diff --git a/README.md b/README.md index b254fc1..2728a3d 100644 --- a/README.md +++ b/README.md @@ -14,7 +14,7 @@ Available | Languages [Polish](http://adarkroom.doublespeakgames.com/?lang=pl) | [Portuguese](http://adarkroom.doublespeakgames.com/?lang=pt) [Russian](http://adarkroom.doublespeakgames.com/?lang=ru) | [Spanish](http://adarkroom.doublespeakgames.com/?lang=es) [Swedish](http://adarkroom.doublespeakgames.com/?lang=sv) | [Turkish](http://adarkroom.doublespeakgames.com/?lang=tr) -[Ukrainian](http://adarkroom.doublespeakgames.com/?lang=uk) | +[Ukrainian](http://adarkroom.doublespeakgames.com/?lang=uk) | [Vietnamese] (http://adarkroom.doublespeakgames.com/?lang=vi) [Play on GitHub](http://continuities.github.io/adarkroom) diff --git a/lang/langs.js b/lang/langs.js index 0aec0fe..e4524c9 100644 --- a/lang/langs.js +++ b/lang/langs.js @@ -13,5 +13,6 @@ var langs = { 'sv':'svenska', 'tr':'türkçe', 'uk':'українська', + 'vi':'tiếng việt', 'zh_cn':'简体中文' }; diff --git a/lang/vi/main.css b/lang/vi/main.css new file mode 100644 index 0000000..cd90cbd --- /dev/null +++ b/lang/vi/main.css @@ -0,0 +1,3 @@ +.button{width: 100px !important;} +#outsidePanel .button{width: 115px !important;} +.eventPanel .button {width: 122px !important;} \ No newline at end of file diff --git a/lang/vi/strings.js b/lang/vi/strings.js new file mode 100644 index 0000000..89af84f --- /dev/null +++ b/lang/vi/strings.js @@ -0,0 +1 @@ +_.setTranslation({"export or import save data, for backing up": "xu\u1ea5t ho\u1eb7c nh\u1eadp d\u1eef li\u1ec7u \u0111\u00e3 l\u01b0u, \u0111\u1ec3 backup", "this is irreversible.": "vi\u1ec7c n\u00e0y kh\u00f4ng th\u1ec3 ho\u00e0n l\u1ea1i \u0111\u01b0\u1ee3c.", "hot": "n\u00f3ng", "black powder and bullets, like the old days.": "thu\u1ed1c s\u00fang v\u00e0 \u0111\u1ea1n d\u01b0\u1ee3c, nh\u01b0 nh\u1eefng ng\u00e0y x\u01b0a c\u1ed5", "mild": "m\u00e1t d\u1ecbu", "save.": "l\u01b0u.", "a man stands over a dead wanderer. notices he's not alone.": "m\u1ed9t ng\u01b0\u1eddi \u0111\u00e0n \u00f4ng \u0111\u1ee9ng tr\u00ean x\u00e1c m\u1ed9t ng\u01b0\u1eddi lang thang. n\u00f3i anh kh\u00f4ng ph\u1ea3i m\u1ed9t m\u00ecnh.", "a huge hole is cut deep into the earth, evidence of the past harvest.": "m\u1ed9t l\u1ed7 r\u1ea5t l\u1edbn \u0111\u01b0\u1ee3c c\u1eaft s\u00e2u v\u00e0o l\u00f2ng \u0111\u1ea5t, b\u1eb1ng ch\u1ee9ng c\u1ee7a v\u1ee5 thu ho\u1ea1ch v\u1eeba qua.", "A Gaunt Man": "G\u00e3 G\u00f2m", "the remains of an old house stand as a monument to simpler times": "ph\u1ea7n c\u00f2n l\u1ea1i c\u1ee7a m\u1ed9t ng\u00f4i nh\u00e0 c\u0169 \u0111\u1ee9ng s\u1eefng nh\u01b0 m\u1ed9t t\u01b0\u1ee3ng \u0111\u00e0i ", "cured meat": "th\u1ecbt n\u01b0\u1edbng", "builder says it'd be useful to have a steady source of bullets": "th\u1ee3 x\u00e2y n\u00f3i s\u1ebd t\u1ed1t h\u01a1n n\u1ebfu ta c\u00f3 m\u1ed9t ngu\u1ed3n \u0111\u1ea1n d\u01b0\u1ee3c \u1ed5n \u0111\u1ecbnh", "they must be here for a reason.": "h\u1ecd ph\u1ea3i c\u00f3 m\u1eb7t \u1edf \u0111\u00e2y v\u00ec m\u1ed9t l\u00fd do n\u00e0o \u0111\u00f3", "deep in the swamp is a moss-covered cabin.": "S\u00e2u trong \u0111\u1ea7m l\u1ea7y l\u00e0 m\u1ed9t ph\u00f2ng r\u00eau ph\u1ee7", "coal": "than", "a squatter stands firmly in the doorway of a small hut.": "m\u1ed9t ng\u01b0\u1eddi ng\u1ed3i x\u1ed5m \u0111\u1ee9ng r\u1ea5t v\u1eefng ch\u1eafc trong m\u00e9 c\u1eeda c\u1ee7a m\u1ed9t t\u00fap l\u1ec1u nh\u1ecf.", "not enough cloth": "kh\u00f4ng \u0111\u1ee7 qu\u1ea7n \u00e1o", "sulphur miner": "th\u1ee3 m\u1ecf", "the wood is running out": "s\u1eafp h\u1ebft g\u1ed7", "the ground is littered with small scales": "d\u01b0\u1edbi \u0111\u1ea5t r\u1ea3i r\u00e1c nhi\u1ec1u m\u1ea3nh v\u1ea3y nh\u1ecf", "the trees yield to dry grass. the yellowed brush rustles in the wind.": "C\u00e2y c\u1ed1i nh\u01b0\u1eddng l\u1ed1i c\u1ecf kh\u00f4. B\u1ee5i v\u00e0ng x\u00e0o x\u1ea1t trong gi\u00f3.", "attack": "t\u1ea5n c\u00f4ng", "snarling beast": "qu\u00e1i th\u00fa g\u1ea7m g\u1eeb", "lizard": "th\u1eb1n l\u1eb1n", "a snarling beast leaps out of the underbrush": "m\u1ed9t con qu\u00e1i v\u1eadt b\u01b0\u1edbc ra t\u1eeb b\u1ee5i c\u1ecf", "drop:": "b\u1ecf:", "arms and munitions, relics from the war, are neatly arranged on the store-room floor.": "v\u0169 kh\u00ed v\u00e0 \u0111\u1ea1n d\u01b0\u1ee3c, di t\u00edch t\u1eeb th\u1eddi chi\u1ebfn, \u0111\u01b0\u1ee3c s\u1eafp x\u1ebfp g\u1ecdn g\u00e0ng tr\u00ean s\u00e0n c\u1ee7a nh\u00e0 kho.", "can't tell what left it here.": "kh\u00f4ng th\u1ec3 bi\u1ebft \u0111\u01b0\u1ee3c c\u00f2n g\u00ec \u1edf \u0111\u00e2y.", "the man says he's grateful. says he won't come around any more.": "ng\u01b0\u1eddi \u0111\u00e0n \u00f4ng r\u1ea5t c\u1ea3m k\u00edch, n\u00f3i anh ta s\u1ebd kh\u00f4ng qu\u1ea5y r\u1ea7y ch\u00fang ta v\u1ec1 sau n\u1eefa", "learned to be where they're not": "\u0111\u00e3 h\u1ecdc c\u00e1ch ch\u1ecbu \u0111\u1ef1ng s\u1ed1 ph\u1eadn", "something's in the store room": "c\u00f3 th\u1ee9 g\u00ec \u0111\u1ea5y trong nh\u00e0 kho", "your are connected to dropbox with account / email ": "b\u1ea1n \u0111ang k\u1ebft n\u1ed1i \u0111\u1ebfn dropbox v\u1edbi t\u00e0i kho\u1ea3n / email", "with a little effort, it might fly again.": "v\u1edbi m\u1ed9t ch\u00fat n\u1ed7 l\u1ef1c, n\u00f3 c\u00f3 th\u1ec3 bay m\u1ed9t l\u1ea7n n\u1eefa.", "leather": "b\u1ed9 da", "there are still supplies inside.": "c\u00f3 nhi\u1ec1u \u0111\u1ed3 ti\u1ebfp t\u1ebf b\u00ean trong", "A Raucous Village": "M\u1ed9t Ng\u00f4i L\u00e0ng N\u00e1o Nhi\u1ec7t", "strips of meat are hung up to dry in this ward.": "th\u1ecbt \u0111\u01b0\u1ee3c treo l\u00ean \u0111\u1ec3 kh\u00f4 n\u01a1i n\u00e0y.", "steelworks": "L\u00f2 luy\u1ec7n th\u00e9p", "builder puts up a hut, out in the forest. says word will get around.": "th\u1ee3 x\u00e2y l\u00e0m xong chi\u1ebfc l\u1ec1u, v\u00e0 n\u00f3i tin t\u1ee9c s\u1ebd loan xa, b\u00ean ngo\u00e0i khu r\u1eebng kia.", "take": "l\u1ea5y", "Space": "Kh\u00f4ng gian", "the days are spent with burials.": "th\u1eddi gian \u0111\u1ea7y tang t\u1ed1c tr\u00f4i qua", "a beast charges out of a ransacked classroom.": "m\u1ed9t con qu\u00e1i th\u00fa b\u01b0\u1edbc ra t\u1eeb m\u1ed9t l\u1edbp h\u1ecdc", "the stranger is standing by the fire. she says she can help. says she builds things.": "ng\u01b0\u1eddi l\u1ea1 m\u1eb7t \u0111\u1ee9ng s\u01b0\u1edfi \u1ea5m. C\u00f4 \u1ea5y n\u00f3i c\u00f3 th\u1ec3 gi\u00fap \u0111\u1ee1 x\u00e2y d\u1ef1ng c\u00e1c th\u1ee9.", "the small military outpost is well supplied.": "c\u00e1c \u0111\u1ed3n qu\u00e2n s\u1ef1 nh\u1ecf c\u0169ng \u0111\u01b0\u1ee3c ti\u1ebfp t\u1ebf.", "craft:": "r\u00e1p:", "saved.": "\u0111\u00e3 l\u01b0u.", "check traps": "th\u0103m b\u1eaby", "this spear's not elegant, but it's pretty good at stabbing": "ng\u1ecdn gi\u00e1o n\u00e0y nh\u00ecn kh\u00f4ng \u0111\u01b0\u1ee3c \u0111\u1eb9p l\u1eafm, nh\u01b0ng n\u00f3 kh\u00e1 l\u00e0 t\u1ed1t \u0111\u1ec3 \u0111\u00e2m k\u1ebb th\u00f9.", "a nomad arrives, looking to trade": "m\u1ed9t t\u00ean du m\u1ee5c \u0111\u1ebfn, mu\u1ed1n giao th\u01b0\u01a1ng", "street above the subway platform is blown away.": "\u0111\u01b0\u1eddng ph\u1ed1 ph\u00eda tr\u00ean t\u00e0u \u0111i\u1ec7n ng\u1ea7m b\u1ecb th\u1ed5i bay \u0111i.", "steel sword": "ki\u1ebfm th\u00e9p", "water tank": "b\u1ec3 n\u01b0\u1edbc", "more traps won't help now": "nhi\u1ec1u b\u1eaby h\u01a1n kh\u00f4ng gi\u00fap \u0111\u01b0\u1ee3c g\u00ec n\u1eefa", "A Tiny Village": "M\u1ed9t Ng\u00f4i L\u00e0ng Nh\u1ecf", "a convoy lurches in, equal parts worry and hope.": "m\u1ed9t \u0111o\u00e0n xe \u0111\u1ebfn, ph\u1ea7n \u0111\u00f4ng lo l\u1eafng nh\u01b0ng \u0111\u1ea7y hy v\u1ecdng.", "warm": "\u1ea5m \u00e1p", "the beast is dead.": "con qu\u00e1i th\u00fa \u0111\u00e3 ch\u1ebft", "charm": "b\u00f9a", "armourer": "th\u1ee3 s\u1ea3n xu\u1ea5t v\u0169 kh\u00ed", "a small suburb lays ahead, empty houses scorched and peeling.": "m\u1ed9t v\u00f9ng ngo\u1ea1i \u00f4 nh\u1ecf ph\u00eda tr\u01b0\u1edbc, nhi\u1ec1u nh\u00e0 tr\u1ed1ng ch\u00e1y x\u00e9m v\u00e0 tr\u00f3c n\u00f3c", "free {0}/{1}": "th\u00eam {0}/{1}", "learned to strike faster without weapons": "\u0111\u00e3 h\u1ecdc c\u00e1ch \u0111\u00e1nh kh\u00f4ng v\u0169 kh\u00ed nhanh h\u01a1n", "a wanderer arrives with an empty cart. says if he leaves with wood, he'll be back with more.": "m\u1ed9t k\u1ebb lang thang \u0111\u1ebfn, v\u1edbi m\u1ed9t chi\u1ebfc c\u1ee7i g\u1ed7 tr\u1ed1ng h\u1ed9c, n\u00f3i r\u1eb1ng cho h\u1eafn m\u1ed9t \u00edt g\u1ed7, h\u1eafn s\u1ebd quay l\u1ea1i v\u1edbi nhi\u1ec1u g\u1ed7 h\u01a1n", "tell him to leave": "n\u00f3i h\u1eafn h\u00e3y b\u1ecf \u0111i", "a ragged stranger stumbles through the door and collapses in the corner": "m\u1ed9t k\u1ebb l\u1ea1 r\u00e1ch r\u01b0\u1edbi v\u1ea5p ph\u1ea3i c\u00e1nh c\u1eeda v\u00e0 co v\u00e0o trong g\u00f3c", "all the work of a previous generation is here.": "t\u1ea5t c\u1ea3 c\u00f4ng vi\u1ec7c c\u1ee7a th\u1ebf h\u1ec7 tr\u01b0\u1edbc l\u00e0 \u1edf \u0111\u00e2y.", "thrust": "\u0111\u00e2m m\u1ea1nh", "a weathered family takes up in one of the huts.": "m\u1ed9t gia \u0111\u00ecnh \u0111\u1ebfn tr\u1ecd ", "not enough meat": "kh\u00f4ng \u0111\u1ee7 th\u1ecbt", "forest": "r\u1eebng", "the wanderer leaves, cart loaded with wood": "t\u00ean lang thang b\u1ecf \u0111i, c\u1ee7i \u0111\u1ea7y g\u1ed7", "hull:": "v\u1ecf:", "a madman attacks, screeching.": "m\u1ed9t cu\u1ed9c t\u1ea5n c\u00f4ng \u0111i\u00ean, g\u00e0o th\u00e9t.", "a beggar arrives": "m\u1ed9t t\u00ean \u0103n xin \u0111\u1ebfn.", "scraps of fur": "m\u1ea3nh da l\u00f4ng", "gaunt man": "g\u00e3 g\u00f2m", "baited trap": "b\u1eaby c\u00f3 m\u1ed3i", "give 500": "\u0111\u01b0a 500", "the shell of a burned out car blocks the entrance.": "chi\u1ebfc khung xe ch\u00e1y c\u1ea3n h\u1ebft l\u1ed1i v\u00e0o", "tanner": "th\u1ee3 thu\u1ed9c da", "the crowd surges forward.": "\u0111\u00e1m \u0111\u00f4ng d\u00e2ng l\u00ean ph\u00eda tr\u01b0\u1edbc.", "the map uncovers a bit of the world": "b\u1ea3n \u0111\u1ed3 h\u00e9 m\u1edf m\u1ed9t ph\u1ea7n th\u1ebf gi\u1edbi", "bullets": "\u0111\u1ea1n", "a giant lizard shambles forward": "m\u1ed9t con th\u1eb1n l\u1eb1n kh\u1ed5ng l\u1ed3 ti\u1ebfn v\u1ec1 ph\u00eda tr\u01b0\u1edbc", "villagers could help hunt, given the means": "d\u00e2n l\u00e0ng c\u00f3 th\u1ec3 gi\u00fap ta s\u0103n b\u1eaft, \u00fd ngh\u0129a h\u01a1n \u0111\u00f3.", "score for this game: {0}": "\u0111i\u1ec3m c\u1ee7a game n\u00e0y: {0}", "a panicked scavenger bursts through the door, screaming.": "m\u1ed9t k\u1ebb \u0103n th\u1ecbt ng\u01b0\u1eddi ho\u1ea3ng lo\u1ea1n, nh\u1ea3y qua c\u00e1c c\u1eeda, la h\u00e9t.", "the compass points south": "la b\u00e0n ch\u1ec9 h\u01b0\u1edbng nam", "a cave lizard attacks": "m\u1ed9t con th\u1eb1ng l\u1eb1n t\u1ea5n c\u00f4ng", "*** EVENT ***": "*** S\u1ef0 KI\u1ec6N ***", "men mill about, weapons at the ready.": "th\u1ee3 x\u01b0\u1edfng c\u1ea7m v\u0169 kh\u00ed l\u00ean", "dodge attacks more effectively": "n\u00e9 \u0111\u00f2n hi\u1ec7u qu\u1ea3 h\u01a1n", "the remains of an old camp sits just inside the cave.": "Nh\u1eefng g\u00ec c\u00f2n l\u1ea1i c\u1ee7a m\u1ed9t tr\u1ea1i c\u0169 n\u1eb1m ngay b\u00ean trong hang \u0111\u1ed9ng.", "the soldier is dead": "t\u00ean l\u00ednh \u0111\u00e3 ch\u1ebft", "a destroyed village lies in the dust.": "m\u1ed9t ng\u00f4i l\u00e0ng b\u1ecb ph\u00e1 h\u1ee7y n\u0103m trong c\u00e1t b\u1ee5i", "a man hobbles up, coughing.": "m\u1ed9t ng\u01b0\u1eddi \u0111\u00e0n \u00f4ng \u0111i kh\u1eadp khi\u1ec5ng v\u00e0 mi\u1ec7ng ho kh\u00f4ng ng\u1eebng", "something's in there.": "c\u00f3 g\u00ec \u1edf \u0111\u1ea5y", "might be things worth having still inside.": "c\u00f3 th\u1ec3 nh\u1eefng th\u1ee9 c\u00f3 gi\u00e1 tr\u1ecb v\u1eabn c\u00f2n b\u00ean trong.", "investigate": "\u0111i\u1ec1u tra", "someone has locked and barricaded the door to this operating theatre.": "ai \u0111\u00f3 \u0111\u00e3 kh\u00f3a v\u00e0 ch\u1eb7n c\u1eeda ph\u00f2ng m\u1ed5 n\u00e0y.", "Sulphur Mine": "M\u1ecf L\u01b0u Hu\u1ef3nh", "water replenished": "m\u00fac n\u01b0\u1edbc \u0111\u1ea7y", "trees loom on the horizon. grasses gradually yield to a forest floor of dry branches and fallen leaves.": "C\u00e2y c\u1ed1i l\u1edd m\u1edd \u1edf ch\u00e2n tr\u1eddi. C\u1ecf xanh d\u1ea7n d\u1ea7n nh\u01b0\u1eddng ch\u1ed7 cho m\u1ed9t t\u1ea7ng r\u1eebng \u0111\u1ea7y l\u00e1 v\u00e0ng v\u00e0 c\u00e0nh kh\u00f4.", "take:": "l\u1ea5y:", "A Strange Bird": "M\u1ed9t Con Chim L\u1ea1", "the sickness is cured in time.": "c\u0103n b\u00eanh \u0111\u01b0\u1ee3c ch\u1ed1ng ch\u1ecdi k\u1ecbp th\u1eddi", "a few items are scattered on the ground.": "m\u1ed9t v\u00e0i th\u1ee9 n\u1eb1m r\u1ea3i r\u00e1c tr\u00ean m\u1eb7t \u0111\u1ea5t ..", "the compass points ": "la b\u00e0n ch\u1ec9", "learned to swing weapons with force": "\u0111\u00e3 h\u1ecdc c\u00e1ch n\u00e9m v\u0169 kh\u00ed ", "starvation sets in": "Ch\u1ebft \u0111\u00f3i t\u1edbi n\u01a1i", "a pack of snarling beasts pours out of the trees.": "m\u1ed9t con th\u00fa g\u1ea7m g\u1eeb b\u01b0\u1edbc ra t\u1eeb g\u1ed1c c\u00e2y", "the double doors creak endlessly in the wind.": "c\u00e1nh c\u1eeda \u0111\u00f4i lung lay kh\u00f4ng ng\u1eebng trong gi\u00f3.", "A Barren World": "Th\u1ebf Gi\u1edbi C\u1eb1n C\u1ed7i", "buy compass": "mua la b\u00e0n", "a wanderer arrives with an empty cart. says if she leaves with furs, she'll be back with more.": "m\u1ed9t k\u1ebb lang thang \u0111\u1ebfn, v\u1edbi m\u1ed9t chi\u1ebfc c\u1ee7i g\u1ed7 tr\u1ed1ng h\u1ed9c, n\u00f3i r\u1eb1ng cho h\u1eafn m\u1ed9t \u00edt da, h\u1eafn s\u1ebd quay l\u1ea1i v\u1edbi nhi\u1ec1u da h\u01a1n", "restore more health when eating": "h\u1ed3i nhi\u1ec1u m\u00e1u h\u01a1n khi \u0103n", "leaves a pile of small scales behind.": "\u0110\u1ec3 l\u1ea1i m\u1ed9t \u0111\u1ed1ng v\u1ea3y nh\u1ecf ph\u00eda sau.", "Sickness": "B\u1ec7nh", "say goodbye": "n\u00f3i t\u1ea1m bi\u1ec7t", "a large man attacks, waving a bayonet.": "m\u1ed9t cu\u1ed9c t\u1ea5n c\u00f4ng l\u1edbn, v\u1eaby m\u1ed9t l\u01b0\u1ee1i l\u00ea.", "learned how to ignore the hunger": "\u0111\u00e3 h\u1ecdc c\u00e1ch nh\u1ecbn qua c\u01a1n \u0111\u00f3i", "freezing": "\u0111ang \u0111\u00f4ng l\u1ea1nh", "the thirst becomes unbearable": "c\u01a1n kh\u00e1t tr\u1edf n\u00ean kh\u00f4ng th\u1ec3 tr\u00e1nh \u0111\u01b0\u1ee3c ", "burning": "\u0111ang ch\u00e1y", "punches do more damage": "\u0111\u1ea5m m\u1ea1nh h\u01a1n", "the bodies of the wanderers that lived here are still visible in the flames.": "x\u00e1c c\u1ee7a nh\u1eefng k\u1ebb lang thang t\u1eebng s\u1ed1ng \u1edf \u0111\u00e2y v\u1eabn c\u00f2n nh\u00ecn th\u1ea5y r\u00f5 trong ng\u1ecdn l\u1eeda.", "a pristine medicine cabinet at the end of a hallway.": "m\u1ed9t t\u1ee7 thu\u1ed1c c\u00f2n nguy\u00ean v\u1eb9n \u1edf cu\u1ed1i h\u00e0nh lang.", "iron miner": "th\u1ee3 m\u1ecf", "total score: {0}": "t\u1ed5ng \u0111i\u1ec3m: {0}", "lodge": "t\u00fap l\u1ec1u", "go inside": "v\u00e0o trong", "go home": "v\u1ec1 nh\u00e0", "the sounds stop.": "ti\u1ebfng \u0111\u1ed9ng bi\u1ebfn m\u1ea5t", "the mysterious wanderer returns, cart piled high with furs.": "t\u00ean lang thang quay l\u1ea1i, c\u1ee7i c\u00f2n \u0111\u1ea7y da h\u01a1n", "some weird glowing boxes he picked up on his travels.": "M\u1ed9t v\u00e0i g\u0103ng \u0111\u00e1nh b\u1ed1c l\u1ea1 \u00f4ng nh\u1eb7t v\u1ec1 t\u1eeb chuy\u1ebfn \u0111i c\u1ee7a m\u00ecnh", "the rickety cart will carry more wood from the forest": "chi\u1ebfc c\u1ee7i \u1ecdp \u1eb9p t\u1eeb nay ch\u1ee9a \u0111\u01b0\u1ee3c nhi\u1ec1u g\u1ed7 h\u01a1n", "share.": "chia s\u1ebd.", "torch": "\u0111\u00e8n pin", "workshop": "L\u00f2 r\u00e8n", "camp fires burn by the entrance to the mine.": "l\u1eeda tr\u1ea1i ch\u00e1y l\u00ean, c\u1ea1nh l\u1ed1i v\u00e0o h\u1ea7m m\u1ecf", "A Destroyed Village": "M\u1ed9t Ng\u00f4i L\u00e0ng B\u1ecb H\u1ee7y Di\u1ec7t", "a stranger arrives in the night": "m\u1ed9t ng\u01b0\u1eddi kh\u00e1ch l\u1ea1 \u0111\u1ebfn trong \u0111\u00eam", "a small cache of supplies is tucked inside a rusting locker.": "m\u1ed9t ngu\u1ed3n cung c\u1ea5p nh\u1ecf \u0111\u01b0\u1ee3c gi\u1ea5u b\u00ean trong m\u1ed9t t\u1ee7 g\u1ec9.", "restart.": "kh\u1edfi \u0111\u1ed9ng l\u1ea1i.", "the wanderer leaves, cart loaded with furs": "t\u00ean lang thang b\u1ecf \u0111i, c\u1ee7i \u0111\u1ea7y da", "stunned": "b\u1ecb cho\u00e1ng", "somewhere above the debris cloud, the wanderer fleet hovers. been on this rock too long.": "N\u01a1i n\u00e0o \u0111\u00f3 tr\u00ean nh\u1eefng \u0111\u00e1m m\u00e2y cao kia, c\u00e1c h\u1ea1m \u0111\u1ed9i lang thang. h\u1ecd \u0111\u00e3 \u1edf tr\u00ean t\u1ea3ng \u0111\u00e1 n\u00e0y qu\u00e1 l\u00e2u.", "ripe for the picking.": "l\u1ef1a ch\u1ecdn \u0111\u00fang \u0111\u1eafn", "the scavenger is dead": "k\u1ebb \u0103n s\u00e1t ng\u01b0\u1eddi \u0111\u00e3 ch\u1ebft", "the compass points north": "la b\u00e0n ch\u1ec9 h\u01b0\u1edbng b\u1eafc", "smoldering": "\u00e2m \u1ec9", "salvage": "c\u1ee9u h\u1ed9", "can't tell what they're up to.": "kh\u00f4ng th\u1ec3 n\u00f3i \u0111\u01b0\u1ee3c h\u1ecd \u0111ang l\u00e0m c\u00e1i g\u00ec", "sulphur mine": "m\u1ecf l\u01b0u hu\u1ef3nh", "but there is a cache of medicine under the floorboards.": "nh\u01b0ng c\u00f3 th\u00f9ng d\u01b0\u1ee3c ph\u1ea9m d\u01b0\u1edbi s\u00e0n.", "scavengers must have gotten to this place already.": "nh\u1eefng k\u1ebb \u0103n x\u00e1c h\u1eb3n ph\u1ea3i qua n\u01a1i n\u00e0y r\u1ed3i", "soldiers patrol the perimeter, rifles slung over their shoulders.": "l\u00ednh tu\u1ea7n tra, s\u00fang tr\u01b0\u1eddng tr\u00ean vai ", "A Crashed Starship": "M\u1ed9t \u0110\u0129a Bay G\u1eb7p N\u1ea1n", "swing": "qu\u0103ng", "the sound of gunfire carries on the wind.": "\u00e2m thanh c\u1ee7a ti\u1ebfng s\u00fang \u0111\u01b0\u1ee3c gi\u00f3 mang theo", "the villagers retreat to mourn the dead.": "d\u00e2n l\u00e0ng s\u01a1 t\u00e1n \u0111\u1ec3 tr\u00e1nh c\u00e1i ch\u1ebft", "man-eater": "th\u00fa \u0103n th\u1ecbt ng\u01b0\u1eddi", "stoke fire": "\u0111\u1ed1t l\u1eeda", "the room is {0}": "c\u0103n ph\u00f2ng {0}", "the house has been ransacked.": "ng\u00f4i nh\u00e0 \u0111\u00e3 b\u1ecb l\u1ee5c so\u00e1t.", "the iron mine is clear of dangers": "m\u1ecf s\u1eaft h\u1ebft nguy hi\u1ec3m", "a man charges down the hall, a rusty blade in his hand": "m\u1ed9t ng\u01b0\u1eddi \u0111\u00e0n \u00f4ng xu\u1ed1ng s\u1ea3nh, c\u1ea7m m\u1ed9t l\u01b0\u1ee1i g\u1ec9 trong tay", "enter": "v\u00e0o", "a swarm of rats rushes up the tunnel.": "m\u1ed9t \u0111\u00e0n chu\u1ed9t ch\u1ea1y \u00e0o ra \u0111\u01b0\u1eddng h\u1ea7m.", "meat": "th\u1ecbt", "The Village": "Ng\u00f4i L\u00e0ng", "scavenger": "\u0103n s\u00e1t ng\u01b0\u1eddi", "weapons": "v\u0169 kh\u00ed", "a battle was fought here, long ago.": "m\u1ed9t tr\u1eadn chi\u1ebfn \u0111\u00e3 di\u1ec5n ra \u1edf \u0111\u00e2y, t\u1eeb l\u00e2u r\u1ed3i.", "cancel": "H\u1ee7y b\u1ecf", "turn her away": "\u0111u\u1ed5i h\u1eafn \u0111i", "a second soldier joins the fight.": "m\u1ed9t t\u00ean l\u00ednh th\u1ee9 hai tham gia cu\u1ed9c chi\u1ebfn.", "scavenger'd been looking for supplies in here, it seems.": "c\u00f3 v\u1ebb nh\u01b0 b\u1ecdn \u0103n x\u00e1c ng\u01b0\u1eddi \u0111ang ki\u1ebfm \u0103n \u1edf \u0111\u00e2y", "the compass points southwest": "la b\u00e0n ch\u1ec9 h\u01b0\u1edbng t\u00e2y nam", "a soldier opens fire from across the desert": "t\u00ean l\u00ednh b\u1eafn, t\u1eeb b\u00ean kia sa m\u1ea1c", "a fight, maybe.": "c\u00f3 th\u1ec3 l\u00e0 m\u1ed9t cu\u1ed9c chi\u1ebfn", "buy map": "mua b\u1ea3n \u0111\u1ed3", "put the save code here.": "\u0111\u1ec3 code l\u01b0u t\u1ea1i \u0111\u00e2y", "a tribe of elderly squatters is camped out in this ward.": "m\u1ed9t b\u1ed9 l\u1ea1c c\u1ee7a ng\u01b0\u1eddi chi\u1ebfm \u0111\u1ea5t \u0111ang c\u1eafm tr\u1ea1i \u0111\u00e2y.", "light fire": "th\u1eafp l\u1eeda", "learned to look ahead": "\u0111\u00e3 h\u1ecdc c\u00e1ch nh\u00ecn v\u1ec1 ph\u00eda tr\u01b0\u1edbc", "not enough leather": "kh\u00f4ng \u0111\u1ee7 da", "the operating theatre has a lot of curious equipment.": "nh\u00e0 h\u00e1t ho\u1ea1t \u0111\u1ed9ng c\u00f3 r\u1ea5t nhi\u1ec1u thi\u1ebft b\u1ecb l\u1ea1", "evasion": "n\u00e9 tr\u00e1nh", "scales": "v\u1ea3y", "reinforce hull": "c\u1ee7ng c\u1ed1 v\u1ecf", "medicine is needed immediately.": "c\u1ea7n ph\u1ea3i c\u00f3 thu\u1ed1c \u0111\u1ec3 ch\u1eefa tr\u1ecb ngay l\u1eadp t\u1ee9c", "the meat has run out": "\u0111\u00e3 h\u1ebft th\u1ecbt", "strange noises can be heard through the walls": "ti\u1ebfng \u0111\u1ed9ng l\u1ea1 c\u00f3 th\u1ec3 nghe \u0111\u01b0\u1ee3c qua b\u1ee9c t\u01b0\u1eddng", "worth killing for, it seems.": "c\u00f3 v\u1ebb nh\u01b0 n\u00f3 \u0111\u00e1ng \u0111\u1ec3 gi\u1ebft", "the walls are scorched from an old battle.": "c\u00e1c b\u1ee9c t\u01b0\u1eddng ch\u00e1y x\u00e9m t\u1eeb m\u1ed9t tr\u1eadn chi\u1ebfn c\u0169.", "a sick man hobbles up": "m\u1ed9t ng\u01b0\u1eddi \u0111\u00e0n \u00f4ng kh\u1eadp khi\u1ec5ng", "scavenger had a small camp in the school.": "k\u1ebb \u0103n x\u00e1c ng\u01b0\u1eddi c\u00f3 m\u1ed9t tr\u1ea1i nh\u1ecf \u1edf tr\u01b0\u1eddng.", "A Feral Terror": "N\u1ed7i Khi\u1ebfp S\u1ee3 Hoang D\u00e3", "Room": "Ph\u00f2ng", "i armour": "gi\u00e1p s\u1eaft", "energy cell": "b\u00ecnh \u0111i\u1ec7n", "the old compass is dented and dusty, but it looks to work.": "c\u00e1i la b\u00e0n c\u0169 \u0111\u1ea7y b\u1ee5i b\u1eb7m, nh\u01b0ng n\u00f3 c\u00f3 v\u1ebb v\u1eabn c\u00f2n ho\u1ea1t \u0111\u1ed9ng", "he smiles warmly and asks for lodgings for the night.": "\u00f4ng \u1ea5y c\u01b0\u1eddi hi\u1ec1n h\u1eadu v\u00e0 mu\u1ed1n xin tr\u1ecd qua \u0111\u00eam nay", "a snarling beast jumps out from behind a car.": "m\u1ed9t con th\u00fa g\u1ea7m g\u1eeb nh\u1ea3y ra t\u1eeb ph\u00eda sau m\u1ed9t chi\u1ebfc xe h\u01a1i.", "The Thief": "T\u00ean tr\u1ed9m", "l armour": "gi\u00e1p da", "a military perimeter is set up around the mine.": "m\u1ed9t v\u00e0nh \u0111ai qu\u00e2n s\u1ef1 \u0111\u01b0\u1ee3c thi\u1ebft l\u1eadp xung quanh khu m\u1ecf.", "ignore them": "b\u1ecf qua", "not enough wood to get the fire going": "kh\u00f4ng \u0111\u1ee7 g\u1ed7 \u0111\u1ec3 duy tr\u00ec ng\u1ecdn l\u1eeda", "buy bait": "mua m\u1ed3i", "none": "kh\u00f4ng ", "a trading post would make commerce easier": "m\u1ed9t tr\u1ea1m giao th\u01b0\u01a1ng s\u1ebd gi\u00fap ch\u00fang ta ki\u1ebfm \u0111\u01b0\u1ee3c nhi\u1ec1u \u0111\u1ed3 t\u1ed1t", "learned to fight quite effectively without weapons": "\u0111\u00e3 h\u1ecdc c\u00e1ch chi\u1ebfn \u0111\u1ea5u kh\u00f4ng v\u0169 kh\u00ed m\u1ed9t c\u00e1ch hi\u1ec7u qu\u1ea3 ", "a lone frog sits in the muck, silently.": "M\u1ed9t con \u1ebfch ng\u1ed3i \u00e2m th\u1ea7m \u0111\u01a1n \u0111\u1ed9c ", "evasive": "tr\u00e1nh n\u00e9", "an old wanderer sits inside, in a seeming trance.": "M\u1ed9t k\u1ebb lang thang l\u1edbn tu\u1ed5i ng\u1ed3i b\u00ean trong, trong tr\u1ea1ng th\u00e1i h\u00f4n m\u00ea", "the torchlight casts a flickering glow down the hallway.": "\u00e1nh \u0111\u00e8n pin nh\u1ea5p nh\u00e1y \u00e1nh s\u00e1ng xu\u1ed1ng h\u00e0nh lang.", "A Borehole": "M\u1ed9t Gi\u1ebfng Khoan", "a swamp festers in the stagnant air.": "M\u1ed9t \u0111\u1ea7m l\u1ea7y th\u1ed1i b\u1edfi kh\u00f4ng kh\u00ed t\u00f9 \u0111\u1ecdng", "a large bird nests at the top of the stairs.": "m\u1ed9t t\u1ed5 chim l\u1edbn \u1edf \u0111\u1ea7u c\u1ea7u thang", "go twice as far without drinking": "\u0111i xa h\u01a1n g\u1ea5p \u0111\u00f4i m\u00e0 kh\u00f4ng c\u1ea7n u\u1ed1ng", "The Master": "S\u01b0 Ph\u1ee5", "builder says she could make finer things, if she had the tools": "Th\u1ee3 x\u00e2y n\u00f3i c\u00f4 ta c\u00f3 th\u1ec3 l\u00e0m \u0111\u01b0\u1ee3c nhi\u1ec1u th\u1ee9 t\u1ed1t h\u01a1n, n\u1ebfu c\u00f3 \u0111\u1ee7 \u0111\u1ed3 ngh\u1ec1", "a gaunt man approaches, a crazed look in his eye": "m\u1ed9t g\u00e3 g\u00f2m nhom ti\u1ebfn t\u1edbi, \u00e1nh m\u1eaft \u0111\u1ea7y \u0111i\u00ean lo\u1ea1n", "a scavenger draws close, hoping for an easy score": "k\u1ebb \u0103n s\u00e1t ng\u01b0\u1eddi ti\u1ebfn ch\u1eadm t\u1edbi, hy v\u1ecdng \u0103n may \u0111\u01b0\u1ee3c m\u1ed9t v\u1ed1", "well armed men charge out of the forest, firing into the crowd.": "m\u1ed9t ng\u01b0\u1eddi \u0111\u00e0n \u00f4ng \u0111\u01b0\u1ee3c trang b\u1ecb \u0111\u1ea7y \u0111\u1ee7 s\u00fang \u1ed1ng nh\u1ea3y s\u1ed5 v\u00e0o v\u00e0 b\u1eafn lo\u1ea1n x\u1ea1 v\u00e0o \u0111\u00e1m \u0111\u00f4ng", "leave city": "r\u1eddi th\u00e0nh ph\u1ed1", "this waterskin'll hold a bit of water, at least": "t\u00fai n\u01b0\u1edbc n\u00e0y s\u1ebd ch\u1ee9a \u0111\u01b0\u1ee3c th\u00eam t\u00ed n\u01b0\u1edbc n\u1eefa, \u00edt c\u00f2n \u0111\u1ee1 h\u01a1n kh\u00f4ng ", "dead": "\u0111\u00e3 t\u1eaft", "learned how not to be seen": "\u0111\u00e3 h\u1ecdc c\u00e1ch \u1ea9n th\u00e2n", "builder says the villagers could make steel, given the tools": "th\u1ee3 x\u00e2y n\u00f3i d\u00e2n l\u00e0ng c\u00f3 th\u1ec3 l\u00e0m \u0111\u01b0\u1ee3c th\u00e9p, \u0111\u01b0a h\u1ecd \u0111\u1ed3 ngh\u1ec1 l\u00e0 \u0111\u01b0\u1ee3c.", "the wind howls outside": "gi\u00f3 r\u00edt ngo\u00e0i kia", "inside, the remains of its victims are everywhere.": "b\u00ean trong, ph\u1ea7n c\u00f2n l\u1ea1i c\u1ee7a c\u00e1c n\u1ea1n nh\u00e2n \u1edf kh\u1eafp m\u1ecdi n\u01a1i.", "ok": "\u0110\u1ed3ng \u00fd", "buy:": "mua:", "Stratosphere": "t\u1ea7ng b\u00ecnh l\u01b0u", "a pack of lizards rounds the corner.": "m\u1ed9t \u0111\u1ed1ng th\u1eb1n l\u1eb1n n\u1eb1m trong g\u00f3c.", "the beggar expresses his thanks.": "t\u00ean \u0103n xin mu\u1ed1n b\u00e0y t\u1ecf l\u00f2ng th\u00e0nh", "Outside": "B\u00ean ngo\u00e0i", "s armour": "gi\u00e1p th\u00e9p", "the air is filled with dust, driven relentlessly by the hard winds.": "kh\u00f4ng kh\u00ed \u0111\u1ea7y b\u1ee5i, kh\u00f4ng ng\u1eebng th\u00fac \u0111\u1ea9y b\u1edfi nh\u1eefng c\u01a1n gi\u00f3 m\u1ea1nh.", "Export / Import": "Xu\u1ea5t / Nh\u1eadp", "not enough teeth": "kh\u00f4ng \u0111\u1ee7 r\u0103ng", "A Silent Forest": "R\u1eebng Y\u00ean \u1eaeng", "learned to make the most of food": "\u0111\u00e3 h\u1ecdc c\u00e1ch n\u1ea5u nhi\u1ec1u \u0111\u1ed3 \u0103n h\u01a1n", "the owner stands by, stoic.": "ch\u1ee7 s\u1edf h\u1eefu", "agree": "\u0111\u1ed3ng \u00fd", "gastronome": "s\u00e0nh \u0103n", "the gaunt man is dead": "g\u00e3 g\u00f2m \u0111\u00e3 ch\u1ebft", "the clinic has been ransacked.": "c\u00e1c ph\u00f2ng kh\u00e1m \u0111\u00e3 b\u1ecb l\u1ee5c so\u00e1t.", "a strange looking bird speeds across the plains": "m\u1ed9t con chim l\u1ea1 l\u01b0\u1ee3n nhanh qua c\u00e1nh \u0111\u1ed3ng", "save this.": "l\u01b0u c\u00e1i n\u00e0y.", "something's causing a commotion a ways down the road.": "m\u1ed9t th\u1ee9 g\u00ec \u0111\u00f3 v\u1eeba g\u00e2y ra ch\u1ea5n \u0111\u1ed9ng m\u1ea1nh xu\u1ed1ng con \u0111\u01b0\u1eddng.", "some weird metal he picked up on his travels.": "M\u1ed9t v\u00e0i kim lo\u1ea1i l\u1ea1 \u00f4ng nh\u1eb7t v\u1ec1 t\u1eeb chuy\u1ebfn \u0111i c\u1ee7a m\u00ecnh", "eat meat": "\u0103n th\u1ecbt", "The Scout": "Do Th\u00e1m", "A Soldier": "M\u1ed9t Ng\u01b0\u1eddi L\u00ednh", "weight": "n\u1eb7ng", "the feral terror is dead": "khi\u1ebfp s\u1ee3 hoang d\u00e3 \u0111\u00e3 ch\u1ebft", "the rest of the hospital is empty.": "ph\u1ea7n c\u00f2n l\u1ea1i c\u1ee7a b\u1ec7nh vi\u1ec7n tr\u1ed1ng", "A Ruined City": "M\u1ed9t Th\u00e0nh Ph\u1ed1 B\u1ecb Ph\u00e1 H\u1ee7y", "the town lies abandoned, its citizens long dead": "th\u1ecb tr\u1ea5n b\u1ecf hoang, ng\u01b0\u1eddi d\u00e2n \u0111\u00e3 ch\u1ebft t\u1eeb l\u00e2u", "a youth lashes out with a tree branch.": "m\u1ed9t thanh ni\u00ean lao ra v\u1edbi m\u1ed9t nh\u00e1nh c\u00e2y.", "the soldier steps out from between the buildings, rifle raised.": "t\u00ean l\u00ednh b\u01b0\u1edbc ra gi\u1eefa c\u00e1c t\u00f2a nh\u00e0, n\u1ed5 s\u00fang", "signout": "tho\u00e1t", "orange traffic cones are set across the street, faded and cracked.": "bi\u1ec3n b\u00e1o giao th\u00f4ng n\u1eb1m r\u1ea3i r\u00e1c, phai nh\u1ea1t v\u00e0 g\u00e3y g\u1ecdng", "learned to love the dry air": "\u0111\u00e3 h\u1ecdc c\u00e1ch th\u00edch \u1ee9ng v\u1edbi kh\u00f4ng kh\u00ed kh\u00f4", "the mine is now safe for workers.": "m\u1ecf an to\u00e0n", "a thug moves out of the shadows.": "m\u1ed9t t\u00ean c\u01b0\u1edbp xu\u1ea5t hi\u1ec7n t\u1eeb trong t\u1ed1i", "A Crashed Ship": "M\u1ed9t chi\u1ebfc t\u00e0u b\u1ecb \u0111\u1eafm", "lights flash through the alleys between buildings.": "\u00e1nh s\u00e1ng flash xuy\u00ean qua nh\u1eefng con h\u1ebbm gi\u1eefa c\u00e1c t\u00f2a nh\u00e0", "it contains travelling gear, and a few trinkets.": "n\u00f3 ch\u1ee9a b\u00e1nh r\u0103ng, v\u00e0 m\u1ed9t v\u00e0i m\u00f3n n\u1eef trang.", "broken streetlights stand, rusting. light hasn't graced this place in a long time.": "\u0111\u00e8n \u0111\u01b0\u1eddng b\u1ecb h\u1ecfng g\u1ec9. \u00e1nh s\u00e1ng t\u1eeb l\u00e2u \u0111\u00e3 kh\u00f4ng m\u00e0ng t\u1edbi n\u01a1i \u0111\u00e2y", "the wanderer takes the charm and nods slowly.": "K\u1ebb lang thang l\u00f4i l\u00e1 b\u00f9a ra v\u00e0 g\u1eadt \u0111\u1ea7u t\u1eeb t\u1eeb", "talk": "n\u00f3i chuy\u1ec7n", "the traps contain ": "b\u1eaby ch\u1ee9a ", "nothing": "kh\u00f4ng c\u00f3 g\u00ec", "sniper": "tay s\u00fang b\u1eafn t\u1ec9a", "time to move on.": "\u0111\u1ebfn l\u00fac \u0111i ti\u1ebfp r\u1ed3i.", "wood": "g\u1ed7", "trap": "b\u1eaby", "not enough coal": "kh\u00f4ng \u0111\u1ee7 than", "a green cross barely visible behind grimy windows.": "m\u1ed9t ch\u1eef th\u1eadp m\u00e0u xanh l\u00e1 h\u1ea7u nh\u01b0 kh\u00f4ng th\u1ec3 nh\u00ecn th\u1ea5y ph\u00eda sau khung c\u1eeda s\u1ed5 c\u00e1u b\u1ea9n.", "spare him": "tha h\u1eafn", "builder's not sure she's to be trusted.": "builder's not sure he's to be trusted.", "laser rifle": "s\u00fang laser", "a beast, wilder than imagining, erupts out of the foliage": "m\u1ed9t con th\u00fa, hoang d\u1ea1i h\u01a1n t\u01b0\u1edfng t\u01b0\u1ee3ng nh\u1ea3y ra t\u1eeb t\u00e1n l\u00e1", "Coal Mine": "M\u1ecf Than", "embark": "l\u00ean t\u00e0u", "smokehouse": "l\u00f2 n\u01b0\u1edbng th\u1ecbt", "the sulphur mine is clear of dangers": "m\u1ecf l\u01b0u hu\u1ef3nh h\u1ebft nguy hi\u1ec3m", "most of the windows at ground level are busted anyway.": "h\u1ea7u h\u1ebft c\u00e1c c\u1eeda s\u1ed5 \u1edf t\u1ea7ng tr\u1ec7t \u0111\u1ec1u b\u1ecb v\u1ee1", "leaves a pile of small teeth behind.": "b\u1ecf l\u1ea1i m\u1ed9t v\u00e0i chi\u1ebfc r\u0103ng", "the compass points northwest": "la b\u00e0n ch\u1ec9 h\u01b0\u1edbng t\u00e2y b\u1eafc", "this old mine is not abandoned": "m\u1ecf c\u0169 n\u00e0y kh\u00f4ng ph\u1ea3i b\u1ecb b\u1ecf", "the mysterious wanderer returns, cart piled high with wood.": "t\u00ean lang thang quay l\u1ea1i, c\u1ee7i c\u00f2n \u0111\u1ea7y g\u1ed7 h\u01a1n", "the torch goes out": "\u0111\u00e8n pin m\u1ea5t t\u00e1c d\u1ee5ng", "the camp is still, save for the crackling of the fires.": "tr\u1ea1i v\u1eabn c\u00f2n, tanh t\u00e1ch ng\u1ecdn l\u1eeda.", "a shivering man approaches and attacks with surprising strength": "m\u1ed9t ng\u01b0\u1eddi run r\u1ea9y ti\u1ebfn t\u1edbi v\u00e0 t\u1ea5n c\u00f4ng b\u1eb1ng m\u1ed9t s\u1ee9c m\u1ea1nh kinh ng\u1ea1c", "the ground is littered with scraps of cloth": "d\u01b0\u1edbi \u0111\u1ea5t r\u1ea3i r\u00e1c \u0111\u1ea7y qu\u1ea7n \u00e1o r\u00e1ch", "steel's stronger than iron": "th\u00e9p c\u1ee9ng h\u01a1n s\u1eaft", "rucksack": "ba-l\u00f4", "the people back away, avoiding eye contact.": "nh\u1eefng ng\u01b0\u1eddi \u0111i l\u1ea1i, tr\u00e1nh nh\u00ecn tr\u1ef1c ti\u1ebfp.", "trapper": "th\u1ee3 g\u00e0i b\u1eaby", "precise": "ch\u00ednh x\u00e1c", "water": "n\u01b0\u1edbc", "give 50": "\u0111\u01b0a 50", "the wagon can carry a lot of supplies": "xe h\u00e0ng ch\u1ee9a \u0111\u01b0\u1ee3c r\u1ea5t nhi\u1ec1u h\u00e0ng ti\u1ebfp t\u1ebf", "connect": "K\u1ebft n\u1ed1i", "only the chief remains.": "ch\u1ec9 c\u00f2n tay ch\u1ec9 huy c\u00f2n l\u1ea1i", "A Dark Room": "C\u0103n Ph\u00f2ng T\u1ed1i", "looks like a camp of sorts up ahead.": "tr\u00f4ng gi\u1ed1ng nh\u01b0 m\u1ed9t tr\u1ea1i \u1edf ph\u00eda tr\u01b0\u1edbc.", "the door hangs open.": "c\u1eeda m\u1edf", "a terrible plague is fast spreading through the village.": "m\u1ed9t d\u1ecbch b\u1ec7nh kh\u1ee7ng khi\u1ebfp \u0111ang truy\u1ec1n kh\u1eafp ng\u00f4i l\u00e0ng", "The Beggar": "T\u00ean \u0102n Xin", "builder says leather could be useful. says the villagers could make it.": "th\u1ee3 x\u00e2y n\u00f3i da s\u1ebd h\u1eefu \u00edch. D\u00e2n l\u00e0ng c\u00f3 th\u1ec3 l\u00e0m \u0111\u01b0\u1ee3c chuy\u1ec7n \u0111\u00f3.", "shares what he knows about sneaking before he goes.": "chia s\u1ebd nh\u1eefng g\u00ec anh ta bi\u1ebft v\u1ec1 ngh\u1ec1 \u0103n tr\u1ed9m tr\u01b0\u1edbc khi ra \u0111i", "trading post": "tr\u1ea1m giao th\u01b0\u01a1ng", "1 medicine": "1 li\u1ec1u thu\u1ed1c", "Exosphere": "Ngo\u1ea1i quy\u1ec3n", "yes": "c\u00f3", "a large creature lunges, muscles rippling in the torchlight": "m\u1ed9t sinh v\u1eadt to l\u1edbn c\u01a1 b\u1eafp cu\u1ed3n cu\u1ed9n trong b\u01b0\u1edbc ra ph\u00eda \u00e1nh \u0111\u00e8n pin", "builder says she can make a cart for carrying wood": "th\u1ee3 x\u00e2y n\u00f3i c\u00f4 \u1ea5y c\u00f3 th\u1ec3 l\u00e0m m\u1ed9t chi\u1ebfc c\u1ee7i \u0111\u1ef1ng g\u1ed7", "miss": "h\u1ee5t", "an improvised shop is set up on the sidewalk.": "m\u1ed9t c\u1eeda h\u00e0ng \u0111\u01b0\u1ee3c d\u1ef1ng tr\u00ean v\u1ec9a h\u00e8.", "the man expresses his thanks and hobbles off.": "ng\u01b0\u1eddi \u0111\u00e0n \u00f4ng b\u00e0y t\u1ecf l\u00f2ng th\u00e0nh v\u00e0 kh\u1eadp khi\u1ec5ng b\u1ecf \u0111i", "another beast, draw by the noise, leaps out of a copse of trees.": "m\u1ed9t con th\u00fa kh\u00e1c, r\u00fat l\u1ea1i b\u1edfi ti\u1ebfng \u1ed3n, nh\u1ea3y ra kh\u1ecfi m\u1ed9t c\u00e2y b\u1ee5i r\u1eadm.", "a bundle of sticks lies just beyond the threshold, wrapped in coarse furs.": "M\u1ed9t b\u00f3 g\u1eady n\u1eb1m ngo\u00e0i ng\u01b0\u1ee1ng c\u1eeda, b\u1ecdc trong l\u00f4ng th\u00fa th\u00f4", "desert rat": "sa m\u1ea1c chu\u1ed9t", "beneath the wanderer's rags, clutched in one of its many hands, a glint of steel.": "b\u00ean d\u01b0\u1edbi b\u1ed9 gi\u1ebb r\u00e1ch c\u1ee7a k\u1ebb lang thang, n\u1eafm ch\u1eb7t trong b\u00e0n tay c\u1ee7a m\u00ecnh, m\u1ed9t tia s\u00e1ng l\u00f3e l\u00ean c\u1ee7a th\u00e9p.", "load from slot": "n\u1ea1p t\u1eeb ng\u0103n", "they took what they came for, and left.": "h\u1ecd l\u1ea5y nh\u1eefng g\u00ec h\u1ecd c\u1ea7n, v\u00e0 b\u1ecf \u0111i", "rifle": "s\u00fang", "the stench of rot and death fills the operating theatres.": "m\u00f9i h\u00f4i th\u1ed1i v\u00e0 m\u00f9i c\u1ee7a c\u00e1i ch\u1ebft l\u1ea5p \u0111\u1ea7y c\u00e1c ph\u00f2ng m\u1ed5.", "The Iron Mine": "M\u1ecf s\u1eaft", "faces, darkened by soot and blood, stare out from crooked huts.": "m\u1eb7t t\u1ed1i x\u1ea7m l\u1ea1i b\u1edfi m\u00e1u v\u00e0 nh\u1ecd", "a scout stops for the night": "t\u00ean do th\u00e1m n\u00e1n l\u1ea1i \u0111\u00eam nay", "the sniper is dead": "tay s\u00fang b\u1eb3n t\u1ec9a \u0111\u00e3 ch\u1ebft", "hunter": "th\u1ee3 s\u0103n", "shoot": "b\u1eafn", "still time to rescue a few supplies.": "V\u1eabn c\u00f2n th\u1eddi gian \u0111\u1ec3 c\u1ee9u m\u1ed9t v\u00e0i ngu\u1ed3n ti\u1ebfp t\u1ebf", "the walls are moist and moss-covered": "C\u00e1c b\u1ee9c t\u01b0\u1eddng \u1ea9m \u01b0\u1edbt v\u00e0 r\u00eau ph\u1ee7", "the cave narrows a few feet in.": "hang ch\u1eadt d\u1ea7n", "there's not much, but some useful things can still be found.": "kh\u00f4ng c\u00f3 g\u00ec nhi\u1ec1u, nh\u01b0ng m\u1ed9t s\u1ed1 th\u1ee9 h\u1eefu \u00edch v\u1eabn c\u00f3 th\u1ec3 \u0111\u01b0\u1ee3c t\u00ecm th\u1ea5y.", "load": "n\u1ea1p", "all he has are some scales.": "t\u1ea5t c\u1ea3 nh\u1eefng g\u00ec \u00f4ng ta c\u00f3 l\u00e0 v\u1ea3y", "The Sick Man": "K\u1ebb B\u1ec7nh ", "the tunnel opens up at another platform.": "\u0111\u01b0\u1eddng h\u1ea7m m\u1edf ra t\u1ea1i n\u01a1i kh\u00e1c.", "medicine": "thu\u1ed1c men", "through the large gymnasium doors, footsteps can be heard.": "xuy\u00ean qua c\u00e1nh c\u1eeda c\u1ee7a ph\u00f2ng th\u1ec3 d\u1ee5c, ti\u1ebfng b\u01b0\u1edbc ch\u00e2n c\u00f3 th\u1ec3 d\u1ec5 d\u00e0ng nghe th\u1ea5y \u0111\u01b0\u1ee3c ", "bleached bones are strewn about the entrance. many, deeply scored with jagged grooves.": "x\u01b0\u01a1ng t\u1ea9y tr\u1eafng r\u1ea3i r\u00e1c l\u1ed1i v\u00e0o", "A Ruined City": "M\u1ed9t Th\u00e0nh Ph\u1ed1 b\u1ecb ph\u00e1", "Dropbox Export / Import": "Xu\u1ea5t / Nh\u1eadp Dropbox", "waterskin": "t\u00fai n\u01b0\u1edbc", "the debris is denser here.": "c\u00e1c m\u1ea3nh v\u1ee1 d\u00e0y \u0111\u1eb7c h\u01a1n \u1edf \u0111\u00e2y.", "A Ruined Trap": "B\u1eaby B\u1ecb Ph\u00e1", "a torch to keep the dark away": "m\u1ed9t c\u00e1i \u0111\u00e8n pin \u0111\u1ea9y l\u00f9i m\u1ecdi m\u00e0n \u0111\u00eam", "the streets are empty.": "\u0111\u01b0\u1eddng x\u00e1 tr\u1ed1ng v\u1eafng.", "say his folk have been skimming the supplies.": "n\u00f3i r\u1eb1ng \u0111\u1ed3ng b\u1ecdn c\u1ee7a h\u1eafn \u0111\u00e3 h\u1edbt tay tr\u00ean", "an old wanderer arrives.": "m\u1ed9t k\u1ebb lang thang gi\u00e0 \u0111\u1ebfn", "flickering": "d\u1eef d\u1ed9i", "Dropbox connection": "K\u1ebft n\u1ed1i Dropbox", "A Scavenger": "\u0102n S\u00e1t Ng\u01b0\u1eddi", "perks:": "th\u00f9 lao:", "build:": "x\u00e2y:", "tannery goes up quick, on the edge of the village": "X\u01b0\u1edfng thu\u1ed9c da ph\u00e1t tri\u1ec3n nhanh ch\u00f3ng, n\u1eb1m trong g\u00f3c c\u1ee7a ng\u00f4i l\u00e0ng", "scout": "do th\u00e1m", "some good stuff woven into its nest.": "m\u1ed9t s\u1ed1 c\u00f4ng c\u1ee5 t\u1ed1t d\u1ec7t n\u00ean t\u1ed5 c\u1ee7a n\u00f3.", "An Outpost": "M\u1ed9t \u0110\u1ed3n Quan S\u00e1t", "he speaks of once leading the great fleets to fresh worlds.": "\u00d4ng n\u00f3i v\u1ec1 m\u1ed9t l\u1ea7n d\u1eabn \u0111\u1ea7u \u0111\u1ed9i t\u00e0u l\u1edbn t\u00ecm th\u1ebf gi\u1edbi m\u1edbi", "descend": "xu\u1ed1ng", "the young settler was carrying a canvas sack.": "ng\u01b0\u1eddi \u0111\u1ecbnh c\u01b0 tr\u1ebb b\u1ebf m\u1ed9t bao v\u1ea3i.", "the town's booming. word does get around.": "th\u00e0nh ph\u1ed1 \u0111ang rung chuy\u1ec3n, tin t\u1ee9c \u0111ang loan nhanh.", "save to slot": "l\u01b0u v\u00e0o ng\u0103n", "a shame to let what he'd found go to waste.": "th\u1eadt x\u1ea5u h\u1ed5 khi l\u00e3ng ph\u00ed nh\u1eefng g\u00ec anh \u0111\u00e3 t\u00ecm \u0111\u01b0\u1ee3c", "force": "s\u1ee9c m\u1ea1nh", "Noises": "Ti\u1ebfng \u1ed3n", "A Shivering Man": "M\u1ed9t Ng\u01b0\u1eddi Run R\u1ea9y", "lift off": "n\u00e2ng l\u00ean", "steelworker": "th\u1ee3 th\u00e9p", "where the windows of the schoolhouse aren't shattered, they're blackened with soot.": "n\u01a1i c\u00e1c c\u1eeda s\u1ed5 c\u1ee7a ng\u00f4i tr\u01b0\u1eddng ch\u01b0a b\u1ecb v\u1ee1, h\u1ecd \u0111ang t\u1ef1 b\u00f4i \u0111en b\u1eb1ng nh\u1ecd n\u1ed3i", "A Murky Swamp": "\u0110\u1ea7m L\u1ea7y T\u0103m T\u1ed1i", "better avoid conflict in the wild": "t\u1ed1t h\u01a1n l\u00e0 tr\u00e1nh xa h\u1ed7n chi\u1ebfn hoang d\u1ea1i", "A Murky Swamp": "M\u1ed9t \u0110\u1ea7m L\u1ea7y T\u1ed1i T\u0103m", "leaves some scraps of cloth behind.": "\u0110\u1ec3 l\u1ea1i m\u1ed9t \u0111\u1ed1ng qu\u1ea7n \u00e1o r\u00e1ch r\u01b0\u1edbi.", "the villagers hang the thief high in front of the store room.": "d\u00e2n l\u00e0ng treo t\u00ean tr\u1ed9m l\u00ean ph\u00eda tr\u01b0\u1edbc nh\u00e0 kho.", "a small supply cache is hidden at the back of the cave.": "m\u1ed9t ngu\u1ed3n cung c\u1ea5p nh\u1ecf \u0111\u01b0\u1ee3c gi\u1ea5u \u1edf ph\u00eda sau c\u1ee7a hang \u0111\u1ed9ng.", "stores": "kho", "steel": "th\u00e9p", "tannery": "x\u01b0\u1edfng thu\u1ed9c da", "grenade": "l\u1ef1u \u0111\u1ea1n", "unarmed master": "s\u01b0 ph\u1ee5 v\u00f5 tay kh\u00f4ng", "inside the hut, a child cries.": "trong t\u00fap l\u1ec1u, m\u1ed9t \u0111\u1ee9a tr\u1ebb \u0111ang kh\u00f3c.", "not far from the village lies a large beast, its fur matted with blood.": "kh\u00f4ng xa ng\u00f4i l\u00e0ng, c\u00f3 m\u1ed9t con qu\u00e1i th\u00fa to l\u1edbn, b\u1ed9 l\u00f4ng d\u00ednh \u0111\u1ea7y m\u00e1u", "it's been picked over by scavengers, but there's still some things worth taking.": "n\u00f3 \u0111\u01b0\u1ee3c ch\u1ecdn trong nh\u1eefng ng\u01b0\u1eddi \u0103n s\u00e1t, nh\u01b0ng v\u1eabn c\u00f3 m\u1ed9t s\u1ed1 th\u1ee9 v\u1eabn \u0111\u00e1ng \u0111\u1ec3 c\u01b0\u1edbp", "save": "l\u01b0u", "a thief is caught": "m\u1ed9t t\u00ean tr\u1ed9m b\u1ecb ph\u00e1t hi\u1ec7n", "a mysterious wanderer arrives": "m\u1ed9t t\u00ean lang thang \u0111\u1ebfn", "now the nomads have a place to set up shop, they might stick around a while": "gi\u1edd th\u00ec t\u1ee5i du m\u1ee5c c\u00f3 ch\u1ed7 \u0111\u1ec3 b\u00e0y h\u00e0ng h\u00f3a, h\u1ecd c\u00f3 th\u1ec3 n\u00e1n l\u1ea1i trong ch\u1ed1c l\u00e1t", "no": "kh\u00f4ng ", "hang him": "treo h\u1eafn", "builder says there are more wanderers. says they'll work, too.": "th\u1ee3 x\u00e2y n\u00f3i s\u1ebd c\u00f2n nhi\u1ec1u k\u1ebb lang thang n\u1eefa, ch\u00fang ta kh\u00f4ng