bug fix Outside.init > set features.location.outside to true

This commit is contained in:
LucidCrux
2013-07-25 20:33:04 -06:00
parent 2e3f8abd3f
commit 99d57efdc1
+1 -1
View File
@@ -139,7 +139,7 @@ var Outside = {
$.Dispatch('stateUpdate').subscribe(Outside.handleStateUpdates);
if(typeof $SM.get('features.location.outside') == 'undefined') {
$SM.set('features.location.outside');
$SM.set('features.location.outside', true);
$SM.setM('game.outside', {
buildings: {},
population: 0,