We have audio! Thanks @orsi!

This commit is contained in:
jorsi
2020-05-28 19:10:09 -04:00
committed by Michael Townsend
parent d6d1c1b987
commit a601473645
106 changed files with 1415 additions and 399 deletions
+2 -1
View File
@@ -61,6 +61,7 @@ Events.Global = [
}
}
}
}
},
audio: AudioLibrary.EVENT_THIEF
}
];
+12 -6
View File
@@ -63,7 +63,8 @@ Events.Outside = [
}
}
}
}
},
audio: AudioLibrary.EVENT_RUINED_TRAP
},
{ /* Hut fire */
title: _('Fire'),
@@ -89,7 +90,8 @@ Events.Outside = [
}
}
}
}
},
audio: AudioLibrary.EVENT_HUT_FIRE
},
{ /* Sickness */
title: _('Sickness'),
@@ -146,7 +148,8 @@ Events.Outside = [
}
}
}
}
},
audio: AudioLibrary.EVENT_SICKNESS
},
{ /* Plague */
@@ -217,7 +220,8 @@ Events.Outside = [
}
}
}
}
},
audio: AudioLibrary.EVENT_PLAGUE
},
{ /* Beast attack */
@@ -251,7 +255,8 @@ Events.Outside = [
}
}
}
}
},
audio: AudioLibrary.EVENT_BEAST_ATTACK
},
{ /* Soldier attack */
@@ -285,7 +290,8 @@ Events.Outside = [
}
}
}
}
},
audio: AudioLibrary.EVENT_SOLDIER_ATTACK
}
];
+20 -10
View File
@@ -47,7 +47,8 @@ Events.Room = [
}
}
}
}
},
audio: AudioLibrary.EVENT_NOMAD
},
{ /* Noises Outside -- gain wood/fur */
title: _('Noises'),
@@ -98,7 +99,8 @@ Events.Room = [
}
}
}
}
},
audio: AudioLibrary.EVENT_NOISES_OUTSIDE
},
{ /* Noises Inside -- trade wood for better good */
title: _('Noises'),
@@ -184,7 +186,8 @@ Events.Room = [
}
}
}
}
},
audio: AudioLibrary.EVENT_NOISES_INSIDE
},
{ /* The Beggar -- trade fur for better good */
title: _('The Beggar'),
@@ -255,7 +258,8 @@ Events.Room = [
}
}
}
}
},
audio: AudioLibrary.EVENT_BEGGAR
},
{/* The Shady Builder */
title: _('The Shady Builder'),
@@ -311,7 +315,8 @@ Events.Room = [
}
}
}
}
},
audio: AudioLibrary.EVENT_SHADY_BUILDER
},
{ /* Mysterious Wanderer -- wood gambling */
@@ -390,7 +395,8 @@ Events.Room = [
}
}
}
}
},
audio: AudioLibrary.EVENT_MYSTERIOUS_WANDERER
},
{ /* Mysterious Wanderer -- fur gambling */
@@ -469,7 +475,8 @@ Events.Room = [
}
}
}
}
},
audio: AudioLibrary.EVENT_MYSTERIOUS_WANDERER
},
{ /* The Scout -- Map Merchant */
@@ -511,7 +518,8 @@ Events.Room = [
}
}
}
}
},
audio: AudioLibrary.EVENT_SCOUT
},
{ /* The Wandering Master */
@@ -584,7 +592,8 @@ Events.Room = [
}
}
}
}
},
audio: AudioLibrary.EVENT_WANDERING_MASTER
},
{ /* The Sick Man */
@@ -672,6 +681,7 @@ Events.Room = [
}
}
}
}
},
audio: AudioLibrary.EVENT_SICK_MAN
}
];
+26 -13
View File
@@ -28,7 +28,8 @@ Events.Setpieces = {
}
}
}
}
},
audio: AudioLibrary.LANDMARK_FRIENDLY_OUTPOST
},
"swamp": { /* Swamp */
title: _('A Murky Swamp'),
@@ -85,7 +86,8 @@ Events.Setpieces = {
}
}
}
}
},
audio: AudioLibrary.LANDMARK_SWAMP
},
"cave": { /* Cave */
title: _('A Damp Cave'),
@@ -516,7 +518,8 @@ Events.Setpieces = {
}
}
}
}
},
audio: AudioLibrary.LANDMARK_CAVE
},
"town": { /* Town */
title: _('A Deserted Town'),
@@ -1233,7 +1236,8 @@ Events.Setpieces = {
}
}
}
}
},
audio: AudioLibrary.LANDMARK_TOWN
},
"city": { /* City */
title: _('A Ruined City'),
@@ -2928,7 +2932,8 @@ Events.Setpieces = {
}
}
}
}
},
audio: AudioLibrary.LANDMARK_CITY
},
"house": { /* Abandoned House */
title: _('An Old House'),
@@ -3045,7 +3050,8 @@ Events.Setpieces = {
}
}
}
}
},
audio: AudioLibrary.LANDMARK_HOUSE
},
"battlefield": { /* Discovering an old battlefield */
title: _('A Forgotten Battlefield'),
@@ -3098,7 +3104,8 @@ Events.Setpieces = {
}
}
}
}
},
audio: AudioLibrary.LANDMARK_BATTLEFIELD
},
"borehole": { /* Admiring a huge borehole */
title: _('A Huge Borehole'),
@@ -3127,7 +3134,8 @@ Events.Setpieces = {
}
}
}
}
},
audio: AudioLibrary.LANDMARK_BOREHOLE
},
"ship": { /* Finding a way off this rock */
title: _('A Crashed Ship'),
@@ -3150,7 +3158,8 @@ Events.Setpieces = {
}
}
}
}
},
audio: AudioLibrary.LANDMARK_CRASHED_SHIP
},
"sulphurmine": { /* Clearing the Sulphur Mine */
title: _('The Sulphur Mine'),
@@ -3299,7 +3308,8 @@ Events.Setpieces = {
}
}
}
}
},
audio: AudioLibrary.LANDMARK_SULPHUR_MINE
},
"coalmine": { /* Clearing the Coal Mine */
title: _('The Coal Mine'),
@@ -3441,7 +3451,8 @@ Events.Setpieces = {
}
}
}
}
},
audio: AudioLibrary.LANDMARK_COAL_MINE
},
"ironmine": { /* Clearing the Iron Mine */
title: _('The Iron Mine'),
@@ -3517,7 +3528,8 @@ Events.Setpieces = {
}
}
}
}
},
audio: AudioLibrary.LANDMARK_IRON_MINE
},
"cache": { /* Cache - contains some of supplies from previous game */
@@ -3569,6 +3581,7 @@ Events.Setpieces = {
}
}
}
}
},
audio: AudioLibrary.LANDMARK_DESTROYED_VILLAGE
}
};