ph\u1ea3i duy nh\u1ea5t trong th\u1ebf gi\u1edbi n\u00e0y", "an old case is wedged behind a rock, covered in a thick layer of dust.": "m\u1ed9t chi\u1ebfc vali c\u0169 \u0111\u01b0\u1ee3c n\u1eb1m sau m\u1ed9t t\u1ea3ng \u0111\u00e1, ph\u1ee7 m\u1ed9t l\u1edbp b\u1ee5i d\u00e0y.", "can't read the words.": "kh\u00f4ng th\u1ec3 \u0111\u1ecdc \u0111\u01b0\u1ee3c d\u00f2ng ch\u1eef", "the house is abandoned, but not yet picked over.": "Ng\u00f4i nh\u00e0 b\u1ecb b\u1ecf r\u01a1i, nh\u01b0ng ch\u01b0a b\u1ecb s\u1eadp", "rusted chainlink is pulled across an alleyway.": "d\u00e2y x\u00edch g\u1ec9 \u0111\u01b0\u1ee3c k\u00e9o qua m\u1ed9t con h\u1ebbm.", "a thug is waiting on the other side of the wall.": "m\u1ed9t k\u1ebb c\u00f4n \u0111\u1ed3 \u0111ang ch\u1edd \u0111\u1ee3i \u1edf ph\u00eda b\u00ean kia b\u1ee9c t\u01b0\u1eddng.", "Ready to Leave?": "S\u1eb5n s\u00e0ng ra \u0111i?", "fires burn in the courtyard beyond.": "ch\u00e1y b\u1ecfng trong s\u00e2n .", "bolas": "bola", "the footsteps stop.": "ti\u1ebfng b\u01b0\u1edbc ch\u00e2n ng\u1eebng l\u1ea1i", "export or import save data to dropbox datastorage": "xu\u1ea5t ho\u1eb7c nh\u1eadp d\u1eef li\u1ec7u \u0111\u00e3 l\u01b0u \u0111\u1ebfn v\u00f9ng l\u01b0u d\u1eef li\u1ec7u dropbox", "the convoy can haul mostly everything": "\u0111o\u00e0n xe n\u00e0y h\u1ea7u nh\u01b0 k\u00e9o \u0111\u01b0\u1ee3c t\u1ea5t c\u1ea3 m\u1ecdi th\u1ee9", "roaring": "b\u1eadp b\u00f9ng", "as soon as the door is open a little bit, hundreds of tentacles erupt.": "ngay sau khi c\u00e1nh c\u1eeda \u0111\u01b0\u1ee3c m\u1edf ra m\u1ed9t ch\u00fat, h\u00e0ng tr\u0103m x\u00fac tu m\u1ecdc l\u00ean", "castoff from the mammoth drills can still be found by the edges of the precipice.": "nh\u01b0ng g\u00ec c\u00f2n s\u00f3t l\u1ea1i t\u1eeb c\u00e1c cu\u1ed9c t\u1eadp tr\u1eadn kh\u1ed5ng l\u1ed3 v\u1eabn c\u00f3 th\u1ec3 \u0111\u01b0\u1ee3c t\u00ecm th\u1ea5y b\u1edfi c\u00e1c c\u1ea1nh c\u1ee7a gi\u1ebfng", "a small group arrives, all dust and bones.": "m\u1ed9t nh\u00f3m nh\u1ecf \u0111\u1ebfn, ai c\u0169ng \u0111\u1ea7y b\u1ee5i b\u1eb7m v\u00e0 s\u1ee3 h\u00e3i", "a gunshot rings through the trees.": "m\u1ed9t ti\u1ebfng s\u00fang xuy\u00ean qua r\u1eebng c\u00e2y", "An Old Starship": "M\u1ed9t Chi\u1ebfc T\u00e0u C\u0169", "lucky that the natives can't work the mechanisms.": "may m\u1eafn l\u00e0 ng\u01b0\u1eddi b\u1ea3n x\u1ee9 kh\u00f4ng bi\u1ebft g\u00ec v\u1ec1 c\u01a1 kh\u00ed", "say he should be strung up as an example.": "n\u00f3i r\u1eb1ng ph\u1ea3i d\u1ea1y cho h\u1eafn m\u1ed9t b\u00e0i h\u1ecdc", "iron sword": "ki\u1ebfm s\u1eaft", "through the walls, shuffling noises can be heard.": "xuy\u00ean qua b\u1ee9c t\u01b0\u1eddng, c\u00f3 th\u1ec3 nghe th\u1ea5y ti\u1ebfng l\u1ebft ", "leave town": "b\u1ecf th\u00e0nh ph\u1ed1", "battered technology from both sides lays dormant on the blasted landscape.": "cu\u1ed9c chi\u1ebfn c\u00f4ng ngh\u1ec7 t\u1eeb c\u1ea3 hai b\u00ean \u0111\u00e3 k\u1ebft th\u00fac quan c\u1ea3nh n\u01a1i \u0111\u00e2y b\u1eb1ng s\u1ef1 im l\u00ecm \u0111\u1ea7y ch\u1ebft ch\u00f3c", "in exchange, the wanderer offers his wisdom.": "\u0111\u1ed5i l\u1ea1i, k\u1ebb lang thang mu\u1ed1n hi\u1ebfn t\u1eb7ng s\u1ef1 th\u00f4ng th\u00e1i c\u1ee7a \u00f4ng \u1ea5y", "A Man-Eater": "M\u1ed9t Con Th\u00fa \u0102n Th\u1ecbt Ng\u01b0\u1eddi", "some wood is missing.": "m\u1ed9t ph\u1ea7n g\u1ed7 b\u1ecb l\u1ea5y m\u1ea5t", "the military presence has been cleared.": "s\u1ef1 c\u00f3 m\u1eb7t c\u1ee7a qu\u00e2n s\u1ef1 l\u00e0 r\u1ea5t r\u00f5 r\u00e0ng", "rot's been to work on it, and some of the pieces are missing.": "th\u1ed1i r\u1eeda h\u1eb3n r\u1ed3i, m\u1ed9t v\u00e0i b\u1ed9 ph\u1eadn b\u1ecb m\u1ea5t", "his time here, now, is his penance.": "L\u1ea7n n\u00e0y h\u1eafn \u1edf \u0111\u00e2y, b\u00e2y gi\u1edd, l\u00e0 \u0111\u1ec3 \u0111\u1ec1n t\u1ed9i", "feral terror": "khi\u1ebfp s\u1ee3 hoang d\u00e3", "boxer": "v\u00f5 s\u0129 \u0111\u00e1nh box", "the hunting lodge stands in the forest, a ways out of town": "t\u00fap l\u1ec1u n\u1eb1m s\u00e2u trong r\u1eebng, r\u1ea5t xa, r\u1ea5t xa th\u00e0nh ph\u1ed1", "the shivering man is dead": "\u00f4ng ta \u0111\u00e3 ch\u1ebft", "land blows more often": "\u0111\u1ea5t th\u1ed5i nhi\u1ec1u h\u01a1n", "a few belongings rest against the walls.": "m\u1ed9t v\u00e0i \u0111\u1ed3 \u0111\u1ea1c d\u1ef1ng v\u00e0o b\u1ee9c t\u01b0\u1eddng.", "the plague rips through the village.": "d\u1ecbch b\u00eanh ho\u00e0nh h\u00e0nh c\u1ea3 ng\u00f4i l\u00e0ng", "a masked soldier rounds the corner, gun drawn": "m\u1ed9t ng\u01b0\u1eddi l\u00ednh \u0111eo m\u1eb7t n\u1ea1 trong x\u00f3, r\u00fat s\u00fang", "The Mysterious Wanderer": "K\u1ebb Lang Thang B\u00ed \u1ea8n", "builder says she can make traps to catch any creatures might still be alive out there": "th\u1ee3 x\u00e2y n\u00f3i c\u00f4 \u1ea5y c\u00f3 th\u1ec3 l\u00e0m b\u1eaby \u0111\u1ec3 b\u1eaft b\u1ea5t c\u1ee9 m\u1ed9t lo\u00e0i th\u00fa n\u00e0o ngo\u00e0i kia", "still a few drops of water in the old well.": "v\u1eabn c\u00f2n m\u1ed9t v\u00e0i gi\u1ecdt n\u01b0\u1edbc trong c\u00e1i gi\u1ebfng c\u0169 k\u1ef9 n\u00e0y", "the stranger in the corner stops shivering. her breathing calms.": "k\u1ebb l\u1ea1 m\u1eb7t trong g\u00f3c ng\u1eebng run r\u1ea9y. H\u01a1i th\u1edf c\u00f4 ta tr\u1edf n\u00ean d\u1ecbu l\u1ea1i", "a huge lizard scrambles up out of the darkness of an old metro station.": "m\u1ed9t con th\u1eb1n l\u1eb1n l\u1edbn xu\u1ea5t hi\u1ec7n t\u1eeb trong b\u00f3ng t\u1ed1i c\u1ee7a m\u1ed9t tr\u1ea1m xe ng\u1ea7m", "Wanderer": "K\u1ebb Lang Thang", "asks for any spare furs to keep him warm at night.": "xin m\u1ed9t v\u00e0i b\u1ed9 l\u00f4ng \u0111\u1ec3 gi\u1eef \u1ea5m \u0111\u00eam nay.", "the shell of an abandoned hospital looms ahead.": "v\u00e1ch t\u01b0\u1eddng c\u1ee7a m\u1ed9t b\u1ec7nh vi\u1ec7n hi\u1ec7n ra m\u1edd m\u1edd ph\u00eda tr\u01b0\u1edbc", "more voices can be heard ahead.": "nhi\u1ec1u ti\u1ebfng n\u00f3i c\u00f3 th\u1ec3 \u0111\u01b0\u1ee3c nghe th\u1ea5y \u1edf ph\u00eda tr\u01b0\u1edbc.", "carrying more means longer expeditions to the wilds": "ch\u1ee9a \u0111\u01b0\u1ee3c nhi\u1ec1u th\u1ee9 h\u01a1n cho nh\u1eefng cu\u1ed9c \u0111i hoang d\u00e3", "convoy": "\u0111o\u00e0n xe", "if the code is invalid, all data will be lost.": "n\u1ebfu code sai, m\u1ecdi d\u1eef li\u1ec7u s\u1ebd b\u1ecb m\u1ea5t.", "an overturned caravan is spread across the pockmarked street.": "m\u1ed9t \u0111o\u00e0n caravan di chuy\u1ec3n tr\u00ean c\u00e1c \u0111\u01b0\u1eddng ph\u1ed1 ", "dangerous to be this far from the village without proper protection": "th\u1eadt nguy hi\u1ec3m khi \u0111i xa l\u00e0ng nh\u01b0 v\u1eady m\u00e0 kh\u00f4ng c\u00f3 g\u00ec b\u1ea3o v\u1ec7", "tattered cloth": "qu\u1ea7n \u00e1o r\u00e1ch r\u01b0\u1edbi", "A Deserted Town": "Th\u00e0nh Ph\u1ed1 Ma", "iron": "s\u1eaft", "it puts up little resistance before the knife.": "n\u00f3 c\u00f3 v\u1ebb nh\u01b0 l\u00e0 kh\u1ecfe m\u1ea1nh", "traps are more effective with bait.": "b\u1eaby hi\u1ec7u qu\u1ea3 h\u01a1n v\u1edbi m\u1ed3i", "the familiar curves of a wanderer vessel rise up out of the dust and ash. ": "c\u00e1c \u0111\u01b0\u1eddng cong quen thu\u1ed9c c\u1ee7a chi\u1ebfc t\u00e0u lang thang m\u1ecdc l\u00ean t\u1eeb tro b\u1ee5i ", "some of the traps have been torn apart.": "m\u1ed9t v\u00e0i chi\u1ebfc b\u1eaby \u0111\u00e3 b\u1ecb ph\u00e1 to\u1ea1c ra l\u00e0m nhi\u1ec1u m\u1ea3nh nh\u1ecf", "the world fades": "th\u1ebf gi\u1edbi phai nh\u1ea1t", "can't see what's inside.": "kh\u00f4ng th\u1ec3 th\u1ea5y \u0111\u01b0\u1ee3c g\u00ec b\u00ean trong", "the man is thankful.": "ng\u01b0\u1eddi \u0111\u00e0n \u00f4ng r\u1ea5t c\u1ea3m k\u00edch", "the steel is strong, and the blade true.": "th\u00e9p c\u1ee9ng, \u0111\u00f3 l\u00e0 m\u1ed9t thanh ki\u1ebfm th\u1ef1c th\u1ee5", "there's nothing else here.": "ch\u1eb3ng c\u00f2n g\u00ec \u1edf \u0111\u00e2y n\u1eefa", "blast": "n\u1ed5", "thieves": "\u0103n tr\u1ed9m", " and ": "v\u00e0", "restart the game?": "Ch\u01a1i l\u1ea1i?", "feral howls echo out of the darkness.": "ti\u1ebfng h\u00fa hoang vang v\u1ecdng ra t\u1eeb trong b\u00f3ng t\u1ed1i.", "A Damp Cave": "M\u1ed9t Hang \u1ea8m \u01af\u1edbt", "the only hope is a quick death.": "hy v\u1ecdng duy nh\u1ea5t l\u00e0 m\u1ed9t c\u00e1i ch\u1ebft nhanh ch\u00f3ng", "empty corridors.": "h\u00e0nh lang tr\u1ed1ng r\u1ed7ng.", "see farther": "nh\u00ecn xa h\u01a1n", "upgrade engine": "n\u00e2ng c\u1ea5p \u0111\u1ed9ng c\u01a1", "a crudely made charm": "b\u00f9a nguy\u00ean th\u00f4", "the wood has run out": "\u0111\u00e3 h\u1ebft g\u1ed7", "go back inside": "\u0111i v\u00e0o trong l\u1ea1i", "village": "l\u00e0ng", "slash": "ch\u00e9m", "should cure the meat, or it'll spoil. builder says she can fix something up.": "ph\u1ea3i ch\u1ebf bi\u1ebfn th\u1ecbt th\u00f4i, ho\u1eb7c n\u00f3 s\u1ebd b\u1ecb h\u01b0. Th\u1ee3 x\u00e2y n\u00f3i c\u00f4 ta c\u00f3 th\u1ec3 t\u00ecm ra c\u00e1ch gi\u1ea3i quy\u1ebft.", "won't say from where he came, but it's clear that he's not staying.": "s\u1ebd kh\u00f4ng n\u00f3i h\u1eafn t\u1eeb \u0111\u00e2u \u0111\u1ebfn, nh\u01b0ng h\u1eafn r\u00f5 r\u00e0ng l\u00e0 kh\u00f4ng n\u00e1n l\u1ea1i", "melee weapons deal more damage": "v\u0169 kh\u00ed \u0111\u00e1nh g\u1ea7n g\u00e2y nhi\u1ec1u s\u00e1t th\u01b0\u01a1ng h\u01a1n", "{0} per {1}s": "{0} / {1} gi\u00e2y", "just as deadly now as they were then.": "ch\u1ebft ch\u00f3c y h\u1ec7t nh\u01b0 tr\u01b0\u1edbc \u0111\u00e2y", "the stranger shivers, and mumbles quietly. her words are unintelligible.": "k\u1ebb l\u1ea1 m\u1eb7t r\u00f9ng m\u00ecnh v\u00e0 l\u1ea7m b\u1ea7m. C\u00f4 \u1ea5y n\u00f3i g\u00ec c\u0169ng kh\u00f4ng r\u00f5.", "a haze falls over the village as the steelworks fires up": "Kh\u00f3i m\u00f9 tr\u00e0n ng\u1eadp ng\u00f4i l\u00e0ng v\u00ec l\u00f2 luy\u1ec7n th\u00e9p b\u1eaft \u0111\u1ea7u t\u00f4i nh\u1eefng thanh th\u00e9p \u0111\u1ea7u ti\u00ean.", "not enough wood": "kh\u00f4ng \u0111\u1ee7 g\u1ed7", "learned to throw punches with purpose": "\u0111\u00e3 h\u1ecdc c\u00e1ch \u0111\u1ea5m chu\u1ea9n x\u00e1c", "stealthy": "l\u00e9n l\u00fat", "eye for an eye seems fair.": "n\u1ee3 m\u00e1u tr\u1ea3 b\u1eb1ng m\u00e1u, v\u1eady m\u1edbi c\u00f4ng b\u1eb1ng", "no more room for huts.": "h\u1ebft ch\u1ed7 \u0111\u1eb7t l\u1ec1u r\u1ed3i.", "bring your friends.": "l\u00f4i k\u00e9o b\u1ea1n b\u00e8", "the cask holds enough water for longer expeditions": "c\u00e1i th\u00f9ng ch\u1ee9a \u0111\u1ee7 n\u01b0\u1edbc cho nh\u1eefng chuy\u1ebfn \u0111i xa h\u01a1n.", "a large creature attacks, claws freshly bloodied": "con th\u00fa to l\u1edbn t\u1ea5n c\u00f4ng, m\u00f3ng vu\u1ed1t t\u01b0\u01a1m \u0111\u1ea7y m\u00e1u", "scratching noises can be heard from the store room.": "Ti\u1ebfng \u1ed3n c\u00f3 th\u1ec3 nghe th\u1ea5y t\u1eeb nh\u00e0 kho", "the scout says she's been all over.": "t\u00ean do th\u00e1m n\u00f3i c\u00f4 \u1ea5y \u1edf kh\u1eafp n\u01a1i", "Export": "Xu\u1ea5t", "leather's not strong. better than rags, though.": "da kh\u00f4ng qu\u00e1 c\u1ee9ng. D\u00f9 g\u00ec c\u0169ng t\u1ed1t h\u01a1n gi\u1ebb r\u00e1ch", "the compass points west": "la b\u00e0n ch\u1ec9 h\u01b0\u1edbng t\u00e2y", "the plague is kept from spreading.": "d\u1ecbch b\u1ec7nh \u0111\u01b0\u1ee3c ch\u1ed1ng ch\u1ecdi k\u1ecbp th\u1eddi", "iron mine": "m\u1ecf s\u1eaft", "the military is already set up at the mine's entrance.": "qu\u00e2n \u0111\u1ed9i \u0111\u00e3 \u0111\u01b0\u1ee3c thi\u1ebft l\u1eadp t\u1ea1i c\u1eeda h\u1ea7m m\u1ecf.", "willing to talk about it, for a price.": "mu\u1ed1n n\u00f3i v\u1ec1 vi\u1ec7c \u0111\u00f3, nh\u01b0ng c\u00f3 m\u1ed9t \u0111i\u1ec1u ki\u1ec7n", "the point is made. in the next few days, the missing supplies are returned.": "\u0111\u00e3 quy\u1ebft \u0111\u1ecbnh. trong v\u00e0i ng\u00e0y t\u1edbi, h\u00e0ng s\u1ebd \u0111\u01b0\u1ee3c tr\u1ea3 l\u1ea1i.", "not enough steel": "kh\u00f4ng \u0111\u1ee7 th\u00e9p", "builder finishes the smokehouse. she looks hungry.": "Th\u1ee3 x\u00e2y \u0111\u00e3 ho\u00e0n th\u00e0nh l\u00f2 n\u01b0\u1edbng th\u1ecbt. C\u00f4 ta c\u00f3 v\u1ebb \u0111\u00f3i b\u1ee5ng.", "the snarling beast is dead": "con th\u00fa \u0111\u00e3 ch\u1ebft", "the earth here is split, as if bearing an ancient wound": "tr\u00e1i \u0111\u1ea5t \u1edf \u0111\u00e2y nh\u01b0 b\u1ecb t\u00e1ch ra, nh\u01b0 th\u1ec3 n\u00f3 mang m\u1ed9t v\u1ebft th\u01b0\u01a1ng c\u0169", "run": "ch\u1ea1y", "gatherer": "th\u1ee3 nh\u1eb7t ", "pockets": "t\u00fai", "strange bird": "con chim l\u1ea1", "the nights are rent with screams.": "\u0111\u00eam t\u1ed1i bao ph\u1ee7 b\u1edfi nh\u1eefng ti\u1ebfng la v\u00e0 kh\u00f3c v\u00ec m\u1ea5t m\u00e1t", "engine:": "\u0111\u1ed9ng c\u01a1:", "maybe some useful stuff in the rubble.": "c\u00f3 th\u1ec3 c\u00f3 m\u1ed9t s\u1ed1 c\u00f4ng c\u1ee5 h\u1eefu \u00edch trong \u0111\u1ed1ng \u0111\u1ed5 n\u00e1t.", "martial artist": "ngh\u1ec7 nh\u00e2n", "cart": "c\u1ee7i g\u1ed7", "bait": "m\u1ed3i", "explore": "kh\u00e1m ph\u00e1", "builder's not sure he's to be trusted.": "ng\u01b0\u1eddi th\u1ee3 x\u00e2y kh\u00f4ng tin h\u1eafn l\u1eafm", "the sky is grey and the wind blows relentlessly": "tr\u1eddi x\u00e1m v\u00e0 gi\u00f3 th\u1ed5i kh\u00f4ng ng\u1eebng", "a wall of gnarled trees rises from the dust. their branches twist into a skeletal canopy overhead.": "m\u1ed9t b\u1ee9c t\u01b0\u1eddng c\u00e2y x\u01b0\u01a1ng x\u1ea9u m\u1ecdc l\u00ean t\u1eeb b\u1ee5i. nh\u00e1nh xo\u1eafn th\u00e0nh m\u1ed9t t\u00e1n c\u00e2y x\u01b0\u01a1ng.", "the light from the fire spills from the windows, out into the dark": "\u00e1nh s\u00e1ng t\u1eeb ng\u1ecdn l\u1eeda tr\u00e0n qua c\u1eeda s\u1ed5, xua tan b\u00f3ng \u0111\u00eam", "the sickness spreads through the village.": "c\u0103n b\u1ec7nh lan truy\u1ec1n kh\u1eafp l\u00e0ng", "The Coal Mine": "M\u1ed9t M\u1ecf Than", "coal mine": "m\u1ecf than", "lets some light down into the dusty haze.": "\u0111\u1ec3 \u00e1nh s\u00e1ng chi\u1ebfu xu\u1ed1ng c\u00e1c \u0111\u00e1m m\u00e2y b\u1ee5i.", "An Old House": "M\u1ed9t Ng\u00f4i Nh\u00e0 C\u0169", "scattered teeth": "r\u0103ng r\u01a1i r\u1ea3i r\u00e1c", "builder just shivers": "th\u1ee3 x\u00e2y run r\u1ea9y", "bird must have liked shiney things.": "lo\u00e0i chim th\u00edch nh\u1eefng th\u1ee9 s\u00e1ng b\u00f3ng.", "the forest is silent.": "r\u1eebng y\u00ean \u1eafng", "the towers of a decaying city dominate the skyline": "c\u00e1c th\u00e1p canh c\u1ee7a m\u1ed9t th\u00e0nh ph\u1ed1 \u0111ang th\u1ed1ng tr\u1ecb \u0111\u01b0\u1eddng ch\u00e2n tr\u1eddi", "learn scouting": "d\u1ea1y c\u00e1ch do th\u00e1m", "slow metabolism": "chuy\u1ec3n h\u00f3a ch\u1eadm", "Share": "Chia s\u1ebd", "the villagers haul a filthy man out of the store room.": "d\u00e2n l\u00e0ng k\u00e9o k\u1ebb b\u1ea9n th\u1ec9u ra kh\u1ecfi c\u0103n nh\u00e0 kho", "searching the bodies yields a few supplies.": "t\u00ecm ki\u1ebfm c\u00e1c thi th\u1ec3 mang l\u1ea1i m\u1ed9t v\u00e0i ngu\u1ed3n ti\u1ebfp t\u1ebf", "cloth": "qu\u1ea7n \u00e1o", "Thermosphere": "th\u01b0\u1ee3ng t\u1ea7ng kh\u00ed quy\u1ec1n", "export": "xu\u1ea5t", "collected scraps spread across the floor like they fell from heaven.": "ph\u1ebf li\u1ec7u nh\u1eb7t \u0111\u01b0\u1ee3c v\u00e3i tr\u00ean s\u00e0n nh\u00e0 nh\u01b0 r\u01a1i t\u1eeb tr\u00ean tr\u1eddi xu\u1ed1ng", "only a few die.": "ch\u1ec9 v\u00e0i ng\u01b0\u1eddi ch\u1ebft", "alien alloy": "h\u1ee3p kim ngo\u00e0i h\u00e0nh tinh", "The Sulphur Mine": "M\u1ecf l\u01b0u hu\u1ef3nh", "there is nothing else here.": "ch\u1eb3ng c\u00f2n g\u00ec \u1edf \u0111\u00e2y n\u1eefa", "the warped man lies dead.": "ng\u01b0\u1eddi \u0111\u00e0n \u00f4ng b\u1ecb bi\u1ebfn d\u1ea1ng n\u1eb1m ch\u1ebft.", "successfully saved to dropbox datastorage": "\u0111\u00e3 l\u01b0u th\u00e0nh c\u00f4ng t\u1edbi v\u00f9ng l\u01b0u d\u1eef li\u1ec7u dropbox", "stab": "\u0111\u00e2m", "only dust and stains remain.": "ch\u1ec9 c\u00e1t v\u00e0 b\u1ee5i c\u00f2n s\u00f3t l\u1ea1i.", "barbarian": "t\u00ean b\u1ecb th\u1ecbt", "precision": "ch\u00ednh x\u00e1c", "buy teeth": "mua r\u0103ng", "A Forgotten Battlefield": "Chi\u1ebfn Tr\u01b0\u1eddng B\u1ecb Qu\u00ean L\u00e3ng", "punch twice as fast, and with even more force": "\u0111\u1ea5m nhanh g\u1ea5p hai, v\u00e0 m\u1ea1nh h\u01a1n n\u1eefa", "there is no more water": "h\u1ebft n\u01b0\u1edbc r\u1ed3i", "bedrolls, torn and blackened, lay beneath a thin layer of dust.": "Nh\u1eefng chi\u1ebfc gi\u01b0\u1eddng x\u1ebfp b\u1ecb r\u00e1ch v\u00e0 ch\u00e1y \u0111en, n\u1eb1m b\u00ean d\u01b0\u1edbi m\u1ed9t l\u1edbp m\u1ecfng b\u1ee5i.", "gather wood": "l\u1ea5y g\u1ed7", "the old tower seems mostly intact.": "ng\u00f4i th\u00e1p c\u0169 k\u1ef9 c\u00f3 v\u1ebb g\u1ea7n nh\u01b0 c\u00f2n nguy\u00ean v\u1eb9n", "the man swallows the medicine eagerly": "ng\u01b0\u1eddi \u0111\u00e0n \u00f4ng nu\u1ed1t ch\u1eedng vi\u00ean thu\u1ed1c", "An Abandoned Town": "M\u1ed9t Th\u00e0nh Ph\u1ed1 B\u1ecf Hoang", "the barrens break at a sea of dying grass, swaying in the arid breeze.": "c\u00e1c th\u00f9ng phuy b\u1ecb ph\u00e1 v\u1ee1 t\u1ea1i m\u1ed9t v\u00f9ng bi\u1ec3n ch\u1ebft ch\u00f3c, l\u1eafc l\u01b0 trong gi\u00f3 kh\u00f4 c\u1eb1n.", "use meds": "s\u1eed d\u1ee5ng med", "some medicine abandoned in the drawers.": "m\u1ed9t s\u1ed1 thu\u1ed1c b\u1ecb b\u1ecf r\u01a1i trong ng\u0103n k\u00e9o.", "fur": "b\u1ed9 l\u00f4ng", "lights on.": "m\u1edf \u0111\u00e8n.", "supplies:": "ngu\u1ed3n d\u1ef1 tr\u1eef:", "not enough iron": "kh\u00f4ng \u0111\u1ee7 s\u1eaft", "The Nomad": "T\u00ean Du M\u1ee5c", "an old house remains here, once white siding yellowed and peeling.": "m\u1ed9t c\u0103n nh\u00e0 c\u0169 v\u1eabn c\u00f2n \u1edf \u0111\u00e2y, v\u00e1ch tr\u1eafng \u0111\u00e3 \u1ed1 v\u00e0ng v\u00e0 bong tr\u00f3c.", "An Outpost": "M\u1ed9t \u0110\u1ed3n", "A Snarling Beast": "Qu\u00e1i Th\u00fa G\u1ea7m G\u1eeb", "a large beast charges out of the dark": "m\u1ed9t con qu\u00e1i th\u00fa", "lob": "b\u1eafn", "the place has been swept clean by scavengers.": "n\u01a1i \u0111\u00e3 b\u1ecb qu\u00e9t s\u1ea1ch b\u1edfi nh\u1eefng k\u1ebb \u0103n x\u00e1c ng\u01b0\u1eddi", "A Modest Village": "M\u1ed9t Ng\u00f4i L\u00e0ng V\u1eeba", "the towers that haven't crumbled jut from the landscape like the ribcage of some ancient beast.": "c\u00e1c th\u00e1p canh ch\u01b0a t\u1eebng \u0111\u1ed5 s\u1eadp nh\u01b0 l\u1ed3ng ng\u1ef1c c\u1ee7a m\u1ed9t s\u1ed1 con th\u00fa c\u1ed5 \u0111\u1ea1i (?)", "a soldier, alerted, opens fire.": "m\u1ed9t t\u00ean l\u00ednh, b\u1ecb b\u00e1o \u0111\u1ed9ng, v\u00e0 b\u1eafn.", "safer here": "ch\u1ed7 n\u00e0y an to\u00e0n h\u01a1n", "not enough alien alloy": "kh\u00f4ng \u0111\u1ee7 h\u1ee3p kim ngo\u00e0i h\u00e0nh tinh", "learned to predict their movement": "\u0111\u00e3 h\u1ecdc c\u00e1ch ph\u00e1n \u0111o\u00e1n t\u1eebng c\u01b0 ch\u1ec9 c\u1ee7a h\u1ecd", "import": "nh\u1eadp", "the old man had a small cache of interesting items.": "\u00f4ng gi\u00e0 c\u00f3 nhi\u1ec1u th\u1ee9 th\u00fa v\u1ecb", "a squat building up ahead.": "m\u1ed9t c\u00f4ng tr\u01b0\u1eddng x\u00e2y d\u1ef1ng \u1edf ph\u00eda tr\u01b0\u1edbc.", "Troposphere": "t\u1ea7ng \u0111\u1ed1i l\u01b0u", "more traps to catch more creatures": "nhi\u1ec1u b\u1eaby h\u01a1n b\u1eaft nhi\u1ec1u th\u00fa h\u01a1n", "Restart?": "Kh\u01a1i \u0111\u1ed9ng l\u1ea1i?", "the fire is {0}": "l\u1eeda {0}", "strange scales": "v\u1ea3y l\u1ea1", "not much here.": "kh\u00f4ng c\u00f3 g\u00ec nhi\u1ec1u \u1edf \u0111\u00e2y.", "bone spear": "ng\u1ecdn gi\u00e1o x\u01b0\u01a1ng", "5 medicine": "5 li\u1ec1u thu\u1ed1c", "a beast stands alone in an overgrown park.": "m\u1ed9t con th\u00fa \u0111ang \u0111\u1ee9ng m\u1ed9t m\u00ecnh trong m\u1ed9t c\u00f4ng vi\u00ean to l\u1edbn", "a small basket of food is hidden under a park bench, with a note attached.": "m\u1ed9t gi\u1ecf th\u1ee9c \u0103n nh\u1ecf \u0111\u01b0\u1ee3c gi\u1ea5u d\u01b0\u1edbi gh\u1ebf \u0111\u00e1 c\u00f4ng vi\u00ean, v\u1edbi m\u1ed9t ghi ch\u00fa \u0111\u00ednh k\u00e8m", "someone throws a stone.": "ai \u0111\u00f3 n\u00e9m m\u1ed9t h\u00f2n \u0111\u00e1", "the fight is short and bloody, but the beasts are repelled.": "Cu\u1ed9c chi\u1ebfn ng\u1eafn ng\u1ee7i nh\u01b0ng \u0111\u1ea7y m\u00e1u me, \u00edt nh\u1ea5t con th\u00fa \u0111\u00e3 b\u1ecb \u0111\u00e1nh b\u1ea1i", "the rest bury them.": "nh\u1eefng ng\u01b0\u1eddi c\u00f2n l\u1ea1i th\u00ec ch\u00f4n c\u1ea5t h\u1ecd", "the tracks disappear after just a few minutes.": "m\u1ea5t d\u1ea5u ch\u1ec9 