diff --git a/README.md b/README.md index f6f0fac..7e53e3a 100644 --- a/README.md +++ b/README.md @@ -16,19 +16,20 @@ a minimalist text adventure game for your browser German Greek + Indonesian Italian - Japanese + Japanese Korean Norwegian Polish - Portuguese + Portuguese Portuguese (Brazil) Russian Spanish - Swedish + Swedish Turkish Ukrainian Vietnamese diff --git a/lang/id/main.css b/lang/id/main.css new file mode 100644 index 0000000..cd90cbd --- /dev/null +++ b/lang/id/main.css @@ -0,0 +1,3 @@ +.button{width: 100px !important;} +#outsidePanel .button{width: 115px !important;} +.eventPanel .button {width: 122px !important;} \ No newline at end of file diff --git a/lang/id/strings.js b/lang/id/strings.js new file mode 100644 index 0000000..f35cb44 --- /dev/null +++ b/lang/id/strings.js @@ -0,0 +1 @@ +_.setTranslation({"the ground is littered with scraps of cloth": "terdapat beberapa potong kain di atas lantai.", "vague shapes move, just out of sight.": "terlihat ada yang bergerak.", "An Outpost": "Pos", "the torchlight casts a flickering glow down the hallway.": "cahaya obor menerangi lorong.", "but there is a cache of medicine under the floorboards.": "tetapi masih ada sekumpulan obat di bawah papan lantai.", "medicine": "obat", "not enough alien alloy": "tidak cukup logam paduan alien", "the military is already set up at the mine's entrance.": "telah terdapat daerah militer di pintu masuk tambang.", "A Battlefield": "Sebuah Medan Perang", "learn scouting": "belajar mengintai", "all residents in the hut perished in the fire.": "semua penduduk di dalam gubuk terbakar oleh api.", "ignore it": "abaikan", "the stranger in the corner stops shivering. her breathing calms.": "orang asing berhenti gemetaran. nafasnya menjadi tenang.", "precise": "tepat", "iron miner": "penambang besi", "buy bait": "beli umpan", "teeth": "gigi", "collected scraps spread across the floor like they fell from heaven.": "barang-barang bekas kumpulan tersebar di atas lantai seolah-olah terjatuh dari surga.", "strips of meat hang drying by the side of the street.": "potongan-potongan daging digantung untuk dikeringkan di sisi jalan.", "bedrolls, torn and blackened, lay beneath a thin layer of dust.": "terdapat kasur gulung yang sobek dan hitam tertutup debu.", "connect": "sambung", "s armour": "jirah baja", "shoot": "tembak", "eat meat": "makan daging", "the house has been ransacked.": "rumah itu telah digeledah.", "through the walls, shuffling noises can be heard.": "di balik dinding, terdengan suara-suara.", "the beast is dead.": "binatang telah mati.", "starvation sets in": "terjadi kelaparan", "A Forgotten Battlefield": "Medan Perang Terlupakan", "won't say from where he came, but it's clear that he's not staying.": "dia tidak mengatakan asalnya, tetapi dia tidak menetap.", "The Thief": "Pencuri", "stores": "toko", "A Soldier": "Tentara", "the wanderer leaves, cart loaded with furs": "pengembara itu pergi, dengan gerobak berisi bulu", "charm": "jimat", "the walls are moist and moss-covered": "dinding-dinding lembab dan berlumut", "supplies:": "persediaan:", "buy compass": "beli kompas", "a ragged stranger stumbles through the door and collapses in the corner": "seorang asing yang lemah tersandung pintu dan jatuh", "yes": "ya", "the soldier is dead": "tentara itu telah mati", "a madman attacks, screeching.": "seorang gila menyerang, dengan suara melengking.", "The Scout": "Pengintai", "buy teeth": "beli gigi", "signout": "keluar", "the mine is now safe for workers.": "tambang telah aman bagi pekerja.", "continue": "lanjutkan", "can't read the words.": "tulisan tidak terbaca.", "go twice as far without eating": "bepergian dua kali lebih jauh tanpa makan", "strange scales": "sisik-sisik aneh", "the fire is {0}": "api {0}", "never go thirsty again": "tidak akan haus lagi", "only a few die.": "hanya sedikit yang mati.", "the tunnel opens up at another platform.": "terowongan terhubung ke platform lain.", "shivering man": "pria gemetaran", "builder's not sure he's to be trusted.": "pembangun tidak yakin dia dapat dipercaya.", "the town lies abandoned, its citizens long dead": "kota diabaikan dan para penduduk telah lama mati", "they took what they came for, and left.": "mereka mengambil apa yang diincar, kemudian pergi.", "The Iron Mine": "Tambang Besi", "A Snarling Beast": "Binatang Menggeram", "the old tower seems mostly intact.": "menara tua itu kelihatannya masih utuh sebagian besar.", "more squatters are crowding around now.": "lebih banyak penduduk liar kelihatan sekarang.", "hull: ": "lambung kapal: ", "weight": "berat", "the mysterious wanderer returns, cart piled high with wood.": "pengembara misterius itu kembali, dengan segerobak penuh kayu.", "he begs for medicine.": "dia meminta obat.", "dry brush and dead branches litter the forest floor": "semak kering dan patahan ranting di hutan", "still a few drops of water in the old well.": "masih terdapat beberapa tetes air di sumur tua.", "a sickness is spreading through the village.": "sebuah penyakit menyebar di seluruh desa.", "can't tell what they're up to.": "tidak tahu apa yang mereka incar.", "the compass points southeast": "kompas menunjuk ke tenggara", "hang him": "gantung", "deep in the swamp is a moss-covered cabin.": "di dalam rawa terdapat sebuah pondok berlumut.", "the meat has run out": "daging telah habis", "turn him away": "usir", "builder says it'd be useful to have a steady source of bullets": "pembangun mengatakan lebih baik memiliki persediaan peluru yang cukup", "learned to fight quite effectively without weapons": "telah bisa bertarung secara efektif tanpa senjata", "a small basket of food is hidden under a park bench, with a note attached.": "terdapat sekeranjang makanan tersembunyi di bawah bangku taman, dengan sebuah catatan.", "beneath the wanderer's rags, clutched in one of its many hands, a glint of steel.": "di bawah kain si pengembara, di dalam genggaman salah satu tangannya, terdapat baja yang berkilau.", "a soldier opens fire from across the desert": "seorang Tentara menembak dari gurun", "The Sulphur Mine": "Tambang Sulfur", "the camp is still, save for the crackling of the fires.": "perkemahan masih aman dari amukan api.", "an old case is wedged behind a rock, covered in a thick layer of dust.": "terdapat sebuah peti tua di belakang batu, dan diselimuti debu tebal.", "not enough iron": "tidak cukup besi", "leave cave": "keluar", "it's been picked over by scavengers, but there's still some things worth taking.": "isinya telah dijarah pemulung, tetapi masih ada beberapa barang berharga.", "a convoy lurches in, equal parts worry and hope.": "sebuah konvoi tiba, mengkhawatirkan sekaligus melegakan.", "ambushed on the street.": "disergap di jalan.", "builder says she can make traps to catch any creatures might still be alive out there": "pembangun mengatakan dia dapat membuat jebakan untuk menangkap makhluk-makhluk di luar", "he speaks of once leading the great fleets to fresh worlds.": "dia mengatakan pernah memimpin armada-armada kapal menuju dunia segar.", "the plague rips through the village.": "wabah menghancurkan desa.", "villagers could help hunt, given the means": "penduduk desa dapat bantu berburu, jika dicukupi kebutuhan", "might be things worth having still inside.": "mungkin masih ada barang-barang berharga di dalamnya.", " and ": " dan ", "a battered highway sign stands guard at the entrance to this once-great city.": "terdapat sebuah tanda jalan raya rusak di pintu masuk kota yang pernah jaya ini.", "iron sword": "pedang besi", "sulphur miner": "penambang sulfur", "the old man had a small cache of interesting items.": "orang tua itu mempunyai sekumpulan kecil barang-barang menarik.", "l armour": "jirah kulit", "a nomad shuffles into view, laden with makeshift bags bound with rough twine.": "seorang pengembara berjalan dengan kaki terseret, sambil membawa kantung-kantung yang diikat dengan benang kasar.", "compass": "kompas", "slash": "ayun", "the hunting lodge stands in the forest, a ways out of town": "pondok berburu dibangun di dalam hutan, dapat keluar dari kota", "ok": "oke", "A Sniper": "Penembak Jitu", "boxer": "petinju", "A Murky Swamp": "Sebuah Rawa Gelap", "export or import save data, for backing up": "ekspor atau impor data simpanan, untuk back up", "A Ruined City": "Kota Hancur", "scavengers must have gotten to this place already.": "para pemulung pasti telah tiba di tempat ini.", "the steel is strong, and the blade true.": "pedang baja lebih kuat dari besi", "learned to strike faster without weapons": "telah bisa memukul lebih cepat tanpa senjata", "a soldier, alerted, opens fire.": "seorang tentara, yang tersiaga mulai menembak.", "Mesosphere": "Mesosfer", "the mysterious wanderer returns, cart piled high with furs.": "pengembara misterius itu kembali, dengan segerobak penuh bulu.", "a pristine medicine cabinet at the end of a hallway.": "terdapat sebuah lemari obat di ujung lorong.", "not enough leather": "tidak cukup kulit", "martial artist": "ahli bela diri", "coal mine": "tambang batu bara", "the compass points northwest": "kompas menunjuk ke barat laut", "cask": "tong kecil", "wood": "hutan", "hunter": "pemburu", "Export": "Ekspor", "not far from the village lies a large beast, its fur matted with blood.": "tidak jauh dari desa terdapat seekor binatang besar, bulunya penuh darah.", "the trees yield to dry grass. the yellowed brush rustles in the wind.": "pohon-pohon menjadi rumput-rumput kering. semak-semak kekuningan dihembus angin.", "lets some light down into the dusty haze.": "biarkan cahaya meninari embun.", "tannery": "penyamakan", "salvage": "selamatkan", "explore": "jelajahi", "the days are spent with burials.": "setiap hari terdapat korban-korban.", "got it": "baiklah", "a huge lizard scrambles up out of the darkness of an old metro station.": "seekor kadal besar merayap keluar dari kegelapan sebuah stasiun metro.", "none": "tidak ada", "trapper": "penjebak", "the compass points east": "kompas menunjuk ke timur", "punches do more damage": "tinjuan menyakiti", "a small cache of supplies is tucked inside a rusting locker.": "terdapat sekumpulan persediaan di dalam loker berkarat.", "roaring": "menyala besar", "the darkness is absolute": "sangat gelap", "not enough coal": "tidak cukup batu bara", "leaves a pile of small scales behind.": "meninggalkan setumpuk sisik-sisik.", "the warped man lies dead.": "pria itu tergeletak mati.", "men mill about, weapons at the ready.": "orang-orang berdesak-desakan, dengan membawa senjata.", "someone has locked and barricaded the door to this operating theatre.": "seseorang telah mengunci dan memblokir pintu menuju kamar bedah ini.", "the rest of the hospital is empty.": "ruang-ruang lain di rumah sakit kosong.", "craft:": "rakit:", "steel": "baja", "Fire": "Api", "Room": "Ruang", "arms and munitions, relics from the war, are neatly arranged on the store-room floor.": "senjata dan peluru, peninggalan-peninggalan lainnya dari pertempuran tersusun rapi di lantai gudang.", "steelworks": "pabrik baja", "street above the subway platform is blown away.": "jalan di atas platform kereta bawah tanah telah dihancurkan.", "engine:": "mesin:", "perks:": "tunjangan:", "land blows more often": "mendaratkan pukulan lebih sering", "The Village": "Desa", "build:": "bangun:", "water tank": "tangki air", "learned how to ignore the hunger": "telah bisa mengabaikan kelaparan", "some villagers have died": "beberapa penghuni desa telah mati", "builder's not sure she's to be trusted.": "pembangun tidak yakin dia dapat dipercaya.", "Ship": "Kapal", "inside the hut, a child cries.": "di dalam gubuk, seorang anak menangis.", "soldiers patrol the perimeter, rifles slung over their shoulders.": "tentara-tentara berpatroli di garis pertahanan, dengan senapan-senapan di bahu mereka.", "no": "tidak", "builder says she can make a cart for carrying wood": "pembangun mengatakan dia dapat membuat gerobak untuk menampung kayu", "The Sick Man": "Orang Sakit", "thrust": "tusuk", "a thug is waiting on the other side of the wall.": "seorang bandit sedang menunggu di balik dinding.", "not enough cloth": "tidak cukup kain", "Coal Mine": "Tambang Batu Bara", "a shot rings out, from somewhere in the long grass": "sebuah tembakan meletus dari antara rerumputan tinggi", "the sky is grey and the wind blows relentlessly": "langit berwarna abu dan angin bertiup terus-menerus", "take": "ambil", "builder just shivers": "pembangun gemetaran", "scavenger": "pemulung", "cured meat": "daging asap", "punches do even more damage.": "tinjuan menyakiti lebih banyak", "precision": "ketelitian", "soldier": "tentara", "A Lonely Hut": "Gubuk Kecil", "where the windows of the schoolhouse aren't shattered, they're blackened with soot.": "jendela-jendela sekolah yang tidak pecah dilapisi jelaga.", "Share": "Bagi", "a sound comes from the tunnel, just ahead.": "terdengar suara dari terowongan di depan.", "say he should be strung up as an example.": "mengatakan dia seharusnya digantung sebagai contoh.", "traps are more effective with bait.": "jebakan lebih efektif dari umpan.", "light fire": "nyalakan api", "learned to love the dry air": "telah bisa menyukai udara kering", "black powder and bullets, like the old days.": "mesiu dan peluru, seperti zaman dahulu.", "a pack of lizards rounds the corner.": "sekelompok kadal bersiap menyerang.", "battered technology from both sides lays dormant on the blasted landscape.": "peralatana-peralatan perang kedua pihak tergeletak di atas tanah rusak.", "his time here, now, is his penance.": "waktunya di sini, sekarang, untuk penebusan dosanya.", "a mysterious wanderer arrives": "seorang pengembara misterius tiba", "thieves": "pencuri", "builder says there are more wanderers. says they'll work, too.": "pembangun mengatakan ada lebih banyak pengembara. mereka akan bekerja juga.", "a man charges down the hall, a rusty blade in his hand": "seorang pria menyerbu di aula, dengan pedang berkarat di tangannya", "a small supply cache is hidden at the back of the cave.": "terdapat sekumpulan persediaan tersembunyi di belakang gua.", "alien alloy": "campuran asing", "castoff from the mammoth drills can still be found by the edges of the precipice.": "bangkai-bangkai dari bor raksasa dapat ditemukan di ujung jurang.", "nothing": "tidak ada apa-apa", "a second soldier joins the fight.": "seorang tentara kedua ikut bertarung.", "armoury": "gudang senjata", "cold": "mendingin", "learned how not to be seen": "telah bisa bersembunyi", "a scavenger draws close, hoping for an easy score": "Seorang pemulung mendekat, berharap mendapat keuntungan", "charcutier": "penjual daging babi", "scavenger had a small camp in the school.": "pemulung membuat perkemahan di dalam sekolah.", "bird must have liked shiney things.": "burung mungkin menyukai benda-benda bersinar.", "A Ruined Trap": "Jebakan Hancur", "after a skirmish they are driven away, but not without losses.": "setelah mendapat perlawanan kecil, mereka mundur, tetapi dengan kehilangan.", "the grasses thin. soon, only dust remains.": "rerumputan tinggal sedikit.", "waterskin": "kantong air", "export": "ekspor", "an old man bursts through a door, wielding a scalpel.": "seorang pria tua mendobrak masuk pintu, sambil membawa sebuah pisau bedah.", "someone throws a stone.": "seseorang melempar batu.", "a youth lashes out with a tree branch.": "seorang pemuda mengamuk dengan cabang pohon.", "an overturned caravan is spread across the pockmarked street.": "terdapat sebuah karavan terbalik di atas jalanan rusak.", "the soldier steps out from between the buildings, rifle raised.": "tentara keluar dari antara bangunan-bangunan, sambil menodongkan senapan.", "more voices can be heard ahead.": "lebih banyak suara terdengar di depan.", "something's in the store room": "ada sesuatu di dalam gudang", "not enough scales": "tidak cukup sisik", "sulphur mine": "tambang sulfur", "a haze falls over the village as the steelworks fires up": "disebabkan pabrik baja, asap memenuhi desa", "A Raucous Village": "Desa Ramai", "the street ahead glows with firelight.": "jalanan di depan disinari cahaya api.", "some wood is missing.": "beberapa kayu menghilang.", "blast": "tembak", "trees loom on the horizon. grasses gradually yield to a forest floor of dry branches and fallen leaves.": "pohon-pohon terlihat di kaki langit. rerumputan perlahan-lahan ditutupi ranting-ranting kering dan dedaunan yang jatuh.", "a large creature attacks, claws freshly bloodied": "seekor makhluk besar menyerang, cakarnya penuh darah", "The Beggar": "Pengemis", "a large beast charges out of the dark": "seekor binatang besar menyerang dari kegelapan", "attack": "serang", "a giant lizard shambles forward": "seekor kadal raksasa merayap ke depan", "say his folk have been skimming the supplies.": "mengatakan rekannya telah mencuri persediaan.", "the world fades": "dunia mengabur", "restart.": "ulang kembali.", "the compass points west": "kompas menunjuk ke barat", "A Strange Bird": "Burung Aneh", "an old iron mine sits here, tools abandoned and left to rust.": "terdapat sebuah tambang besi tua, peralatan-peralatan diabaikan dan berkarat.", "behind the door, a deformed figure awakes and attacks.": "di belakang pintu, sebuah makhluk terbangun dan menyerang.", "there's nothing else here.": "tidak ada apa-apa lagi di sini.", "restore more health when eating": "memulihkan kesehatan ketika makan", "A Large Village": "Desa Besar", "do nothing": "diam saja", "load from slot": "muat dari tempat", "the man says he's grateful. says he won't come around any more.": "pria itu bersyukur. dia mengatakan tidak akan kembali lagi.", "restart the game?": "ulang kembali permainan?", "dead": "menjadi mati", "a pack of snarling beasts pours out of the trees.": "segerombolan binatang keluar dari pepohonan.", "descend": "turun", "The Coal Mine": "Tambang Batu Bara", "some medicine abandoned in the drawers.": "beberapa obat ditinggalkan di dalam laci.", "give 50": "beri 50", "Noises": "Suara-suara", "the double doors creak endlessly in the wind.": "pintu ganda berderik terus-menerus.", "in exchange, the wanderer offers his wisdom.": "sebagai gantinya, pengembara memberikan ceramah", "not enough steel": "tidak cukup baja", "a fight, maybe.": "mungkin sebuah pertarungan.", "mourn": "berkabung", "load": "muat", "medicine is needed immediately.": "obat-obatan diperlukan segera.", "something's causing a commotion a ways down the road.": "ada yang menyebabkan keributan di jalan.", "builder says leather could