mirror of
https://github.com/doublespeakgames/adarkroom.git
synced 2026-05-28 08:11:54 +08:00
Disable audio until bugs and hosting can be worked out
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@@ -9,8 +9,18 @@ var AudioEngine = {
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_currentBackgroundMusic: null,
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_currentEventAudio: null,
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_currentSoundEffectAudio: null,
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_initialized: false,
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init: function () {
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AudioEngine._initAudioContext();
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// start loading music and events early
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for (var key in AudioLibrary) {
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if (
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key.toString().indexOf('MUSIC_') > -1 ||
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key.toString().indexOf('EVENT_') > -1) {
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AudioEngine.loadAudioFile(AudioLibrary[key]);
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}
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}
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AudioEngine._initialized = true;
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},
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_initAudioContext: function () {
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AudioEngine._audioContext = new (window.AudioContext || window.webkitAudioContext);
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@@ -152,21 +162,33 @@ var AudioEngine = {
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}
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},
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playBackgroundMusic: function (src) {
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if (!AudioEngine._initialized) {
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return;
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}
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AudioEngine.loadAudioFile(src)
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.then(function (buffer) {
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AudioEngine._playBackgroundMusic(buffer);
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});
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},
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playEventMusic: function (src) {
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if (!AudioEngine._initialized) {
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return;
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}
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AudioEngine.loadAudioFile(src)
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.then(function (buffer) {
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AudioEngine._playEventMusic(buffer);
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});
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},
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stopEventMusic: function () {
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if (!AudioEngine._initialized) {
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return;
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}
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AudioEngine._stopEventMusic();
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},
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playSound: function (src) {
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if (!AudioEngine._initialized) {
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return;
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}
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AudioEngine.loadAudioFile(src)
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.then(function (buffer) {
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AudioEngine._playSound(buffer);
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