sau v\u00e0i ph\u00fat", "coal miner": "th\u1ee3 m\u1ecf", "A Battlefield": "M\u1ed9t Chi\u1ebfn Tr\u01b0\u1eddng", "a frail man stands defiantly, blocking the path.": "m\u1ed9t ng\u01b0\u1eddi \u0111\u00e0n \u00f4ng y\u1ebfu \u0111u\u1ed1i \u0111\u1ee9ng ngang ng\u01b0\u1ee3c, c\u1ea3n \u0111\u01b0\u1eddng.", "A Destroyed Village": "M\u1ed9t ng\u00f4i l\u00e0ng b\u1ecb ph\u00e1 h\u1ee7y", "leave": "b\u1ecf \u0111i", "A Large Village": "M\u1ed9t Ng\u00f4i L\u00e0ng R\u1ed9ng", "he begs for medicine.": "xin thu\u1ed1c men", "the ground is littered with small teeth": "d\u01b0\u1edbi \u0111\u1ea5t r\u1ea3i r\u00e1c \u0111\u1ea7y r\u0103ng nh\u1ecf", "sulphur": "l\u01b0u hu\u1ef3nh", "the night is silent.": "\u0111\u00eam y\u00ean \u1eafng", "a sickness is spreading through the village.": "c\u0103n b\u1ec7nh \u0111ang lan truy\u1ec1n kh\u1eafp l\u00e0ng", "armoury's done, welcoming back the weapons of the past.": "Xong x\u01b0\u1edfng v\u0169 kh\u00ed, ch\u00e0o m\u1eebng.", "the path leads to an abandoned mine": "l\u1ed1i m\u00f2n d\u1eabn t\u1edbi m\u1ed9t m\u1ecf b\u1ecf hoang", "not enough fur": "kh\u00f4ng \u0111\u1ee7 da l\u00f4ng", "got it": "hi\u1ec3u", "A Huge Lizard": "Con Th\u1eb1n L\u1eb1n To ", "someone had been stockpiling loot here.": "m\u1ed9t ng\u01b0\u1eddi n\u00e0o \u0111\u00f3 \u0111\u00e3 c\u01b0\u1edbp b\u00f3c s\u1ea1ch s\u1ebd n\u01a1i n\u00e0y", "give 100": "\u0111\u01b0a 100", "iron's stronger than leather": "s\u1eaft \u0111\u01b0\u01a1ng nhi\u00ean ph\u1ea3i c\u1ee9ng h\u01a1n da r\u1ed3i", "an old iron mine sits here, tools abandoned and left to rust.": "m\u1ed9t m\u1ecf s\u1eaft c\u0169 b\u1ecb b\u1ecf hoang, \u0111\u1ed3 \u0111\u1ea1c c\u00f2n y nguy\u00ean.", "choose one slot to load from": "ch\u1ecdn m\u1ed9t ng\u0103n \u0111\u1ec3 n\u1ea1p", "give 1 medicine": "\u0111\u01b0a 1 li\u1ec1u thu\u1ed1c", "more soldiers will be on their way.": "nhi\u1ec1u l\u00ednh kh\u00e1c \u0111ang t\u1edbi", "shivering man": "ng\u01b0\u1eddi run r\u1ea9y", "a safe place in the wilds.": "m\u1ed9t n\u01a1i an to\u00e0n trong hoang d\u00e3", "ambushed on the street.": "ph\u1ee5c k\u00edch tr\u00ean \u0111\u01b0\u1eddng ph\u1ed1.", "after a skirmish they are driven away, but not without losses.": "sau cu\u1ed9c giao tranh, b\u1ecdn h\u1ecd b\u1ecf \u0111i, nh\u01b0ng \u0111\u1ec3 l\u1ea1i m\u1ea5t m\u00e1t cho d\u00e2n l\u00e0ng", "not enough ": "kh\u00f4ng \u0111\u1ee7", "a shack stands at the center of the village.": "m\u1ed9t chi\u1ebfc xe \u1edf trung t\u00e2m l\u00e0ng.", "the strange bird is dead": "con chim \u0111\u00e3 ch\u1ebft", "the lizard is dead": "con th\u1eb1n l\u1eb1n \u0111\u00e3 ch\u1ebft", "more squatters are crowding around now.": "nhi\u1ec1u ng\u01b0\u1eddi l\u1ea5n chi\u1ebfm \u0111\u1ea5t tr\u00e0n ng\u1eadp xung quanh ", "armoury": "X\u01b0\u1edfng v\u0169 kh\u00ed", "soldier": "ng\u01b0\u1eddi l\u00ednh", "the compass points northeast": "la b\u00e0n ch\u1ec9 h\u01b0\u1edbng \u0111\u00f4ng b\u1eafc", "the trees are gone. parched earth and blowing dust are poor replacements.": "C\u00e2y c\u1ed1i nay c\u00f2n \u0111\u00e2u. \u0110\u1ea5t kh\u00f4 c\u1eb1n th\u1ed5i b\u1ee5i b\u1eb7m t\u1eeb \u0111\u00e2u bay t\u1edbi", "compass": "la b\u00e0n", "time to get out of this place. won't be coming back.": "\u0111\u00e3 t\u1edbi l\u00fac \u0111i kh\u1ecfi ch\u1ed1n n\u00e0y, ch\u00fang ta s\u1ebd kh\u00f4ng quay tr\u1edf l\u1ea1i", "A Beast Attack": "Qu\u00e1i Th\u00fa T\u1ea5n C\u00f4ng", "always worked before, at least.": "\u00edt nh\u1ea5t, lu\u00f4n lu\u00f4n l\u00e0m vi\u1ec7c", "tangle": "x\u00e1o tr\u1ed9n", "or migrating computers": "ho\u1eb7c chuy\u1ec3n sang m\u1ed9t m\u00e1y t\u00ednh kh\u00e1c", "a large shanty town sprawls across the streets.": "m\u1ed9t c\u00e1i ch\u00f2i to n\u1eb1m \u01b0\u1eddn ra gi\u1eefa l\u1ed9", "builder stokes the fire": "th\u1ee3 x\u00e2y duy tr\u00ec ng\u1ecdn l\u1eeda", "A Dusty Path": "M\u1ed9t L\u1ed1i M\u00f2n B\u1ee5i B\u1eb7m", "the grasses thin. soon, only dust remains.": "c\u1ecf l\u00e1c \u0111\u00e1c. ch\u1eb3ng m\u1ea5y l\u00e2u n\u1eefa s\u1ebd ch\u1ec9 c\u00f2n l\u1ea1i c\u00e1t v\u00e0 b\u1ee5i", "bodies and supplies from both sides litter the ground.": "x\u00e1c ng\u01b0\u1eddi v\u00e0 ngu\u1ed3n ti\u1ebfp t\u1ebf t\u1eeb hai b\u00ean x\u1ea3 xu\u1ed1ng \u0111\u1ea5t.", "a shot rings out, from somewhere in the long grass": "m\u1ed9t ph\u00e1t s\u00fang n\u1ed5 l\u00ean, \u0111\u00e2u \u0111\u00f3 t\u1eeb trong b\u1ee5i c\u1ecf ", "hull: ": "v\u1ecf:", "bits of meat": "mi\u1ebfng th\u1ecbt", "A Huge Borehole": "Gi\u1ebfng Khoan Kh\u1ed5ng L\u1ed3", "behind the door, a deformed figure awakes and attacks.": "\u0111\u1eb1ng sau c\u00e1nh c\u1eeda, m\u1ed9t h\u00ecnh th\u00f9 bi\u1ebfn d\u1ea1ng th\u1ee9c gi\u1ea5c v\u00e0 t\u1ea5n c\u00f4ng.", "the remaining settlers flee from the violence, their belongings forgotten.": "nh\u1eefng ng\u01b0\u1eddi \u0111\u1ecbnh c\u01b0 c\u00f2n l\u1ea1i ch\u1ea1y tr\u1ed1n kh\u1ecfi b\u1ea1o l\u1ef1c, \u0111\u1ed3 \u0111\u1ea1c c\u1ee7a h\u1ecd b\u1ecb l\u00e3ng qu\u00ean.", "a man joins the fight": "m\u1ed9t ng\u01b0\u1eddi \u0111\u00e0n \u00f4ng tham gia tr\u1eadn chi\u1ebfn", "rotting reeds rise out of the swampy earth.": "S\u1eady th\u1ed1i r\u1eefa tr\u1ed3i l\u00ean kh\u1ecfi m\u1eb7t \u0111\u1ea5t l\u1ea7y l\u1ed9i", "the people here were broken a long time ago.": "ng\u01b0\u1eddi d\u00e2n n\u01a1i \u0111\u00e2y t\u1eebng b\u1ecb \u0111\u00e1nh b\u1ea1i m\u1ed9t th\u1eddi gian d\u00e0i tr\u01b0\u1edbc \u0111\u00e2y", "charcutier": "th\u1ee3 than", "the nest of a large animal lies at the back of the cave.": "t\u1ed5 c\u1ee7a m\u1ed9t lo\u00e0i \u0111\u1ed9ng v\u1eadt l\u1edbn n\u1eb1m \u1edf m\u1eb7t sau c\u1ee7a hang \u0111\u1ed9ng.", "the coal mine is clear of dangers": "m\u1ecf than h\u1ebft nguy hi\u1ec3m", "teeth": "r\u0103ng", "lights off.": "t\u1eaft \u0111\u00e8n.", "squeeze": "\u00e9p", "Iron Mine": "M\u1ecf S\u1eaft", "leave cave": "ra kh\u1ecfi hang", "the body of a wanderer lies in a small cavern.": "C\u01a1 th\u1ec3 c\u1ee7a m\u1ed9t ng\u01b0\u1eddi lang thang n\u1eb1m trong hang nh\u1ecf", "charred bodies litter the ground.": "x\u00e1c ch\u00e1y n\u1eb1m tr\u00ean \u0111\u1ea5t.", "never go thirsty again": "kh\u00f4ng bao gi\u1edd ch\u1ebft kh\u00e1t n\u1eefa", "A Lonely Hut": "M\u1ed9t T\u00fap L\u1ec1u \u0110\u01a1n \u0110\u1ed9c", "a second soldier opens fire.": "t\u00ean l\u00ednh th\u1ee9 nh\u00ec n\u1ed5 s\u00fang", "cask": "th\u00f9ng n\u01b0\u1edbc", "A Sniper": "M\u1ed9t tay s\u00fang b\u1eafn t\u1ec9a", "punches do even more damage.": "\u0111\u1ea5m c\u00f2n m\u1ea1nh h\u01a1n n\u1eefa", "strips of meat hang drying by the side of the street.": "th\u1ecbt treo kh\u00f4 b\u00ean v\u1ec7 \u0111\u01b0\u1eddng.", "punch": "\u0111\u1ea5m", "hp: {0}/{1}": "m\u00e1u: {0}/{1}", "vague shapes move, just out of sight.": "b\u00f3ng m\u1edd di chuy\u1ec3n, ra kh\u1ecfi t\u1ea7m nh\u00ecn", "the street ahead glows with firelight.": "con \u0111\u01b0\u1eddng ph\u00eda tr\u01b0\u1edbc ph\u00e1t s\u00e1ng v\u1edbi \u00e1nh l\u1eeda.", "cold": "l\u1ea1nh", "large prints lead away, into the forest.": "nhi\u1ec1u d\u1ea5u ch\u00e2n l\u1edbn c\u00f2n s\u00f3t l\u1ea1i, d\u1eabn s\u00e2u v\u00e0o r\u1eebng", "builder": "th\u1ee3 x\u00e2y", "dry brush and dead branches litter the forest floor": "b\u1ee5i kh\u00f4 v\u00e0 c\u1ee7i m\u1ee5c \u0111\u1ea7y c\u1ea3 r\u1eebng", "the tentacular horror is defeated.": "Lo\u00e0i v\u1eadt kinh d\u1ecb b\u1ecb \u0111\u00e1nh b\u1ea1i.", "a beggar arrives.": "m\u1ed9t t\u00ean \u0103n xin \u0111\u1ebfn.", "go twice as far without eating": "\u0111i xa h\u01a1n g\u1ea5p \u0111\u00f4i m\u00e0 kh\u00f4ng c\u1ea7n \u0103n", "a startled beast defends its home": "Con th\u00fa b\u1ecb gi\u1eadt m\u00ecnh b\u1ea3o v\u1ec7 nh\u00e0 c\u1ee7a m\u00ecnh", "the small settlement has clearly been burning a while.": "c\u00e1c khu \u0111\u1ecbnh c\u01b0 nh\u1ecf r\u00f5 r\u00e0ng \u0111\u00e3 b\u1ecb \u0111\u1ed1t ch\u00e1y trong m\u1ed9t th\u1eddi gian.", "the torch sputters and dies in the damp air": "chi\u1ebfc \u0111\u00e8n pin b\u1ecb h\u1ecfng", "an old wanderer arrives": "m\u1ed9t k\u1ebb lang thang gi\u00e0 \u0111\u1ebfn", "track them": "b\u00e1m theo", "workshop's finally ready. builder's excited to get to it": "L\u00f2 r\u00e8n cu\u1ed1i c\u00f9ng c\u0169ng xong. Th\u1ee3 x\u00e2y r\u1ea5t h\u00e1o h\u1ee9c \u0111\u1ec3 gh\u00e9 ngang \u0111\u00f3.", "water:{0}": "n\u01b0\u1edbc: {0}", "the shot echoes in the empty street.": "ph\u00e1t b\u1eafn vang v\u1ecdng tr\u00ean con \u0111\u01b0\u1eddng v\u1eafng", "the compass points southeast": "la b\u00e0n ch\u1ec9 h\u01b0\u1edbng \u0111\u00f4ng nam", "buy scales": "mua v\u1ea3y", "ignore it": "b\u1ecf qua ", "a battered highway sign stands guard at the entrance to this once-great city.": "m\u1ed9t bi\u1ec3n b\u00e1o b\u1ecb \u0111\u1eadp n\u00e1t \u0111\u1ee9ng canh \u1edf l\u1ed1i v\u00e0o th\u00e0nh ph\u1ed1 \u0111\u00e3 t\u1eebng r\u1ea5t tuy\u1ec7t v\u1eddi n\u00e0y", "close": "t\u1eaft", "connect game to dropbox local storage": "K\u1ebft n\u1ed1i tr\u00f2 ch\u01a1i \u0111\u1ebfn l\u01b0u tr\u1eef c\u1ee5c b\u1ed9 dropbox", "do nothing": "kh\u00f4ng l\u00e0m g\u00ec c\u1ea3", "the mouth of the cave is wide and dark.": "mi\u1ec7ng hang r\u1ed9ng v\u00e0 t\u1ed1i ", "armour": "gi\u00e1p", "some traps have been destroyed": "m\u1ed9t v\u00e0i b\u1eaby th\u00fa \u0111\u00e3 bi ph\u00e1 h\u1ecfng", "An Old House": "M\u1ed9t Ng\u00f4i Nh\u00e0 C\u0169", "the darkness is absolute": "b\u00f3ng \u0111en ho\u00e0n to\u00e0n t\u1ed1i m\u1ecbt", "error while saving to dropbox datastorage": "l\u1ed7i khi l\u01b0u t\u1edbi v\u00f9ng l\u01b0u d\u1eef li\u1ec7u dropbox", "not enough scales": "kh\u00f4ng \u0111\u1ee7 v\u1ea3y", "nothing but downcast eyes.": "kh\u00f4ng c\u00f3 g\u00ec tr\u1eeb \u0111\u00f4i m\u1eaft nh\u00ecn xu\u1ed1ng.", "Mesosphere": "t\u1ea7ng gi\u1eefa", "pop ": "b\u1ed1p", "A Military Raid": "Cu\u1ed9c \u0110\u1ed9t K\u00edch Qu\u00e2n S\u1ef1", "A Damp Cave": "Hang \u0110\u1ed9ng \u1ea8m", "the man-eater is dead": "con th\u00fa \u0111\u00e3 ch\u1ebft", "the compass points east": "la b\u00e0n ch\u1ec9 h\u01b0\u1edbng \u0111\u00f4ng", "a sound comes from the tunnel, just ahead.": "m\u1ed9t \u00e2m thanh \u0111\u1ebfn t\u1eeb c\u00e1c \u0111\u01b0\u1eddng h\u1ea7m, ch\u1ec9 ph\u00eda tr\u01b0\u1edbc.", "the metallic tang of wanderer afterburner hangs in the air.": "tro c\u1ed1t c\u1ee7a nh\u1eefng k\u1ebb lang thang bay kh\u1eafp n\u01a1i trong kh\u00f4ng kh\u00ed.", "hut": "t\u00fap l\u1ec1u", "available": "s\u1eb5n d\u00f9ng", "unfathomable destruction to fuel wanderer hungers.": "H\u01b0 h\u1ea1i kh\u00f4ng th\u1ec3 ph\u1ee5c h\u1ed3i v\u1ec1 nhi\u00ean li\u1ec7u", "he leaves a reward.": "anh ta b\u1ecf l\u1ea1i m\u1ed9t ph\u1ea7n th\u01b0\u1edfng", "Ship": "T\u00e0u", "A Firelit Room": "C\u0103n Ph\u00f2ng \u0110\u01b0\u1ee3c Th\u1eafp S\u00e1ng ", "Plague": "D\u1ecbch b\u1ec7nh", "turn him away": "\u0111u\u1ed5i h\u1eafn \u0111i", "wagon": "xe h\u00e0ng", "picking the bones finds some useful trinkets.": "nh\u1eb7t trong \u0111\u1ed1ng x\u01b0\u01a1ng, th\u1ea5y v\u00e0i th\u1ee9 h\u1eefu d\u1ee5ng", "linger": "ch\u1eadm tr\u1ec5", "a nomad shuffles into view, laden with makeshift bags bound with rough twine.": "t\u00ean du m\u1ee5c l\u1ebft v\u00e0o, nhi\u1ec1u t\u00fai ba gang \u0111\u01b0\u1ee3c ch\u1ea5t \u0111\u1ea7y h\u00e0ng, \u0111\u01b0\u1ee3c c\u1ed9t b\u1eb1ng nh\u1eefng s\u1ee3i d\u00e2y x\u00f9 x\u00ec", "a scavenger waits just inside the door.": "m\u1ed9t k\u1ebb \u0103n s\u00e1t ng\u01b0\u1eddi \u0111\u1ee3i b\u00ean trong c\u00e1nh c\u1eeda.", "a grizzled soldier attacks, waving a bayonet.": "m\u1ed9t cu\u1ed9c t\u1ea5n c\u00f4ng qu\u00e2n t\u00f3c hoa r\u00e2m, v\u1eaby m\u1ed9t l\u01b0\u1ee1i l\u00ea.", "choose one slot to save to": "ch\u1ecdn m\u1ed9t ng\u0103n \u0111\u1ec3 l\u01b0u", "sword is sharp. good protection out in the wilds.": "thanh ki\u1ebfm b\u00e9n n\u00e0y r\u1ea5t t\u1ed1t \u0111\u1ec3 t\u1ef1 v\u1ec7 ngo\u00e0i kia", "continue": "ti\u1ebfp t\u1ee5c", "are you sure?": "b\u1ea1n c\u00f3 ch\u1eafc?", "an old man bursts through a door, wielding a scalpel.": "m\u1ed9t \u00f4ng gi\u00e0 x\u00f4ng qua m\u1ed9t c\u00e1nh c\u1eeda, c\u1ea7m m\u1ed9t con dao."}); diff --git a/lang/vi/strings.po b/lang/vi/strings.po new file mode 100644 index 0000000..f6f0646 --- /dev/null +++ b/lang/vi/strings.po @@ -0,0 +1,3192 @@ +msgid "" +msgstr "" +"Project-Id-Version: \n" +"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n" +"POT-Creation-Date: 2014-09-27 12:34+0200\n" +"PO-Revision-Date: 2015-02-05 23:40+0100\n" +"Last-Translator: \n" +"Language-Team: \n" +"Language: vi\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" +"X-Generator: Poedit 1.7.4\n" +"X-Poedit-Basepath: .\n" +"Plural-Forms: nplurals=1; plural=0;\n" + +#: script/dropbox.js:64 +msgid "Dropbox connection" +msgstr "Kết nối Dropbox" + +#: script/dropbox.js:67 +msgid "connect game to dropbox local storage" +msgstr "Kết nối trò chơi đến lưu trữ cục bộ dropbox" + +#: script/dropbox.js:70 +msgid "connect" +msgstr "Kết nối" + +#: script/dropbox.js:77 script/dropbox.js:109 script/dropbox.js:136 +#: script/dropbox.js:167 script/engine.js:266 script/engine.js:299 +msgid "cancel" +msgstr "Hủy bỏ" + +#: script/dropbox.js:88 script/dropbox.js:180 +msgid "Dropbox Export / Import" +msgstr "Xuất / Nhập Dropbox" + +#: script/dropbox.js:91 +msgid "export or import save data to dropbox datastorage" +msgstr "xuất hoặc nhập dữ liệu đã lưu đến vùng lưu dữ liệu dropbox" + +#: script/dropbox.js:92 +msgid "your are connected to dropbox with account / email " +msgstr "bạn đang kết nối đến dropbox với tài khoản / email" + +#: script/dropbox.js:95 +msgid "save" +msgstr "lưu" + +#: script/dropbox.js:99 +msgid "load" +msgstr "nạp" + +#: script/dropbox.js:104 +msgid "signout" +msgstr "thoát" + +#: script/dropbox.js:115 +msgid "choose one slot to save to" +msgstr "chọn một ngăn để lưu" + +#: script/dropbox.js:121 +msgid "save to slot" +msgstr "lưu vào ngăn" + +#: script/dropbox.js:144 +msgid "choose one slot to load from" +msgstr "chọn một ngăn để nạp" + +#: script/dropbox.js:151 +msgid "load from slot" +msgstr "nạp từ ngăn" + +#: script/dropbox.js:183 +msgid "successfully saved to dropbox datastorage" +msgstr "đã lưu thành công tới vùng lưu dữ liệu dropbox" + +#: script/dropbox.js:184 +msgid "error while saving to dropbox datastorage" +msgstr "lỗi khi lưu tới vùng lưu dữ liệu dropbox" + +#: script/dropbox.js:187 +msgid "ok" +msgstr "Đồng ý" + +#: script/engine.js:22 +msgid "boxer" +msgstr "võ sĩ đánh box" + +#: script/engine.js:23 +msgid "punches do more damage" +msgstr "đấm mạnh hơn" + +#: script/engine.js:24 +msgid "learned to throw punches with purpose" +msgstr "đã học cách đấm chuẩn xác" + +#: script/engine.js:27 +msgid "martial artist" +msgstr "nghệ nhân" + +#: script/engine.js:28 +msgid "punches do even more damage." +msgstr "đấm còn mạnh hơn nữa" + +#: script/engine.js:29 +msgid "learned to fight quite effectively without weapons" +msgstr "đã học cách chiến đấu không vũ khí một cách hiệu quả " + +#: script/engine.js:32 +msgid "unarmed master" +msgstr "sư phụ võ tay không" + +#: script/engine.js:33 +msgid "punch twice as fast, and with even more force" +msgstr "đấm nhanh gấp hai, và mạnh hơn nữa" + +#: script/engine.js:34 +msgid "learned to strike faster without weapons" +msgstr "đã học cách đánh không vũ khí nhanh hơn" + +#: script/engine.js:37 +msgid "barbarian" +msgstr "tên bị thịt" + +#: script/engine.js:38 +msgid "melee weapons deal more damage" +msgstr "vũ khí đánh gần gây nhiều sát thương hơn" + +#: script/engine.js:39 +msgid "learned to swing weapons with force" +msgstr "đã học cách ném vũ khí " + +#: script/engine.js:42 +msgid "slow metabolism" +msgstr "chuyển hóa chậm" + +#: script/engine.js:43 +msgid "go twice as far without eating" +msgstr "đi xa hơn gấp đôi mà không cần ăn" + +#: script/engine.js:44 +msgid "learned how to ignore the hunger" +msgstr "đã học cách nhịn qua cơn đói" + +#: script/engine.js:47 +msgid "desert rat" +msgstr "sa mạc chuột" + +#: script/engine.js:48 +msgid "go twice as far without drinking" +msgstr "đi xa hơn gấp đôi mà không cần uống" + +#: script/engine.js:49 +msgid "learned to love the dry air" +msgstr "đã học cách thích ứng với không khí khô" + +#: script/engine.js:52 +msgid "evasive" +msgstr "tránh né" + +#: script/engine.js:53 +msgid "dodge attacks more effectively" +msgstr "né đòn hiệu quả hơn" + +#: script/engine.js:54 +msgid "learned to be where they're not" +msgstr "đã học cách chịu đựng số phận" + +#: script/engine.js:57 +msgid "precise" +msgstr "chính xác" + +#: script/engine.js:58 +msgid "land blows more often" +msgstr "đất thổi nhiều hơn" + +#: script/engine.js:59 +msgid "learned to predict their movement" +msgstr "đã học cách phán đoán từng cư chỉ của họ" + +#: script/engine.js:62 +msgid "scout" +msgstr "do thám" + +#: script/engine.js:63 +msgid "see farther" +msgstr "nhìn xa hơn" + +#: script/engine.js:64 +msgid "learned to look ahead" +msgstr "đã học cách nhìn về phía trước" + +#: script/engine.js:67 +msgid "stealthy" +msgstr "lén lút" + +#: script/engine.js:68 +msgid "better avoid conflict in the wild" +msgstr "tốt hơn là tránh xa hỗn chiến hoang dại" + +#: script/engine.js:69 +msgid "learned how not to be seen" +msgstr "đã học cách ẩn thân" + +#: script/engine.js:72 +msgid "gastronome" +msgstr "sành ăn" + +#: script/engine.js:73 +msgid "restore more health when eating" +msgstr "hồi nhiều máu hơn khi ăn" + +#: script/engine.js:74 +msgid "learned to make the most of food" +msgstr "đã học cách nấu nhiều đồ ăn hơn" + +#: script/engine.js:136 script/engine.js:469 +msgid "lights off." +msgstr "tắt đèn." + +#: script/engine.js:142 script/space.js:450 +msgid "restart." +msgstr "khởi động lại." + +#: script/engine.js:148 +msgid "share." +msgstr "chia sẽ." + +#: script/engine.js:154 +msgid "save." +msgstr "lưu." + +#: script/engine.js:163 +msgid "dropbox." +msgstr "dropbox." + +#: script/engine.js:170 +msgid "app store." +msgstr "app store." + +#: script/engine.js:249 +msgid "Export / Import" +msgstr "Xuất / Nhập" + +#: script/engine.js:253 +msgid "export or import save data, for backing up" +msgstr "xuất hoặc nhập dữ liệu đã lưu, để backup" + +#: script/engine.js:254 +msgid "or migrating computers" +msgstr "hoặc chuyển sang một máy tính khác" + +#: script/engine.js:258 +msgid "export" +msgstr "xuất" + +#: script/engine.js:262 script/engine.js:294 +msgid "import" +msgstr "nhập" + +#: script/engine.js:273 +msgid "are you sure?" +msgstr "bạn có chắc?" + +#: script/engine.js:274 +msgid "if the code is invalid, all data will be lost." +msgstr "nếu code sai, mọi dữ liệu sẽ bị mất." + +#: script/engine.js:275 +msgid "this is irreversible." +msgstr "việc này không thể hoàn lại được." + +#: script/engine.js:279 script/engine.js:365 +msgid "yes" +msgstr "có" + +#: script/engine.js:284 script/engine.js:370 +msgid "no" +msgstr "không " + +#: script/engine.js:290 +msgid "put the save code here." +msgstr "để code lưu tại đây" + +#: script/engine.js:322 +msgid "Export" +msgstr "Xuất" + +#: script/engine.js:325 +msgid "save this." +msgstr "lưu cái này." + +#: script/engine.js:330 +msgid "got it" +msgstr "hiểu" + +#: script/engine.js:359 +msgid "Restart?" +msgstr "Khơi động lại?" + +#: script/engine.js:362 +msgid "restart the game?" +msgstr "Chơi lại?" + +#: script/engine.js:393 +msgid "Share" +msgstr "Chia sẽ" + +#: script/engine.js:396 +msgid "bring your friends." +msgstr "lôi kéo bạn bè" + +#: script/engine.js:399 +msgid "facebook" +msgstr "facebook" + +#: script/engine.js:406 +msgid "google+" +msgstr "google+" + +#: script/engine.js:413 +msgid "twitter" +msgstr "twitter" + +#: script/engine.js:420 +msgid "reddit" +msgstr "reddit" + +#: script/engine.js:427 +msgid "close" +msgstr "tắt" + +#: script/engine.js:462 script/engine.js:465 +msgid "lights on." +msgstr "mở đèn." + +#: script/engine.js:572 +msgid "{0} per {1}s" +msgstr "{0} / {1} giây" + +#: script/events.js:142 +msgid "eat meat" +msgstr "ăn thịt" + +#: script/events.js:162 +msgid "use meds" +msgstr "sử dụng med" + +#: script/events.js:360 script/events.js:405 +msgid "miss" +msgstr "hụt" + +#: script/events.js:373 script/events.js:418 +msgid "stunned" +msgstr "bị choáng" + +#: script/events.js:494 script/events/global.js:42 script/events/global.js:59 +#: script/events/room.js:142 script/events/room.js:162 +#: script/events/room.js:182 script/events/setpieces.js:25 +#: script/events/setpieces.js:48 script/events/setpieces.js:65 +#: script/events/setpieces.js:83 script/events/setpieces.js:106 +#: script/events/setpieces.js:535 script/events/setpieces.js:1253 +#: script/events/setpieces.js:2943 script/events/setpieces.js:2977 +#: script/events/setpieces.js:3000 script/events/setpieces.js:3037 +#: script/events/setpieces.js:3090 script/events/setpieces.js:3119 +#: script/events/setpieces.js:3165 script/events/setpieces.js:3292 +#: script/events/setpieces.js:3314 script/events/setpieces.js:3434 +#: script/events/setpieces.js:3458 script/events/setpieces.js:3491 +#: script/events/setpieces.js:3510 script/events/setpieces.js:3533 +#: script/events/setpieces.js:3561 +msgid "leave" +msgstr "bỏ đi" + +#: script/events.js:780 +msgid "*** EVENT ***" +msgstr "*** SỰ KIỆN ***" + +#: script/localization.js:4 +msgid "saved." +msgstr "đã lưu." + +#: script/localization.js:5 +msgid "wood" +msgstr "gỗ" + +#: script/localization.js:6 +msgid "builder" +msgstr "thợ xây" + +#: script/localization.js:7 +msgid "teeth" +msgstr "răng" + +#: script/localization.js:8 +msgid "meat" +msgstr "thịt" + +#: script/localization.js:9 +msgid "fur" +msgstr "bộ lông" + +#: script/localization.js:10 +msgid "alien alloy" +msgstr "hợp kim ngoài hành tinh" + +#: script/localization.js:11 +msgid "bullets" +msgstr "đạn" + +#: script/localization.js:12 +msgid "charm" +msgstr "bùa" + +#: script/localization.js:13 script/path.js:148 +msgid "leather" +msgstr "bộ da" + +#: script/localization.js:14 script/path.js:146 +msgid "iron" +msgstr "sắt" + +#: script/localization.js:15 script/path.js:144 +msgid "steel" +msgstr "thép" + +#: script/localization.js:16 +msgid "coal" +msgstr "than" + +#: script/localization.js:17 +msgid "sulphur" +msgstr "lưu huỳnh" + +#: script/localization.js:18 +msgid "energy cell" +msgstr "bình điện" + +#: script/localization.js:19 script/room.js:167 +msgid "torch" +msgstr "đèn pin" + +#: script/localization.js:20 +msgid "medicine" +msgstr "thuốc men" + +#: script/localization.js:21 script/outside.js:20 +msgid "hunter" +msgstr "thợ săn" + +#: script/localization.js:22 script/outside.js:28 +msgid "trapper" +msgstr "thợ gài bẫy" + +#: script/localization.js:23 script/outside.js:36 +msgid "tanner" +msgstr "thợ thuộc da" + +#: script/localization.js:24 +msgid "grenade" +msgstr "lựu đạn" + +#: script/localization.js:25 +msgid "bolas" +msgstr "bola" + +#: script/localization.js:26 script/outside.js:44 +msgid "charcutier" +msgstr "thợ than" + +#: script/localization.js:27 script/outside.js:53 +msgid "iron miner" +msgstr "thợ mỏ" + +#: script/localization.js:28 +msgid "iron mine" +msgstr "mỏ sắt" + +#: script/localization.js:29 script/outside.js:61 +msgid "coal miner" +msgstr "thợ mỏ" + +#: script/localization.js:30 +msgid "coal mine" +msgstr "mỏ than" + +#: script/localization.js:31 script/outside.js:69 +msgid "sulphur miner" +msgstr "thợ mỏ" + +#: script/localization.js:32 +msgid "sulphur mine" +msgstr "mỏ lưu huỳnh" + +#: script/localization.js:33 script/outside.js:86 +msgid "armourer" +msgstr "thợ sản xuất vũ khí" + +#: script/localization.js:34 script/outside.js:77 +msgid "steelworker" +msgstr "thợ thép" + +#: script/localization.js:35 +msgid "bait" +msgstr "mồi" + +#: script/localization.js:36 script/localization.js:43 +msgid "cured meat" +msgstr "thịt nướng" + +#: script/localization.js:37 script/localization.js:42 +msgid "scales" +msgstr "vảy" + +#: script/localization.js:38 +msgid "compass" +msgstr "la bàn" + +#: script/localization.js:39 +msgid "laser rifle" +msgstr "súng laser" + +#: script/localization.js:40 script/outside.js:13 +msgid "gatherer" +msgstr "thợ nhặt " + +#: script/localization.js:41 +msgid "cloth" +msgstr "quần áo" + +#: script/localization.js:44 +msgid "thieves" +msgstr "ăn trộm" + +#: script/localization.js:45 +msgid "not enough fur" +msgstr "không đủ da lông" + +#: script/localization.js:46 +msgid "not enough wood" +msgstr "không đủ gỗ" + +#: script/localization.js:47 +msgid "not enough coal" +msgstr "không đủ than" + +#: script/localization.js:48 +msgid "not enough iron" +msgstr "không đủ sắt" + +#: script/localization.js:49 +msgid "not enough steel" +msgstr "không đủ thép" + +#: script/localization.js:50 +msgid "baited trap" +msgstr "bẫy có mồi" + +#: script/localization.js:51 +msgid "not enough scales" +msgstr "không đủ vảy" + +#: script/localization.js:52 +msgid "not enough cloth" +msgstr "không đủ quần áo" + +#: script/localization.js:53 +msgid "not enough teeth" +msgstr "không đủ răng" + +#: script/localization.js:54 +msgid "not enough leather" +msgstr "không đủ da" + +#: script/localization.js:55 +msgid "not enough meat" +msgstr "không đủ thịt" + +#: script/localization.js:56 +msgid "the compass points east" +msgstr "la bàn chỉ hướng đông" + +#: script/localization.js:57 +msgid "the compass points west" +msgstr "la bàn chỉ hướng tây" + +#: script/localization.js:58 +msgid "the compass points north" +msgstr "la bàn chỉ hướng bắc" + +#: script/localization.js:59 +msgid "the compass points south" +msgstr "la bàn chỉ hướng nam" + +#: script/localization.js:60 +msgid "the compass points northeast" +msgstr "la bàn chỉ hướng đông bắc" + +#: script/localization.js:61 +msgid "the compass points northwest" +msgstr "la bàn chỉ hướng tây bắc" + +#: script/localization.js:62 +msgid "the compass points southeast" +msgstr "la bàn chỉ hướng đông nam" + +#: script/localization.js:63 +msgid "the compass points southwest" +msgstr "la bàn chỉ hướng tây nam" + +#: script/localization.js:70 +msgid "stores" +msgstr "kho" + +#: script/localization.js:71 +msgid "weapons" +msgstr "vũ khí" + +#: script/localization.js:72 +msgid "build:" +msgstr "xây:" + +#: script/localization.js:73 +msgid "craft:" +msgstr "ráp:" + +#: script/localization.js:74 +msgid "buy:" +msgstr "mua:" + +#: script/localization.js:75 +msgid "supplies:" +msgstr "nguồn dự trữ:" + +#: script/localization.js:76 +msgid "perks:" +msgstr "thù lao:" + +#: script/localization.js:77 +msgid "take:" +msgstr "lấy:" + +#: script/localization.js:78 +msgid "drop:" +msgstr "bỏ:" + +#: script/localization.js:79 +msgid "forest" +msgstr "rừng" + +#: script/localization.js:80 +msgid "village" +msgstr "làng" + +#: script/outside.js:5 +msgid "Outside" +msgstr "Bên ngoài" + +#: script/outside.js:100 +msgid "scraps of fur" +msgstr "mảnh da lông" + +#: script/outside.js:105 +msgid "bits of meat" +msgstr "miếng thịt" + +#: script/outside.js:110 +msgid "strange scales" +msgstr "vảy lạ" + +#: script/outside.js:115 +msgid "scattered teeth" +msgstr "răng rơi rải rác" + +#: script/outside.js:120 +msgid "tattered cloth" +msgstr "quần áo rách rưới" + +#: script/outside.js:125 +msgid "a crudely made charm" +msgstr "bùa nguyên thô" + +#: script/outside.js:142 script/outside.js:535 +msgid "A Silent Forest" +msgstr "Rừng Yên Ắng" + +#: script/outside.js:170 +msgid "gather wood" +msgstr "lấy gỗ" + +#: script/outside.js:187 +msgid "a stranger arrives in the night" +msgstr "một người khách lạ đến trong đêm" + +#: script/outside.js:189 +msgid "a weathered family takes up in one of the huts." +msgstr "một gia đình đến trọ " + +#: script/outside.js:191 +msgid "a small group arrives, all dust and bones." +msgstr "một nhóm nhỏ đến, ai cũng đầy bụi bặm và sợ hãi" + +#: script/outside.js:193 +msgid "a convoy lurches in, equal parts worry and hope." +msgstr "một đoàn xe đến, phần đông lo lắng nhưng đầy hy vọng." + +#: script/outside.js:195 +msgid "the town's booming. word does get around." +msgstr "thành phố đang rung chuyển, tin tức đang loan nhanh." + +#: script/outside.js:425 +msgid "pop " +msgstr "bốp" + +#: script/outside.js:516 +msgid "check traps" +msgstr "thăm bẫy" + +#: script/outside.js:537 +msgid "A Lonely Hut" +msgstr "Một Túp Lều Đơn Độc" + +#: script/outside.js:539 +msgid "A Tiny Village" +msgstr "Một Ngôi Làng Nhỏ" + +#: script/outside.js:541 +msgid "A Modest Village" +msgstr "Một Ngôi Làng Vừa" + +#: script/outside.js:543 +msgid "A Large Village" +msgstr "Một Ngôi Làng Rộng" + +#: script/outside.js:545 +msgid "A Raucous Village" +msgstr "Một Ngôi Làng Náo Nhiệt" + +#: script/outside.js:557 +msgid "the sky is grey and the wind blows relentlessly" +msgstr "trời xám và gió thổi không ngừng" + +#: script/outside.js:567 +msgid "dry brush and dead branches litter the forest floor" +msgstr "bụi khô và củi mục đầy cả rừng" + +#: script/outside.js:593 +msgid "the traps contain " +msgstr "bẫy chứa " + +#: script/outside.js:598 +msgid " and " +msgstr "và" + +#: script/path.js:33 script/path.js:309 +msgid "A Dusty Path" +msgstr "Một Lối Mòn Bụi Bặm" + +#: script/path.js:50 +msgid "embark" +msgstr "lên tàu" + +#: script/path.js:68 +msgid "the compass points " +msgstr "la bàn chỉ" + +#: script/path.js:142 +msgid "none" +msgstr "không " + +#: script/path.js:152 +msgid "armour" +msgstr "giáp" + +#: script/path.js:164 +msgid "water" +msgstr "nước" + +#: script/path.js:243 script/world.js:306 +msgid "free {0}/{1}" +msgstr "thêm {0}/{1}" + +#: script/path.js:267 +msgid "weight" +msgstr "nặng" + +#: script/path.js:269 +msgid "available" +msgstr "sẵn dùng" + +#: script/room.js:22 +msgid "trap" +msgstr "bẫy" + +#: script/room.js:25 +msgid "" +"builder says she can make traps to catch any creatures might still be alive " +"out there" +msgstr "" +"thợ xây nói cô ấy có thể làm bẫy để bắt bất cứ một loài thú nào ngoài kia" + +#: script/room.js:26 +msgid "more traps to catch more creatures" +msgstr "nhiều bẫy hơn bắt nhiều thú hơn" + +#: script/room.js:27 +msgid "more traps won't help now" +msgstr "nhiều bẫy hơn không giúp được gì nữa" + +#: script/room.js:37 +msgid "cart" +msgstr "củi gỗ" + +#: script/room.js:40 +msgid "builder says she can make a cart for carrying wood" +msgstr "thợ xây nói cô ấy có thể làm một chiếc củi đựng gỗ" + +#: script/room.js:41 +msgid "the rickety cart will carry more wood from the forest" +msgstr "chiếc củi ọp ẹp từ nay chứa được nhiều gỗ hơn" + +#: script/room.js:50 +msgid "hut" +msgstr "túp lều" + +#: script/room.js:53 +msgid "builder says there are more wanderers. says they'll work, too." +msgstr "" +"thợ xây nói sẽ còn nhiều kẻ lang thang nữa, chúng ta không phải duy nhất " +"trong thế giới này" + +#: script/room.js:54 +msgid "builder puts up a hut, out in the forest. says word will get around." +msgstr "" +"thợ xây làm xong chiếc lều, và nói tin tức sẽ loan xa, bên ngoài khu rừng " +"kia." + +#: script/room.js:55 +msgid "no more room for huts." +msgstr "hết chỗ đặt lều rồi." + +#: script/room.js:65 +msgid "lodge" +msgstr "túp lều" + +#: script/room.js:68 +msgid "villagers could help hunt, given the means" +msgstr "dân làng có thể giúp ta săn bắt, ý nghĩa hơn đó." + +#: script/room.js:69 +msgid "the hunting lodge stands in the forest, a ways out of town" +msgstr "túp lều nằm sâu trong rừng, rất xa, rất xa thành phố" + +#: script/room.js:80 +msgid "trading post" +msgstr "trạm giao thương" + +#: script/room.js:83 +msgid "a trading post would make commerce easier" +msgstr "một trạm giao thương sẽ giúp chúng ta kiếm được nhiều đồ tốt" + +#: script/room.js:84 +msgid "" +"now the nomads have a place to set up shop, they might stick around a while" +msgstr "" +"giờ thì tụi du mục có chỗ để bày hàng hóa, họ có thể nán lại trong chốc lát" + +#: script/room.js:94 +msgid "tannery" +msgstr "xưởng thuộc da" + +#: script/room.js:97 +msgid "builder says leather could be useful. says the villagers could make it." +msgstr "thợ xây nói da sẽ hữu ích. Dân làng có thể làm được chuyện đó." + +#: script/room.js:98 +msgid "tannery goes up quick, on the edge of the village" +msgstr "Xưởng thuộc da phát triển nhanh chóng, nằm trong góc của ngôi làng" + +#: script/room.js:108 +msgid "smokehouse" +msgstr "lò nướng thịt" + +#: script/room.js:111 +msgid "" +"should cure the meat, or it'll spoil. builder says she can fix something up." +msgstr "" +"phải chế biến thịt thôi, hoặc nó sẽ bị hư. Thợ xây nói cô ta có thể tìm ra " +"cách giải quyết." + +#: script/room.js:112 +msgid "builder finishes the smokehouse. she looks hungry." +msgstr "Thợ xây đã hoàn thành lò nướng thịt. Cô ta có vẻ đói bụng." + +#: script/room.js:122 +msgid "workshop" +msgstr "Lò rèn" + +#: script/room.js:125 +msgid "builder says she could make finer things, if she had the tools" +msgstr "Thợ xây nói cô ta có thể làm được nhiều thứ tốt hơn, nếu có đủ đồ nghề" + +#: script/room.js:126 +msgid "workshop's finally ready. builder's excited to get to it" +msgstr "Lò rèn cuối cùng cũng xong. Thợ xây rất háo hức để ghé ngang đó." + +#: script/room.js:137 +msgid "steelworks" +msgstr "Lò luyện thép" + +#: script/room.js:140 +msgid "builder says the villagers could make steel, given the tools" +msgstr "thợ xây nói dân làng có thể làm được thép, đưa họ đồ nghề là được." + +#: script/room.js:141 +msgid "a haze falls over the village as the steelworks fires up" +msgstr "" +"Khói mù tràn ngập ngôi làng vì lò luyện thép bắt đầu tôi những thanh thép " +"đầu tiên." + +#: script/room.js:152 +msgid "armoury" +msgstr "Xưởng vũ khí" + +#: script/room.js:155 +msgid "builder says it'd be useful to have a steady source of bullets" +msgstr "thợ xây nói sẽ tốt hơn nếu ta có một nguồn đạn dược ổn định" + +#: script/room.js:156 +msgid "armoury's done, welcoming back the weapons of the past." +msgstr "Xong xưởng vũ khí, chào mừng." + +#: script/room.js:170 +msgid "a torch to keep the dark away" +msgstr "một cái đèn pin đẩy lùi mọi màn đêm" + +#: script/room.js:179 +msgid "waterskin" +msgstr "túi nước" + +#: script/room.js:183 +msgid "this waterskin'll hold a bit of water, at least" +msgstr "túi nước này sẽ chứa được thêm tí nước nữa, ít còn đỡ hơn không " + +#: script/room.js:191 +msgid "cask" +msgstr "thùng nước" + +#: script/room.js:195 +msgid "the cask holds enough water for longer expeditions" +msgstr "cái thùng chứa đủ nước cho những chuyến đi xa hơn." + +#: script/room.js:204 +msgid "water tank" +msgstr "bể nước" + +#: script/room.js:208 +msgid "never go thirsty again" +msgstr "không bao giờ chết khát nữa" + +#: script/room.js:217 +msgid "bone spear" +msgstr "ngọn giáo xương" + +#: script/room.js:220 +msgid "this spear's not elegant, but it's pretty good at stabbing" +msgstr "" +"ngọn giáo này nhìn không được đẹp lắm, nhưng nó khá là tốt để đâm kẻ thù." + +#: script/room.js:229 script/world.js:300 +msgid "rucksack" +msgstr "ba-lô" + +#: script/room.js:233 +msgid "carrying more means longer expeditions to the wilds" +msgstr "chứa được nhiều thứ hơn cho những cuộc đi hoang dã" + +#: script/room.js:241 +msgid "wagon" +msgstr "xe hàng" + +#: script/room.js:245 +msgid "the wagon can carry a lot of supplies" +msgstr "xe hàng chứa được rất nhiều hàng tiếp tế" + +#: script/room.js:254 +msgid "convoy" +msgstr "đoàn xe" + +#: script/room.js:258 +msgid "the convoy can haul mostly everything" +msgstr "đoàn xe này hầu như kéo được tất cả mọi thứ" + +#: script/room.js:268 +msgid "l armour" +msgstr "giáp da" + +#: script/room.js:271 +msgid "leather's not strong. better than rags, though." +msgstr "da không quá cứng. Dù gì cũng tốt hơn giẻ rách" + +#: script/room.js:280 +msgid "i armour" +msgstr "giáp sắt" + +#: script/room.js:283 +msgid "iron's stronger than leather" +msgstr "sắt đương nhiên phải cứng hơn da rồi" + +#: script/room.js:292 +msgid "s armour" +msgstr "giáp thép" + +#: script/room.js:295 +msgid "steel's stronger than iron" +msgstr "thép cứng hơn sắt" + +#: script/room.js:304 +msgid "iron sword" +msgstr "kiếm sắt" + +#: script/room.js:307 +msgid "sword is sharp. good protection out in the wilds." +msgstr "thanh kiếm bén này rất tốt để tự vệ ngoài kia" + +#: script/room.js:317 +msgid "steel sword" +msgstr "kiếm thép" + +#: script/room.js:320 +msgid "the steel is strong, and the blade true." +msgstr "thép cứng, đó là một thanh kiếm thực thụ" + +#: script/room.js:330 +msgid "rifle" +msgstr "súng" + +#: script/room.js:332 +msgid "black powder and bullets, like the old days." +msgstr "thuốc súng và đạn dược, như những ngày xưa cổ" + +#: script/room.js:464 +msgid "Room" +msgstr "Phòng" + +#: script/room.js:492 script/room.js:617 +msgid "A Dark Room" +msgstr "Căn Phòng Tối" + +#: script/room.js:507 +msgid "light fire" +msgstr "thắp lửa" + +#: script/room.js:518 +msgid "stoke fire" +msgstr "đốt lửa" + +#: script/room.js:557 script/room.js:568 script/room.js:716 script/room.js:720 +msgid "the room is {0}" +msgstr "căn phòng {0}" + +#: script/room.js:558 script/room.js:567 script/room.js:685 +msgid "the fire is {0}" +msgstr "lửa {0}" + +#: script/room.js:578 +msgid "" +"the stranger is standing by the fire. she says she can help. says she builds " +"things." +msgstr "người lạ mặt đứng sưởi ấm. Cô ấy nói có thể giúp đỡ xây dựng các thứ." + +#: script/room.js:593 +msgid "freezing" +msgstr "đang đông lạnh" + +#: script/room.js:594 +msgid "cold" +msgstr "lạnh" + +#: script/room.js:595 +msgid "mild" +msgstr "mát dịu" + +#: script/room.js:596 +msgid "warm" +msgstr "ấm áp" + +#: script/room.js:597 +msgid "hot" +msgstr "nóng" + +#: script/room.js:609 +msgid "dead" +msgstr "đã tắt" + +#: script/room.js:610 +msgid "smoldering" +msgstr "âm ỉ" + +#: script/room.js:611 +msgid "flickering" +msgstr "dữ dội" + +#: script/room.js:612 +msgid "burning" +msgstr "đang cháy" + +#: script/room.js:613 +msgid "roaring" +msgstr "bập bùng" + +#: script/room.js:617 +msgid "A Firelit Room" +msgstr "Căn Phòng Được Thắp Sáng " + +#: script/room.js:655 +msgid "not enough wood to get the fire going" +msgstr "không đủ gỗ để duy trì ngọn lửa" + +#: script/room.js:668 +msgid "the wood has run out" +msgstr "đã hết gỗ" + +#: script/room.js:688 +msgid "the light from the fire spills from the windows, out into the dark" +msgstr "ánh sáng từ ngọn lửa tràn qua cửa sổ, xua tan bóng đêm" + +#: script/room.js:701 +msgid "builder stokes the fire" +msgstr "thợ xây duy trì ngọn lửa" + +#: script/room.js:731 +msgid "the wind howls outside" +msgstr "gió rít ngoài kia" + +#: script/room.js:732 +msgid "the wood is running out" +msgstr "sắp hết gỗ" + +#: script/room.js:739 +msgid "a ragged stranger stumbles through the door and collapses in the corner" +msgstr "một kẻ lạ rách rưới vấp phải cánh cửa và co vào trong góc" + +#: script/room.js:747 +msgid "" +"the stranger shivers, and mumbles quietly. her words are unintelligible." +msgstr "kẻ lạ mặt rùng mình và lầm bầm. Cô ấy nói gì cũng không rõ." + +#: script/room.js:750 +msgid "the stranger in the corner stops shivering. her breathing calms." +msgstr "kẻ lạ mặt trong góc ngừng run rẩy. Hơi thở cô ta trở nên dịu lại" + +#: script/room.js:908 script/room.js:956 +msgid "not enough " +msgstr "không đủ" + +#: script/room.js:928 +msgid "builder just shivers" +msgstr "thợ xây run rẩy" + +#: script/ship.js:11 +msgid "Ship" +msgstr "Tàu" + +#: script/ship.js:28 +msgid "An Old Starship" +msgstr "Một Chiếc Tàu Cũ" + +#: script/ship.js:41 +msgid "hull:" +msgstr "vỏ:" + +#: script/ship.js:48 +msgid "engine:" +msgstr "động cơ:" + +#: script/ship.js:56 +msgid "reinforce hull" +msgstr "củng cố vỏ" + +#: script/ship.js:66 +msgid "upgrade engine" +msgstr "nâng cấp động cơ" + +#: script/ship.js:76 script/ship.js:152 +msgid "lift off" +msgstr "nâng lên" + +#: script/ship.js:101 +msgid "" +"somewhere above the debris cloud, the wanderer fleet hovers. been on this " +"rock too long." +msgstr "" +"Nơi nào đó trên những đám mây cao kia, các hạm đội lang thang. họ đã ở trên " +"tảng đá này quá lâu." + +#: script/ship.js:116 script/ship.js:129 +msgid "not enough alien alloy" +msgstr "không đủ hợp kim ngoài hành tinh" + +#: script/ship.js:144 +msgid "Ready to Leave?" +msgstr "Sẵn sàng ra đi?" + +#: script/ship.js:148 +msgid "time to get out of this place. won't be coming back." +msgstr "đã tới lúc đi khỏi chốn này, chúng ta sẽ không quay trở lại" + +#: script/ship.js:160 +msgid "linger" +msgstr "chậm trễ" + +#: script/space.js:45 +msgid "hull: " +msgstr "vỏ:" + +#: script/space.js:81 +msgid "Troposphere" +msgstr "tầng đối lưu" + +#: script/space.js:83 +msgid "Stratosphere" +msgstr "tầng bình lưu" + +#: script/space.js:85 +msgid "Mesosphere" +msgstr "tầng giữa" + +#: script/space.js:87 +msgid "Thermosphere" +msgstr "thượng tầng khí quyền" + +#: script/space.js:89 +msgid "Exosphere" +msgstr "Ngoại quyển" + +#: script/space.js:91 +msgid "Space" +msgstr "Không gian" + +#: script/space.js:432 +msgid "score for this game: {0}" +msgstr "điểm của game này: {0}" + +#: script/space.js:439 +msgid "total score: {0}" +msgstr "tổng điểm: {0}" + +#: script/world.js:48 +msgid "punch" +msgstr "đấm" + +#: script/world.js:54 +msgid "stab" +msgstr "đâm" + +#: script/world.js:60 +msgid "swing" +msgstr "quăng" + +#: script/world.js:66 +msgid "slash" +msgstr "chém" + +#: script/world.js:72 +msgid "thrust" +msgstr "đâm mạnh" + +#: script/world.js:78 +msgid "shoot" +msgstr "bắn" + +#: script/world.js:85 +msgid "blast" +msgstr "nổ" + +#: script/world.js:92 +msgid "lob" +msgstr "bắn" + +#: script/world.js:99 +msgid "tangle" +msgstr "xáo trộn" + +#: script/world.js:124 +msgid "An Outpost" +msgstr "Một Đồn" + +#: script/world.js:125 +msgid "Iron Mine" +msgstr "Mỏ Sắt" + +#: script/world.js:126 +msgid "Coal Mine" +msgstr "Mỏ Than" + +#: script/world.js:127 +msgid "Sulphur Mine" +msgstr "Mỏ Lưu Huỳnh" + +#: script/world.js:128 +msgid "An Old House" +msgstr "Một Ngôi Nhà Cũ" + +#: script/world.js:129 +msgid "A Damp Cave" +msgstr "Một Hang Ẩm Ướt" + +#: script/world.js:130 +msgid "An Abandoned Town" +msgstr "Một Thành Phố Bỏ Hoang" + +#: script/world.js:131 +msgid "A Ruined City" +msgstr "Một Thành Phố Bị Phá Hủy" + +#: script/world.js:132 +msgid "A Crashed Starship" +msgstr "Một Đĩa Bay Gặp Nạn" + +#: script/world.js:133 +msgid "A Borehole" +msgstr "Một Giếng Khoan" + +#: script/world.js:134 +msgid "A Battlefield" +msgstr "Một Chiến Trường" + +#: script/world.js:135 +msgid "A Murky Swamp" +msgstr "Một Đầm Lầy Tối Tăm" + +#: script/world.js:140 +msgid "A Destroyed Village" +msgstr "Một Ngôi Làng Bị Hủy Diệt" + +#: script/world.js:270 +msgid "water:{0}" +msgstr "nước: {0}" + +#: script/world.js:298 +msgid "pockets" +msgstr "túi" + +#: script/world.js:323 +msgid "hp: {0}/{1}" +msgstr "máu: {0}/{1}" + +#: script/world.js:330 +msgid "{0}:{1}" +msgstr "{0}:{1}" + +#: script/world.js:365 +msgid "dangerous to be this far from the village without proper protection" +msgstr "thật nguy hiểm khi đi xa làng như vậy mà không có gì bảo vệ" + +#: script/world.js:367 +msgid "safer here" +msgstr "chỗ này an toàn hơn" + +#: script/world.js:473 +msgid "the meat has run out" +msgstr "đã hết thịt" + +#: script/world.js:479 +msgid "starvation sets in" +msgstr "Chết đói tới nơi" + +#: script/world.js:505 +msgid "there is no more water" +msgstr "hết nước rồi" + +#: script/world.js:509 +msgid "the thirst becomes unbearable" +msgstr "cơn khát trở nên không thể tránh được " + +#: script/world.js:582 +msgid "the trees yield to dry grass. the yellowed brush rustles in the wind." +msgstr "Cây cối nhường lối cỏ khô. Bụi vàng xào xạt trong gió." + +#: script/world.js:585 +msgid "" +"the trees are gone. parched earth and blowing dust are poor replacements." +msgstr "Cây cối nay còn đâu. Đất khô cằn thổi bụi bặm từ đâu bay tới" + +#: script/world.js:592 +msgid "" +"trees loom on the horizon. grasses gradually yield to a forest floor of dry " +"branches and fallen leaves." +msgstr "" +"Cây cối lờ mờ ở chân trời. Cỏ xanh dần dần nhường chỗ cho một tầng rừng đầy " +"lá vàng và cành khô." + +#: script/world.js:595 +msgid "the grasses thin. soon, only dust remains." +msgstr "cỏ lác đác. chẳng mấy lâu nữa sẽ chỉ còn lại cát và bụi" + +#: script/world.js:602 +msgid "the barrens break at a sea of dying grass, swaying in the arid breeze." +msgstr "" +"các thùng phuy bị phá vỡ tại một vùng biển chết chóc, lắc lư trong gió khô " +"cằn." + +#: script/world.js:605 +msgid "" +"a wall of gnarled trees rises from the dust. their branches twist into a " +"skeletal canopy overhead." +msgstr "" +"một bức tường cây xương xẩu mọc lên từ bụi. nhánh xoắn thành một tán cây " +"xương." + +#: script/world.js:812 +msgid "Wanderer" +msgstr "Kẻ Lang Thang" + +#: script/world.js:817 +msgid "The Village" +msgstr "Ngôi Làng" + +#: script/world.js:847 +msgid "the world fades" +msgstr "thế giới phai nhạt" + +#: script/world.js:950 script/events/setpieces.js:2956 +msgid "water replenished" +msgstr "múc nước đầy" + +#: script/world.js:979 +msgid "A Barren World" +msgstr "Thế Giới Cằn Cỗi" + +#: script/events/encounters.js:7 +msgid "A Snarling Beast" +msgstr "Quái Thú Gầm Gừ" + +#: script/events/encounters.js:15 +msgid "snarling beast" +msgstr "quái thú gầm gừ" + +#: script/events/encounters.js:16 +msgid "the snarling beast is dead" +msgstr "con thú đã chết" + +#: script/events/encounters.js:39 +msgid "a snarling beast leaps out of the underbrush" +msgstr "một con quái vật bước ra từ bụi cỏ" + +#: script/events/encounters.js:44 +msgid "A Gaunt Man" +msgstr "Gã Gòm" + +#: script/events/encounters.js:52 +msgid "gaunt man" +msgstr "gã gòm" + +#: script/events/encounters.js:53 +msgid "the gaunt man is dead" +msgstr "gã gòm đã chết" + +#: script/events/encounters.js:76 +msgid "a gaunt man approaches, a crazed look in his eye" +msgstr "một gã gòm nhom tiến tới, ánh mắt đầy điên loạn" + +#: script/events/encounters.js:81 +msgid "A Strange Bird" +msgstr "Một Con Chim Lạ" + +#: script/events/encounters.js:89 +msgid "strange bird" +msgstr "con chim lạ" + +#: script/events/encounters.js:90 +msgid "the strange bird is dead" +msgstr "con chim đã chết" + +#: script/events/encounters.js:113 +msgid "a strange looking bird speeds across the plains" +msgstr "một con chim lạ lượn nhanh qua cánh đồng" + +#: script/events/encounters.js:119 +msgid "A Shivering Man" +msgstr "Một Người Run Rẩy" + +#: script/events/encounters.js:127 +msgid "shivering man" +msgstr "người run rẩy" + +#: script/events/encounters.js:128 +msgid "the shivering man is dead" +msgstr "ông ta đã chết" + +#: script/events/encounters.js:156 +msgid "a shivering man approaches and attacks with surprising strength" +msgstr "một người run rẩy tiến tới và tấn công bằng một sức mạnh kinh ngạc" + +#: script/events/encounters.js:161 +msgid "A Man-Eater" +msgstr "Một Con Thú Ăn Thịt Người" + +#: script/events/encounters.js:169 +msgid "man-eater" +msgstr "thú ăn thịt người" + +#: script/events/encounters.js:170 +msgid "the man-eater is dead" +msgstr "con thú đã chết" + +#: script/events/encounters.js:193 +msgid "a large creature attacks, claws freshly bloodied" +msgstr "con thú to lớn tấn công, móng vuốt tươm đầy máu" + +#: script/events/encounters.js:198 +msgid "A Scavenger" +msgstr "Ăn Sát Người" + +#: script/events/encounters.js:206 +msgid "scavenger" +msgstr "ăn sát người" + +#: script/events/encounters.js:207 +msgid "the scavenger is dead" +msgstr "kẻ ăn sát người đã chết" + +#: script/events/encounters.js:235 +msgid "a scavenger draws close, hoping for an easy score" +msgstr "kẻ ăn sát người tiến chậm tới, hy vọng ăn may được một vố" + +#: script/events/encounters.js:240 +msgid "A Huge Lizard" +msgstr "Con Thằn Lằn To " + +#: script/events/encounters.js:248 +msgid "lizard" +msgstr "thằn lằn" + +#: script/events/encounters.js:249 +msgid "the lizard is dead" +msgstr "con thằn lằn đã chết" + +#: script/events/encounters.js:272 +msgid "the grass thrashes wildly as a huge lizard pushes through" +msgstr "the grass thrashes wildly as a huge lizard pushes through" + +#: script/events/encounters.js:278 +msgid "A Feral Terror" +msgstr "Nỗi Khiếp Sợ Hoang Dã" + +#: script/events/encounters.js:286 +msgid "feral terror" +msgstr "khiếp sợ hoang dã" + +#: script/events/encounters.js:287 +msgid "the feral terror is dead" +msgstr "khiếp sợ hoang dã đã chết" + +#: script/events/encounters.js:310 +msgid "a beast, wilder than imagining, erupts out of the foliage" +msgstr "một con thú, hoang dại hơn tưởng tượng nhảy ra từ tán lá" + +#: script/events/encounters.js:315 +msgid "A Soldier" +msgstr "Một Người Lính" + +#: script/events/encounters.js:323 +msgid "soldier" +msgstr "người lính" + +#: script/events/encounters.js:324 +msgid "the soldier is dead" +msgstr "tên lính đã chết" + +#: script/events/encounters.js:353 +msgid "a soldier opens fire from across the desert" +msgstr "tên lính bắn, từ bên kia sa mạc" + +#: script/events/encounters.js:358 +msgid "A Sniper" +msgstr "Một tay súng bắn tỉa" + +#: script/events/encounters.js:366 +msgid "sniper" +msgstr "tay súng bắn tỉa" + +#: script/events/encounters.js:367 +msgid "the sniper is dead" +msgstr "tay súng bẳn tỉa đã chết" + +#: script/events/encounters.js:396 +msgid "a shot rings out, from somewhere in the long grass" +msgstr "một phát súng nổ lên, đâu đó từ trong bụi cỏ " + +#: script/events/global.js:6 +msgid "The Thief" +msgstr "Tên trộm" + +#: script/events/global.js:13 +msgid "the villagers haul a filthy man out of the store room." +msgstr "dân làng kéo kẻ bẩn thỉu ra khỏi căn nhà kho" + +#: script/events/global.js:14 +msgid "say his folk have been skimming the supplies." +msgstr "nói rằng đồng bọn của hắn đã hớt tay trên" + +#: script/events/global.js:15 +msgid "say he should be strung up as an example." +msgstr "nói rằng phải dạy cho hắn một bài học" + +#: script/events/global.js:17 +msgid "a thief is caught" +msgstr "một tên trộm bị phát hiện" + +#: script/events/global.js:21 +msgid "hang him" +msgstr "treo hắn" + +#: script/events/global.js:25 +msgid "spare him" +msgstr "tha hắn" + +#: script/events/global.js:32 +msgid "the villagers hang the thief high in front of the store room." +msgstr "dân làng treo tên trộm lên phía trước nhà kho." + +#: script/events/global.js:33 +msgid "" +"the point is made. in the next few days, the missing supplies are returned." +msgstr "đã quyết định. trong vài ngày tới, hàng sẽ được trả lại." + +#: script/events/global.js:49 +msgid "the man says he's grateful. says he won't come around any more." +msgstr "" +"người đàn ông rất cảm kích, nói anh ta sẽ không quấy rầy chúng ta về sau nữa" + +#: script/events/global.js:50 +msgid "shares what he knows about sneaking before he goes." +msgstr "chia sẽ những gì anh ta biết về nghề ăn trộm trước khi ra đi" + +#: script/events/outside.js:6 +msgid "A Ruined Trap" +msgstr "Bẫy Bị Phá" + +#: script/events/outside.js:13 +msgid "some of the traps have been torn apart." +msgstr "một vài chiếc bẫy đã bị phá toạc ra làm nhiều mảnh nhỏ" + +#: script/events/outside.js:14 +msgid "large prints lead away, into the forest." +msgstr "nhiều dấu chân lớn còn sót lại, dẫn sâu vào rừng" + +#: script/events/outside.js:22 +msgid "some traps have been destroyed" +msgstr "một vài bẫy thú đã bi phá hỏng" + +#: script/events/outside.js:26 +msgid "track them" +msgstr "bám theo" + +#: script/events/outside.js:30 script/events/room.js:71 +#: script/events/room.js:122 +msgid "ignore them" +msgstr "bỏ qua" + +#: script/events/outside.js:37 +msgid "the tracks disappear after just a few minutes." +msgstr "mất dấu chỉ sau vài phút" + +#: script/events/outside.js:38 +msgid "the forest is silent." +msgstr "rừng yên ắng" + +#: script/events/outside.js:42 script/events/outside.js:59 +#: script/events/outside.js:98 script/events/outside.js:115 +#: script/events/outside.js:159 script/events/outside.js:176 +#: script/events/outside.js:208 script/events/outside.js:240 +msgid "go home" +msgstr "về nhà" + +#: script/events/outside.js:49 +msgid "not far from the village lies a large beast, its fur matted with blood." +msgstr "không xa ngôi làng, có một con quái thú to lớn, bộ lông dính đầy máu" + +#: script/events/outside.js:50 +msgid "it puts up little resistance before the knife." +msgstr "nó có vẻ như là khỏe mạnh" + +#: script/events/outside.js:68 +msgid "Sickness" +msgstr "Bệnh" + +#: script/events/outside.js:75 +msgid "a sickness is spreading through the village." +msgstr "căn bệnh đang lan truyền khắp làng" + +#: script/events/outside.js:76 script/events/outside.js:132 +msgid "medicine is needed immediately." +msgstr "cần phải có thuốc để chữa trị ngay lập tức" + +#: script/events/outside.js:82 +msgid "1 medicine" +msgstr "1 liều thuốc" + +#: script/events/outside.js:87 +msgid "ignore it" +msgstr "bỏ qua " + +#: script/events/outside.js:94 +msgid "the sickness is cured in time." +msgstr "căn bênh được chống chọi kịp thời" + +#: script/events/outside.js:105 +msgid "the sickness spreads through the village." +msgstr "căn bệnh lan truyền khắp làng" + +#: script/events/outside.js:106 +msgid "the days are spent with burials." +msgstr "thời gian đầy tang tốc trôi qua" + +#: script/events/outside.js:107 script/events/outside.js:167 +msgid "the nights are rent with screams." +msgstr "đêm tối bao phủ bởi những tiếng la và khóc vì mất mát" + +#: script/events/outside.js:124 +msgid "Plague" +msgstr "Dịch bệnh" + +#: script/events/outside.js:131 +msgid "a terrible plague is fast spreading through the village." +msgstr "một dịch bệnh khủng khiếp đang truyền khắp ngôi làng" + +#: script/events/outside.js:137 +msgid "5 medicine" +msgstr "5 liều thuốc" + +#: script/events/outside.js:142 +msgid "do nothing" +msgstr "không làm gì cả" + +#: script/events/outside.js:149 +msgid "the plague is kept from spreading." +msgstr "dịch bệnh được chống chọi kịp thời" + +#: script/events/outside.js:150 +msgid "only a few die." +msgstr "chỉ vài người chết" + +#: script/events/outside.js:151 +msgid "the rest bury them." +msgstr "những người còn lại thì chôn cất họ" + +#: script/events/outside.js:166 +msgid "the plague rips through the village." +msgstr "dịch bênh hoành hành cả ngôi làng" + +#: script/events/outside.js:168 +msgid "the only hope is a quick death." +msgstr "hy vọng duy nhất là một cái chết nhanh chóng" + +#: script/events/outside.js:185 +msgid "A Beast Attack" +msgstr "Quái Thú Tấn Công" + +#: script/events/outside.js:192 +msgid "a pack of snarling beasts pours out of the trees." +msgstr "một con thú gầm gừ bước ra từ gốc cây" + +#: script/events/outside.js:193 +msgid "the fight is short and bloody, but the beasts are repelled." +msgstr "Cuộc chiến ngắn ngủi nhưng đầy máu me, ít nhất con thú đã bị đánh bại" + +#: script/events/outside.js:194 +msgid "the villagers retreat to mourn the dead." +msgstr "dân làng sơ tán để tránh cái chết" + +#: script/events/outside.js:217 +msgid "A Military Raid" +msgstr "Cuộc Đột Kích Quân Sự" + +#: script/events/outside.js:224 +msgid "a gunshot rings through the trees." +msgstr "một tiếng súng xuyên qua rừng cây" + +#: script/events/outside.js:225 +msgid "well armed men charge out of the forest, firing into the crowd." +msgstr "" +"một người đàn ông được trang bị đầy đủ súng ống nhảy sổ vào và bắn loạn xạ " +"vào đám đông" + +#: script/events/outside.js:226 +msgid "after a skirmish they are driven away, but not without losses." +msgstr "sau cuộc giao tranh, bọn họ bỏ đi, nhưng để lại mất mát cho dân làng" + +#: script/events/room.js:6 +msgid "The Nomad" +msgstr "Tên Du Mục" + +#: script/events/room.js:13 +msgid "" +"a nomad shuffles into view, laden with makeshift bags bound with rough twine." +msgstr "" +"tên du mục lết vào, nhiều túi ba gang được chất đầy hàng, được cột bằng " +"những sợi dây xù xì" + +#: script/events/room.js:14 +msgid "won't say from where he came, but it's clear that he's not staying." +msgstr "sẽ không nói hắn từ đâu đến, nhưng hắn rõ ràng là không nán lại" + +#: script/events/room.js:16 +msgid "a nomad arrives, looking to trade" +msgstr "một tên du mục đến, muốn giao thương" + +#: script/events/room.js:20 +msgid "buy scales" +msgstr "mua vảy" + +#: script/events/room.js:25 +msgid "buy teeth" +msgstr "mua răng" + +#: script/events/room.js:30 +msgid "buy bait" +msgstr "mua mồi" + +#: script/events/room.js:33 +msgid "traps are more effective with bait." +msgstr "bẫy hiệu quả hơn với mồi" + +#: script/events/room.js:39 +msgid "buy compass" +msgstr "mua la bàn" + +#: script/events/room.js:42 +msgid "the old compass is dented and dusty, but it looks to work." +msgstr "cái la bàn cũ đầy bụi bặm, nhưng nó có vẻ vẫn còn hoạt động" + +#: script/events/room.js:46 script/events/room.js:227 +#: script/events/room.js:240 script/events/room.js:253 +#: script/events/room.js:305 script/events/room.js:324 +#: script/events/room.js:376 script/events/room.js:395 +#: script/events/room.js:434 script/events/room.js:552 +#: script/events/room.js:568 script/events/room.js:584 +#: script/events/room.js:595 +msgid "say goodbye" +msgstr "nói tạm biệt" + +#: script/events/room.js:53 script/events/room.js:104 +msgid "Noises" +msgstr "Tiếng ồn" + +#: script/events/room.js:60 +msgid "through the walls, shuffling noises can be heard." +msgstr "xuyên qua bức tường, có thể nghe thấy tiếng lết " + +#: script/events/room.js:61 +msgid "can't tell what they're up to." +msgstr "không thể nói được họ đang làm cái gì" + +#: script/events/room.js:63 +msgid "strange noises can be heard through the walls" +msgstr "tiếng động lạ có thể nghe được qua bức tường" + +#: script/events/room.js:67 script/events/room.js:118 +#: script/events/setpieces.js:1661 +msgid "investigate" +msgstr "điều tra" + +#: script/events/room.js:78 +msgid "vague shapes move, just out of sight." +msgstr "bóng mờ di chuyển, ra khỏi tầm nhìn" + +#: script/events/room.js:79 +msgid "the sounds stop." +msgstr "tiếng động biến mất" + +#: script/events/room.js:83 script/events/room.js:96 +msgid "go back inside" +msgstr "đi vào trong lại" + +#: script/events/room.js:91 +msgid "" +"a bundle of sticks lies just beyond the threshold, wrapped in coarse furs." +msgstr "Một bó gậy nằm ngoài ngưỡng cửa, bọc trong lông thú thô" + +#: script/events/room.js:92 +msgid "the night is silent." +msgstr "đêm yên ắng" + +#: script/events/room.js:111 +msgid "scratching noises can be heard from the store room." +msgstr "Tiếng ồn có thể nghe thấy từ nhà kho" + +#: script/events/room.js:112 +msgid "something's in there." +msgstr "có gì ở đấy" + +#: script/events/room.js:114 +msgid "something's in the store room" +msgstr "có thứ gì đấy trong nhà kho" + +#: script/events/room.js:129 script/events/room.js:149 +#: script/events/room.js:169 +msgid "some wood is missing." +msgstr "một phần gỗ bị lấy mất" + +#: script/events/room.js:130 +msgid "the ground is littered with small scales" +msgstr "dưới đất rải rác nhiều mảnh vảy nhỏ" + +#: script/events/room.js:150 +msgid "the ground is littered with small teeth" +msgstr "dưới đất rải rác đầy răng nhỏ" + +#: script/events/room.js:170 +msgid "the ground is littered with scraps of cloth" +msgstr "dưới đất rải rác đầy quần áo rách" + +#: script/events/room.js:190 +msgid "The Beggar" +msgstr "Tên Ăn Xin" + +#: script/events/room.js:197 +msgid "a beggar arrives." +msgstr "một tên ăn xin đến." + +#: script/events/room.js:198 +msgid "asks for any spare furs to keep him warm at night." +msgstr "xin một vài bộ lông để giữ ấm đêm nay." + +#: script/events/room.js:200 +msgid "a beggar arrives" +msgstr "một tên ăn xin đến." + +#: script/events/room.js:204 +msgid "give 50" +msgstr "đưa 50" + +#: script/events/room.js:209 script/events/room.js:276 +#: script/events/room.js:347 +msgid "give 100" +msgstr "đưa 100" + +#: script/events/room.js:214 script/events/room.js:286 +#: script/events/room.js:466 +msgid "turn him away" +msgstr "đuổi hắn đi" + +#: script/events/room.js:222 script/events/room.js:235 +#: script/events/room.js:248 +msgid "the beggar expresses his thanks." +msgstr "tên ăn xin muốn bày tỏ lòng thành" + +#: script/events/room.js:223 +msgid "leaves a pile of small scales behind." +msgstr "Để lại một đống vảy nhỏ phía sau." + +#: script/events/room.js:236 +msgid "leaves a pile of small teeth behind." +msgstr "bỏ lại một vài chiếc răng" + +#: script/events/room.js:249 +msgid "leaves some scraps of cloth behind." +msgstr "Để lại một đống quần áo rách rưới." + +#: script/events/room.js:262 script/events/room.js:333 +msgid "The Mysterious Wanderer" +msgstr "Kẻ Lang Thang Bí Ẩn" + +#: script/events/room.js:269 +msgid "" +"a wanderer arrives with an empty cart. says if he leaves with wood, he'll be " +"back with more." +msgstr "" +"một kẻ lang thang đến, với một chiếc củi gỗ trống hộc, nói rằng cho hắn một " +"ít gỗ, hắn sẽ quay lại với nhiều gỗ hơn" + +#: script/events/room.js:270 +msgid "builder's not sure he's to be trusted." +msgstr "người thợ xây không tin hắn lắm" + +#: script/events/room.js:272 script/events/room.js:343 +msgid "a mysterious wanderer arrives" +msgstr "một tên lang thang đến" + +#: script/events/room.js:281 script/events/room.js:352 +msgid "give 500" +msgstr "đưa 500" + +#: script/events/room.js:293 script/events/room.js:312 +msgid "the wanderer leaves, cart loaded with wood" +msgstr "tên lang thang bỏ đi, củi đầy gỗ" + +#: script/events/room.js:299 script/events/room.js:318 +msgid "the mysterious wanderer returns, cart piled high with wood." +msgstr "tên lang thang quay lại, củi còn đầy gỗ hơn" + +#: script/events/room.js:340 +msgid "" +"a wanderer arrives with an empty cart. says if she leaves with furs, she'll " +"be back with more." +msgstr "" +"một kẻ lang thang đến, với một chiếc củi gỗ trống hộc, nói rằng cho hắn một " +"ít da, hắn sẽ quay lại với nhiều da hơn" + +#: script/events/room.js:341 +msgid "builder's not sure she's to be trusted." +msgstr "builder's not sure he's to be trusted." + +#: script/events/room.js:357 +msgid "turn her away" +msgstr "đuổi hắn đi" + +#: script/events/room.js:364 script/events/room.js:383 +msgid "the wanderer leaves, cart loaded with furs" +msgstr "tên lang thang bỏ đi, củi