be useful. says the villagers could make it.": "pembangun mengatakan kulit dapat berguna. penduduk desa dapat membuatnya", "A Damp Cave": "Sebuah Gua Lembab", "bodies and supplies from both sides litter the ground.": "terdapat mayat-mayat dan persediaan dari kedua sisi di atas tanah.", "maybe some useful stuff in the rubble.": "mungkin ada beberapa barang berharga di antara reruntuhan.", "learned to predict their movement": "telah bisa memprediksi gerakan mereka", "faces, darkened by soot and blood, stare out from crooked huts.": "muka-muka, yang ditutupi jelaga dan darah, menatap keluar dari gubuk-gubuk lusuh.", "free {0}/{1}": "kosong {0}/{1}", "stab": "tusuk", "Wanderer": "Pengembara", "a wanderer arrives with an empty cart. says if she leaves with furs, she'll be back with more.": "seorang pengembara tiba dengan sebuah gerobak kosong. dia mengatakan jika diberikan bulu, dia akan mengembalikan lebih banyak.", "see farther": "melihat lebih jauh", "say goodbye": "biarkan pergi", "a safe place in the wilds.": "tempat aman di alam liar", "only dust and stains remain.": "hanya debu dan noda yang tersisa.", "another beast, draw by the noise, leaps out of a copse of trees.": "binatang lain, terpancing oleh keributan, melompat keluar dari pepohonan mati.", "a small group arrives, all dust and bones.": "sekumpulan kecil orang tiba, sangat kotor.", "looks like a camp of sorts up ahead.": "kelihatan seperti perkemahan di depan.", "A Silent Forest": "Hutan Sunyi", "give 100": "beri 100", "the wanderer takes the charm and nods slowly.": "pengembara mengambil jimat dan mengangguk pelan.", "not enough teeth": "tidak cukup gigi", "A Gaunt Man": "Pria Suram", "a shack stands at the center of the village.": "terdapat sebuah pondok di tengah desa ini.", "the sickness is cured in time.": "penyakit telah disembuhkan tepat waktu.", "can't see what's inside.": "tidak bisa melihat ke dalam.", "burning": "menyala", "gather wood": "kumpulkan kayu", "lodge": "pondok", "a green cross barely visible behind grimy windows.": "sebuah salib hijau terlihat samar-samar di balik jendela-jendela kotor.", "the only hope is a quick death.": "satu-satunya harapan adalah cepat mati.", "trading post": "pos perdagangan", "empty corridors.": "koridor-koridor kosong.", "a man joins the fight": "seorang pria ikut bertarung.", "a squatter stands firmly in the doorway of a small hut.": "seorang penghuni liar berdiri tegak di pintu masuk sebuah gubuk kecil.", "weapons": "senjata", "the trees are gone. parched earth and blowing dust are poor replacements.": "tidak ada pepohonan lagi. hanya ada tanah kering dan debu.", "picking the bones finds some useful trinkets.": "mendapat beberapa pernak-pernik berguna di antara tulang-belulang.", "a beast stands alone in an overgrown park.": "terdapat seekor binatang di taman tak terawat.", "the air is filled with dust, driven relentlessly by the hard winds.": "udara dipenuhi debu, diputar-putar oleh angin kencang.", "Sulphur Mine": "Tambang Sulfur", "A Huge Borehole": "Lubang Bor Besar", "most of the windows at ground level are busted anyway.": "sebagian besar jendela di lantai dasar telah dihancurkan.", "spare him": "ampuni", "A Dark Room": "Ruang Gelap", "the compass points ": "kompas mengarah ke ", "Space": "Ruang Angkasa", "share.": "bagi.", "check traps": "periksa jebakan", "a beast charges out of a ransacked classroom.": "seekor binatang menyerbu keluar dari ruang kelas luluh lantak.", "slow metabolism": "metabolisme lambat", "the owner stands by, stoic.": "pemiliknya tetap berjaga, sangat tabah.", "rot's been to work on it, and some of the pieces are missing.": "sudah mulai membusuk, dan beberapa potongan menghilang", "Sickness": "Penyakit", "the people here were broken a long time ago.": "orang-orang di sini telah kehilangan harapan sejak lama.", "freezing": "membeku", "Dropbox connection": "Koneksi Dropbox", "the grass thrashes wildly as a huge lizard pushes through": "seekor kadal besar merayap di antara rerumputan", "A Firelit Room": "Ruangan Berapi", "the military presence has been cleared.": "tidak ada lagi tentara.", "A Murky Swamp": "Rawa Gelap", "fires burn in the courtyard beyond.": "api membakar di halaman di depan.", "no more room for huts.": "tidak ada ruang untuk pondok lagi.", "an old wanderer arrives.": "seorang pengembara tua tiba.", "the body of a wanderer lies in a small cavern.": "terdapat mayat seorang pengembara di dalam sebuah gua kecil.", "a man stands over a dead wanderer. notices he's not alone.": "seorang pria berdiri di atas seorang pengembara mati. dia menyadari ada orang lain.", "unarmed master": "tuan tak bersenjata", "somewhere above the debris cloud, the wanderer fleet hovers. been on this rock too long.": "di atas awan-awan, pesawat pengembara melaju. ia telah berada di atas batu ini cukup lama.", "export or import save data to dropbox datastorage": "ekspor atau impor data simpanan ke penyimpanan data dropbox", "not enough meat": "tidak cukup daging", "agree": "setuju", "learned to look ahead": "telah bisa melihat ke depan", "a few belongings rest against the walls.": "beberapa barang bersandar di dinding-dinding.", "not enough ": "tidak cukup ", "it puts up little resistance before the knife.": "tidak banyak perlawanan dari dia.", "A Modest Village": "Desa Sederhana", "buy map": "beli peta", "A Military Raid": "Serangan Militer", "a swarm of rats rushes up the tunnel.": "segerombolan tikus menyerbu ke dalam terowongan.", "not enough wood to get the fire going": "tidak cukup kayu untuk perapian", "A Beast Attack": "Serangan Binatang", "the room is {0}": "ruangan {0}", "workshop": "bengkel", "the mouth of the cave is wide and dark.": "mulut gua lebar dan gelap", "Stratosphere": "Stratosfer", "scratching noises can be heard from the store room.": "suara cakaran dapat terdengar dari gudang.", "The Mysterious Wanderer": "Pengembara Misterius", "A Damp Cave": "Gua Lembab", "the wood is running out": "kayu hampir habis", "the scout says she's been all over.": "pengintai itu mengatakan dia telah berada di banyak tempat.", "the beggar expresses his thanks.": "pengemis itu berterimakasih", "a strange looking bird speeds across the plains": "seekor burung aneh terbang dengan cepat", "this waterskin'll hold a bit of water, at least": "kantong air dapat menampung sedikit air", "the place has been swept clean by scavengers.": "tempat ini telah dijarah habis oleh para pemulung.", "the light from the fire spills from the windows, out into the dark": "cahaya api kelihatan dari luar yang gelap", "A Destroyed Village": "Sebuah Desa Hancur", "well armed men charge out of the forest, firing into the crowd.": "orang-orang bersenjata menyerbu dari hutan, menembak keramaian.", "the coal mine is clear of dangers": "tambang batu bara telah aman.", "A Ruined City": "Sebuah Kota Hancur", "the man is thankful.": "pria itu bersyukur", "bolas": "bola", "tattered cloth": "kain compang-camping", "scout": "intai", "A Borehole": "Sebuah Lubang Bor", "smokehouse": "rumah asap", "the nights are rent with screams.": "setiap malam terdapat jeritan-jeritan.", "should cure the meat, or it'll spoil. builder says she can fix something up.": "asapi daging, atau ia akan membusuk. pembangun mengatakan dia dapat melakukannya.", "give 1 medicine": "beri 1 obat", "an old wanderer sits inside, in a seeming trance.": "seorang pengembara tua duduk di dalam, sepertinya kesurupan.", "warm": "menghangat", "a small suburb lays ahead, empty houses scorched and peeling.": "sebuah kota kecil di depan, terdapat rumah-rumah kosong yang hangus terbakar", "a crudely made charm": "jimat yang dibuat dengan kasar", "a huge hole is cut deep into the earth, evidence of the past harvest.": "terdapat sebuah lubang besar di tanah, bukti dari panen yang lalu.", "melee weapons deal more damage": "senjata jarak dekat menyakiti lebih banyak", "now the nomads have a place to set up shop, they might stick around a while": "para pengembara dapat membuka toko sekarang, mereka akan menetap untuk sementara", "armoury's done, welcoming back the weapons of the past.": "gudang senjata telah siap, senjata-senjata dapat dibangun.", "a large man attacks, waving a bayonet.": "seorang besar menyerang, dengan mengayunkan sebuah bayonet.", "the traps contain ": "di dalam jebakan terdapat ", "armour": "baju jirah", "a large bird nests at the top of the stairs.": "seekor burung besar bersarang di lantai teratas tangga.", "not much here.": "tidak banyak barang di sini.", "armourer": "pembuat senjata", "scales": "sisik", "the remains of an old house stand as a monument to simpler times": "sisa-sisa dari sebuah rumah tua seperti monumen di waktu singkat", "Exosphere": "Eksosfer", "*** EVENT ***": "*** PERISTIWA ***", "bleached bones are strewn about the entrance. many, deeply scored with jagged grooves.": "tualng-tulang terkelantang berhamburan di pintu masuk. banyak di antaranya terdapat alur bergerigi.", "it contains travelling gear, and a few trinkets.": "terdapat peralatan bepergian dan pernak-pernik di dalamnya.", "the torch sputters and dies in the damp air": "obor mati disebabkan udara lembab", "eye for an eye seems fair.": "mata untuk mata sepertinya adil.", "the convoy can haul mostly everything": "konvoi dapat menampung hampir segalanya", "he leaves a reward.": "dia memberikan hadiah", "choose one slot to save to": "pilih satu tempat untuk menyimpan ke", "the snarling beast is dead": "binatang menggeram itu telah mati", "save to slot": "simpan ke tempat", "still time to rescue a few supplies.": "masih ada waktu mengumpulkan sedikit persediaan.", "cart": "gerobak", "upgrade engine": "meningkatkan mesin", "saved.": "tersimpan.", "a startled beast defends its home": "seekor binatang yang kaget mempertahankan sarangnya", "A Destroyed Village": "Desa Hancur", "rifle": "senapan", "torch": "obor", "punch twice as fast, and with even more force": "meninju dua kali lebih cepat, dan dengan lebih kuat", "available": "tersedia", "the stench of rot and death fills the operating theatres.": "bau busuk mengisi ruang operasi.", "dodge attacks more effectively": "mengelak serangan dengan lebih efektif", "the sniper is dead": "penembak jitu itu telah mati", "or migrating computers": "atau memindahkan komputer", "import": "impor", "there's not much, but some useful things can still be found.": "beberapa barang berharga masih dapat ditemukan, meskipun tidak banyak.", "the compass points south": "kompas menunjuk ke selatan", "the compass points northeast": "kompas menunjuk ke timur laut", "a beggar arrives.": "seorang pengemis tiba.", "a frail man stands defiantly, blocking the path.": "seorang pria lemah berdiri menantang menghalangi jalan.", "A Scavenger": "Pemulung", "flickering": "berkelap-kelip", "Thermosphere": "Termosfer", "the shot echoes in the empty street.": "tembakan terdengar di jalan kosong.", "strips of meat are hung up to dry in this ward.": "potongan-potongan daging digantung untuk dikeringkan di bangsal ini.", "orange traffic cones are set across the street, faded and cracked.": "kerucut-kerucut lalu lintas berada di jalan, luntur dan retak.", "willing to talk about it, for a price.": "akan membicarakannya, dengan bayaran.", "just as deadly now as they were then.": "mematikan sejak awal.", "A Barren World": "Dunia Tandus", "village": "desa", "iron mine": "tambang besi", "An Old House": "Rumah Tua", "connect game to dropbox local storage": "menghubungkan game ke penyimpanan lokal Dropbox", "stunned": "dikagetkan", "dangerous to be this far from the village without proper protection": "bahaya berada sejauh ini dari desa tanpa perlindungan memadai", "a wall of gnarled trees rises from the dust. their branches twist into a skeletal canopy overhead.": "terdapat sebaris pohon-pohon keriput. cabang-cabang kurus mereka membentuk kanopi.", "the fight is short and bloody, but the beasts are repelled.": "pertarungan singkat dan berdarah, tetapi binatang-binatang dapat dihalau.", "this spear's not elegant, but it's pretty good at stabbing": "tombak ini tidak elegan, tapi cukup untuk menusuk", "not enough sulphur": "tidak cukup sulfur", "worth killing for, it seems.": "pantas dibunuh, sepertinya.", "the young settler was carrying a canvas sack.": "penghuni muda itu membawa karung kanvas.", "the clinic has been ransacked.": "klinik telah diobrak-abrik.", "a snarling beast leaps out of the underbrush": "seekor binatang menggeram melompat keluar dari semak", "workshop's finally ready. builder's excited to get to it": "bengkel telah siap. pembangun senang mendapatkannya", "always worked before, at least.": "selalu berhasil sebelumnya, setidaknya.", "A Feral Terror": "Peneror Liar", "the wagon can carry a lot of supplies": "kereta dapat menampung persediaan yang banyak", "the house is abandoned, but not yet picked over.": "rumah diabaikan, tapi belum dijarah.", "a tribe of elderly squatters is camped out in this ward.": "sekelompok yang terdiri dari orang-orang tua menghuni bangsal ini.", "the stranger is standing by the fire. she says she can help. says she builds things.": "orang asing ini berdiri di dekat perapian. dia mengatakan dapat bantu membangun sesuatu.", "desert rat": "tikus gurun", "someone had been stockpiling loot here.": "seseorang telah menimbun hasil jarahan di sini.", "nothing but downcast eyes.": "hanya ada mata-mata murung.", "score for this game: {0}": "skor untuk permainan ini: {0}", "go back inside": "masuk ke dalam", "the man expresses his thanks and hobbles off.": "pria itu berterima kasih dan pergi.", "the man-eater is dead": "pemakan manusia itu telah mati", "a beast, wilder than imagining, erupts out of the foliage": "seekor binatang, sangat buas, menerjang dari dedaunan", "learned to be where they're not": "telah bisa berada di tempat mereka tidak ada", "a thug moves out of the shadows.": "seorang bandit keluar dari kegelapan.", "Dropbox Export / Import": "Dropbox Ekspor / Impor", "builder finishes the smokehouse. she looks hungry.": "pembangun telah selesai membangun rumah asap. dia kelihatan lapar.", "a large creature lunges, muscles rippling in the torchlight": "seekor makhluk besar menerjang, otot-ototnya jelas disinari obor.", "save": "simpan", "the small military outpost is well supplied.": "pos militer kecil memiliki persediaan memadai.", "the metallic tang of wanderer afterburner hangs in the air.": "bau logam dari pembakar lanjut pengembara dapat tercium di udara.", "the operating theatre has a lot of curious equipment.": "ruang operasi terdapat banyak peralatan-peralatan aneh.", "Troposphere": "Troposfer", "the man swallows the medicine eagerly": "pria itu meminum obat dengan tidak sabar", "large prints lead away, into the forest.": "jejak-jejak kaki besar mengarah menuju hutan.", "evasion": "pengelakan", "bring your friends.": "ajak teman-teman anda.", "the nest of a large animal lies at the back of the cave.": "terdapat sarang seekor binatang besar di dalam gua.", "can't tell what left it here.": "tidak diketahui apa yang membiarkannya di sini.", "coal miner": "penambang batu bara", "a scout stops for the night": "seorang pengembara ingin menginap semalam", "error while saving to dropbox datastorage": "error saat menyimpan ke penyimpanan data dropbox", "the shivering man is dead": "pria gemetaran itu telah mati", "iron's stronger than leather": "besi lebih kuat dari kulit", "a swamp festers in the stagnant air.": "sebuah rawa membusuk dengan udara kotor.", "water replenished": "air telah diisi kembali", "leather's not strong. better than rags, though.": "kulit tidak cukup kuat. lebih baik dari kain tua.", "go inside": "masuk", "sniper": "penembak jitu", "the wind howls outside": "angin berhembus di luar", "as soon as the door is open a little bit, hundreds of tentacles erupt.": "sesegera setelah pintu terbuka sedikit, ratusan tentakel keluar.", "a large shanty town sprawls across the streets.": "terdapat sebuah kota gubuk besar di ujung jalan.", "the towers that haven't crumbled jut from the landscape like the ribcage of some ancient beast.": "masih ada menara-menara yang berdiri di antara bangunan tinggi seperti rusuk binatang raksasa.", "tannery goes up quick, on the edge of the village": "penyamakan menjadi terkenal di desa", "unfathomable destruction to fuel wanderer hungers.": "kerusakan tak terduga menyebabkan kelaparan pengembara", "Ready to Leave?": "Siap untuk Berangkat?", "a snarling beast jumps out from behind a car.": "seekor binatang melompat keluar dari balik sebuah mobil.", "the remains of an old camp sits just inside the cave.": "terdapat sisa-sisa perkemahan di dalam gua.", "lights flash through the alleys between buildings.": "cahaya menyinari gang-gang di antara bangunan-bangunan.", "some traps have been destroyed": "beberapa jebakan telah dirusak", "Iron Mine": "Tambang Besi", "evasive": "elakan", "only the chief remains.": "hanya terdapat kepala desa.", "the earth here is split, as if bearing an ancient wound": "tanah di sini terbelah, sepertinya disebabkan luka lama.", "man-eater": "pemakan manusia", "learned to make the most of food": "telah bisa membuat sebagian besar makanan", "steelworker": "pekerja pabrik baja", "gatherer": "pengumpul", "a beggar arrives": "seorang pengemis tiba", "leather": "kulit", "the towers of a decaying city dominate the skyline": "menara-menara di kota tua mendominasi kaki langit", "successfully saved to dropbox datastorage": "berhasil disimpan ke penyimpanan data dropbox", "an old house remains here, once white siding yellowed and peeling.": "terdapat sebuah rumah tua di sini, dulunya berwarna putih sekarang menguning dan mengelupas.", "leave city": "tinggalkan", "give 500": "beri 500", "charred bodies litter the ground.": "terdapat mayat-mayat gosong di atas tanah.", "reinforce hull": "menyokong lambung kapal", "the feral terror is dead": "peneror liar itu telah mati", "swing": "ayun", "steel's stronger than iron": "baja lebih kuat dari besi", "talk": "berbicara", "smoldering": "menyala kecil", "the compass points north": "kompas menunjuk ke utara", "are you sure?": "apakah anda yakin?", "rotting reeds rise out of the swampy earth.": "alang-alang busuk mengapung di atas tanah berawa.", "tell him to leave": "meminta dia pergi", "strange bird": "burung aneh", "a few items are scattered on the ground.": "beberapa barang tersebar di atas lantai.", "the lizard is dead": "kadal itu telah mati", "forest": "hutan", "feral terror": "peneror liar", "the villagers retreat to mourn the dead.": "penduduk desa pulang untuk