- put alien allow in the outfitting options

- prevent queueing up multiple explosions from the unstable automaton
This commit is contained in:
Michael Townsend
2023-06-15 16:08:38 -04:00
parent 68c5e2dfca
commit d6059af2b1
2 changed files with 4 additions and 0 deletions
+1
View File
@@ -173,6 +173,7 @@ var Path = {
'energy cell': {type: 'tool', desc: _('emits a soft red glow') },
'bayonet': {type: 'weapon' },
'charm': {type: 'tool'},
'alien alloy': { type: 'tool' },
'medicine': {type: 'tool', desc: _('restores') + ' ' + World.MEDS_HEAL + ' ' + _('hp') }
}, Room.Craftables, Fabricator.Craftables);