đầy da" + +#: script/events/room.js:370 script/events/room.js:389 +msgid "the mysterious wanderer returns, cart piled high with furs." +msgstr "tên lang thang quay lại, củi còn đầy da hơn" + +#: script/events/room.js:404 +msgid "The Scout" +msgstr "Do Thám" + +#: script/events/room.js:411 +msgid "the scout says she's been all over." +msgstr "tên do thám nói cô ấy ở khắp nơi" + +#: script/events/room.js:412 +msgid "willing to talk about it, for a price." +msgstr "muốn nói về việc đó, nhưng có một điều kiện" + +#: script/events/room.js:414 +msgid "a scout stops for the night" +msgstr "tên do thám nán lại đêm nay" + +#: script/events/room.js:418 +msgid "buy map" +msgstr "mua bản đồ" + +#: script/events/room.js:420 +msgid "the map uncovers a bit of the world" +msgstr "bản đồ hé mở một phần thế giới" + +#: script/events/room.js:424 +msgid "learn scouting" +msgstr "dạy cách do thám" + +#: script/events/room.js:443 +msgid "The Master" +msgstr "Sư Phụ" + +#: script/events/room.js:450 +msgid "an old wanderer arrives." +msgstr "một kẻ lang thang già đến" + +#: script/events/room.js:451 +msgid "he smiles warmly and asks for lodgings for the night." +msgstr "ông ấy cười hiền hậu và muốn xin trọ qua đêm nay" + +#: script/events/room.js:453 +msgid "an old wanderer arrives" +msgstr "một kẻ lang thang già đến" + +#: script/events/room.js:457 +msgid "agree" +msgstr "đồng ý" + +#: script/events/room.js:473 +msgid "in exchange, the wanderer offers his wisdom." +msgstr "đổi lại, kẻ lang thang muốn hiến tặng sự thông thái của ông ấy" + +#: script/events/room.js:477 +msgid "evasion" +msgstr "né tránh" + +#: script/events/room.js:487 +msgid "precision" +msgstr "chính xác" + +#: script/events/room.js:497 +msgid "force" +msgstr "sức mạnh" + +#: script/events/room.js:507 +msgid "nothing" +msgstr "không có gì" + +#: script/events/room.js:516 +msgid "The Sick Man" +msgstr "Kẻ Bệnh " + +#: script/events/room.js:523 +msgid "a man hobbles up, coughing." +msgstr "một người đàn ông đi khập khiễng và miệng ho không ngừng" + +#: script/events/room.js:524 +msgid "he begs for medicine." +msgstr "xin thuốc men" + +#: script/events/room.js:526 +msgid "a sick man hobbles up" +msgstr "một người đàn ông khập khiễng" + +#: script/events/room.js:530 +msgid "give 1 medicine" +msgstr "đưa 1 liều thuốc" + +#: script/events/room.js:532 +msgid "the man swallows the medicine eagerly" +msgstr "người đàn ông nuốt chửng viên thuốc" + +#: script/events/room.js:536 +msgid "tell him to leave" +msgstr "nói hắn hãy bỏ đi" + +#: script/events/room.js:543 script/events/room.js:559 +#: script/events/room.js:575 +msgid "the man is thankful." +msgstr "người đàn ông rất cảm kích" + +#: script/events/room.js:544 script/events/room.js:560 +#: script/events/room.js:576 +msgid "he leaves a reward." +msgstr "anh ta bỏ lại một phần thưởng" + +#: script/events/room.js:545 +msgid "some weird metal he picked up on his travels." +msgstr "Một vài kim loại lạ ông nhặt về từ chuyến đi của mình" + +#: script/events/room.js:561 +msgid "some weird glowing boxes he picked up on his travels." +msgstr "Một vài găng đánh bốc lạ ông nhặt về từ chuyến đi của mình" + +#: script/events/room.js:577 +msgid "all he has are some scales." +msgstr "tất cả những gì ông ta có là vảy" + +#: script/events/room.js:591 +msgid "the man expresses his thanks and hobbles off." +msgstr "người đàn ông bày tỏ lòng thành và khập khiễng bỏ đi" + +#: script/events/setpieces.js:6 +msgid "An Outpost" +msgstr "Một Đồn Quan Sát" + +#: script/events/setpieces.js:10 script/events/setpieces.js:12 +msgid "a safe place in the wilds." +msgstr "một nơi an toàn trong hoang dã" + +#: script/events/setpieces.js:34 +msgid "A Murky Swamp" +msgstr "Đầm Lầy Tăm Tối" + +#: script/events/setpieces.js:38 +msgid "rotting reeds rise out of the swampy earth." +msgstr "Sậy thối rữa trồi lên khỏi mặt đất lầy lội" + +#: script/events/setpieces.js:39 +msgid "a lone frog sits in the muck, silently." +msgstr "Một con ếch ngồi âm thầm đơn độc " + +#: script/events/setpieces.js:41 +msgid "a swamp festers in the stagnant air." +msgstr "Một đầm lầy thối bởi không khí tù đọng" + +#: script/events/setpieces.js:44 script/events/setpieces.js:548 +#: script/events/setpieces.js:605 script/events/setpieces.js:887 +#: script/events/setpieces.js:1312 script/events/setpieces.js:1330 +#: script/events/setpieces.js:3529 +msgid "enter" +msgstr "vào" + +#: script/events/setpieces.js:55 +msgid "deep in the swamp is a moss-covered cabin." +msgstr "Sâu trong đầm lầy là một phòng rêu phủ" + +#: script/events/setpieces.js:56 +msgid "an old wanderer sits inside, in a seeming trance." +msgstr "Một kẻ lang thang lớn tuổi ngồi bên trong, trong trạng thái hôn mê" + +#: script/events/setpieces.js:61 +msgid "talk" +msgstr "nói chuyện" + +#: script/events/setpieces.js:72 +msgid "the wanderer takes the charm and nods slowly." +msgstr "Kẻ lang thang lôi lá bùa ra và gật đầu từ từ" + +#: script/events/setpieces.js:73 +msgid "he speaks of once leading the great fleets to fresh worlds." +msgstr "Ông nói về một lần dẫn đầu đội tàu lớn tìm thế giới mới" + +#: script/events/setpieces.js:74 +msgid "unfathomable destruction to fuel wanderer hungers." +msgstr "Hư hại không thể phục hồi về nhiên liệu" + +#: script/events/setpieces.js:75 +msgid "his time here, now, is his penance." +msgstr "Lần này hắn ở đây, bây giờ, là để đền tội" + +#: script/events/setpieces.js:91 +msgid "A Damp Cave" +msgstr "Hang Động Ẩm" + +#: script/events/setpieces.js:95 +msgid "the mouth of the cave is wide and dark." +msgstr "miệng hang rộng và tối " + +#: script/events/setpieces.js:96 +msgid "can't see what's inside." +msgstr "không thể thấy được gì bên trong" + +#: script/events/setpieces.js:98 +msgid "the earth here is split, as if bearing an ancient wound" +msgstr "trái đất ở đây như bị tách ra, như thể nó mang một vết thương cũ" + +#: script/events/setpieces.js:101 script/events/setpieces.js:2939 +#: script/events/setpieces.js:3453 +msgid "go inside" +msgstr "vào trong" + +#: script/events/setpieces.js:120 script/events/setpieces.js:264 +msgid "a startled beast defends its home" +msgstr "Con thú bị giật mình bảo vệ nhà của mình" + +#: script/events/setpieces.js:135 script/events/setpieces.js:186 +#: script/events/setpieces.js:227 script/events/setpieces.js:246 +#: script/events/setpieces.js:279 script/events/setpieces.js:313 +#: script/events/setpieces.js:347 script/events/setpieces.js:381 +#: script/events/setpieces.js:587 script/events/setpieces.js:643 +#: script/events/setpieces.js:682 script/events/setpieces.js:716 +#: script/events/setpieces.js:756 script/events/setpieces.js:795 +#: script/events/setpieces.js:834 script/events/setpieces.js:868 +#: script/events/setpieces.js:919 script/events/setpieces.js:937 +#: script/events/setpieces.js:960 script/events/setpieces.js:999 +#: script/events/setpieces.js:1038 script/events/setpieces.js:1265 +#: script/events/setpieces.js:1281 script/events/setpieces.js:1297 +#: script/events/setpieces.js:1407 script/events/setpieces.js:1447 +#: script/events/setpieces.js:1491 script/events/setpieces.js:1509 +#: script/events/setpieces.js:1525 script/events/setpieces.js:1562 +#: script/events/setpieces.js:1601 script/events/setpieces.js:1641 +#: script/events/setpieces.js:1680 script/events/setpieces.js:1697 +#: script/events/setpieces.js:1714 script/events/setpieces.js:1731 +#: script/events/setpieces.js:1775 script/events/setpieces.js:1801 +#: script/events/setpieces.js:1819 script/events/setpieces.js:1858 +#: script/events/setpieces.js:1899 script/events/setpieces.js:1924 +#: script/events/setpieces.js:1954 script/events/setpieces.js:1995 +#: script/events/setpieces.js:2031 script/events/setpieces.js:2066 +#: script/events/setpieces.js:2107 script/events/setpieces.js:2148 +#: script/events/setpieces.js:2184 script/events/setpieces.js:2219 +#: script/events/setpieces.js:2254 script/events/setpieces.js:2299 +#: script/events/setpieces.js:2325 script/events/setpieces.js:3199 +#: script/events/setpieces.js:3239 script/events/setpieces.js:3273 +#: script/events/setpieces.js:3342 script/events/setpieces.js:3376 +#: script/events/setpieces.js:3415 +msgid "continue" +msgstr "tiếp tục" + +#: script/events/setpieces.js:140 script/events/setpieces.js:157 +#: script/events/setpieces.js:191 script/events/setpieces.js:232 +#: script/events/setpieces.js:251 script/events/setpieces.js:284 +#: script/events/setpieces.js:318 script/events/setpieces.js:352 +#: script/events/setpieces.js:386 script/events/setpieces.js:428 +#: script/events/setpieces.js:480 script/events/setpieces.js:512 +msgid "leave cave" +msgstr "ra khỏi hang" + +#: script/events/setpieces.js:148 +msgid "the cave narrows a few feet in." +msgstr "hang chật dần" + +#: script/events/setpieces.js:149 +msgid "the walls are moist and moss-covered" +msgstr "Các bức tường ẩm ướt và rêu phủ" + +#: script/events/setpieces.js:153 +msgid "squeeze" +msgstr "ép" + +#: script/events/setpieces.js:164 +msgid "the remains of an old camp sits just inside the cave." +msgstr "Những gì còn lại của một trại cũ nằm ngay bên trong hang động." + +#: script/events/setpieces.js:165 +msgid "bedrolls, torn and blackened, lay beneath a thin layer of dust." +msgstr "" +"Những chiếc giường xếp bị rách và cháy đen, nằm bên dưới một lớp mỏng bụi." + +#: script/events/setpieces.js:199 +msgid "the body of a wanderer lies in a small cavern." +msgstr "Cơ thể của một người lang thang nằm trong hang nhỏ" + +#: script/events/setpieces.js:200 +msgid "rot's been to work on it, and some of the pieces are missing." +msgstr "thối rửa hẳn rồi, một vài bộ phận bị mất" + +#: script/events/setpieces.js:201 +msgid "can't tell what left it here." +msgstr "không thể biết được còn gì ở đây." + +#: script/events/setpieces.js:240 +msgid "the torch sputters and dies in the damp air" +msgstr "chiếc đèn pin bị hỏng" + +#: script/events/setpieces.js:241 +msgid "the darkness is absolute" +msgstr "bóng đen hoàn toàn tối mịt" + +#: script/events/setpieces.js:243 +msgid "the torch goes out" +msgstr "đèn pin mất tác dụng" + +#: script/events/setpieces.js:298 +msgid "a cave lizard attacks" +msgstr "một con thằng lằn tấn công" + +#: script/events/setpieces.js:332 +msgid "a large beast charges out of the dark" +msgstr "một con quái thú" + +#: script/events/setpieces.js:366 +msgid "a giant lizard shambles forward" +msgstr "một con thằn lằn khổng lồ tiến về phía trước" + +#: script/events/setpieces.js:394 +msgid "the nest of a large animal lies at the back of the cave." +msgstr "tổ của một loài động vật lớn nằm ở mặt sau của hang động." + +#: script/events/setpieces.js:436 +msgid "a small supply cache is hidden at the back of the cave." +msgstr "một nguồn cung cấp nhỏ được giấu ở phía sau của hang động." + +#: script/events/setpieces.js:488 +msgid "an old case is wedged behind a rock, covered in a thick layer of dust." +msgstr "một chiếc vali cũ được nằm sau một tảng đá, phủ một lớp bụi dày." + +#: script/events/setpieces.js:521 +msgid "A Deserted Town" +msgstr "Thành Phố Ma" + +#: script/events/setpieces.js:525 +msgid "a small suburb lays ahead, empty houses scorched and peeling." +msgstr "một vùng ngoại ô nhỏ phía trước, nhiều nhà trống cháy xém và tróc nóc" + +#: script/events/setpieces.js:526 +msgid "" +"broken streetlights stand, rusting. light hasn't graced this place in a long " +"time." +msgstr "đèn đường bị hỏng gỉ. ánh sáng từ lâu đã không màng tới nơi đây" + +#: script/events/setpieces.js:528 +msgid "the town lies abandoned, its citizens long dead" +msgstr "thị trấn bỏ hoang, người dân đã chết từ lâu" + +#: script/events/setpieces.js:531 script/events/setpieces.js:1249 +msgid "explore" +msgstr "khám phá" + +#: script/events/setpieces.js:543 +msgid "" +"where the windows of the schoolhouse aren't shattered, they're blackened " +"with soot." +msgstr "" +"nơi các cửa sổ của ngôi trường chưa bị vỡ, họ đang tự bôi đen bằng nhọ nồi" + +#: script/events/setpieces.js:544 +msgid "the double doors creak endlessly in the wind." +msgstr "cánh cửa đôi lung lay không ngừng trong gió." + +#: script/events/setpieces.js:553 script/events/setpieces.js:592 +#: script/events/setpieces.js:610 script/events/setpieces.js:648 +#: script/events/setpieces.js:687 script/events/setpieces.js:721 +#: script/events/setpieces.js:761 script/events/setpieces.js:800 +#: script/events/setpieces.js:839 script/events/setpieces.js:873 +#: script/events/setpieces.js:891 script/events/setpieces.js:924 +#: script/events/setpieces.js:941 script/events/setpieces.js:965 +#: script/events/setpieces.js:1004 script/events/setpieces.js:1043 +#: script/events/setpieces.js:1086 script/events/setpieces.js:1119 +#: script/events/setpieces.js:1147 script/events/setpieces.js:1191 +#: script/events/setpieces.js:1213 script/events/setpieces.js:1229 +msgid "leave town" +msgstr "bỏ thành phố" + +#: script/events/setpieces.js:584 +msgid "ambushed on the street." +msgstr "phục kích trên đường phố." + +#: script/events/setpieces.js:600 +msgid "a squat building up ahead." +msgstr "một công trường xây dựng ở phía trước." + +#: script/events/setpieces.js:601 +msgid "a green cross barely visible behind grimy windows." +msgstr "" +"một chữ thập màu xanh lá hầu như không thể nhìn thấy phía sau khung cửa sổ " +"cáu bẩn." + +#: script/events/setpieces.js:617 +msgid "a small cache of supplies is tucked inside a rusting locker." +msgstr "một nguồn cung cấp nhỏ được giấu bên trong một tủ gỉ." + +#: script/events/setpieces.js:679 +msgid "a scavenger waits just inside the door." +msgstr "một kẻ ăn sát người đợi bên trong cánh cửa." + +#: script/events/setpieces.js:713 +msgid "a beast stands alone in an overgrown park." +msgstr "một con thú đang đứng một mình trong một công viên to lớn" + +#: script/events/setpieces.js:729 +msgid "an overturned caravan is spread across the pockmarked street." +msgstr "một đoàn caravan di chuyển trên các đường phố " + +#: script/events/setpieces.js:730 +msgid "" +"it's been picked over by scavengers, but there's still some things worth " +"taking." +msgstr "" +"nó được chọn trong những người ăn sát, nhưng vẫn có một số thứ vẫn đáng để " +"cướp" + +#: script/events/setpieces.js:792 +msgid "a madman attacks, screeching." +msgstr "một cuộc tấn công điên, gào thét." + +#: script/events/setpieces.js:831 +msgid "a thug moves out of the shadows." +msgstr "một tên cướp xuất hiện từ trong tối" + +#: script/events/setpieces.js:865 +msgid "a beast charges out of a ransacked classroom." +msgstr "một con quái thú bước ra từ một lớp học" + +#: script/events/setpieces.js:881 +msgid "through the large gymnasium doors, footsteps can be heard." +msgstr "" +"xuyên qua cánh cửa của phòng thể dục, tiếng bước chân có thể dễ dàng nghe " +"thấy được " + +#: script/events/setpieces.js:882 +msgid "the torchlight casts a flickering glow down the hallway." +msgstr "ánh đèn pin nhấp nháy ánh sáng xuống hành lang." + +#: script/events/setpieces.js:883 +msgid "the footsteps stop." +msgstr "tiếng bước chân ngừng lại" + +#: script/events/setpieces.js:916 +msgid "another beast, draw by the noise, leaps out of a copse of trees." +msgstr "một con thú khác, rút lại bởi tiếng ồn, nhảy ra khỏi một cây bụi rậm." + +#: script/events/setpieces.js:932 +msgid "something's causing a commotion a ways down the road." +msgstr "một thứ gì đó vừa gây ra chấn động mạnh xuống con đường." + +#: script/events/setpieces.js:933 +msgid "a fight, maybe." +msgstr "có thể là một cuộc chiến" + +#: script/events/setpieces.js:948 +msgid "" +"a small basket of food is hidden under a park bench, with a note attached." +msgstr "" +"một giỏ thức ăn nhỏ được giấu dưới ghế đá công viên, với một ghi chú đính kèm" + +#: script/events/setpieces.js:949 +msgid "can't read the words." +msgstr "không thể đọc được dòng chữ" + +#: script/events/setpieces.js:996 +msgid "a panicked scavenger bursts through the door, screaming." +msgstr "một kẻ ăn thịt người hoảng loạn, nhảy qua các cửa, la hét." + +#: script/events/setpieces.js:1035 +msgid "a man stands over a dead wanderer. notices he's not alone." +msgstr "" +"một người đàn ông đứng trên xác một người lang thang. nói anh không phải một " +"mình." + +#: script/events/setpieces.js:1051 +msgid "scavenger had a small camp in the school." +msgstr "kẻ ăn xác người có một trại nhỏ ở trường." + +#: script/events/setpieces.js:1052 +msgid "collected scraps spread across the floor like they fell from heaven." +msgstr "phế liệu nhặt được vãi trên sàn nhà như rơi từ trên trời xuống" + +#: script/events/setpieces.js:1094 +msgid "scavenger'd been looking for supplies in here, it seems." +msgstr "có vẻ như bọn ăn xác người đang kiếm ăn ở đây" + +#: script/events/setpieces.js:1095 +msgid "a shame to let what he'd found go to waste." +msgstr "thật xấu hổ khi lãng phí những gì anh đã tìm được" + +#: script/events/setpieces.js:1127 +msgid "" +"beneath the wanderer's rags, clutched in one of its many hands, a glint of " +"steel." +msgstr "" +"bên dưới bộ giẻ rách của kẻ lang thang, nắm chặt trong bàn tay của mình, một " +"tia sáng lóe lên của thép." + +#: script/events/setpieces.js:1128 +msgid "worth killing for, it seems." +msgstr "có vẻ như nó đáng để giết" + +#: script/events/setpieces.js:1155 +msgid "eye for an eye seems fair." +msgstr "nợ máu trả bằng máu, vậy mới công bằng" + +#: script/events/setpieces.js:1156 +msgid "always worked before, at least." +msgstr "ít nhất, luôn luôn làm việc" + +#: script/events/setpieces.js:1157 +msgid "picking the bones finds some useful trinkets." +msgstr "nhặt trong đống xương, thấy vài thứ hữu dụng" + +#: script/events/setpieces.js:1199 +msgid "some medicine abandoned in the drawers." +msgstr "một số thuốc bị bỏ rơi trong ngăn kéo." + +#: script/events/setpieces.js:1221 +msgid "the clinic has been ransacked." +msgstr "các phòng khám đã bị lục soát." + +#: script/events/setpieces.js:1222 +msgid "only dust and stains remain." +msgstr "chỉ cát và bụi còn sót lại." + +#: script/events/setpieces.js:1238 +msgid "A Ruined City" +msgstr "Một Thành Phố bị phá" + +#: script/events/setpieces.js:1242 +msgid "" +"a battered highway sign stands guard at the entrance to this once-great city." +msgstr "" +"một biển báo bị đập nát đứng canh ở lối vào thành phố đã từng rất tuyệt vời " +"này" + +#: script/events/setpieces.js:1243 +msgid "" +"the towers that haven't crumbled jut from the landscape like the ribcage of " +"some ancient beast." +msgstr "" +"các tháp canh chưa từng đổ sập như lồng ngực của một số con thú cổ đại (?)" + +#: script/events/setpieces.js:1244 +msgid "might be things worth having still inside." +msgstr "có thể những thứ có giá trị vẫn còn bên trong." + +#: script/events/setpieces.js:1246 +msgid "the towers of a decaying city dominate the skyline" +msgstr "các tháp canh của một thành phố đang thống trị đường chân trời" + +#: script/events/setpieces.js:1260 +msgid "the streets are empty." +msgstr "đường xá trống vắng." + +#: script/events/setpieces.js:1261 +msgid "the air is filled with dust, driven relentlessly by the hard winds." +msgstr "không khí đầy bụi, không ngừng thúc đẩy bởi những cơn gió mạnh." + +#: script/events/setpieces.js:1269 script/events/setpieces.js:1285 +#: script/events/setpieces.js:1301 script/events/setpieces.js:1317 +#: script/events/setpieces.js:1334 script/events/setpieces.js:1372 +#: script/events/setpieces.js:1412 script/events/setpieces.js:1452 +#: script/events/setpieces.js:1496 script/events/setpieces.js:1513 +#: script/events/setpieces.js:1529 script/events/setpieces.js:1567 +#: script/events/setpieces.js:1606 script/events/setpieces.js:1646 +#: script/events/setpieces.js:1666 script/events/setpieces.js:1684 +#: script/events/setpieces.js:1701 script/events/setpieces.js:1718 +#: script/events/setpieces.js:1735 script/events/setpieces.js:1780 +#: script/events/setpieces.js:1806 script/events/setpieces.js:1823 +#: script/events/setpieces.js:1863 script/events/setpieces.js:1904 +#: script/events/setpieces.js:1929 script/events/setpieces.js:1959 +#: script/events/setpieces.js:2000 script/events/setpieces.js:2036 +#: script/events/setpieces.js:2071 script/events/setpieces.js:2112 +#: script/events/setpieces.js:2153 script/events/setpieces.js:2189 +#: script/events/setpieces.js:2224 script/events/setpieces.js:2259 +#: script/events/setpieces.js:2360 script/events/setpieces.js:2390 +#: script/events/setpieces.js:2436 script/events/setpieces.js:2472 +#: script/events/setpieces.js:2513 script/events/setpieces.js:2549 +#: script/events/setpieces.js:2584 script/events/setpieces.js:2620 +#: script/events/setpieces.js:2661 script/events/setpieces.js:2702 +#: script/events/setpieces.js:2737 