berkabung.", "hot": "memanas", "The Master": "Tuan", "1 medicine": "1 obat", "pockets": "saku", "the sickness spreads through the village.": "penyakit menyebar di seluruh desa.", "water:{0}": "air minum:{0}", "Plague": "Wabah", "iron": "besi", "a shivering man approaches and attacks with surprising strength": "pria gemetaran mendekat dan menyerang dengan kekuatan besar", "the familiar curves of a wanderer vessel rise up out of the dust and ash. ": "sebuah pesawat pengembara yang telah dikenal bangkit dari debu dan abu. ", "rucksack": "rangsel", "a destroyed village lies in the dust.": "sebuah desa telah hancur menjadi debu.", "the remaining settlers flee from the violence, their belongings forgotten.": "sisa-sisa penghuni kabur dari kekacauan, barang-barang berharga ditinggalkan.", "the crowd surges forward.": "gerombolan itu mulai bergerak.", "steel sword": "pedang baja", "scavenger'd been looking for supplies in here, it seems.": "pemulung telah mencari-cari persediaan di sini, sepertinya.", "bullets": "peluru", "an old wanderer arrives": "seorang pengembara tua tiba", "convoy": "konvoi", "save.": "simpan.", "a second soldier opens fire.": "tentara kedua mulai menembak.", "an improvised shop is set up on the sidewalk.": "terdapat sebuah toko seadanya di trotoar.", "A Huge Lizard": "Kadal Besar", "the wood has run out": "kayu telah habis", "leaves a pile of small teeth behind.": "meninggalkan setumpuk gigi-gigi kecil.", "gaunt man": "pria suram", "the tentacular horror is defeated.": "rasa takut telah hilang.", "a panicked scavenger bursts through the door, screaming.": "seorang pemulung panik menyerbu keluar pintu, sambil berteriak.", "barbarian": "barbar", "all the work of a previous generation is here.": "seluruh hasil pekerjaan generasi sebelumnya ada di sini.", "gastronome": "pencicip makanan", "a trading post would make commerce easier": "pos perdagangan memudahkan perdagangan", "not enough wood": "tidak cukup kayu", "leaves some scraps of cloth behind.": "meninggalkan beberapa potong kain.", "the old compass is dented and dusty, but it looks to work.": "kompas tua itu sudah peot dan berdebu, tapi masih bisa dipakai.", "A Crashed Starship": "Sebuah Pesawat Jatuh", "the ground is littered with small teeth": "terdapat gigi-gigi kecil di atas lantai.", "the thirst becomes unbearable": "terjadi kehausan", "lizard": "kadal", "total score: {0}": "skor total: {0}", "hut": "gubuk", "more traps won't help now": "menambah jebakan tidak berarti lagi", "Restart?": "Ulang kembali?", "wagon": "kereta", "a battle was fought here, long ago.": "sebuah pertempuran terjadi di sini, dahulu kala.", "more traps to catch more creatures": "lebih banyak jebakan untuk lebih banyak makhluk", "hull:": "lambung kapal:", "squeeze": "pencet", "cloth": "kain", "broken streetlights stand, rusting. light hasn't graced this place in a long time.": "lampu-lampu jalanan rusak, berkarat. tempat ini belum mendapat penerangan untuk waktu lama.", "learned to throw punches with purpose": "telah bisa meninju dengan sengaja", "the sounds stop.": "suara-suara telah berhenti.", "a nomad arrives, looking to trade": "seorang pengembara tiba, ingin berdagang", "Export / Import": "Ekspor / Impor", "the rickety cart will carry more wood from the forest": "gerobak sederhana dapat mengangkut lebih banyak kayu dari hutan", "The Nomad": "Pengembara", "5 medicine": "5 obat", "not enough fur": "tidak cukup bulu", "a torch to keep the dark away": "obor untuk penerangan", "there are still supplies inside.": "masih terdapat persediaan di dalam.", "A Deserted Town": "Kota Mati", "sulphur": "sulfur", "a weathered family takes up in one of the huts.": "sebuah keluarga menempati salah satu gubuk.", "ripe for the picking.": "telah siap dipanen.", "lights off.": "lampu mati.", "the plague is kept from spreading.": "wabah terus menyebar", "the barrens break at a sea of dying grass, swaying in the arid breeze.": "hanya terdapat rumput-rumput mati di atas tanah tandus, melambai-lambai ditiup angin gersang.", "the sulphur mine is clear of dangers": "tambang sulfur telah aman", "the footsteps stop.": "langkah kaki berhenti.", "leave": "tinggalkan", "builder says she could make finer things, if she had the tools": "pembangun mengatakan dia dapat membuat barang lebih bagus, jika punya peralatan", "fur": "bulu", "A Man-Eater": "Pemakan Manusia", "the shell of a burned out car blocks the entrance.": "bangkai sebuah mobil yang terbakar menghalangi jalan masuk.", "go home": "pulang", "run": "lari", "a gaunt man approaches, a crazed look in his eye": "seorang pria suram mendekat, matanya terlihat mengerikan", "learned to swing weapons with force": "telah bisa mengayunkan senjata dengan kekuatan", "carrying more means longer expeditions to the wilds": "menampung lebih banyak sarana untuk perjalanan panjang", "a military perimeter is set up around the mine.": "terdapat sebuah daerah militer di sekitar tambang.", "searching the bodies yields a few supplies.": "terdapat beberapa persediaan di tubuh-tubuh mayat.", "the streets are empty.": "jalan-jalan kosong.", "camp fires burn by the entrance to the mine.": "terdapat api perkemahan di pintu masuk tambang.", "a thief is caught": "seorang pencuri telah ditangkap", "all he has are some scales.": "dia hanya punya beberapa sisik.", "this is irreversible.": "ini tidak dapat diubah", "a grizzled soldier attacks, waving a bayonet.": "seorang tentara beruban menyerang, dengan sebuah bayonet.", "laser rifle": "senapan laser", "with a little effort, it might fly again.": "dengan sedikit usaha, mungkin ia dapat terbang kembali.", "track them": "telusuri", "this old mine is not abandoned": "tambang tua ini tidak terabaikan", "a fire has started": "api mulai membakar", "embark": "mulai", "a fire rampages through one of the huts, destroying it.": "api membakar salah satu gubuk, dan menghancurkannya.", "some weird glowing boxes he picked up on his travels.": "beberapa kotak berpijar yang dipungut selama perjalanannya.", "builder": "pembangun", "a wanderer arrives with an empty cart. says if he leaves with wood, he'll be back with more.": "seorang pengembara tiba dengan sebuah gerobak kosong. dia mengatakan jika diberikan kayu, dia akan mengembalikan lebih banyak.", "the villagers hang the thief high in front of the store room.": "penduduk desa menggantung pencuri itu di depan gudang.", "take:": "mengambil:", "drop:": "menjatuhkan:", "through the large gymnasium doors, footsteps can be heard.": "melalui pintu besar ruang olahraga, terdengar suara langkah kaki.", "bait": "umpan", "investigate": "selidiki", "a terrible plague is fast spreading through the village.": "sebuah wabah menyebar dengan cepat di desa.", "if the code is invalid, all data will be lost.": "jika kode tidak valid, seluruh data akan hilang", "a gunshot rings through the trees.": "sebuah tembakan terdengar dari pepohonan.", "the iron mine is clear of dangers": "tambang besi telah aman.", "the bodies of the wanderers that lived here are still visible in the flames.": "mayat-mayat pengembara yang tinggal di sini masih terlihat jelas di dalam nyala api.", "go twice as far without drinking": "bepergian dua kali lebih jauh tanpa minum", "trap": "jebakan", "scraps of fur": "potongan bulu", "a scavenger waits just inside the door.": "seorang pemulung menunggu di balik pintu.", "the scavenger is dead": "pemulung itu telah mati", "he smiles warmly and asks for lodgings for the night.": "dia tersenyum dan ingin menginap semalam.", "the map uncovers a bit of the world": "peta menggambarkan sedikit daerah di dunia", "builder stokes the fire": "pembangun menyalakan api", "miss": "meleset", "strange noises can be heard through the walls": "suara-suara aneh terdengar dari balik dinding", "sword is sharp. good protection out in the wilds.": "pedang bagus untuk perlindungan di alam liar.", "the path leads to an abandoned mine": "jalan ini menuju ke sebuah tambang yang ditinggalkan.", "An Abandoned Town": "Sebuah Kota Mati", "the ground is littered with small scales": "terdapat sisik-sisik kecil di atas lantai.", "tangle": "jerat", "builder puts up a hut, out in the forest. says word will get around.": "pembangun membangun sebuah pondok, di dalam hutan. kabar akan tersebar", "use meds": "pakai peralatan medis", "A Dusty Path": "Jalur Berdebu", "scattered teeth": "gigi-gigi bertaburan", "bits of meat": "sedikit daging", "A Tiny Village": "Desa Kecil", "choose one slot to load from": "pilih satu tempat untuk memuat dari", "bone spear": "tombak tulang", "stoke fire": "perbesar api", "lob": "lempar", "the cask holds enough water for longer expeditions": "tong kecil dapat menampung cukup air untuk perjalanan panjang", "better avoid conflict in the wild": "lebih baik menghindari konflik di alam liar", "put the save code here.": "letakkan kode simpanan di sini", "pop ": "jumlah ", "Outside": "Luar", "some good stuff woven into its nest.": "beberapa benda berharga ditemukan di sarangnya.", "the cave narrows a few feet in.": "gua menyempit beberapa kaki ke dalam.", "ignore them": "abaikan", "An Outpost": "Sebuah Pos", "save this.": "simpan ini.", "enter": "masuk", "punch": "tinju", "cancel": "batal", "asks for any spare furs to keep him warm at night.": "meminta beberapa bulu untuk menghangatkan dirinya di malam hari.", "linger": "tinggal", "a cave lizard attacks": "sebuah kadal gua menyerang", "the tracks disappear after just a few minutes.": "jejak-jejak telah hilang setelah beberapa menit.", "A Crashed Ship": "Kapal Karam", "meat": "daging", "a shame to let what he'd found go to waste.": "sayang sekali membiarkan temuannya tersia-sia.", "the door hangs open.": "pintu terbuka.", "the stranger shivers, and mumbles quietly. her words are unintelligible.": "orang asing gemetaran dan meracau dengan pelan.", "a man hobbles up, coughing.": "seorang pria berjalan terpincang-pincang, sambil batuk.", "close": "tutup", "the night is silent.": "malam ini sunyi", "there is nothing else here.": "tidak ada apa-apa lagi di sini.", "grenade": "granat", "something's in there.": "ada sesuatu di dalamnya.", "the torch goes out": "obor telah mati", "the small settlement has clearly been burning a while.": "pemukiman kecil telah terbakar cukup lama.", "the rest bury them.": "penduduk desa mengubur mereka.", "they must be here for a reason.": "pasti ada alasan kenapa mereka di sini.", "inside, the remains of its victims are everywhere.": "di dalamnya, sisa-sisa dari korban ada di mana-mana.", "feral howls echo out of the darkness.": "lolongan liar terdengar di kegelapan.", "the point is made. in the next few days, the missing supplies are returned.": "janji telah dibuat. dalam beberapa hari kemudian, persediaan yang hilang akan dikembalikan.", "a stranger arrives in the night": "seorang asing tiba di malam hari", "buy scales": "beli sisik", "{0} per {1}s": "{0} per {1}", "the wanderer leaves, cart loaded with wood": "pengembara itu pergi, dengan gerobak berisi kayu", "A Shivering Man": "Pria Gemetaran", "An Old House": "Sebuah Rumah Tua", "there is no more water": "air minum telah habis", "buy medicine": "beli obat", "a bundle of sticks lies just beyond the threshold, wrapped in coarse furs.": "seikat tongkat berada di ambang pintu, terbungkus bulu-bulu kasar.", "the people back away, avoiding eye contact.": "orang-orang mundur, menghindari kontak mata.", "lucky that the natives can't work the mechanisms.": "beruntung penduduk asli tidak mengerti mekanismenya.", "turn her away": "usir", "your are connected to dropbox with account / email ": "anda terhubung ke dropbox dengan akun / email", "leave town": "tinggalkan", "the compass points southwest": "kompas menunjuk ke barat daya", "snarling beast": "binatang menggeram", "time to move on.": "waktunya pergi.", "mild": "menjadi normal", "shares what he knows about sneaking before he goes.": "berbagi apa yang dia ketahui tentang menyelinap sebelum dia pergi.", "stealthy": "sembunyi", "the debris is denser here.": "reruntuhan di sini lebih padat.", "the villagers haul a filthy man out of the store room.": "penduduk desa menangkap seorang kotor dari gudang.", "builder says the villagers could make steel, given the tools": "pembangun mengatakan penduduk desa dapat membuat baja, jika punya peralatan", "safer here": "lebih aman di sini", "some weird metal he picked up on his travels.": "logam aneh yang dipungut selama perjalanannya", "lights on.": "lampu nyala.", "a masked soldier rounds the corner, gun drawn": "seorang tentara bertopeng mengambil posisi, mengangkat senapan.", "the town's booming. word does get around.": "kota menjadi heboh, kabar-kabar tersebar.", "the walls are scorched from an old battle.": "dinding-dinding menggosong dari pertempuran lama.", "water": "air minum", "the forest is silent.": "hutan itu sunyi.", "energy cell": "sel energi", "An Old Starship": "Pesawat Tua", "rusted chainlink is pulled across an alleyway.": "rantai berkarat menghalangi sebuah lorong.", "time to get out of this place. won't be coming back.": "waktunya keluar dari tempat ini. tidak akan kembali lagi.", "a lone frog sits in the muck, silently.": "seekor kodok duduk diam di atas kotoran.", "the sound of gunfire carries on the wind.": "suara tembakan pistol dapat didengar.", "force": "paksaan", "the strange bird is dead": "burung aneh itu telah mati", "buy:": "beli:", "the gaunt man is dead": "pria suram itu telah mati", "i armour": "jirah besi", "a sick man hobbles up": "seorang pria lemah datang", "tanner": "penyamak", "lift off": "berangkat", "the shell of an abandoned hospital looms ahead.": "terdapat sebuah rumah sakit yang ditinggalkan di seberang.", "some of the traps have been torn apart.": "beberapa jebakan telah dihancurkan.", "a squat building up ahead.": "sekelompok penghuni sedang membangun di depan.", "more soldiers will be on their way.": "lebih banyak tentara akan tiba.", "baited trap": "jebakan berumpan", "coal": "batu bara"}); diff --git a/lang/id/strings.po b/lang/id/strings.po new file mode 100644 index 0000000..3c311cd --- /dev/null +++ b/lang/id/strings.po @@ -0,0 +1,3468 @@ +msgid "" +msgstr "" +"Project-Id-Version: \n" +"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n" +"POT-Creation-Date: 2015-07-24 14:18+0700\n" +"PO-Revision-Date: 2015-07-24 22:58+0700\n" +"Last-Translator: Ricky Chandra \n" +"Language-Team: \n" +"Language: id\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" +"X-Generator: Poedit 1.8.3\n" +"X-Poedit-Basepath: .\n" +"Plural-Forms: nplurals=1; plural=0;\n" + +#: script/dropbox.js:64 +msgid "Dropbox connection" +msgstr "Koneksi Dropbox" + +#: script/dropbox.js:67 +msgid "connect game to dropbox local storage" +msgstr "menghubungkan game ke penyimpanan lokal Dropbox" + +# command +#: script/dropbox.js:70 +msgid "connect" +msgstr "sambung" + +# command +#: script/dropbox.js:77 script/dropbox.js:109 script/dropbox.js:136 +#: script/dropbox.js:167 script/engine.js:278 script/engine.js:311 +msgid "cancel" +msgstr "batal" + +#: script/dropbox.js:88 script/dropbox.js:180 +msgid "Dropbox Export / Import" +msgstr "Dropbox Ekspor / Impor" + +#: script/dropbox.js:91 +msgid "export or import save data to dropbox datastorage" +msgstr "ekspor atau impor data simpanan ke penyimpanan data dropbox" + +#: script/dropbox.js:92 +msgid "your are connected to dropbox with account / email " +msgstr "anda terhubung ke dropbox dengan akun / email" + +# command +#: script/dropbox.js:95 +msgid "save" +msgstr "simpan" + +# command +#: script/dropbox.js:99 +msgid "load" +msgstr "muat" + +# command +#: script/dropbox.js:104 +msgid "signout" +msgstr "keluar" + +#: script/dropbox.js:115 +msgid "choose one slot to save to" +msgstr "pilih satu tempat untuk menyimpan ke" + +#: script/dropbox.js:121 +msgid "save to slot" +msgstr "simpan ke tempat" + +#: script/dropbox.js:144 +msgid "choose one slot to load from" +msgstr "pilih satu tempat untuk memuat dari" + +#: script/dropbox.js:151 +msgid "load from slot" +msgstr "muat dari tempat" + +#: script/dropbox.js:183 +msgid "successfully saved to dropbox datastorage" +msgstr "berhasil disimpan ke penyimpanan data dropbox" + +#: script/dropbox.js:184 +msgid "error while saving to dropbox datastorage" +msgstr "error saat menyimpan ke penyimpanan data dropbox" + +#: script/dropbox.js:187 +msgid "ok" +msgstr "oke" + +#: script/engine.js:16 +msgid "boxer" +msgstr "petinju" + +#: script/engine.js:17 +msgid "punches do more damage" +msgstr "tinjuan menyakiti" + +#: script/engine.js:20 +msgid "learned to throw punches with purpose" +msgstr "telah bisa meninju dengan sengaja" + +#: script/engine.js:23 +msgid "martial artist" +msgstr "ahli bela diri" + +#: script/engine.js:24 +msgid "punches do even more damage." +msgstr "tinjuan menyakiti lebih banyak" + +#: script/engine.js:25 +msgid "learned to fight quite effectively without weapons" +msgstr "telah bisa bertarung secara efektif tanpa senjata" + +#: script/engine.js:30 +msgid "unarmed master" +msgstr "tuan tak bersenjata" + +#: script/engine.js:31 +msgid "punch twice as fast, and with even more force" +msgstr "meninju dua kali lebih cepat, dan dengan lebih kuat" + +#: script/engine.js:32 +msgid "learned to strike faster without weapons" +msgstr "telah bisa memukul lebih cepat tanpa senjata" + +#: script/engine.js:35 +msgid "barbarian" +msgstr "barbar" + +#: script/engine.js:36 +msgid "melee weapons deal more damage" +msgstr "senjata jarak dekat menyakiti lebih banyak" + +#: script/engine.js:37 +msgid "learned to swing weapons with force" +msgstr "telah bisa mengayunkan senjata dengan kekuatan" + +#: script/engine.js:40 +msgid "slow metabolism" +msgstr "metabolisme lambat" + +#: script/engine.js:41 +msgid "go twice as far without eating" +msgstr "bepergian dua kali lebih jauh tanpa makan" + +#: script/engine.js:42 +msgid "learned how to ignore the hunger" +msgstr "telah bisa mengabaikan kelaparan" + +#: script/engine.js:45 +msgid "desert rat" +msgstr "tikus gurun" + +#: script/engine.js:46 +msgid "go twice as far without drinking" +msgstr "bepergian dua kali lebih jauh tanpa minum" + +#: script/engine.js:47 +msgid "learned to love the dry air" +msgstr "telah bisa menyukai udara kering" + +#: script/engine.js:50 +msgid "evasive" +msgstr "elakan" + +#: script/engine.js:51 +msgid "dodge attacks more effectively" +msgstr "mengelak serangan dengan lebih efektif" + +#: script/engine.js:52 +#, fuzzy +msgid "learned to be where they're not" +msgstr "telah bisa berada di tempat mereka tidak ada" + +#: script/engine.js:55 +msgid "precise" +msgstr "tepat" + +#: