mirror of
https://github.com/doublespeakgames/adarkroom.git
synced 2026-05-28 08:11:54 +08:00
We have audio! Thanks @orsi!
This commit is contained in:
+26
-13
@@ -28,7 +28,8 @@ Events.Setpieces = {
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}
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}
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}
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}
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},
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audio: AudioLibrary.LANDMARK_FRIENDLY_OUTPOST
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},
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"swamp": { /* Swamp */
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title: _('A Murky Swamp'),
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@@ -85,7 +86,8 @@ Events.Setpieces = {
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}
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}
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}
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}
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},
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audio: AudioLibrary.LANDMARK_SWAMP
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},
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"cave": { /* Cave */
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title: _('A Damp Cave'),
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@@ -516,7 +518,8 @@ Events.Setpieces = {
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}
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}
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}
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}
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},
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audio: AudioLibrary.LANDMARK_CAVE
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},
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"town": { /* Town */
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title: _('A Deserted Town'),
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@@ -1233,7 +1236,8 @@ Events.Setpieces = {
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}
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}
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}
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}
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},
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audio: AudioLibrary.LANDMARK_TOWN
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},
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"city": { /* City */
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title: _('A Ruined City'),
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@@ -2928,7 +2932,8 @@ Events.Setpieces = {
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}
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}
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}
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}
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},
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audio: AudioLibrary.LANDMARK_CITY
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},
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"house": { /* Abandoned House */
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title: _('An Old House'),
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@@ -3045,7 +3050,8 @@ Events.Setpieces = {
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}
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}
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}
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}
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},
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audio: AudioLibrary.LANDMARK_HOUSE
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},
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"battlefield": { /* Discovering an old battlefield */
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title: _('A Forgotten Battlefield'),
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@@ -3098,7 +3104,8 @@ Events.Setpieces = {
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}
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}
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}
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}
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},
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audio: AudioLibrary.LANDMARK_BATTLEFIELD
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},
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"borehole": { /* Admiring a huge borehole */
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title: _('A Huge Borehole'),
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@@ -3127,7 +3134,8 @@ Events.Setpieces = {
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}
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}
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}
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}
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},
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audio: AudioLibrary.LANDMARK_BOREHOLE
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},
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"ship": { /* Finding a way off this rock */
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title: _('A Crashed Ship'),
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@@ -3150,7 +3158,8 @@ Events.Setpieces = {
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}
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}
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}
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}
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},
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audio: AudioLibrary.LANDMARK_CRASHED_SHIP
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},
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"sulphurmine": { /* Clearing the Sulphur Mine */
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title: _('The Sulphur Mine'),
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@@ -3299,7 +3308,8 @@ Events.Setpieces = {
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}
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}
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}
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}
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},
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audio: AudioLibrary.LANDMARK_SULPHUR_MINE
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},
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"coalmine": { /* Clearing the Coal Mine */
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title: _('The Coal Mine'),
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@@ -3441,7 +3451,8 @@ Events.Setpieces = {
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}
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}
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}
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}
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},
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audio: AudioLibrary.LANDMARK_COAL_MINE
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},
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"ironmine": { /* Clearing the Iron Mine */
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title: _('The Iron Mine'),
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@@ -3517,7 +3528,8 @@ Events.Setpieces = {
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}
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}
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}
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}
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},
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audio: AudioLibrary.LANDMARK_IRON_MINE
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},
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"cache": { /* Cache - contains some of supplies from previous game */
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@@ -3569,6 +3581,7 @@ Events.Setpieces = {
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}
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}
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}
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}
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},
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audio: AudioLibrary.LANDMARK_DESTROYED_VILLAGE
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}
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};
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