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Some refactoring and some bug fixes.
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@@ -3433,7 +3433,7 @@ Events.Setpieces = {
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],
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onLoad: function() {
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World.markVisited(World.curPos[0], World.curPos[1]);
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Prestige.load();
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Prestige.collectStores();
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},
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buttons: {
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'leave': {
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