script/engine.js:56 +msgid "land blows more often" +msgstr "mendaratkan pukulan lebih sering" + +#: script/engine.js:57 +msgid "learned to predict their movement" +msgstr "telah bisa memprediksi gerakan mereka" + +#: script/engine.js:60 +msgid "scout" +msgstr "intai" + +#: script/engine.js:61 +msgid "see farther" +msgstr "melihat lebih jauh" + +#: script/engine.js:62 +msgid "learned to look ahead" +msgstr "telah bisa melihat ke depan" + +#: script/engine.js:65 +msgid "stealthy" +msgstr "sembunyi" + +#: script/engine.js:66 +msgid "better avoid conflict in the wild" +msgstr "lebih baik menghindari konflik di alam liar" + +#: script/engine.js:67 +msgid "learned how not to be seen" +msgstr "telah bisa bersembunyi" + +#: script/engine.js:70 +msgid "gastronome" +msgstr "pencicip makanan" + +#: script/engine.js:71 +msgid "restore more health when eating" +msgstr "memulihkan kesehatan ketika makan" + +#: script/engine.js:72 +msgid "learned to make the most of food" +msgstr "telah bisa membuat sebagian besar makanan" + +#: script/engine.js:142 script/engine.js:481 +msgid "lights off." +msgstr "lampu mati." + +#: script/engine.js:148 script/space.js:450 +msgid "restart." +msgstr "ulang kembali." + +#: script/engine.js:154 +msgid "share." +msgstr "bagi." + +#: script/engine.js:160 +msgid "save." +msgstr "simpan." + +#: script/engine.js:169 +msgid "dropbox." +msgstr "dropbox." + +#: script/engine.js:176 +msgid "app store." +msgstr "app store." + +#: script/engine.js:182 +msgid "github." +msgstr "github." + +#: script/engine.js:261 +msgid "Export / Import" +msgstr "Ekspor / Impor" + +# line 1 +#: script/engine.js:265 +msgid "export or import save data, for backing up" +msgstr "ekspor atau impor data simpanan, untuk back up" + +# line 2 +#: script/engine.js:266 +msgid "or migrating computers" +msgstr "atau memindahkan komputer" + +# command +#: script/engine.js:270 +msgid "export" +msgstr "ekspor" + +# command +#: script/engine.js:274 script/engine.js:306 +msgid "import" +msgstr "impor" + +#: script/engine.js:285 +msgid "are you sure?" +msgstr "apakah anda yakin?" + +#: script/engine.js:286 +msgid "if the code is invalid, all data will be lost." +msgstr "jika kode tidak valid, seluruh data akan hilang" + +#: script/engine.js:287 +msgid "this is irreversible." +msgstr "ini tidak dapat diubah" + +# command +#: script/engine.js:291 script/engine.js:377 +msgid "yes" +msgstr "ya" + +# command +#: script/engine.js:296 script/engine.js:382 +msgid "no" +msgstr "tidak" + +#: script/engine.js:302 +msgid "put the save code here." +msgstr "letakkan kode simpanan di sini" + +#: script/engine.js:334 +msgid "Export" +msgstr "Ekspor" + +#: script/engine.js:337 +msgid "save this." +msgstr "simpan ini." + +# command +#: script/engine.js:342 +msgid "got it" +msgstr "baiklah" + +#: script/engine.js:371 +msgid "Restart?" +msgstr "Ulang kembali?" + +#: script/engine.js:374 +msgid "restart the game?" +msgstr "ulang kembali permainan?" + +#: script/engine.js:405 +msgid "Share" +msgstr "Bagi" + +#: script/engine.js:408 +msgid "bring your friends." +msgstr "ajak teman-teman anda." + +#: script/engine.js:411 +msgid "facebook" +msgstr "facebook" + +#: script/engine.js:418 +msgid "google+" +msgstr "google+" + +#: script/engine.js:425 +msgid "twitter" +msgstr "twitter" + +#: script/engine.js:432 +msgid "reddit" +msgstr "reddit" + +#: script/engine.js:439 +msgid "close" +msgstr "tutup" + +#: script/engine.js:474 script/engine.js:477 +msgid "lights on." +msgstr "lampu nyala." + +# {0}: production/consumption unit +# {1}: number of seconds +#: script/engine.js:584 +msgid "{0} per {1}s" +msgstr "{0} per {1}" + +# command +#: script/events.js:142 +msgid "eat meat" +msgstr "makan daging" + +# command +#: script/events.js:162 +msgid "use meds" +msgstr "pakai peralatan medis" + +#: script/events.js:360 script/events.js:405 +msgid "miss" +msgstr "meleset" + +#: script/events.js:373 script/events.js:418 +msgid "stunned" +msgstr "dikagetkan" + +# command +#: script/events.js:494 script/events/global.js:42 script/events/global.js:59 +#: script/events/room.js:142 script/events/room.js:162 +#: script/events/room.js:182 script/events/setpieces.js:25 +#: script/events/setpieces.js:48 script/events/setpieces.js:65 +#: script/events/setpieces.js:83 script/events/setpieces.js:106 +#: script/events/setpieces.js:537 script/events/setpieces.js:1255 +#: script/events/setpieces.js:2953 script/events/setpieces.js:2987 +#: script/events/setpieces.js:3010 script/events/setpieces.js:3047 +#: script/events/setpieces.js:3100 script/events/setpieces.js:3129 +#: script/events/setpieces.js:3175 script/events/setpieces.js:3302 +#: script/events/setpieces.js:3324 script/events/setpieces.js:3444 +#: script/events/setpieces.js:3468 script/events/setpieces.js:3501 +#: script/events/setpieces.js:3520 script/events/setpieces.js:3545 +#: script/events/setpieces.js:3573 +msgid "leave" +msgstr "tinggalkan" + +#: script/events.js:780 +msgid "*** EVENT ***" +msgstr "*** PERISTIWA ***" + +#: script/localization.js:4 +msgid "saved." +msgstr "tersimpan." + +#: script/localization.js:5 +msgid "wood" +msgstr "hutan" + +#: script/localization.js:6 +msgid "builder" +msgstr "pembangun" + +#: script/localization.js:7 +#, fuzzy +msgid "teeth" +msgstr "gigi" + +#: script/localization.js:8 +msgid "meat" +msgstr "daging" + +#: script/localization.js:9 +msgid "fur" +msgstr "bulu" + +#: script/localization.js:10 +#, fuzzy +msgid "alien alloy" +msgstr "campuran asing" + +#: script/localization.js:11 +msgid "bullets" +msgstr "peluru" + +#: script/localization.js:12 +msgid "charm" +msgstr "jimat" + +#: script/localization.js:13 script/path.js:148 +msgid "leather" +msgstr "kulit" + +#: script/localization.js:14 script/path.js:146 +msgid "iron" +msgstr "besi" + +#: script/localization.js:15 script/path.js:144 +msgid "steel" +msgstr "baja" + +#: script/localization.js:16 +msgid "coal" +msgstr "batu bara" + +#: script/localization.js:17 +msgid "sulphur" +msgstr "sulfur" + +#: script/localization.js:18 +msgid "energy cell" +msgstr "sel energi" + +#: script/localization.js:19 script/room.js:167 +msgid "torch" +msgstr "obor" + +#: script/localization.js:20 +msgid "medicine" +msgstr "obat" + +#: script/localization.js:21 script/outside.js:20 +msgid "hunter" +msgstr "pemburu" + +#: script/localization.js:22 script/outside.js:28 +msgid "trapper" +msgstr "penjebak" + +#: script/localization.js:23 script/outside.js:36 +msgid "tanner" +msgstr "penyamak" + +#: script/localization.js:24 +msgid "grenade" +msgstr "granat" + +#: script/localization.js:25 +msgid "bolas" +msgstr "bola" + +#: script/localization.js:26 +msgid "bayonet" +msgstr "bayonet" + +#: script/localization.js:27 script/outside.js:44 +msgid "charcutier" +msgstr "penjual daging babi" + +#: script/localization.js:28 script/outside.js:53 +msgid "iron miner" +msgstr "penambang besi" + +#: script/localization.js:29 +msgid "iron mine" +msgstr "tambang besi" + +#: script/localization.js:30 script/outside.js:61 +msgid "coal miner" +msgstr "penambang batu bara" + +#: script/localization.js:31 +msgid "coal mine" +msgstr "tambang batu bara" + +#: script/localization.js:32 script/outside.js:69 +msgid "sulphur miner" +msgstr "penambang sulfur" + +#: script/localization.js:33 +msgid "sulphur mine" +msgstr "tambang sulfur" + +#: script/localization.js:34 script/outside.js:86 +msgid "armourer" +msgstr "pembuat senjata" + +#: script/localization.js:35 script/outside.js:77 +msgid "steelworker" +msgstr "pekerja pabrik baja" + +# use plural if your language admits it (like "teeth" and "scales") +#: script/localization.js:36 +msgid "bait" +msgstr "umpan" + +#: script/localization.js:37 script/localization.js:44 +msgid "cured meat" +msgstr "daging asap" + +#: script/localization.js:38 script/localization.js:43 +#, fuzzy +msgid "scales" +msgstr "sisik" + +#: script/localization.js:39 +msgid "compass" +msgstr "kompas" + +#: script/localization.js:40 +msgid "laser rifle" +msgstr "senapan laser" + +#: script/localization.js:41 script/outside.js:13 +msgid "gatherer" +msgstr "pengumpul" + +#: script/localization.js:42 +msgid "cloth" +msgstr "kain" + +#: script/localization.js:45 +msgid "thieves" +msgstr "pencuri" + +#: script/localization.js:46 +msgid "not enough fur" +msgstr "tidak cukup bulu" + +#: script/localization.js:47 +msgid "not enough wood" +msgstr "tidak cukup kayu" + +#: script/localization.js:48 +msgid "not enough coal" +msgstr "tidak cukup batu bara" + +#: script/localization.js:49 +msgid "not enough iron" +msgstr "tidak cukup besi" + +#: script/localization.js:50 +msgid "not enough steel" +msgstr "tidak cukup baja" + +#: script/localization.js:51 +msgid "not enough sulphur" +msgstr "tidak cukup sulfur" + +#: script/localization.js:52 +msgid "baited trap" +msgstr "jebakan berumpan" + +#: script/localization.js:53 +msgid "not enough scales" +msgstr "tidak cukup sisik" + +#: script/localization.js:54 +msgid "not enough cloth" +msgstr "tidak cukup kain" + +#: script/localization.js:55 +msgid "not enough teeth" +msgstr "tidak cukup gigi" + +#: script/localization.js:56 +msgid "not enough leather" +msgstr "tidak cukup kulit" + +#: script/localization.js:57 +msgid "not enough meat" +msgstr "tidak cukup daging" + +#: script/localization.js:58 +msgid "the compass points east" +msgstr "kompas menunjuk ke timur" + +#: script/localization.js:59 +msgid "the compass points west" +msgstr "kompas menunjuk ke barat" + +#: script/localization.js:60 +msgid "the compass points north" +msgstr "kompas menunjuk ke utara" + +#: script/localization.js:61 +msgid "the compass points south" +msgstr "kompas menunjuk ke selatan" + +#: script/localization.js:62 +msgid "the compass points northeast" +msgstr "kompas menunjuk ke timur laut" + +#: script/localization.js:63 +msgid "the compass points northwest" +msgstr "kompas menunjuk ke barat laut" + +#: script/localization.js:64 +msgid "the compass points southeast" +msgstr "kompas menunjuk ke tenggara" + +#: script/localization.js:65 +msgid "the compass points southwest" +msgstr "kompas menunjuk ke barat daya" + +#: script/localization.js:72 +msgid "stores" +msgstr "toko" + +#: script/localization.js:73 +msgid "weapons" +msgstr "senjata" + +# introduces available buildings +#: script/localization.js:74 +msgid "build:" +msgstr "bangun:" + +# introduces items which can be crafted +#: script/localization.js:75 +msgid "craft:" +msgstr "rakit:" + +# introduces list of marketable items +#: script/localization.js:76 +msgid "buy:" +msgstr "beli:" + +#: script/localization.js:77 +msgid "supplies:" +msgstr "persediaan:" + +#: script/localization.js:78 +msgid "perks:" +msgstr "tunjangan:" + +#: script/localization.js:79 +msgid "take:" +msgstr "mengambil:" + +#: script/localization.js:80 +msgid "drop:" +msgstr "menjatuhkan:" + +#: script/localization.js:81 +msgid "forest" +msgstr "hutan" + +#: script/localization.js:82 +msgid "village" +msgstr "desa" + +#: script/outside.js:5 +msgid "Outside" +msgstr "Luar" + +#: script/outside.js:100 +msgid "scraps of fur" +msgstr "potongan bulu" + +#: script/outside.js:105 +msgid "bits of meat" +msgstr "sedikit daging" + +#: script/outside.js:110 +msgid "strange scales" +msgstr "sisik-sisik aneh" + +#: script/outside.js:115 +msgid "scattered teeth" +msgstr "gigi-gigi bertaburan" + +#: script/outside.js:120 +msgid "tattered cloth" +msgstr "kain compang-camping" + +#: script/outside.js:125 +msgid "a crudely made charm" +msgstr "jimat yang dibuat dengan kasar" + +#: script/outside.js:142 script/outside.js:536 +msgid "A Silent Forest" +msgstr "Hutan Sunyi" + +# command +#: script/outside.js:170 +msgid "gather wood" +msgstr "kumpulkan kayu" + +#: script/outside.js:187 +msgid "a stranger arrives in the night" +msgstr "seorang asing tiba di malam hari" + +#: script/outside.js:189 +msgid "a weathered family takes up in one of the huts." +msgstr "sebuah keluarga menempati salah satu gubuk." + +#: script/outside.js:191 +msgid "a small group arrives, all dust and bones." +msgstr "sekumpulan kecil orang tiba, sangat kotor." + +#: script/outside.js:193 +msgid "a convoy lurches in, equal parts worry and hope." +msgstr "sebuah konvoi tiba, mengkhawatirkan sekaligus melegakan." + +#: script/outside.js:195 +msgid "the town's booming. word does get around." +msgstr "kota menjadi heboh, kabar-kabar tersebar." + +# short for population +# mind the whitespace at the end! +#: script/outside.js:426 +msgid "pop " +msgstr "jumlah " + +# command +#: script/outside.js:517 +msgid "check traps" +msgstr "periksa jebakan" + +#: script/outside.js:538 +msgid "A Lonely Hut" +msgstr "Gubuk Kecil" + +#: script/outside.js:540 +msgid "A Tiny Village" +msgstr "Desa Kecil" + +#: script/outside.js:542 +msgid "A Modest Village" +msgstr "Desa Sederhana" + +#: script/outside.js:544 +msgid "A Large Village" +msgstr "Desa Besar" + +#: script/outside.js:546 +msgid "A Raucous Village" +msgstr "Desa Ramai" + +#: script/outside.js:558 +msgid "the sky is grey and the wind blows relentlessly" +msgstr "langit berwarna abu dan angin bertiup terus-menerus" + +#: script/outside.js:568 +msgid "dry brush and dead branches litter the forest floor" +msgstr "semak kering dan patahan ranting di hutan" + +# mind the whitespace at the end! +#: script/outside.js:596 +msgid "the traps contain " +msgstr "di dalam jebakan terdapat " + +# separates the last object found in traps. +# mind the whitespaces at the beginning and end! +#: script/outside.js:603 +msgid " and " +msgstr " dan " + +#: script/path.js:33 script/path.js:312 +msgid "A Dusty Path" +msgstr "Jalur Berdebu" + +# command +#: script/path.js:50 +msgid "embark" +msgstr "mulai" + +#: script/path.js:68 +msgid "the compass points " +msgstr "kompas mengarah ke " + +#: script/path.js:142 +msgid "none" +msgstr "tidak ada" + +#: script/path.js:152 +msgid "armour" +msgstr "baju jirah" + +#: script/path.js:164 +msgid "water" +msgstr "air minum" + +# Legend for free space when embarking +#: script/path.js:243 script/world.js:306 +msgid "free {0}/{1}" +msgstr "kosong {0}/{1}" + +#: script/path.js:267 +msgid "weight" +msgstr "berat" + +#: script/path.js:269 +msgid "available" +msgstr "tersedia" + +#: script/room.js:22 +msgid "trap" +msgstr "jebakan" + +#: script/room.js:25 +msgid "" +"builder says she can make traps to catch any creatures might still be alive " +"out there" +msgstr "" +"pembangun mengatakan dia dapat membuat jebakan untuk menangkap makhluk-" +"makhluk di luar" + +#: script/room.js:26 +msgid "more traps to catch more creatures" +msgstr "lebih banyak jebakan untuk lebih banyak makhluk" + +#: script/room.js:27 +msgid "more traps won't help now" +msgstr "menambah jebakan tidak berarti lagi" + +#: script/room.js:37 +msgid "cart" +msgstr "gerobak" + +#: script/room.js:40 +msgid "builder says she can make a cart for carrying wood" +msgstr "pembangun mengatakan dia dapat membuat gerobak untuk menampung kayu" + +#: script/room.js:41 +msgid "the rickety cart will carry more wood from the forest" +msgstr "gerobak sederhana dapat mengangkut lebih banyak kayu dari hutan" + +#: script/room.js:50 +msgid "hut" +msgstr "gubuk" + +#: script/room.js:53 +msgid "builder says there are more wanderers. says they'll work, too." +msgstr "" +"pembangun mengatakan ada lebih banyak pengembara. mereka akan bekerja juga." + +#: script/room.js:54 +msgid "builder puts up a hut, out in the forest. says word will get around." +msgstr "pembangun membangun sebuah pondok, di dalam hutan. kabar akan tersebar" + +#: script/room.js:55 +msgid "no more room for huts." +msgstr "tidak ada ruang untuk pondok lagi." + +#: script/room.js:65 +msgid "lodge" +msgstr "pondok" + +#: script/room.js:68 +msgid "villagers could help hunt, given the means" +msgstr "penduduk desa dapat bantu berburu, jika dicukupi kebutuhan" + +#: script/room.js:69 +msgid "the hunting lodge stands in the forest, a ways out of town" +msgstr "pondok berburu dibangun di dalam hutan, dapat keluar dari kota" + +#: script/room.js:80 +msgid "trading post" +msgstr "pos perdagangan" + +#: script/room.js:83 +msgid "a trading post would make commerce easier" +msgstr "pos perdagangan memudahkan perdagangan" + +#: script/room.js:84 +msgid "" +"now the nomads have a place to set up shop, they might stick around a while" +msgstr "" +"para pengembara dapat membuka toko sekarang, mereka akan menetap untuk " +"sementara" + +#: script/room.js:94 +msgid "tannery" +msgstr "penyamakan" + +#: script/room.js:97 +msgid "builder says leather could be useful. says the villagers could make it." +msgstr "" +"pembangun mengatakan kulit dapat berguna. penduduk desa dapat membuatnya" + +#: script/room.js:98 +#, fuzzy +msgid "tannery goes up quick, on the edge of the village" +msgstr "penyamakan menjadi terkenal di desa" + +#: script/room.js:108 +msgid "smokehouse" +msgstr "rumah asap" + +#: script/room.js:111 +msgid "" +"should cure the meat, or it'll spoil. builder says she can fix something up." +msgstr "" +"asapi daging, atau ia akan membusuk. pembangun mengatakan dia dapat " +"melakukannya." + +#: script/room.js:112 +msgid "builder finishes the smokehouse. she looks hungry." +msgstr "pembangun telah selesai membangun rumah asap. dia kelihatan lapar." + +#: script/room.js:122 +msgid "workshop" +msgstr "bengkel" + +#: script/room.js:125 +msgid "builder says she could make finer things, if she had the tools" +msgstr "" +"pembangun mengatakan dia dapat membuat barang lebih bagus, jika punya " +"peralatan" + +#: script/room.js:126 +msgid "workshop's finally ready. builder's excited to get to it" +msgstr "bengkel telah siap. pembangun senang mendapatkannya" + +#: script/room.js:137 +msgid "steelworks" +msgstr "pabrik baja" + +#: script/room.js:140 +msgid "builder says the villagers could make steel, given the tools" +msgstr "" +"pembangun mengatakan penduduk desa dapat membuat baja, jika punya peralatan" + +#: script/room.js:141 +msgid "a haze falls over the village as the steelworks fires up" +msgstr "disebabkan pabrik baja, asap memenuhi desa" + +#: script/room.js:152 +msgid "armoury" +msgstr "gudang senjata" + +#: script/room.js:155 +msgid "builder says it'd be useful to have a steady source of bullets" +msgstr "pembangun mengatakan lebih baik memiliki persediaan peluru yang cukup" + +#: script/room.js:156 +msgid "armoury's done, welcoming back the weapons of the past." +msgstr "gudang senjata telah siap, senjata-senjata dapat dibangun." + +#: script/room.js:170 +msgid "a torch to keep the dark away" +msgstr "obor untuk penerangan" + +#: script/room.js:179 +msgid "waterskin" +msgstr "kantong air" + +#: script/room.js:183 +msgid "this waterskin'll hold a bit of water, at least" +msgstr "kantong air dapat menampung sedikit air" + +#: script/room.js:191 +msgid "cask" +msgstr "tong kecil" + +#: script/room.js:195 +msgid "the cask holds enough water for longer expeditions" +msgstr "tong kecil dapat menampung cukup air untuk perjalanan panjang" + +#: script/room.js:204 +msgid "water tank" +msgstr "tangki air" + +#: script/room.js:208 +msgid "never go thirsty again" +msgstr "tidak akan haus lagi" + +#: script/room.js:217 +msgid "bone spear" +msgstr "tombak tulang" + +#: script/room.js:220 +msgid "this spear's not elegant, but it's pretty good at stabbing" +msgstr "tombak ini tidak elegan, tapi cukup untuk menusuk" + +#: script/room.js:229 script/world.js:300 +msgid "rucksack" +msgstr "rangsel" + +#: script/room.js:233 +msgid "carrying more means longer expeditions to the wilds" +msgstr "menampung lebih banyak sarana untuk perjalanan panjang" + +#: script/room.js:241 +msgid "wagon" +msgstr "kereta" + +#: script/room.js:245 +msgid "the wagon can carry a lot of supplies" +msgstr "kereta dapat menampung persediaan yang banyak" + +#: script/room.js:254 +msgid "convoy" +msgstr "konvoi" + +#: script/room.js:258 +msgid "the convoy can haul mostly everything" +msgstr "konvoi dapat menampung hampir segalanya" + +# short for "leather armour" +#: script/room.js:268 +msgid "l armour" +msgstr "jirah kulit" + +#: script/room.js:271 +msgid "leather's not strong. better than rags, though." +msgstr "kulit tidak cukup kuat. lebih baik dari kain tua." + +# short for "iron armour" +#: script/room.js:280 +msgid "i armour" +msgstr "jirah besi" + +#: script/room.js:283 +msgid "iron's stronger than leather" +msgstr "besi lebih kuat dari kulit" + +# short for "steel armour" +#: script/room.js:292 +msgid "s armour" +msgstr "jirah baja" + +#: script/room.js:295 +msgid "steel's stronger than iron" +msgstr "baja lebih kuat dari besi" + +#: script/room.js:304 +msgid "iron sword" +msgstr "pedang besi" + +#: script/room.js:307 +msgid "sword is sharp. good protection out in the wilds." +msgstr "pedang bagus untuk perlindungan di alam liar." + +#: script/room.js:317 +msgid "steel sword" +msgstr "pedang baja" + +#: script/room.js:320 +#, fuzzy +msgid "the steel is strong, and the blade true." +msgstr "pedang baja lebih kuat dari besi" + +#: script/room.js:330 +msgid "rifle" +msgstr "senapan" + +#: script/room.js:332 +msgid "black powder and bullets, like the old days." +msgstr "mesiu dan peluru, seperti zaman dahulu." + +#: script/room.js:464 +msgid "Room" +msgstr "Ruang" + +#: script/room.js:492 script/room.js:617 +msgid "A Dark Room" +msgstr "Ruang Gelap" + +# command +#: script/room.js:507 +msgid "light fire" +msgstr "nyalakan api" + +# command +#: script/room.js:518 +#, fuzzy +msgid "stoke fire" +msgstr "perbesar api" + +# introduces "room state" +#: script/room.js:557 script/room.js:568 script/room.js:716 script/room.js:720 +#, fuzzy +msgid "the room is {0}" +msgstr "ruangan {0}" + +# introduces "fire state" +#: script/room.js:558 script/room.js:567 script/room.js:685 +#, fuzzy +msgid "the fire is {0}" +msgstr "api {0}" + +#: script/room.js:578 +msgid "" +"the stranger is standing by the fire. she says she can help. says she builds " +"things." +msgstr "" +"orang asing ini berdiri di dekat perapian. dia mengatakan dapat bantu " +"membangun sesuatu." + +# room state +#: script/room.js:593 +msgid "freezing" +msgstr "membeku" + +# room state +#: script/room.js:594 +msgid "cold" +msgstr "mendingin" + +# room state +#: script/room.js:595 +#, fuzzy +msgid "mild" +msgstr "menjadi normal" + +# room state +#: script/room.js:596 +msgid "warm" +msgstr "menghangat" + +# room state +#: script/room.js:597 +msgid "hot" +msgstr "memanas" + +# fire state +#: script/room.js:609 +#, fuzzy +msgid "dead" +msgstr "menjadi mati" + +# fire state +#: script/room.js:610 +msgid "smoldering" +msgstr "menyala kecil" + +# fire state +#: script/room.js:611 +#, fuzzy +msgid "flickering" +msgstr "berkelap-kelip" + +# fire state +#: script/room.js:612 +msgid "burning" +msgstr "menyala" + +# fire state +#: script/room.js:613 +#, fuzzy +msgid "roaring" +msgstr "menyala besar" + +#: script/room.js:617 +#, fuzzy +msgid "A Firelit Room" +msgstr "Ruangan Berapi" + +#: script/room.js:655 +msgid "not enough wood to get the fire going" +msgstr "tidak cukup kayu untuk perapian" + +#: script/room.js:668 +msgid "the wood has run out" +msgstr "kayu telah habis" + +#: script/room.js:688 +msgid "the light from the fire spills from the windows, out into the dark" +msgstr "cahaya api kelihatan dari luar yang gelap" + +#: script/room.js:701 +#, fuzzy +msgid "builder stokes the fire" +msgstr "pembangun menyalakan api" + +#: script/room.js:731 +#, fuzzy +msgid "the wind howls outside" +msgstr "angin berhembus di luar" + +#: script/room.js:732 +msgid "the wood is running out" +msgstr "kayu hampir habis" + +#: script/room.js:739 +#, fuzzy +msgid "a ragged stranger stumbles through the door and collapses in the corner" +msgstr "seorang asing yang lemah tersandung pintu dan jatuh" + +#: script/room.js:747 +#, fuzzy +msgid "" +"the stranger shivers, and mumbles quietly. her words are unintelligible." +msgstr "orang asing gemetaran dan meracau dengan pelan." + +#: script/room.js:750 +msgid "the stranger in the corner stops shivering. her breathing calms." +msgstr "orang asing berhenti gemetaran. nafasnya menjadi tenang." + +#: script/room.js:908 script/room.js:956 +msgid "not enough " +msgstr "tidak cukup " + +#: script/room.js:928 +msgid "builder just shivers" +msgstr "pembangun gemetaran" + +#: script/ship.js:11 +msgid "Ship" +msgstr "Kapal" + +#: script/ship.js:28 +#, fuzzy +msgid "An Old Starship" +msgstr "Pesawat Tua" + +#: script/ship.js:41 +#, fuzzy +msgid "hull:" +msgstr "lambung kapal:" + +#: script/ship.js:48 +msgid "engine:" +msgstr "mesin:" + +# command +#: script/ship.js:56 +#, fuzzy +msgid "reinforce hull" +msgstr "menyokong lambung kapal" + +# command +#: script/ship.js:66 +#, fuzzy +msgid "upgrade engine" +msgstr "meningkatkan mesin" + +# command +#: script/ship.js:76 script/ship.js:152 +#, fuzzy +msgid "lift off" +msgstr "berangkat" + +#: script/ship.js:101 +#, fuzzy +msgid "" +"somewhere above the debris cloud, the wanderer fleet hovers. been on this " +"rock too long." +msgstr "" +"di atas awan-awan, pesawat pengembara melaju. ia telah berada di atas batu " +"ini cukup lama." + +#: script/ship.js:116 script/ship.js:129 +#, fuzzy +msgid "not enough alien alloy" +msgstr "tidak cukup logam paduan alien" + +#: script/ship.js:144 +msgid "Ready to Leave?" +msgstr "Siap untuk Berangkat?" + +#: script/ship.js:148 +msgid "time to get out of this place. won't be coming back." +msgstr "waktunya keluar dari tempat ini. tidak akan kembali lagi." + +# command to cancel "lift off" action +#: script/ship.js:160 +#, fuzzy +msgid "linger" +msgstr "tinggal" + +# mind the whitespace at the end! +#: script/space.js:45 +#, fuzzy +msgid "hull: " +msgstr "lambung kapal: " + +#: script/space.js:81 +msgid "Troposphere" +msgstr "Troposfer" + +#: script/space.js:83 +msgid "Stratosphere" +msgstr "Stratosfer" + +#: script/space.js:85 +msgid "Mesosphere" +msgstr "Mesosfer" + +#: script/space.js:87 +msgid "Thermosphere" +msgstr "Termosfer" + +#: script/space.js:89 +msgid "Exosphere" +msgstr "Eksosfer" + +#: script/space.js:91 +msgid "Space" +msgstr "Ruang Angkasa" + +#: script/space.js:432 +msgid "score for this game: {0}" +msgstr "skor untuk permainan ini: {0}" + +#: script/space.js:439 +msgid "total score: {0}" +msgstr "skor total: {0}" + +#: script/world.js:48 +msgid "punch" +msgstr "tinju" + +# command for bone spear attack +#: script/world.js:54 +msgid "stab" +msgstr "tusuk" + +# command for iron sword attack +#: script/world.js:60 +#, fuzzy +msgid "swing" +msgstr "ayun" + +# command for steel sword attack +#: script/world.js:66 +#, fuzzy +msgid "slash" +msgstr "ayun" + +# command for bayonet attack +#: script/world.js:72 +msgid "thrust" +msgstr "tusuk" + +# command for rifle attack +#: script/world.js:78 +msgid "shoot" +msgstr "tembak" + +# command for laser rifle attack +#: script/world.js:85 +msgid "blast" +msgstr "tembak" + +# command for grenade attack +#: script/world.js:92 +#, fuzzy +msgid "lob" +msgstr "lempar" + +# command for bolas attack +#: script/world.js:99 +#, fuzzy +msgid "tangle" +msgstr "jerat" + +# leave   as whitespace +#: script/world.js:124 +msgid "An Outpost" +msgstr "Sebuah Pos" + +# leave   as whitespace +#: script/world.js:125 +msgid "Iron Mine" +msgstr "Tambang Besi" + +# leave   as whitespace +#: script/world.js:126 +msgid "Coal Mine" +msgstr "Tambang Batu Bara" + +# leave   as whitespace +#: script/world.js:127 +msgid "Sulphur Mine" +msgstr "Tambang Sulfur" + +# leave   as whitespace +#: script/world.js:128 +msgid "An Old House" +msgstr "Sebuah Rumah Tua" + +# leave   as whitespace +#: script/world.js:129 +msgid "A Damp Cave" +msgstr "Sebuah Gua Lembab" + +# leave   as whitespace +#: script/world.js:130 +msgid "An Abandoned Town" +msgstr "Sebuah Kota Mati" + +# leave   as whitespace +#: script/world.js:131 +msgid "A Ruined City" +msgstr "Sebuah Kota Hancur" + +# leave   as whitespace +#: script/world.js:132 +#, fuzzy +msgid "A Crashed Starship" +msgstr "Sebuah Pesawat Jatuh" + +# leave   as whitespace +#: script/world.js:133 +msgid "A Borehole" +msgstr "Sebuah Lubang Bor" + +# leave   as whitespace +#: script/world.js:134 +msgid "A Battlefield" +msgstr "Sebuah Medan Perang" + +# leave   as whitespace +#: script/world.js:135 +msgid "A Murky Swamp" +msgstr "Sebuah Rawa Gelap" + +# leave   as whitespace +#: script/world.js:140 +msgid "A Destroyed Village" +msgstr "Sebuah Desa Hancur" + +#: script/world.js:270 +msgid "water:{0}" +msgstr "air minum:{0}" + +#: script/world.js:298 +msgid "pockets" +msgstr "saku" + +# short for health points +#: script/world.js:323 +#, fuzzy +msgid "hp: {0}/{1}" +msgstr "hp: {0}/{1}" + +# item counter when finding supplies +#: script/world.js:330 +msgid "{0}:{1}" +msgstr "{0}:{1}" + +#: script/world.js:365 +msgid "dangerous to be this far from the village without proper protection" +msgstr "bahaya berada sejauh ini dari desa tanpa perlindungan memadai" + +#: script/world.js:367 +msgid "safer here" +msgstr "lebih aman di sini" + +#: script/world.js:473 +msgid "the meat has run out" +msgstr "daging telah habis" + +#: script/world.js:479 +msgid "starvation sets in" +msgstr "terjadi kelaparan" + +#: script/world.js:505 +msgid "there is no more water" +msgstr "air minum telah habis" + +#: script/world.js:509 +msgid "the thirst becomes unbearable" +msgstr "terjadi kehausan" + +#: script/world.js:582 +#, fuzzy +msgid "the trees yield to dry grass. the yellowed brush rustles in the wind." +msgstr "" +"pohon-pohon menjadi rumput-rumput kering. semak-semak kekuningan dihembus " +"angin." + +#: script/world.js:585 +#, fuzzy +msgid "" +"the trees are gone. parched earth and blowing dust are poor replacements." +msgstr "tidak ada pepohonan lagi. hanya ada tanah kering dan debu." + +#: script/world.js:592 +#, fuzzy +msgid "" +"trees loom on the horizon. grasses gradually yield to a forest floor of dry " +"branches and fallen leaves." +msgstr "" +"pohon-pohon terlihat di kaki langit. rerumputan perlahan-lahan ditutupi " +"ranting-ranting kering dan dedaunan yang jatuh." + +#: script/world.js:595 +#, fuzzy +msgid "the grasses thin. soon, only dust remains." +msgstr "rerumputan tinggal sedikit." + +#: script/world.js:602 +#, fuzzy +msgid "the barrens break at a sea of dying grass, swaying in the arid breeze." +msgstr "" +"hanya terdapat rumput-rumput mati di atas tanah tandus, melambai-lambai " +"ditiup angin gersang." + +#: script/world.js:605 +#, fuzzy +msgid "" +"a wall of gnarled trees rises from the dust. their branches twist into a " +"skeletal canopy overhead." +msgstr "" +"terdapat sebaris pohon-pohon keriput. cabang-cabang kurus mereka membentuk " +"kanopi." + +#: script/world.js:812 +msgid "Wanderer" +msgstr "Pengembara" + +#: script/world.js:817 +msgid "The Village" +msgstr "Desa" + +#: script/world.js:847 +#, fuzzy +msgid "the world fades" +msgstr "dunia mengabur" + +#: script/world.js:950 script/events/setpieces.js:2966 +msgid "water replenished" +msgstr "air telah diisi kembali" + +#: script/world.js:979 +msgid "A Barren World" +msgstr "Dunia Tandus" + +#: script/events/encounters.js:7 +msgid "A Snarling Beast" +msgstr "Binatang Menggeram" + +#: script/events/encounters.js:15 +msgid "snarling beast" +msgstr "binatang menggeram" + +#: script/events/encounters.js:16 +msgid "the snarling beast is dead" +msgstr "binatang menggeram itu telah mati" + +#: script/events/encounters.js:39 +msgid "a snarling beast leaps out of the underbrush" +msgstr "seekor binatang menggeram melompat keluar dari semak" + +#: script/events/encounters.js:44 +#, fuzzy +msgid "A Gaunt Man" +msgstr "Pria Suram" + +#: script/events/encounters.js:52 +#, fuzzy +msgid "gaunt man" +msgstr "pria suram" + +#: script/events/encounters.js:53 +#, fuzzy +msgid "the gaunt man is dead" +msgstr "pria suram itu telah mati" + +#: script/events/encounters.js:76 +msgid "a gaunt man approaches, a crazed look in his eye" +msgstr "seorang pria suram mendekat, matanya terlihat mengerikan" + +#: script/events/encounters.js:81 +msgid "A Strange Bird" +msgstr "Burung Aneh" + +#: script/events/encounters.js:89 +msgid "strange bird" +msgstr "burung aneh" + +#: script/events/encounters.js:90 +msgid "the strange bird is dead" +msgstr "burung aneh itu telah mati" + +#: script/events/encounters.js:113 +msgid "a strange looking bird speeds across the plains" +msgstr "seekor burung aneh terbang dengan cepat" + +#: script/events/encounters.js:119 +msgid "A Shivering Man" +msgstr "Pria Gemetaran" + +#: script/events/encounters.js:127 +msgid "shivering man" +msgstr "pria gemetaran" + +#: script/events/encounters.js:128 +msgid "the shivering man is dead" +msgstr "pria gemetaran itu telah mati" + +#: script/events/encounters.js:156 +msgid "a shivering man approaches and attacks with surprising strength" +msgstr "pria gemetaran mendekat dan menyerang dengan kekuatan besar" + +#: script/events/encounters.js:161 +msgid "A Man-Eater" +msgstr "Pemakan Manusia" + +#: script/events/encounters.js:169 +msgid "man-eater" +msgstr "pemakan manusia" + +#: script/events/encounters.js:170 +msgid "the man-eater is dead" +msgstr "pemakan manusia itu telah mati" + +#: script/events/encounters.js:193 +msgid "a large creature attacks, claws freshly bloodied" +msgstr "seekor makhluk besar menyerang, cakarnya penuh darah" + +#: script/events/encounters.js:198 +#, fuzzy +msgid "A Scavenger" +msgstr "Pemulung" + +#: script/events/encounters.js:206 +#, fuzzy +msgid "scavenger" +msgstr "pemulung" + +#: script/events/encounters.js:207 +#, fuzzy +msgid "the scavenger is dead" +msgstr "pemulung itu telah mati" + +#: script/events/encounters.js:235 +msgid "a scavenger draws close, hoping for an easy score" +msgstr "Seorang pemulung mendekat, berharap mendapat keuntungan" + +#: script/events/encounters.js:240 +msgid "A Huge Lizard" +msgstr "Kadal Besar" + +#: script/events/encounters.js:248 +msgid "lizard" +msgstr "kadal" + +#: script/events/encounters.js:249 +msgid "the lizard is dead" +msgstr "kadal itu telah mati" + +#: script/events/encounters.js:272 +#, fuzzy +msgid "the grass thrashes wildly as a huge lizard pushes through" +msgstr "seekor kadal besar merayap di antara rerumputan" + +#: script/events/encounters.js:278 +msgid "A Feral Terror" +msgstr "Peneror Liar" + +#: script/events/encounters.js:286 +msgid "feral terror" +msgstr "peneror liar" + +#: script/events/encounters.js:287 +msgid "the feral terror is dead" +msgstr "peneror liar itu telah mati" + +#: script/events/encounters.js:310 +#, fuzzy +msgid "a beast, wilder than imagining, erupts out of the foliage" +msgstr "seekor binatang, sangat buas, menerjang dari dedaunan" + +#: script/events/encounters.js:315 +msgid "A Soldier" +msgstr "Tentara" + +#: script/events/encounters.js:323 +msgid "soldier" +msgstr "tentara" + +#: script/events/encounters.js:324 +msgid "the soldier is dead" +msgstr "tentara itu telah mati" + +#: script/events/encounters.js:353 +msgid "a soldier opens fire from across the desert" +msgstr "seorang Tentara menembak dari gurun" + +#: script/events/encounters.js:358 +msgid "A Sniper" +msgstr "Penembak Jitu" + +#: script/events/encounters.js:366 +msgid "sniper" +msgstr "penembak jitu" + +#: script/events/encounters.js:367 +msgid "the sniper is dead" +msgstr "penembak jitu itu telah mati" + +#: script/events/encounters.js:396 +#, fuzzy +msgid "a shot rings out, from somewhere in the long grass" +msgstr "sebuah tembakan meletus dari antara rerumputan tinggi" + +#: script/events/global.js:6 +msgid "The Thief" +msgstr "Pencuri" + +#: script/events/global.js:13 +msgid "the villagers haul a filthy man out of the store room." +msgstr "penduduk desa menangkap seorang kotor dari gudang." + +#: script/events/global.js:14 +#, fuzzy +msgid "say his folk have been skimming the supplies." +msgstr "mengatakan rekannya telah mencuri persediaan." + +#: script/events/global.js:15 +msgid "say he should be strung up as an example." +msgstr "mengatakan dia seharusnya digantung sebagai contoh." + +#: script/events/global.js:17 +msgid "a thief is caught" +msgstr "seorang pencuri telah ditangkap" + +# command +#: script/events/global.js:21 +msgid "hang him" +msgstr "gantung" + +# command +#: script/events/global.js:25 +msgid "spare him" +msgstr "ampuni" + +#: script/events/global.js:32 +msgid "the villagers hang the thief high in front of the store room." +msgstr "penduduk desa menggantung pencuri itu di depan gudang." + +#: script/events/global.js:33 +#, fuzzy +msgid "" +"the point is made. in the next few days, the missing supplies are returned." +msgstr "" +"janji telah dibuat. dalam beberapa hari kemudian, persediaan yang hilang " +"akan dikembalikan." + +#: script/events/global.js:49 +msgid "the man says he's grateful. says he won't come around any more." +msgstr "pria itu bersyukur. dia mengatakan tidak akan kembali lagi." + +#: script/events/global.js:50 +#, fuzzy +msgid "shares what he knows about sneaking before he goes." +msgstr "berbagi apa yang dia ketahui tentang menyelinap sebelum dia pergi." + +#: script/events/outside.js:6 +msgid "A Ruined Trap" +msgstr "Jebakan Hancur" + +#: script/events/outside.js:13 +msgid "some of the traps have been torn apart." +msgstr "beberapa jebakan telah dihancurkan." + +#: script/events/outside.js:14 +msgid "large prints lead away, into the forest." +msgstr "jejak-jejak kaki besar mengarah menuju hutan." + +#: script/events/outside.js:22 +msgid "some traps have been destroyed" +msgstr "beberapa jebakan telah dirusak" + +# command +#: script/events/outside.js:26 +msgid "track them" +msgstr "telusuri" + +# command +#: script/events/outside.js:30 script/events/room.js:71 +#: script/events/room.js:122 +msgid "ignore them" +msgstr "abaikan" + +#: script/events/outside.js:37 +msgid "the tracks disappear after just a few minutes." +msgstr "jejak-jejak telah hilang setelah beberapa menit." + +#: script/events/outside.js:38 +msgid "the forest is silent." +msgstr "hutan itu sunyi." + +# command +#: script/events/outside.js:42 script/events/outside.js:59 +#: script/events/outside.js:98 script/events/outside.js:115 +#: script/events/outside.js:166 script/events/outside.js:183 +#: script/events/outside.js:215 script/events/outside.js:247 +msgid "go home" +msgstr "pulang" + +#: script/events/outside.js:49 +msgid "not far from the village lies a large beast, its fur matted with blood." +msgstr "" +"tidak jauh dari desa terdapat seekor binatang besar, bulunya penuh darah." + +#: script/events/outside.js:50 +msgid "it puts up little resistance before the knife." +msgstr "tidak banyak perlawanan dari dia." + +#: script/events/outside.js:68 +msgid "Sickness" +msgstr "Penyakit" + +#: script/events/outside.js:75 +msgid "a sickness is spreading through the village." +msgstr "sebuah penyakit menyebar di seluruh desa." + +#: script/events/outside.js:76 script/events/outside.js:132 +msgid "medicine is needed immediately." +msgstr "obat-obatan diperlukan segera." + +# command +#: script/events/outside.js:82 +msgid "1 medicine" +msgstr "1 obat" + +# command +#: script/events/outside.js:87 +msgid "ignore it" +msgstr "abaikan" + +#: script/events/outside.js:94 +msgid "the sickness is cured in time." +msgstr "penyakit telah disembuhkan tepat waktu." + +#: script/events/outside.js:105 +msgid "the sickness spreads through the village." +msgstr "penyakit menyebar di seluruh desa." + +#: script/events/outside.js:106 +msgid "the days are spent with burials." +msgstr "setiap hari terdapat korban-korban." + +#: script/events/outside.js:107 script/events/outside.js:174 +msgid "the nights are rent with screams." +msgstr "setiap malam terdapat jeritan-jeritan." + +#: script/events/outside.js:124 +msgid "Plague" +msgstr "Wabah" + +#: script/events/outside.js:131 +msgid "a terrible plague is fast spreading through the village." +msgstr "sebuah wabah menyebar dengan cepat di desa." + +# command +#: script/events/outside.js:138 +msgid "buy medicine" +msgstr "beli obat" + +# command +#: script/events/outside.js:144 +msgid "5 medicine" +msgstr "5 obat" + +# command +#: script/events/outside.js:149 +msgid "do nothing" +msgstr "diam saja" + +#: script/events/outside.js:156 +msgid "the plague is kept from spreading." +msgstr "wabah terus menyebar" + +#: script/events/outside.js:157 +msgid "only a few die." +msgstr "hanya sedikit yang mati." + +#: script/events/outside.js:158 +#, fuzzy +msgid "the rest bury them." +msgstr "penduduk desa mengubur mereka." + +#: script/events/outside.js:173 +#, fuzzy +msgid "the plague rips through the village." +msgstr "wabah menghancurkan desa." + +#: script/events/outside.js:175 +msgid "the only hope is a quick death." +msgstr "satu-satunya harapan adalah cepat mati." + +#: script/events/outside.js:192 +msgid "A Beast Attack" +msgstr "Serangan Binatang" + +#: script/events/outside.js:199 +msgid "a pack of snarling beasts pours out of the trees." +msgstr "segerombolan binatang keluar dari pepohonan." + +#: script/events/outside.js:200 +#, fuzzy +msgid "the fight is short and bloody, but the beasts are repelled." +msgstr "" +"pertarungan singkat dan berdarah, tetapi binatang-binatang dapat dihalau." + +#: script/events/outside.js:201 +msgid "the villagers retreat to mourn the dead." +msgstr "penduduk desa pulang untuk berkabung." + +#: script/events/outside.js:224 +msgid "A Military Raid" +msgstr "Serangan Militer" + +#: script/events/outside.js:231 +msgid "a gunshot rings through the trees." +msgstr "sebuah tembakan terdengar dari pepohonan." + +#: script/events/outside.js:232 +#, fuzzy +msgid "well armed men charge out of the forest, firing into the crowd." +msgstr "orang-orang bersenjata menyerbu dari hutan, menembak keramaian." + +#: script/events/outside.js:233 +#, fuzzy +msgid "after a skirmish they are driven away, but not without losses." +msgstr "" +"setelah mendapat perlawanan kecil, mereka mundur, tetapi dengan kehilangan." + +#: script/events/room.js:6 +msgid "The Nomad" +msgstr "Pengembara" + +#: script/events/room.js:13 +msgid "" +"a nomad shuffles into view, laden with makeshift bags bound with rough twine." +msgstr "" +"seorang pengembara berjalan dengan kaki terseret, sambil membawa kantung-" +"kantung yang diikat dengan benang kasar." + +#: script/events/room.js:14 +msgid "won't say from where he came, but it's clear that he's not staying." +msgstr "dia tidak mengatakan asalnya, tetapi dia tidak menetap." + +#: script/events/room.js:16 +msgid "a nomad arrives, looking to trade" +msgstr "seorang pengembara tiba, ingin berdagang" + +# command +#: script/events/room.js:20 +#, fuzzy +msgid "buy scales" +msgstr "beli sisik" + +# command +#: script/events/room.js:25 +#, fuzzy +msgid "buy teeth" +msgstr "beli gigi" + +# command +#: script/events/room.js:30 +#, fuzzy +msgid "buy bait" +msgstr "beli umpan" + +#: script/events/room.js:33 +msgid "traps are more effective with bait." +msgstr "jebakan lebih efektif dari umpan." + +# command +#: script/events/room.js:39 +msgid "buy compass" +msgstr "beli kompas" + +#: script/events/room.js:42 +#, fuzzy +msgid "the old compass is dented and dusty, but it looks to work." +msgstr "kompas tua itu sudah peot dan berdebu, tapi masih bisa dipakai." + +# command +#: script/events/room.js:46 script/events/room.js:227 script/events/room.js:240 +#: script/events/room.js:253 script/events/room.js:305 +#: script/events/room.js:324 script/events/room.js:376 +#: script/events/room.js:395 script/events/room.js:434 +#: script/events/room.js:552 script/events/room.js:568 +#: script/events/room.js:584 script/events/room.js:595 +#, fuzzy +msgid "say goodbye" +msgstr "biarkan pergi" + +#: script/events/room.js:53 script/events/room.js:104 +#, fuzzy +msgid "Noises" +msgstr "Suara-suara" + +#: script/events/room.js:60 +msgid "through the walls, shuffling noises can be heard." +msgstr "di balik dinding, terdengan suara-suara." + +#: script/events/room.js:61 +msgid "can't tell what they're up to." +msgstr "tidak tahu apa yang mereka incar." + +#: script/events/room.js:63 +msgid "strange noises can be heard through the walls" +msgstr "suara-suara aneh terdengar dari balik dinding" + +# command +#: script/events/room.js:67 script/events/room.js:118 +#: script/events/setpieces.js:1663 +msgid "investigate" +msgstr "selidiki" + +#: script/events/room.js:78 +#, fuzzy +msgid "vague shapes move, just out of sight." +msgstr "terlihat ada yang bergerak." + +#: script/events/room.js:79 +msgid "the sounds stop." +msgstr "suara-suara telah berhenti." + +# command +#: script/events/room.js:83 script/events/room.js:96 +msgid "go back inside" +msgstr "masuk ke dalam" + +#: script/events/room.js:91 +msgid "" +"a bundle of sticks lies just beyond the threshold, wrapped in coarse furs." +msgstr "seikat tongkat berada di ambang pintu, terbungkus bulu-bulu kasar." + +#: script/events/room.js:92 +#, fuzzy +msgid "the night is silent." +msgstr "malam ini sunyi" + +#: script/events/room.js:111 +msgid "scratching noises can be heard from the store room." +msgstr "suara cakaran dapat terdengar dari gudang." + +#: script/events/room.js:112 +msgid "something's in there." +msgstr "ada sesuatu di dalamnya." + +#: script/events/room.js:114 +msgid "something's in the store room" +msgstr "ada sesuatu di dalam gudang" + +#: script/events/room.js:129 script/events/room.js:149 +#: script/events/room.js:169 +msgid "some wood is missing." +msgstr "beberapa kayu menghilang." + +#: script/events/room.js:130 +#, fuzzy +msgid "the ground is littered with small scales" +msgstr "terdapat sisik-sisik kecil di atas lantai." + +#: script/events/room.js:150 +#, fuzzy +msgid "the ground is littered with small teeth" +msgstr "terdapat gigi-gigi kecil di atas lantai." + +#: script/events/room.js:170 +#, fuzzy +msgid "the ground is littered with scraps of cloth" +msgstr "terdapat beberapa potong kain di atas lantai." + +#: script/events/room.js:190 +msgid "The Beggar" +msgstr "Pengemis" + +#: script/events/room.js:197 +msgid "a beggar arrives." +msgstr "seorang pengemis tiba." + +#: script/events/room.js:198 +msgid "asks for any spare furs to keep him warm at night." +msgstr "meminta beberapa bulu untuk menghangatkan dirinya di malam hari." + +#: script/events/room.js:200 +msgid "a beggar arrives" +msgstr "seorang pengemis tiba" + +# command +#: script/events/room.js:204 +msgid "give 50" +msgstr "beri 50" + +# command +#: script/events/room.js:209 script/events/room.js:276 +#: script/events/room.js:347 +msgid "give 100" +msgstr "beri 100" + +# command +#: script/events/room.js:214 script/events/room.js:286 +#: script/events/room.js:466 +msgid "turn him away" +msgstr "usir" + +#: script/events/room.js:222 script/events/room.js:235 +#: script/events/room.js:248 +msgid "the beggar expresses his thanks." +msgstr "pengemis itu berterimakasih" + +#: script/events/room.js:223 +#, fuzzy +msgid "leaves a pile of small scales behind." +msgstr "meninggalkan setumpuk sisik-sisik." + +#: script/events/room.js:236 +#, fuzzy +msgid "leaves a pile of small teeth behind." +msgstr "meninggalkan setumpuk gigi-gigi kecil." + +#: script/events/room.js:249 +#, fuzzy +msgid "leaves some scraps of cloth behind." +msgstr "meninggalkan beberapa potong kain." + +# this refers to both male and female wanderer events +#: script/events/room.js:262 script/events/room.js:333 +msgid "The Mysterious Wanderer" +msgstr "Pengembara Misterius" + +#: script/events/room.js:269 +msgid "" +"a wanderer arrives with an empty cart. says if he leaves with wood, he'll be " +"back with more." +msgstr "" +"seorang pengembara tiba dengan sebuah gerobak kosong. dia mengatakan jika " +"diberikan kayu, dia akan mengembalikan lebih banyak." + +#: script/events/room.js:270 +msgid "builder's not sure he's to be trusted." +msgstr "pembangun tidak yakin dia dapat dipercaya." + +# this refers to both male and female wanderer events +#: script/events/room.js:272 script/events/room.js:343 +msgid "a mysterious wanderer arrives" +msgstr "seorang pengembara misterius tiba" + +# command +#: script/events/room.js:281 script/events/room.js:352 +msgid "give 500" +msgstr "beri 500" + +#: script/events/room.js:293 script/events/room.js:312 +msgid "the wanderer leaves, cart loaded with wood" +msgstr "pengembara itu pergi, dengan gerobak berisi kayu" + +#: script/events/room.js:299 script/events/room.js:318 +msgid "the mysterious wanderer returns, cart piled high with wood." +msgstr "pengembara misterius itu kembali, dengan segerobak penuh kayu." + +#: script/events/room.js:340 +msgid "" +"a wanderer arrives with an empty cart. says if she leaves with furs, she'll " +"be back with more." +msgstr "" +"seorang pengembara tiba dengan sebuah gerobak kosong. dia mengatakan jika " +"diberikan bulu, dia akan mengembalikan lebih banyak." + +#: script/events/room.js:341 +msgid "builder's not sure she's to be trusted." +msgstr "pembangun tidak yakin dia dapat dipercaya." + +# command +#: script/events/room.js:357 +msgid "turn her away" +msgstr "usir" + +#: script/events/room.js:364 script/events/room.js:383 +msgid "the wanderer leaves, cart loaded with furs" +msgstr "pengembara itu pergi, dengan gerobak berisi bulu" + +#: script/events/room.js:370 script/events/room.js:389 +msgid "the mysterious wanderer returns, cart piled high with furs." +msgstr "pengembara misterius itu kembali, dengan segerobak penuh bulu." + +#: script/events/room.js:404 +msgid "The Scout" +msgstr "Pengintai" + +#: script/events/room.js:411 +msgid "the scout says she's been all over." +msgstr "pengintai itu mengatakan dia telah berada di banyak tempat." + +#: script/events/room.js:412 +msgid "willing to talk about it, for a price." +msgstr "akan membicarakannya, dengan bayaran." + +#: script/events/room.js:414 +msgid "a scout stops for the night" +msgstr "seorang pengembara ingin menginap semalam" + +# command +#: script/events/room.js:418 +msgid "buy map" +msgstr "beli peta" + +#: script/events/room.js:420 +#, fuzzy +msgid "the map uncovers a bit of the world" +msgstr "peta menggambarkan sedikit daerah di dunia" + +# command +#: script/events/room.js:424 +msgid "learn scouting" +msgstr "belajar mengintai" + +#: script/events/room.js:443 +#, fuzzy +msgid "The Master" +msgstr "Tuan" + +#: script/events/room.js:450 +msgid "an old wanderer arrives." +msgstr "seorang pengembara tua tiba." + +#: script/events/room.js:451 +msgid "he smiles warmly and asks for lodgings for the night." +msgstr "dia tersenyum dan ingin menginap semalam." + +#: script/events/room.js:453 +msgid "an old wanderer arrives" +msgstr "seorang pengembara tua tiba" + +# command +#: script/events/room.js:457 +msgid "agree" +msgstr "setuju" + +#: script/events/room.js:473 +msgid "in exchange, the wanderer offers his wisdom." +msgstr "sebagai gantinya, pengembara memberikan ceramah" + +#: script/events/room.js:477 +#, fuzzy +msgid "evasion" +msgstr "pengelakan" + +#: script/events/room.js:487 +#, fuzzy +msgid "precision" +msgstr "ketelitian" + +#: script/events/room.js:497 +#, fuzzy +msgid "force" +msgstr "paksaan" + +#: script/events/room.js:507 +#, fuzzy +msgid "nothing" +msgstr "tidak ada apa-apa" + +#: script/events/room.js:516 +msgid "The Sick Man" +msgstr "Orang Sakit" + +#: script/events/room.js:523 +msgid "a man hobbles up, coughing." +msgstr "seorang pria berjalan terpincang-pincang, sambil batuk." + +#: script/events/room.js:524 +msgid "he begs for medicine." +msgstr "dia meminta obat." + +#: script/events/room.js:526 +msgid "a sick man hobbles up" +msgstr "seorang pria lemah datang" + +# command +#: script/events/room.js:530 +msgid "give 1 medicine" +msgstr "beri 1 obat" + +#: script/events/room.js:532 +#, fuzzy +msgid "the man swallows the medicine eagerly" +msgstr "pria itu meminum obat dengan tidak sabar" + +# command +#: script/events/room.js:536 +msgid "tell him to leave" +msgstr "meminta dia pergi" + +#: script/events/room.js:543 script/events/room.js:559 +#: script/events/room.js:575 +msgid "the man is thankful." +msgstr "pria itu bersyukur" + +#: script/events/room.js:544 script/events/room.js:560 +#: script/events/room.js:576 +msgid "he leaves a reward." +msgstr "dia memberikan hadiah" + +#: script/events/room.js:545 +msgid "some weird metal he picked up on his travels." +msgstr "logam aneh yang dipungut selama perjalanannya" + +#: script/events/room.js:561 +msgid "some weird glowing boxes he picked up on his travels." +msgstr "beberapa kotak berpijar yang dipungut selama perjalanannya." + +#: script/events/room.js:577 +#, fuzzy +msgid "all he has are some scales." +msgstr "dia hanya punya beberapa sisik." + +#: script/events/room.js:591 +msgid "the man expresses his thanks and hobbles off." +msgstr "pria itu berterima kasih dan pergi." + +#: script/events/setpieces.js:6 +#, fuzzy +msgid "An Outpost" +msgstr "Pos" + +#: script/events/setpieces.js:10 script/events/setpieces.js:12 +msgid "a safe place in the wilds." +msgstr "tempat aman di alam liar" + +#: script/events/setpieces.js:34 +#, fuzzy +msgid "A Murky Swamp" +msgstr "Rawa Gelap" + +#: script/events/setpieces.js:38 +#, fuzzy +msgid "rotting reeds rise out of the swampy earth." +msgstr "alang-alang busuk mengapung di atas tanah berawa." + +#: script/events/setpieces.js:39 +msgid "a lone frog sits in the muck, silently." +msgstr "seekor kodok duduk diam di atas kotoran." + +#: script/events/setpieces.js:41 +#, fuzzy +msgid "a swamp festers in the stagnant air." +msgstr "sebuah rawa membusuk dengan udara kotor." + +# command +#: script/events/setpieces.js:44 script/events/setpieces.js:550 +#: script/events/setpieces.js:607 script/events/setpieces.js:889 +#: script/events/setpieces.js:1314 script/events/setpieces.js:1332 +#: script/events/setpieces.js:3541 +msgid "enter" +msgstr "masuk" + +#: script/events/setpieces.js:55 +msgid "deep in the swamp is a moss-covered cabin." +msgstr "di dalam rawa terdapat sebuah pondok berlumut." + +#: script/events/setpieces.js:56 +msgid "an old wanderer sits inside, in a seeming trance." +msgstr "seorang pengembara tua duduk di dalam, sepertinya kesurupan." + +# command +#: script/events/setpieces.js:61 +msgid "talk" +msgstr "berbicara" + +#: script/events/setpieces.js:72 +msgid "the wanderer takes the charm and nods slowly." +msgstr "pengembara mengambil jimat dan mengangguk pelan." + +#: script/events/setpieces.js:73 +#, fuzzy +msgid "he speaks of once leading the great fleets to fresh worlds." +msgstr "dia mengatakan pernah memimpin armada-armada kapal menuju dunia segar." + +#: script/events/setpieces.js:74 +#, fuzzy +msgid "unfathomable destruction to fuel wanderer hungers." +msgstr "kerusakan tak terduga menyebabkan kelaparan pengembara" + +#: script/events/setpieces.js:75 +#, fuzzy +msgid "his time here, now, is his penance." +msgstr "waktunya di sini, sekarang, untuk penebusan dosanya." + +#: script/events/setpieces.js:91 +msgid "A Damp Cave" +msgstr "Gua Lembab" + +#: script/events/setpieces.js:95 +msgid "the mouth of the cave is wide and dark." +msgstr "mulut gua lebar dan gelap" + +#: script/events/setpieces.js:96 +msgid "can't see what's inside." +msgstr "tidak bisa melihat ke dalam." + +#: script/events/setpieces.js:98 +#, fuzzy +msgid "the earth here is split, as if bearing an ancient wound" +msgstr "tanah di sini terbelah, sepertinya disebabkan luka lama." + +# command +#: script/events/setpieces.js:101 script/events/setpieces.js:2949 +#: script/events/setpieces.js:3463 +msgid "go inside" +msgstr "masuk" + +#: script/events/setpieces.js:120 script/events/setpieces.js:266 +msgid "a startled beast defends its home" +msgstr "seekor binatang yang kaget mempertahankan sarangnya" + +# command +#: script/events/setpieces.js:135 script/events/setpieces.js:186 +#: script/events/setpieces.js:229 script/events/setpieces.js:248 +#: script/events/setpieces.js:281 script/events/setpieces.js:315 +#: script/events/setpieces.js:349 script/events/setpieces.js:383 +#: script/events/setpieces.js:589 script/events/setpieces.js:645 +#: script/events/setpieces.js:684 script/events/setpieces.js:718 +#: script/events/setpieces.js:758 script/events/setpieces.js:797 +#: script/events/setpieces.js:836 script/events/setpieces.js:870 +#: script/events/setpieces.js:921 script/events/setpieces.js:939 +#: script/events/setpieces.js:962 script/events/setpieces.js:1001 +#: script/events/setpieces.js:1040 script/events/setpieces.js:1267 +#: script/events/setpieces.js:1283 script/events/setpieces.js:1299 +#: script/events/setpieces.js:1409 script/events/setpieces.js:1449 +#: script/events/setpieces.js:1493 script/events/setpieces.js:1511 +#: script/events/setpieces.js:1527 script/events/setpieces.js:1564 +#: script/events/setpieces.js:1603 script/events/setpieces.js:1643 +#: script/events/setpieces.js:1684 script/events/setpieces.js:1701 +#: script/events/setpieces.js:1718 script/events/setpieces.js:1737 +#: script/events/setpieces.js:1781 script/events/setpieces.js:1807 +#: script/events/setpieces.js:1825 script/events/setpieces.js:1864 +#: script/events/setpieces.js:1905 script/events/setpieces.js:1930 +#: script/events/setpieces.js:1960 script/events/setpieces.js:2001 +#: script/events/setpieces.js:2037 script/events/setpieces.js:2072 +#: script/events/setpieces.js:2113 script/events/setpieces.js:2154 +#: script/events/setpieces.js:2190 script/events/setpieces.js:2225 +#: script/events/setpieces.js:2260 script/events/setpieces.js:2305 +#: script/events/setpieces.js:2331 script/events/setpieces.js:3209 +#: script/events/setpieces.js:3249 script/events/setpieces.js:3283 +#: script/events/setpieces.js:3352 script/events/setpieces.js:3386 +#: script/events/setpieces.js:3425 +msgid "continue" +msgstr "lanjutkan" + +# command +#: script/events/setpieces.js:140 script/events/setpieces.js:157 +#: script/events/setpieces.js:191 script/events/setpieces.js:234 +#: script/events/setpieces.js:253 script/events/setpieces.js:286 +#: script/events/setpieces.js:320 script/events/setpieces.js:354 +#: script/events/setpieces.js:388 script/events/setpieces.js:430 +#: script/events/setpieces.js:482 script/events/setpieces.js:514 +msgid "leave cave" +msgstr "keluar" + +#: script/events/setpieces.js:148 +msgid "the cave narrows a few feet in." +msgstr "gua menyempit beberapa kaki ke dalam." + +#: script/events/setpieces.js:149 +msgid "the walls are moist and moss-covered" +msgstr "dinding-dinding lembab dan berlumut" + +# command +#: script/events/setpieces.js:153 +msgid "squeeze" +msgstr "pencet" + +#: script/events/setpieces.js:164 +msgid "the remains of an old camp sits just inside the cave." +msgstr "terdapat sisa-sisa perkemahan di dalam gua." + +#: script/events/setpieces.js:165 +msgid "bedrolls, torn and blackened, lay beneath a thin layer of dust." +msgstr "terdapat kasur gulung yang sobek dan hitam tertutup debu." + +#: script/events/setpieces.js:199 +msgid "the body of a wanderer lies in a small cavern." +msgstr "terdapat mayat seorang pengembara di dalam sebuah gua kecil." + +#: script/events/setpieces.js:200 +#, fuzzy +msgid "rot's been to work on it, and some of the pieces are missing." +msgstr "sudah mulai membusuk, dan beberapa potongan menghilang" + +#: script/events/setpieces.js:203 +#, fuzzy +msgid "can't tell what left it here." +msgstr "tidak diketahui apa yang membiarkannya di sini." + +#: script/events/setpieces.js:242 +msgid "the torch sputters and dies in the damp air" +msgstr "obor mati disebabkan udara lembab" + +#: script/events/setpieces.js:243 +msgid "the darkness is absolute" +msgstr "sangat gelap" + +#: script/events/setpieces.js:245 +msgid "the torch goes out" +msgstr "obor telah mati" + +#: script/events/setpieces.js:300 +msgid "a cave lizard attacks" +msgstr "sebuah kadal gua menyerang" + +#: script/events/setpieces.js:334 +msgid "a large beast charges out of the dark" +msgstr "seekor binatang besar menyerang dari kegelapan" + +#: script/events/setpieces.js:368 +#, fuzzy +msgid "a giant lizard shambles forward" +msgstr "seekor kadal raksasa merayap ke depan" + +#: script/events/setpieces.js:396 +#, fuzzy +msgid "the nest of a large animal lies at the back of the cave." +msgstr "terdapat sarang seekor binatang besar di dalam gua." + +#: script/events/setpieces.js:438 +msgid "a small supply cache is hidden at the back of the cave." +msgstr "terdapat sekumpulan persediaan tersembunyi di belakang gua." + +#: script/events/setpieces.js:490 +msgid "an old case is wedged behind a rock, covered in a thick layer of dust." +msgstr "terdapat sebuah peti tua di belakang batu, dan diselimuti debu tebal." + +#: script/events/setpieces.js:523 +msgid "A Deserted Town" +msgstr "Kota Mati" + +#: script/events/setpieces.js:527 +msgid "a small suburb lays ahead, empty houses scorched and peeling." +msgstr "" +"sebuah kota kecil di depan, terdapat rumah-rumah kosong yang hangus terbakar" + +#: script/events/setpieces.js:528 +msgid "" +"broken streetlights stand, rusting. light hasn't graced this place in a long " +"time." +msgstr "" +"lampu-lampu jalanan rusak, berkarat. tempat ini belum mendapat penerangan " +"untuk waktu lama." + +#: script/events/setpieces.js:530 +msgid "the town lies abandoned, its citizens long dead" +msgstr "kota diabaikan dan para penduduk telah lama mati" + +# command +#: script/events/setpieces.js:533 script/events/setpieces.js:1251 +msgid "explore" +msgstr "jelajahi" + +#: script/events/setpieces.js:545 +msgid "" +"where the windows of the schoolhouse aren't shattered, they're blackened " +"with soot." +msgstr "jendela-jendela sekolah yang tidak pecah dilapisi jelaga." + +#: script/events/setpieces.js:546 +msgid "the double doors creak endlessly in the wind." +msgstr "pintu ganda berderik terus-menerus." + +# command +#: script/events/setpieces.js:555 script/events/setpieces.js:594 +#: script/events/setpieces.js:612 script/events/setpieces.js:650 +#: script/events/setpieces.js:689 script/events/setpieces.js:723 +#: script/events/setpieces.js:763 script/events/setpieces.js:802 +#: script/events/setpieces.js:841 script/events/setpieces.js:875 +#: script/events/setpieces.js:893 script/events/setpieces.js:926 +#: script/events/setpieces.js:943 script/events/setpieces.js:967 +#: script/events/setpieces.js:1006 script/events/setpieces.js:1045 +#: script/events/setpieces.js:1088 script/events/setpieces.js:1121 +#: script/events/setpieces.js:1149 script/events/setpieces.js:1193 +#: script/events/setpieces.js:1215 script/events/setpieces.js:1231 +msgid "leave town" +msgstr "tinggalkan" + +#: script/events/setpieces.js:586 +msgid "ambushed on the street." +msgstr "disergap di jalan." + +#: script/events/setpieces.js:602 +#, fuzzy +msgid "a squat building up ahead." +msgstr "sekelompok penghuni sedang membangun di depan." + +#: script/events/setpieces.js:603 +msgid "a green cross barely visible behind grimy windows." +msgstr "" +"sebuah salib hijau terlihat samar-samar di balik jendela-jendela kotor." + +#: script/events/setpieces.js:619 +msgid "a small cache of supplies is tucked inside a rusting locker." +msgstr "terdapat sekumpulan persediaan di dalam loker berkarat." + +#: script/events/setpieces.js:681 +msgid "a scavenger waits just inside the door." +msgstr "seorang pemulung menunggu di balik pintu." + +#: script/events/setpieces.js:715 +msgid "a beast stands alone in an overgrown park." +msgstr "terdapat seekor binatang di taman tak terawat." + +#: script/events/setpieces.js:731 +msgid "an overturned caravan is spread across the pockmarked street." +msgstr "terdapat sebuah karavan terbalik di atas jalanan rusak." + +#: script/events/setpieces.js:732 +msgid "" +"it's been picked over by scavengers, but there's still some things worth " +"taking." +msgstr "" +"isinya telah dijarah pemulung, tetapi masih ada beberapa barang berharga." + +#: script/events/setpieces.js:794 +msgid "a madman attacks, screeching." +msgstr "seorang gila menyerang, dengan suara melengking." + +#: script/events/setpieces.js:833 +msgid "a thug moves out of the shadows." +msgstr "seorang bandit keluar dari kegelapan." + +#: script/events/setpieces.js:867 +#, fuzzy +msgid "a beast charges out of a ransacked classroom." +msgstr "seekor binatang menyerbu keluar dari ruang kelas luluh lantak." + +#: script/events/setpieces.js:883 +msgid "through the large gymnasium doors, footsteps can be heard." +msgstr "melalui pintu besar ruang olahraga, terdengar suara langkah kaki." + +#: script/events/setpieces.js:884 +msgid "the torchlight casts a flickering glow down the hallway." +msgstr "cahaya obor menerangi lorong." + +#: script/events/setpieces.js:885 +msgid "the footsteps stop." +msgstr "langkah kaki berhenti." + +#: script/events/setpieces.js:918 +msgid "another beast, draw by the noise, leaps out of a copse of trees." +msgstr "" +"binatang lain, terpancing oleh keributan, melompat keluar dari pepohonan " +"mati." + +#: script/events/setpieces.js:934 +msgid "something's causing a commotion a ways down the road." +msgstr "ada yang menyebabkan keributan di jalan." + +#: script/events/setpieces.js:935 +msgid "a fight, maybe." +msgstr "mungkin sebuah pertarungan." + +#: script/events/setpieces.js:950 +msgid "" +"a small basket of food is hidden under a park bench, with a note attached." +msgstr "" +"terdapat sekeranjang makanan tersembunyi di bawah bangku taman, dengan " +"sebuah catatan." + +#: script/events/setpieces.js:951 +msgid "can't read the words." +msgstr "tulisan tidak terbaca." + +#: script/events/setpieces.js:998 +msgid "a panicked scavenger bursts through the door, screaming." +msgstr "seorang pemulung panik menyerbu keluar pintu, sambil berteriak." + +#: script/events/setpieces.js:1037 +msgid "a man stands over a dead wanderer. notices he's not alone." +msgstr "" +"seorang pria berdiri di atas seorang pengembara mati. dia menyadari ada " +"orang lain." + +#: script/events/setpieces.js:1053 +msgid "scavenger had a small camp in the school." +msgstr "pemulung membuat perkemahan di dalam sekolah." + +#: script/events/setpieces.js:1054 +msgid "collected scraps spread across the floor like they fell from heaven." +msgstr "" +"barang-barang bekas kumpulan tersebar di atas lantai seolah-olah terjatuh " +"dari surga." + +#: script/events/setpieces.js:1096 +msgid "scavenger'd been looking for supplies in here, it seems." +msgstr "pemulung telah mencari-cari persediaan di sini, sepertinya." + +#: script/events/setpieces.js:1097 +msgid "a shame to let what he'd found go to waste." +msgstr "sayang sekali membiarkan temuannya tersia-sia." + +#: script/events/setpieces.js:1129 +#, fuzzy +msgid "" +"beneath the wanderer's rags, clutched in one of its many hands, a glint of " +"steel." +msgstr "" +"di bawah kain si pengembara, di dalam genggaman salah satu tangannya, " +"terdapat baja yang berkilau." + +#: script/events/setpieces.js:1130 +msgid "worth killing for, it seems." +msgstr "pantas dibunuh, sepertinya." + +#: script/events/setpieces.js:1157 +msgid "eye for an eye seems fair." +msgstr "mata untuk mata sepertinya adil." + +#: script/events/setpieces.js:1158 +msgid "always worked before, at least." +msgstr "selalu berhasil sebelumnya, setidaknya." + +#: script/events/setpieces.js:1159 +#, fuzzy +msgid "picking the bones finds some useful trinkets." +msgstr "mendapat beberapa pernak-pernik berguna di antara tulang-belulang." + +#: script/events/setpieces.js:1201 +msgid "some medicine abandoned in the drawers." +msgstr "beberapa obat ditinggalkan di dalam laci." + +#: script/events/setpieces.js:1223 +msgid "the clinic has been ransacked." +msgstr "klinik telah diobrak-abrik." + +#: script/events/setpieces.js:1224 +msgid "only dust and stains remain." +msgstr "hanya debu dan noda yang tersisa." + +#: script/events/setpieces.js:1240 +msgid "A Ruined City" +msgstr "Kota Hancur" + +#: script/events/setpieces.js:1244 +msgid "" +"a battered highway sign stands guard at the entrance to this once-great city." +msgstr "" +"terdapat sebuah tanda jalan raya rusak di pintu masuk kota yang pernah jaya " +"ini." + +#: script/events/setpieces.js:1245 +msgid "" +"the towers that haven't crumbled jut from the landscape like the ribcage of " +"some ancient beast." +msgstr "" +"masih ada menara-menara yang berdiri di antara bangunan tinggi seperti rusuk " +"binatang raksasa." + +#: script/events/setpieces.js:1246 +msgid "might be things worth having still inside." +msgstr "mungkin masih ada barang-barang berharga di dalamnya." + +#: script/events/setpieces.js:1248 +msgid "the towers of a decaying city dominate the skyline" +msgstr "menara-menara di kota tua mendominasi kaki langit" + +#: script/events/setpieces.js:1262 +msgid "the streets are empty." +msgstr "jalan-jalan kosong." + +#: script/events/setpieces.js:1263 +msgid "the air is filled with dust, driven relentlessly by the hard winds." +msgstr "udara dipenuhi debu, diputar-putar oleh angin kencang." + +# command +#: script/events/setpieces.js:1271 script/events/setpieces.js:1287 +#: script/events/setpieces.js:1303 script/events/setpieces.js:1319 +#: script/events/setpieces.js:1336 script/events/setpieces.js:1374 +#: script/events/setpieces.js:1414 script/events/setpieces.js:1454 +#: script/events/setpieces.js:1498 script/events/setpieces.js:1515 +#: script/events/setpieces.js:1531 script/events/setpieces.js:1569 +#: script/events/setpieces.js:1608 script/events/setpieces.js:1648 +#: script/events/setpieces.js:1668 script/events/setpieces.js:1688 +#: script/events/setpieces.js:1705 script/events/setpieces.js:1722 +#: script/events/setpieces.js:1741 script/events/setpieces.js:1786 +#: script/events/setpieces.js:1812 script/events/setpieces.js:1829 +#: script/events/setpieces.js:1869 script/events/setpieces.js:1910 +#: script/events/setpieces.js:1935 script/events/setpieces.js:1965 +#: script/events/setpieces.js:2006 script/events/setpieces.js:2042 +#: script/events/setpieces.js:2077 script/events/setpieces.js:2118 +#: script/events/setpieces.js:2159 script/events/setpieces.js:2195 +#: script/events/setpieces.js:2230 script/events/setpieces.js:2265 +#: script/events/setpieces.js:2366 script/events/setpieces.js:2396 +#: script/events/setpieces.js:2444 script/events/setpieces.js:2480 +#: script/events/setpieces.js:2521 script/events/setpieces.js:2557 +#: script/events/setpieces.js:2592 script/events/setpieces.js:2628 +#: script/events/setpieces.js:2669 script/events/setpieces.js:2710 +#: script/events/setpieces.js:2745 script/events/setpieces.js:2794 +#: script/events/setpieces.js:2839 script/events/setpieces.js:2886 +#: script/events/setpieces.js:2930 +msgid "leave city" +msgstr "tinggalkan" + +#: script/events/setpieces.js:1278 +msgid "orange traffic cones are set across the street, faded and cracked." +msgstr "kerucut-kerucut lalu lintas berada di jalan, luntur dan retak." + +#: script/events/setpieces.js:1279 +msgid "lights flash through the alleys between buildings." +msgstr "cahaya menyinari gang-gang di antara bangunan-bangunan." + +#: script/events/setpieces.js:1294 +#, fuzzy +msgid "a large shanty town sprawls across the streets." +msgstr "terdapat sebuah kota gubuk besar di ujung jalan." + +#: script/events/setpieces.js:1295 +msgid "faces, darkened by soot and blood, stare out from crooked huts." +msgstr "" +"muka-muka, yang ditutupi jelaga dan darah, menatap keluar dari gubuk-gubuk " +"lusuh." + +#: script/events/setpieces.js:1310 +msgid "the shell of an abandoned hospital looms ahead." +msgstr "terdapat sebuah rumah sakit yang ditinggalkan di seberang." + +#: script/events/setpieces.js:1326 +msgid "the old tower seems mostly intact." +msgstr "menara tua itu kelihatannya masih utuh sebagian besar." + +#: script/events/setpieces.js:1327 +msgid "the shell of a burned out car blocks the entrance." +msgstr "bangkai sebuah mobil yang terbakar menghalangi jalan masuk." + +#: script/events/setpieces.js:1328 +msgid "most of the windows at ground level are busted anyway." +msgstr "sebagian besar jendela di lantai dasar telah dihancurkan." + +#: script/events/setpieces.js:1343 +msgid "a huge lizard scrambles up out of the darkness of an old metro station." +msgstr "seekor kadal besar merayap keluar dari kegelapan sebuah stasiun metro." + +# command +#: script/events/setpieces.js:1369 +msgid "descend" +msgstr "turun" + +#: script/events/setpieces.js:1381 +msgid "the shot echoes in the empty street." +msgstr "tembakan terdengar di jalan kosong." + +#: script/events/setpieces.js:1421 +msgid "the soldier steps out from between the buildings, rifle raised." +msgstr "" +"tentara keluar dari antara bangunan-bangunan, sambil menodongkan senapan." + +#: script/events/setpieces.js:1461 +msgid "a frail man stands defiantly, blocking the path." +msgstr "seorang pria lemah berdiri menantang menghalangi jalan." + +#: script/events/setpieces.js:1506 +msgid "nothing but downcast eyes." +msgstr "hanya ada mata-mata murung." + +#: script/events/setpieces.js:1507 +msgid "the people here were broken a long time ago." +msgstr "orang-orang di sini telah kehilangan harapan sejak lama." + +#: script/events/setpieces.js:1522 +msgid "empty corridors." +msgstr "koridor-koridor kosong." + +#: script/events/setpieces.js:1523 +msgid "the place has been swept clean by scavengers." +msgstr "tempat ini telah dijarah habis oleh para pemulung." + +#: script/events/setpieces.js:1537 +msgid "an old man bursts through a door, wielding a scalpel." +msgstr "" +"seorang pria tua mendobrak masuk pintu, sambil membawa sebuah pisau bedah." + +#: script/events/setpieces.js:1576 +msgid "a thug is waiting on the other side of the wall." +msgstr "seorang bandit sedang menunggu di balik dinding." + +#: script/events/setpieces.js:1616 +msgid "a snarling beast jumps out from behind a car." +msgstr "seekor binatang melompat keluar dari balik sebuah mobil." + +#: script/events/setpieces.js:1657 +msgid "street above the subway platform is blown away." +msgstr "jalan di atas platform kereta bawah tanah telah dihancurkan." + +#: script/events/setpieces.js:1658 +msgid "lets some light down into the dusty haze." +msgstr "biarkan cahaya meninari embun." + +#: script/events/setpieces.js:1659 +msgid "a sound comes from the tunnel, just ahead." +msgstr "terdengar suara dari terowongan di depan." + +#: script/events/setpieces.js:1676 +msgid "looks like a camp of sorts up ahead." +msgstr "kelihatan seperti perkemahan di depan." + +#: script/events/setpieces.js:1679 +#, fuzzy +msgid "rusted chainlink is