From d39db9eeeedc4921f31d4d79bdcb3fa51c53ce1f Mon Sep 17 00:00:00 2001 From: uwueric Date: Fri, 23 May 2025 11:31:54 -0400 Subject: [PATCH] Added a two-headed creature encounter (tier 1 encounter) (#741) * Added two-headed creature encounter (tier 1) to event->encounters.js --- script/events/encounters.js | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) diff --git a/script/events/encounters.js b/script/events/encounters.js index c5e165f..b31b412 100644 --- a/script/events/encounters.js +++ b/script/events/encounters.js @@ -114,6 +114,43 @@ Events.Encounters = [ } } }, + { /* Two-Headed Creature */ + title: _('A Two-Headed Creature'), + isAvailable: function() { + return World.getDistance() <= 10 && World.getTerrain() == World.TILE.FIELD; + }, + scenes: { + 'start': { + combat: true, + enemy: 'two-headed creature', + enemyName: _('two-headed creature'), + deathMessage: _('the two creatures are dead'), + chara: 'K', + damage: 2, + hit: 0.5, + attackDelay: 3, + health: 10, + loot: { + 'fur': { + min: 2, + max: 4, + chance: 1 + }, + 'teeth': { + min: 2, + max: 3, + chance: 0.8 + }, + 'meat': { + min: 2, + max: 3, + chance: 0.8 + } + }, + notification: _('a two-headed creature appears, the smaller head trembling') + } + } + }, /* Tier 2*/ { /* Shivering Man */ title: _('A Shivering Man'),