script/events/setpieces.js:2786 +#: script/events/setpieces.js:2831 script/events/setpieces.js:2876 +#: script/events/setpieces.js:2920 +msgid "leave city" +msgstr "rời thành phố" + +#: script/events/setpieces.js:1276 +msgid "orange traffic cones are set across the street, faded and cracked." +msgstr "biển báo giao thông nằm rải rác, phai nhạt và gãy gọng" + +#: script/events/setpieces.js:1277 +msgid "lights flash through the alleys between buildings." +msgstr "ánh sáng flash xuyên qua những con hẻm giữa các tòa nhà" + +#: script/events/setpieces.js:1292 +msgid "a large shanty town sprawls across the streets." +msgstr "một cái chòi to nằm ườn ra giữa lộ" + +#: script/events/setpieces.js:1293 +msgid "faces, darkened by soot and blood, stare out from crooked huts." +msgstr "mặt tối xầm lại bởi máu và nhọ" + +#: script/events/setpieces.js:1308 +msgid "the shell of an abandoned hospital looms ahead." +msgstr "vách tường của một bệnh viện hiện ra mờ mờ phía trước" + +#: script/events/setpieces.js:1324 +msgid "the old tower seems mostly intact." +msgstr "ngôi tháp cũ kỹ có vẻ gần như còn nguyên vẹn" + +#: script/events/setpieces.js:1325 +msgid "the shell of a burned out car blocks the entrance." +msgstr "chiếc khung xe cháy cản hết lối vào" + +#: script/events/setpieces.js:1326 +msgid "most of the windows at ground level are busted anyway." +msgstr "hầu hết các cửa sổ ở tầng trệt đều bị vỡ" + +#: script/events/setpieces.js:1341 +msgid "a huge lizard scrambles up out of the darkness of an old metro station." +msgstr "một con thằn lằn lớn xuất hiện từ trong bóng tối của một trạm xe ngầm" + +#: script/events/setpieces.js:1367 +msgid "descend" +msgstr "xuống" + +#: script/events/setpieces.js:1379 +msgid "the shot echoes in the empty street." +msgstr "phát bắn vang vọng trên con đường vắng" + +#: script/events/setpieces.js:1419 +msgid "the soldier steps out from between the buildings, rifle raised." +msgstr "tên lính bước ra giữa các tòa nhà, nổ súng" + +#: script/events/setpieces.js:1459 +msgid "a frail man stands defiantly, blocking the path." +msgstr "một người đàn ông yếu đuối đứng ngang ngược, cản đường." + +#: script/events/setpieces.js:1504 +msgid "nothing but downcast eyes." +msgstr "không có gì trừ đôi mắt nhìn xuống." + +#: script/events/setpieces.js:1505 +msgid "the people here were broken a long time ago." +msgstr "người dân nơi đây từng bị đánh bại một thời gian dài trước đây" + +#: script/events/setpieces.js:1520 +msgid "empty corridors." +msgstr "hành lang trống rỗng." + +#: script/events/setpieces.js:1521 +msgid "the place has been swept clean by scavengers." +msgstr "nơi đã bị quét sạch bởi những kẻ ăn xác người" + +#: script/events/setpieces.js:1535 +msgid "an old man bursts through a door, wielding a scalpel." +msgstr "một ông già xông qua một cánh cửa, cầm một con dao." + +#: script/events/setpieces.js:1574 +msgid "a thug is waiting on the other side of the wall." +msgstr "một kẻ côn đồ đang chờ đợi ở phía bên kia bức tường." + +#: script/events/setpieces.js:1614 +msgid "a snarling beast jumps out from behind a car." +msgstr "một con thú gầm gừ nhảy ra từ phía sau một chiếc xe hơi." + +#: script/events/setpieces.js:1655 +msgid "street above the subway platform is blown away." +msgstr "đường phố phía trên tàu điện ngầm bị thổi bay đi." + +#: script/events/setpieces.js:1656 +msgid "lets some light down into the dusty haze." +msgstr "để ánh sáng chiếu xuống các đám mây bụi." + +#: script/events/setpieces.js:1657 +msgid "a sound comes from the tunnel, just ahead." +msgstr "một âm thanh đến từ các đường hầm, chỉ phía trước." + +#: script/events/setpieces.js:1674 +msgid "looks like a camp of sorts up ahead." +msgstr "trông giống như một trại ở phía trước." + +#: script/events/setpieces.js:1675 +msgid "rusted chainlink is pulled across an alleyway." +msgstr "dây xích gỉ được kéo qua một con hẻm." + +#: script/events/setpieces.js:1676 +msgid "fires burn in the courtyard beyond." +msgstr "cháy bỏng trong sân ." + +#: script/events/setpieces.js:1692 +msgid "more voices can be heard ahead." +msgstr "nhiều tiếng nói có thể được nghe thấy ở phía trước." + +#: script/events/setpieces.js:1693 +msgid "they must be here for a reason." +msgstr "họ phải có mặt ở đây vì một lý do nào đó" + +#: script/events/setpieces.js:1709 +msgid "the sound of gunfire carries on the wind." +msgstr "âm thanh của tiếng súng được gió mang theo" + +#: script/events/setpieces.js:1710 +msgid "the street ahead glows with firelight." +msgstr "con đường phía trước phát sáng với ánh lửa." + +#: script/events/setpieces.js:1726 +msgid "more squatters are crowding around now." +msgstr "nhiều người lấn chiếm đất tràn ngập xung quanh " + +#: script/events/setpieces.js:1727 +msgid "someone throws a stone." +msgstr "ai đó ném một hòn đá" + +#: script/events/setpieces.js:1743 +msgid "an improvised shop is set up on the sidewalk." +msgstr "một cửa hàng được dựng trên vỉa hè." + +#: script/events/setpieces.js:1744 +msgid "the owner stands by, stoic." +msgstr "chủ sở hữu" + +#: script/events/setpieces.js:1789 +msgid "strips of meat hang drying by the side of the street." +msgstr "thịt treo khô bên vệ đường." + +#: script/events/setpieces.js:1790 +msgid "the people back away, avoiding eye contact." +msgstr "những người đi lại, tránh nhìn trực tiếp." + +#: script/events/setpieces.js:1815 +msgid "someone has locked and barricaded the door to this operating theatre." +msgstr "ai đó đã khóa và chặn cửa phòng mổ này." + +#: script/events/setpieces.js:1830 +msgid "a tribe of elderly squatters is camped out in this ward." +msgstr "một bộ lạc của người chiếm đất đang cắm trại đây." + +#: script/events/setpieces.js:1871 +msgid "a pack of lizards rounds the corner." +msgstr "một đống thằn lằn nằm trong góc." + +#: script/events/setpieces.js:1913 +msgid "strips of meat are hung up to dry in this ward." +msgstr "thịt được treo lên để khô nơi này." + +#: script/events/setpieces.js:1937 +msgid "a large bird nests at the top of the stairs." +msgstr "một tổ chim lớn ở đầu cầu thang" + +#: script/events/setpieces.js:1968 +msgid "the debris is denser here." +msgstr "các mảnh vỡ dày đặc hơn ở đây." + +#: script/events/setpieces.js:1969 +msgid "maybe some useful stuff in the rubble." +msgstr "có thể có một số công cụ hữu ích trong đống đổ nát." + +#: script/events/setpieces.js:2008 +msgid "a swarm of rats rushes up the tunnel." +msgstr "một đàn chuột chạy ào ra đường hầm." + +#: script/events/setpieces.js:2044 +msgid "a large man attacks, waving a bayonet." +msgstr "một cuộc tấn công lớn, vẫy một lưỡi lê." + +#: script/events/setpieces.js:2079 +msgid "a second soldier opens fire." +msgstr "tên lính thứ nhì nổ súng" + +#: script/events/setpieces.js:2120 +msgid "a masked soldier rounds the corner, gun drawn" +msgstr "một người lính đeo mặt nạ trong xó, rút súng" + +#: script/events/setpieces.js:2161 +msgid "the crowd surges forward." +msgstr "đám đông dâng lên phía trước." + +#: script/events/setpieces.js:2197 +msgid "a youth lashes out with a tree branch." +msgstr "một thanh niên lao ra với một nhánh cây." + +#: script/events/setpieces.js:2232 +msgid "a squatter stands firmly in the doorway of a small hut." +msgstr "" +"một người ngồi xổm đứng rất vững chắc trong mé cửa của một túp lều nhỏ." + +#: script/events/setpieces.js:2267 +msgid "behind the door, a deformed figure awakes and attacks." +msgstr "đằng sau cánh cửa, một hình thù biến dạng thức giấc và tấn công." + +#: script/events/setpieces.js:2307 +msgid "as soon as the door is open a little bit, hundreds of tentacles erupt." +msgstr "ngay sau khi cánh cửa được mở ra một chút, hàng trăm xúc tu mọc lên" + +#: script/events/setpieces.js:2334 +msgid "bird must have liked shiney things." +msgstr "loài chim thích những thứ sáng bóng." + +#: script/events/setpieces.js:2335 +msgid "some good stuff woven into its nest." +msgstr "một số công cụ tốt dệt nên tổ của nó." + +#: script/events/setpieces.js:2369 +msgid "not much here." +msgstr "không có gì nhiều ở đây." + +#: script/events/setpieces.js:2370 +msgid "scavengers must have gotten to this place already." +msgstr "những kẻ ăn xác hẳn phải qua nơi này rồi" + +#: script/events/setpieces.js:2399 +msgid "the tunnel opens up at another platform." +msgstr "đường hầm mở ra tại nơi khác." + +#: script/events/setpieces.js:2400 +msgid "the walls are scorched from an old battle." +msgstr "các bức tường cháy xém từ một trận chiến cũ." + +#: script/events/setpieces.js:2401 +msgid "bodies and supplies from both sides litter the ground." +msgstr "xác người và nguồn tiếp tế từ hai bên xả xuống đất." + +#: script/events/setpieces.js:2445 +msgid "the small military outpost is well supplied." +msgstr "các đồn quân sự nhỏ cũng được tiếp tế." + +#: script/events/setpieces.js:2446 +msgid "" +"arms and munitions, relics from the war, are neatly arranged on the store-" +"room floor." +msgstr "" +"vũ khí và đạn dược, di tích từ thời chiến, được sắp xếp gọn gàng trên sàn " +"của nhà kho." + +#: script/events/setpieces.js:2447 +msgid "just as deadly now as they were then." +msgstr "chết chóc y hệt như trước đây" + +#: script/events/setpieces.js:2481 +msgid "searching the bodies yields a few supplies." +msgstr "tìm kiếm các thi thể mang lại một vài nguồn tiếp tế" + +#: script/events/setpieces.js:2482 +msgid "more soldiers will be on their way." +msgstr "nhiều lính khác đang tới" + +#: script/events/setpieces.js:2483 +msgid "time to move on." +msgstr "đến lúc đi tiếp rồi." + +#: script/events/setpieces.js:2522 +msgid "the small settlement has clearly been burning a while." +msgstr "các khu định cư nhỏ rõ ràng đã bị đốt cháy trong một thời gian." + +#: script/events/setpieces.js:2523 +msgid "" +"the bodies of the wanderers that lived here are still visible in the flames." +msgstr "" +"xác của những kẻ lang thang từng sống ở đây vẫn còn nhìn thấy rõ trong ngọn " +"lửa." + +#: script/events/setpieces.js:2524 +msgid "still time to rescue a few supplies." +msgstr "Vẫn còn thời gian để cứu một vài nguồn tiếp tế" + +#: script/events/setpieces.js:2558 +msgid "" +"the remaining settlers flee from the violence, their belongings forgotten." +msgstr "" +"những người định cư còn lại chạy trốn khỏi bạo lực, đồ đạc của họ bị lãng " +"quên." + +#: script/events/setpieces.js:2559 +msgid "there's not much, but some useful things can still be found." +msgstr "không có gì nhiều, nhưng một số thứ hữu ích vẫn có thể được tìm thấy." + +#: script/events/setpieces.js:2593 +msgid "the young settler was carrying a canvas sack." +msgstr "người định cư trẻ bế một bao vải." + +#: script/events/setpieces.js:2594 +msgid "it contains travelling gear, and a few trinkets." +msgstr "nó chứa bánh răng, và một vài món nữ trang." + +#: script/events/setpieces.js:2595 script/events/setpieces.js:2631 +msgid "there's nothing else here." +msgstr "chẳng còn gì ở đây nữa" + +#: script/events/setpieces.js:2629 +msgid "inside the hut, a child cries." +msgstr "trong túp lều, một đứa trẻ đang khóc." + +#: script/events/setpieces.js:2630 +msgid "a few belongings rest against the walls." +msgstr "một vài đồ đạc dựng vào bức tường." + +#: script/events/setpieces.js:2670 +msgid "the stench of rot and death fills the operating theatres." +msgstr "mùi hôi thối và mùi của cái chết lấp đầy các phòng mổ." + +#: script/events/setpieces.js:2671 +msgid "a few items are scattered on the ground." +msgstr "một vài thứ nằm rải rác trên mặt đất .." + +#: script/events/setpieces.js:2672 +msgid "there is nothing else here." +msgstr "chẳng còn gì ở đây nữa" + +#: script/events/setpieces.js:2711 +msgid "a pristine medicine cabinet at the end of a hallway." +msgstr "một tủ thuốc còn nguyên vẹn ở cuối hành lang." + +#: script/events/setpieces.js:2712 +msgid "the rest of the hospital is empty." +msgstr "phần còn lại của bệnh viện trống" + +#: script/events/setpieces.js:2746 +msgid "someone had been stockpiling loot here." +msgstr "một người nào đó đã cướp bóc sạch sẽ nơi này" + +#: script/events/setpieces.js:2795 +msgid "the tentacular horror is defeated." +msgstr "Loài vật kinh dị bị đánh bại." + +#: script/events/setpieces.js:2796 +msgid "inside, the remains of its victims are everywhere." +msgstr "bên trong, phần còn lại của các nạn nhân ở khắp mọi nơi." + +#: script/events/setpieces.js:2840 +msgid "the warped man lies dead." +msgstr "người đàn ông bị biến dạng nằm chết." + +#: script/events/setpieces.js:2841 +msgid "the operating theatre has a lot of curious equipment." +msgstr "nhà hát hoạt động có rất nhiều thiết bị lạ" + +#: script/events/setpieces.js:2885 +msgid "the old man had a small cache of interesting items." +msgstr "ông già có nhiều thứ thú vị" + +#: script/events/setpieces.js:2929 +msgid "An Old House" +msgstr "Một Ngôi Nhà Cũ" + +#: script/events/setpieces.js:2933 +msgid "an old house remains here, once white siding yellowed and peeling." +msgstr "một căn nhà cũ vẫn còn ở đây, vách trắng đã ố vàng và bong tróc." + +#: script/events/setpieces.js:2934 +msgid "the door hangs open." +msgstr "cửa mở" + +#: script/events/setpieces.js:2936 +msgid "the remains of an old house stand as a monument to simpler times" +msgstr "phần còn lại của một ngôi nhà cũ đứng sững như một tượng đài " + +#: script/events/setpieces.js:2950 +msgid "the house is abandoned, but not yet picked over." +msgstr "Ngôi nhà bị bỏ rơi, nhưng chưa bị sập" + +#: script/events/setpieces.js:2951 +msgid "still a few drops of water in the old well." +msgstr "vẫn còn một vài giọt nước trong cái giếng cũ kỹ này" + +#: script/events/setpieces.js:2985 +msgid "the house has been ransacked." +msgstr "ngôi nhà đã bị lục soát." + +#: script/events/setpieces.js:2986 +msgid "but there is a cache of medicine under the floorboards." +msgstr "nhưng có thùng dược phẩm dưới sàn." + +#: script/events/setpieces.js:3014 +msgid "a man charges down the hall, a rusty blade in his hand" +msgstr "một người đàn ông xuống sảnh, cầm một lưỡi gỉ trong tay" + +#: script/events/setpieces.js:3046 +msgid "A Forgotten Battlefield" +msgstr "Chiến Trường Bị Quên Lãng" + +#: script/events/setpieces.js:3050 +msgid "a battle was fought here, long ago." +msgstr "một trận chiến đã diễn ra ở đây, từ lâu rồi." + +#: script/events/setpieces.js:3051 +msgid "" +"battered technology from both sides lays dormant on the blasted landscape." +msgstr "" +"cuộc chiến công nghệ từ cả hai bên đã kết thúc quan cảnh nơi đây bằng sự im " +"lìm đầy chết chóc" + +#: script/events/setpieces.js:3099 +msgid "A Huge Borehole" +msgstr "Giếng Khoan Khổng Lồ" + +#: script/events/setpieces.js:3103 +msgid "a huge hole is cut deep into the earth, evidence of the past harvest." +msgstr "" +"một lỗ rất lớn được cắt sâu vào lòng đất, bằng chứng của vụ thu hoạch vừa " +"qua." + +#: script/events/setpieces.js:3104 +msgid "they took what they came for, and left." +msgstr "họ lấy những gì họ cần, và bỏ đi" + +#: script/events/setpieces.js:3105 +msgid "" +"castoff from the mammoth drills can still be found by the edges of the " +"precipice." +msgstr "" +"nhưng gì còn sót lại từ các cuộc tập trận khổng lồ vẫn có thể được tìm thấy " +"bởi các cạnh của giếng" + +#: script/events/setpieces.js:3128 +msgid "A Crashed Ship" +msgstr "Một chiếc tàu bị đắm" + +#: script/events/setpieces.js:3137 +msgid "" +"the familiar curves of a wanderer vessel rise up out of the dust and ash. " +msgstr "các đường cong quen thuộc của chiếc tàu lang thang mọc lên từ tro bụi " + +#: script/events/setpieces.js:3138 +msgid "lucky that the natives can't work the mechanisms." +msgstr "may mắn là người bản xứ không biết gì về cơ khí" + +#: script/events/setpieces.js:3139 +msgid "with a little effort, it might fly again." +msgstr "với một chút nỗ lực, nó có thể bay một lần nữa." + +#: script/events/setpieces.js:3143 +msgid "salvage" +msgstr "cứu hộ" + +#: script/events/setpieces.js:3151 +msgid "The Sulphur Mine" +msgstr "Mỏ lưu huỳnh" + +#: script/events/setpieces.js:3155 +msgid "the military is already set up at the mine's entrance." +msgstr "quân đội đã được thiết lập tại cửa hầm mỏ." + +#: script/events/setpieces.js:3156 +msgid "soldiers patrol the perimeter, rifles slung over their shoulders." +msgstr "lính tuần tra, súng trường trên vai " + +#: script/events/setpieces.js:3158 +msgid "a military perimeter is set up around the mine." +msgstr "một vành đai quân sự được thiết lập xung quanh khu mỏ." + +#: script/events/setpieces.js:3161 script/events/setpieces.js:3310 +msgid "attack" +msgstr "tấn công" + +#: script/events/setpieces.js:3196 +msgid "a soldier, alerted, opens fire." +msgstr "một tên lính, bị báo động, và bắn." + +#: script/events/setpieces.js:3204 script/events/setpieces.js:3244 +#: script/events/setpieces.js:3347 script/events/setpieces.js:3381 +msgid "run" +msgstr "chạy" + +#: script/events/setpieces.js:3236 +msgid "a second soldier joins the fight." +msgstr "một tên lính thứ hai tham gia cuộc chiến." + +#: script/events/setpieces.js:3270 +msgid "a grizzled soldier attacks, waving a bayonet." +msgstr "một cuộc tấn công quân tóc hoa râm, vẫy một lưỡi lê." + +#: script/events/setpieces.js:3281 +msgid "the military presence has been cleared." +msgstr "sự có mặt của quân sự là rất rõ ràng" + +#: script/events/setpieces.js:3282 script/events/setpieces.js:3424 +#: script/events/setpieces.js:3500 +msgid "the mine is now safe for workers." +msgstr "mỏ an toàn" + +#: script/events/setpieces.js:3284 +msgid "the sulphur mine is clear of dangers" +msgstr "mỏ lưu huỳnh hết nguy hiểm" + +#: script/events/setpieces.js:3300 +msgid "The Coal Mine" +msgstr "Một Mỏ Than" + +#: script/events/setpieces.js:3304 +msgid "camp fires burn by the entrance to the mine." +msgstr "lửa trại cháy lên, cạnh lối vào hầm mỏ" + +#: script/events/setpieces.js:3305 +msgid "men mill about, weapons at the ready." +msgstr "thợ xưởng cầm vũ khí lên" + +#: script/events/setpieces.js:3307 +msgid "this old mine is not abandoned" +msgstr "mỏ cũ này không phải bị bỏ" + +#: script/events/setpieces.js:3339 script/events/setpieces.js:3373 +msgid "a man joins the fight" +msgstr "một người đàn ông tham gia trận chiến" + +#: script/events/setpieces.js:3412 +msgid "only the chief remains." +msgstr "chỉ còn tay chỉ huy còn lại" + +#: script/events/setpieces.js:3423 +msgid "the camp is still, save for the crackling of the fires." +msgstr "trại vẫn còn, tanh tách ngọn lửa." + +#: script/events/setpieces.js:3426 +msgid "the coal mine is clear of dangers" +msgstr "mỏ than hết nguy hiểm" + +#: script/events/setpieces.js:3442 +msgid "The Iron Mine" +msgstr "Mỏ sắt" + +#: script/events/setpieces.js:3446 +msgid "an old iron mine sits here, tools abandoned and left to rust." +msgstr "một mỏ sắt cũ bị bỏ hoang, đồ đạc còn y nguyên." + +#: script/events/setpieces.js:3447 +msgid "" +"bleached bones are strewn about the entrance. many, deeply scored with " +"jagged grooves." +msgstr "xương tẩy trắng rải rác lối vào" + +#: script/events/setpieces.js:3448 +msgid "feral howls echo out of the darkness." +msgstr "tiếng hú hoang vang vọng ra từ trong bóng tối." + +#: script/events/setpieces.js:3450 +msgid "the path leads to an abandoned mine" +msgstr "lối mòn dẫn tới một mỏ bỏ hoang" + +#: script/events/setpieces.js:3488 +msgid "a large creature lunges, muscles rippling in the torchlight" +msgstr "một sinh vật to lớn cơ bắp cuồn cuộn trong bước ra phía ánh đèn pin" + +#: script/events/setpieces.js:3499 +msgid "the beast is dead." +msgstr "con quái thú đã chết" + +#: script/events/setpieces.js:3502 +msgid "the iron mine is clear of dangers" +msgstr "mỏ sắt hết nguy hiểm" + +#: script/events/setpieces.js:3519 +msgid "A Destroyed Village" +msgstr "Một ngôi làng bị phá hủy" + +#: script/events/setpieces.js:3523 +msgid "a destroyed village lies in the dust." +msgstr "một ngôi làng bị phá hủy năm trong cát bụi" + +#: script/events/setpieces.js:3524 +msgid "charred bodies litter the ground." +msgstr "xác cháy nằm trên đất." + +#: script/events/setpieces.js:3526 +msgid "the metallic tang of wanderer afterburner hangs in the air." +msgstr "tro cốt của những kẻ lang thang bay khắp nơi trong không khí." + +#: script/events/setpieces.js:3540 +msgid "a shack stands at the center of the village." +msgstr "một chiếc xe ở trung tâm làng." + +#: script/events/setpieces.js:3541 +msgid "there are still supplies inside." +msgstr "có nhiều đồ tiếp tế bên trong" + +#: script/events/setpieces.js:3545 +msgid "take" +msgstr "lấy" + +#: script/events/setpieces.js:3552 +msgid "all the work of a previous generation is here." +msgstr "tất cả công việc của thế hệ trước là ở đây." + +#: script/events/setpieces.js:3553 +msgid "ripe for the picking." +msgstr "lựa chọn đúng đắn"