pulled across an alleyway." +msgstr "rantai berkarat menghalangi sebuah lorong." + +#: script/events/setpieces.js:1680 +msgid "fires burn in the courtyard beyond." +msgstr "api membakar di halaman di depan." + +#: script/events/setpieces.js:1696 +msgid "more voices can be heard ahead." +msgstr "lebih banyak suara terdengar di depan." + +#: script/events/setpieces.js:1697 +msgid "they must be here for a reason." +msgstr "pasti ada alasan kenapa mereka di sini." + +#: script/events/setpieces.js:1713 +msgid "the sound of gunfire carries on the wind." +msgstr "suara tembakan pistol dapat didengar." + +#: script/events/setpieces.js:1714 +msgid "the street ahead glows with firelight." +msgstr "jalanan di depan disinari cahaya api." + +#: script/events/setpieces.js:1732 +#, fuzzy +msgid "more squatters are crowding around now." +msgstr "lebih banyak penduduk liar kelihatan sekarang." + +#: script/events/setpieces.js:1733 +msgid "someone throws a stone." +msgstr "seseorang melempar batu." + +#: script/events/setpieces.js:1749 +msgid "an improvised shop is set up on the sidewalk." +msgstr "terdapat sebuah toko seadanya di trotoar." + +#: script/events/setpieces.js:1750 +msgid "the owner stands by, stoic." +msgstr "pemiliknya tetap berjaga, sangat tabah." + +#: script/events/setpieces.js:1795 +msgid "strips of meat hang drying by the side of the street." +msgstr "potongan-potongan daging digantung untuk dikeringkan di sisi jalan." + +#: script/events/setpieces.js:1796 +msgid "the people back away, avoiding eye contact." +msgstr "orang-orang mundur, menghindari kontak mata." + +#: script/events/setpieces.js:1821 +msgid "someone has locked and barricaded the door to this operating theatre." +msgstr "seseorang telah mengunci dan memblokir pintu menuju kamar bedah ini." + +#: script/events/setpieces.js:1836 +msgid "a tribe of elderly squatters is camped out in this ward." +msgstr "sekelompok yang terdiri dari orang-orang tua menghuni bangsal ini." + +#: script/events/setpieces.js:1877 +msgid "a pack of lizards rounds the corner." +msgstr "sekelompok kadal bersiap menyerang." + +#: script/events/setpieces.js:1919 +msgid "strips of meat are hung up to dry in this ward." +msgstr "potongan-potongan daging digantung untuk dikeringkan di bangsal ini." + +#: script/events/setpieces.js:1943 +msgid "a large bird nests at the top of the stairs." +msgstr "seekor burung besar bersarang di lantai teratas tangga." + +#: script/events/setpieces.js:1974 +msgid "the debris is denser here." +msgstr "reruntuhan di sini lebih padat." + +#: script/events/setpieces.js:1975 +msgid "maybe some useful stuff in the rubble." +msgstr "mungkin ada beberapa barang berharga di antara reruntuhan." + +#: script/events/setpieces.js:2014 +msgid "a swarm of rats rushes up the tunnel." +msgstr "segerombolan tikus menyerbu ke dalam terowongan." + +#: script/events/setpieces.js:2050 +msgid "a large man attacks, waving a bayonet." +msgstr "seorang besar menyerang, dengan mengayunkan sebuah bayonet." + +#: script/events/setpieces.js:2085 +msgid "a second soldier opens fire." +msgstr "tentara kedua mulai menembak." + +#: script/events/setpieces.js:2126 +msgid "a masked soldier rounds the corner, gun drawn" +msgstr "seorang tentara bertopeng mengambil posisi, mengangkat senapan." + +#: script/events/setpieces.js:2167 +msgid "the crowd surges forward." +msgstr "gerombolan itu mulai bergerak." + +#: script/events/setpieces.js:2203 +msgid "a youth lashes out with a tree branch." +msgstr "seorang pemuda mengamuk dengan cabang pohon." + +#: script/events/setpieces.js:2238 +msgid "a squatter stands firmly in the doorway of a small hut." +msgstr "seorang penghuni liar berdiri tegak di pintu masuk sebuah gubuk kecil." + +#: script/events/setpieces.js:2273 +msgid "behind the door, a deformed figure awakes and attacks." +msgstr "di belakang pintu, sebuah makhluk terbangun dan menyerang." + +#: script/events/setpieces.js:2313 +msgid "as soon as the door is open a little bit, hundreds of tentacles erupt." +msgstr "sesegera setelah pintu terbuka sedikit, ratusan tentakel keluar." + +#: script/events/setpieces.js:2340 +msgid "bird must have liked shiney things." +msgstr "burung mungkin menyukai benda-benda bersinar." + +#: script/events/setpieces.js:2341 +msgid "some good stuff woven into its nest." +msgstr "beberapa benda berharga ditemukan di sarangnya." + +#: script/events/setpieces.js:2375 +msgid "not much here." +msgstr "tidak banyak barang di sini." + +#: script/events/setpieces.js:2376 +msgid "scavengers must have gotten to this place already." +msgstr "para pemulung pasti telah tiba di tempat ini." + +#: script/events/setpieces.js:2407 +msgid "the tunnel opens up at another platform." +msgstr "terowongan terhubung ke platform lain." + +#: script/events/setpieces.js:2408 +msgid "the walls are scorched from an old battle." +msgstr "dinding-dinding menggosong dari pertempuran lama." + +#: script/events/setpieces.js:2409 +msgid "bodies and supplies from both sides litter the ground." +msgstr "terdapat mayat-mayat dan persediaan dari kedua sisi di atas tanah." + +#: script/events/setpieces.js:2453 +msgid "the small military outpost is well supplied." +msgstr "pos militer kecil memiliki persediaan memadai." + +#: script/events/setpieces.js:2454 +msgid "" +"arms and munitions, relics from the war, are neatly arranged on the store-" +"room floor." +msgstr "" +"senjata dan peluru, peninggalan-peninggalan lainnya dari pertempuran " +"tersusun rapi di lantai gudang." + +#: script/events/setpieces.js:2455 +msgid "just as deadly now as they were then." +msgstr "mematikan sejak awal." + +#: script/events/setpieces.js:2489 +#, fuzzy +msgid "searching the bodies yields a few supplies." +msgstr "terdapat beberapa persediaan di tubuh-tubuh mayat." + +#: script/events/setpieces.js:2490 +msgid "more soldiers will be on their way." +msgstr "lebih banyak tentara akan tiba." + +#: script/events/setpieces.js:2491 +msgid "time to move on." +msgstr "waktunya pergi." + +#: script/events/setpieces.js:2530 +msgid "the small settlement has clearly been burning a while." +msgstr "pemukiman kecil telah terbakar cukup lama." + +#: script/events/setpieces.js:2531 +msgid "" +"the bodies of the wanderers that lived here are still visible in the flames." +msgstr "" +"mayat-mayat pengembara yang tinggal di sini masih terlihat jelas di dalam " +"nyala api." + +#: script/events/setpieces.js:2532 +msgid "still time to rescue a few supplies." +msgstr "masih ada waktu mengumpulkan sedikit persediaan." + +#: script/events/setpieces.js:2566 +msgid "" +"the remaining settlers flee from the violence, their belongings forgotten." +msgstr "" +"sisa-sisa penghuni kabur dari kekacauan, barang-barang berharga ditinggalkan." + +#: script/events/setpieces.js:2567 +msgid "there's not much, but some useful things can still be found." +msgstr "beberapa barang berharga masih dapat ditemukan, meskipun tidak banyak." + +#: script/events/setpieces.js:2601 +msgid "the young settler was carrying a canvas sack." +msgstr "penghuni muda itu membawa karung kanvas." + +#: script/events/setpieces.js:2602 +msgid "it contains travelling gear, and a few trinkets." +msgstr "terdapat peralatan bepergian dan pernak-pernik di dalamnya." + +#: script/events/setpieces.js:2603 script/events/setpieces.js:2639 +msgid "there's nothing else here." +msgstr "tidak ada apa-apa lagi di sini." + +#: script/events/setpieces.js:2637 +msgid "inside the hut, a child cries." +msgstr "di dalam gubuk, seorang anak menangis." + +#: script/events/setpieces.js:2638 +msgid "a few belongings rest against the walls." +msgstr "beberapa barang bersandar di dinding-dinding." + +#: script/events/setpieces.js:2678 +msgid "the stench of rot and death fills the operating theatres." +msgstr "bau busuk mengisi ruang operasi." + +#: script/events/setpieces.js:2679 +msgid "a few items are scattered on the ground." +msgstr "beberapa barang tersebar di atas lantai." + +#: script/events/setpieces.js:2680 +msgid "there is nothing else here." +msgstr "tidak ada apa-apa lagi di sini." + +#: script/events/setpieces.js:2719 +msgid "a pristine medicine cabinet at the end of a hallway." +msgstr "terdapat sebuah lemari obat di ujung lorong." + +#: script/events/setpieces.js:2720 +msgid "the rest of the hospital is empty." +msgstr "ruang-ruang lain di rumah sakit kosong." + +#: script/events/setpieces.js:2754 +msgid "someone had been stockpiling loot here." +msgstr "seseorang telah menimbun hasil jarahan di sini." + +#: script/events/setpieces.js:2803 +#, fuzzy +msgid "the tentacular horror is defeated." +msgstr "rasa takut telah hilang." + +#: script/events/setpieces.js:2804 +msgid "inside, the remains of its victims are everywhere." +msgstr "di dalamnya, sisa-sisa dari korban ada di mana-mana." + +#: script/events/setpieces.js:2850 +#, fuzzy +msgid "the warped man lies dead." +msgstr "pria itu tergeletak mati." + +#: script/events/setpieces.js:2851 +msgid "the operating theatre has a lot of curious equipment." +msgstr "ruang operasi terdapat banyak peralatan-peralatan aneh." + +#: script/events/setpieces.js:2895 +msgid "the old man had a small cache of interesting items." +msgstr "orang tua itu mempunyai sekumpulan kecil barang-barang menarik." + +#: script/events/setpieces.js:2939 +msgid "An Old House" +msgstr "Rumah Tua" + +#: script/events/setpieces.js:2943 +msgid "an old house remains here, once white siding yellowed and peeling." +msgstr "" +"terdapat sebuah rumah tua di sini, dulunya berwarna putih sekarang menguning " +"dan mengelupas." + +#: script/events/setpieces.js:2944 +msgid "the door hangs open." +msgstr "pintu terbuka." + +#: script/events/setpieces.js:2946 +#, fuzzy +msgid "the remains of an old house stand as a monument to simpler times" +msgstr "sisa-sisa dari sebuah rumah tua seperti monumen di waktu singkat" + +#: script/events/setpieces.js:2960 +msgid "the house is abandoned, but not yet picked over." +msgstr "rumah diabaikan, tapi belum dijarah." + +#: script/events/setpieces.js:2961 +msgid "still a few drops of water in the old well." +msgstr "masih terdapat beberapa tetes air di sumur tua." + +#: script/events/setpieces.js:2995 +msgid "the house has been ransacked." +msgstr "rumah itu telah digeledah." + +#: script/events/setpieces.js:2996 +msgid "but there is a cache of medicine under the floorboards." +msgstr "tetapi masih ada sekumpulan obat di bawah papan lantai." + +#: script/events/setpieces.js:3024 +msgid "a man charges down the hall, a rusty blade in his hand" +msgstr "seorang pria menyerbu di aula, dengan pedang berkarat di tangannya" + +#: script/events/setpieces.js:3056 +msgid "A Forgotten Battlefield" +msgstr "Medan Perang Terlupakan" + +#: script/events/setpieces.js:3060 +msgid "a battle was fought here, long ago." +msgstr "sebuah pertempuran terjadi di sini, dahulu kala." + +#: script/events/setpieces.js:3061 +msgid "" +"battered technology from both sides lays dormant on the blasted landscape." +msgstr "" +"peralatana-peralatan perang kedua pihak tergeletak di atas tanah rusak." + +#: script/events/setpieces.js:3109 +msgid "A Huge Borehole" +msgstr "Lubang Bor Besar" + +#: script/events/setpieces.js:3113 +msgid "a huge hole is cut deep into the earth, evidence of the past harvest." +msgstr "terdapat sebuah lubang besar di tanah, bukti dari panen yang lalu." + +#: script/events/setpieces.js:3114 +msgid "they took what they came for, and left." +msgstr "mereka mengambil apa yang diincar, kemudian pergi." + +#: script/events/setpieces.js:3115 +msgid "" +"castoff from the mammoth drills can still be found by the edges of the " +"precipice." +msgstr "bangkai-bangkai dari bor raksasa dapat ditemukan di ujung jurang." + +#: script/events/setpieces.js:3138 +msgid "A Crashed Ship" +msgstr "Kapal Karam" + +#: script/events/setpieces.js:3147 +#, fuzzy +msgid "" +"the familiar curves of a wanderer vessel rise up out of the dust and ash. " +msgstr "" +"sebuah pesawat pengembara yang telah dikenal bangkit dari debu dan abu. " + +#: script/events/setpieces.js:3148 +msgid "lucky that the natives can't work the mechanisms." +msgstr "beruntung penduduk asli tidak mengerti mekanismenya." + +#: script/events/setpieces.js:3149 +msgid "with a little effort, it might fly again." +msgstr "dengan sedikit usaha, mungkin ia dapat terbang kembali." + +# command +#: script/events/setpieces.js:3153 +msgid "salvage" +msgstr "selamatkan" + +#: script/events/setpieces.js:3161 +msgid "The Sulphur Mine" +msgstr "Tambang Sulfur" + +#: script/events/setpieces.js:3165 +msgid "the military is already set up at the mine's entrance." +msgstr "telah terdapat daerah militer di pintu masuk tambang." + +#: script/events/setpieces.js:3166 +msgid "soldiers patrol the perimeter, rifles slung over their shoulders." +msgstr "" +"tentara-tentara berpatroli di garis pertahanan, dengan senapan-senapan di " +"bahu mereka." + +#: script/events/setpieces.js:3168 +msgid "a military perimeter is set up around the mine." +msgstr "terdapat sebuah daerah militer di sekitar tambang." + +# command +#: script/events/setpieces.js:3171 script/events/setpieces.js:3320 +msgid "attack" +msgstr "serang" + +#: script/events/setpieces.js:3206 +msgid "a soldier, alerted, opens fire." +msgstr "seorang tentara, yang tersiaga mulai menembak." + +# command +#: script/events/setpieces.js:3214 script/events/setpieces.js:3254 +#: script/events/setpieces.js:3357 script/events/setpieces.js:3391 +msgid "run" +msgstr "lari" + +#: script/events/setpieces.js:3246 +msgid "a second soldier joins the fight." +msgstr "seorang tentara kedua ikut bertarung." + +#: script/events/setpieces.js:3280 +msgid "a grizzled soldier attacks, waving a bayonet." +msgstr "seorang tentara beruban menyerang, dengan sebuah bayonet." + +#: script/events/setpieces.js:3291 +msgid "the military presence has been cleared." +msgstr "tidak ada lagi tentara." + +#: script/events/setpieces.js:3292 script/events/setpieces.js:3434 +#: script/events/setpieces.js:3510 +msgid "the mine is now safe for workers." +msgstr "tambang telah aman bagi pekerja." + +#: script/events/setpieces.js:3294 +msgid "the sulphur mine is clear of dangers" +msgstr "tambang sulfur telah aman" + +#: script/events/setpieces.js:3310 +msgid "The Coal Mine" +msgstr "Tambang Batu Bara" + +#: script/events/setpieces.js:3314 +msgid "camp fires burn by the entrance to the mine." +msgstr "terdapat api perkemahan di pintu masuk tambang." + +#: script/events/setpieces.js:3315 +msgid "men mill about, weapons at the ready." +msgstr "orang-orang berdesak-desakan, dengan membawa senjata." + +#: script/events/setpieces.js:3317 +msgid "this old mine is not abandoned" +msgstr "tambang tua ini tidak terabaikan" + +#: script/events/setpieces.js:3349 script/events/setpieces.js:3383 +msgid "a man joins the fight" +msgstr "seorang pria ikut bertarung." + +#: script/events/setpieces.js:3422 +msgid "only the chief remains." +msgstr "hanya terdapat kepala desa." + +#: script/events/setpieces.js:3433 +msgid "the camp is still, save for the crackling of the fires." +msgstr "perkemahan masih aman dari amukan api." + +#: script/events/setpieces.js:3436 +msgid "the coal mine is clear of dangers" +msgstr "tambang batu bara telah aman." + +#: script/events/setpieces.js:3452 +msgid "The Iron Mine" +msgstr "Tambang Besi" + +#: script/events/setpieces.js:3456 +msgid "an old iron mine sits here, tools abandoned and left to rust." +msgstr "" +"terdapat sebuah tambang besi tua, peralatan-peralatan diabaikan dan berkarat." + +#: script/events/setpieces.js:3457 +msgid "" +"bleached bones are strewn about the entrance. many, deeply scored with " +"jagged grooves." +msgstr "" +"tualng-tulang terkelantang berhamburan di pintu masuk. banyak di antaranya " +"terdapat alur bergerigi." + +#: script/events/setpieces.js:3458 +msgid "feral howls echo out of the darkness." +msgstr "lolongan liar terdengar di kegelapan." + +#: script/events/setpieces.js:3460 +msgid "the path leads to an abandoned mine" +msgstr "jalan ini menuju ke sebuah tambang yang ditinggalkan." + +#: script/events/setpieces.js:3498 +msgid "a large creature lunges, muscles rippling in the torchlight" +msgstr "seekor makhluk besar menerjang, otot-ototnya jelas disinari obor." + +#: script/events/setpieces.js:3509 +msgid "the beast is dead." +msgstr "binatang telah mati." + +#: script/events/setpieces.js:3512 +msgid "the iron mine is clear of dangers" +msgstr "tambang besi telah aman." + +#: script/events/setpieces.js:3529 +msgid "A Destroyed Village" +msgstr "Desa Hancur" + +#: script/events/setpieces.js:3533 +#, fuzzy +msgid "a destroyed village lies in the dust." +msgstr "sebuah desa telah hancur menjadi debu." + +#: script/events/setpieces.js:3534 +msgid "charred bodies litter the ground." +msgstr "terdapat mayat-mayat gosong di atas tanah." + +#: script/events/setpieces.js:3538 +msgid "the metallic tang of wanderer afterburner hangs in the air." +msgstr "bau logam dari pembakar lanjut pengembara dapat tercium di udara." + +#: script/events/setpieces.js:3552 +msgid "a shack stands at the center of the village." +msgstr "terdapat sebuah pondok di tengah desa ini." + +#: script/events/setpieces.js:3553 +msgid "there are still supplies inside." +msgstr "masih terdapat persediaan di dalam." + +# command +#: script/events/setpieces.js:3557 +msgid "take" +msgstr "ambil" + +#: script/events/setpieces.js:3564 +msgid "all the work of a previous generation is here." +msgstr "seluruh hasil pekerjaan generasi sebelumnya ada di sini." + +#: script/events/setpieces.js:3565 +msgid "ripe for the picking." +msgstr "telah siap dipanen." + +#: script/events/outside.js:67 +msgid "Fire" +msgstr "Api" + +#: script/events/outside.js:74 +msgid "a fire rampages through one of the huts, destroying it." +msgstr "api membakar salah satu gubuk, dan menghancurkannya." + +#: script/events/outside.js:75 +msgid "all residents in the hut perished in the fire." +msgstr "semua penduduk di dalam gubuk terbakar oleh api." + +#: script/events/outside.js:77 +msgid "a fire has started" +msgstr "api mulai membakar" + +# command +#: script/events/outside.js:87 +msgid "mourn" +msgstr "berkabung" + +#: script/events/outside.js:88 +msgid "some villagers have died" +msgstr "beberapa penghuni desa telah mati" diff --git a/lang/langs.js b/lang/langs.js index f526b1e..70c3e1c 100644 --- a/lang/langs.js +++ b/lang/langs.js @@ -4,6 +4,7 @@ var langs = { 'en':'english', 'es':'español', 'fr':'français', + 'id':'bahasa indonesia', 'it':'italiano', 'ja':'日本語', 'ko':'한국어',