From f5be58a3062a89bee6ba0313003f76fb3b0e20e4 Mon Sep 17 00:00:00 2001 From: lilj Date: Sat, 31 May 2014 11:56:09 +0800 Subject: [PATCH] Add Simple Chinese Translation --- lang/cn/main.css | 3 + lang/cn/strings.js | 1 + lang/cn/strings.po | 3047 ++++++++++++++++++++++++++++++++++++++++++++ lang/langs.js | 3 +- 4 files changed, 3053 insertions(+), 1 deletion(-) create mode 100644 lang/cn/main.css create mode 100644 lang/cn/strings.js create mode 100755 lang/cn/strings.po diff --git a/lang/cn/main.css b/lang/cn/main.css new file mode 100644 index 0000000..4ae12c8 --- /dev/null +++ b/lang/cn/main.css @@ -0,0 +1,3 @@ +.button{width: 100px !important;} +#outsidePanel .button{width: 115px !important;} +.eventPanel .button {width: 122px !important;} diff --git a/lang/cn/strings.js b/lang/cn/strings.js new file mode 100644 index 0000000..8f1a3be --- /dev/null +++ b/lang/cn/strings.js @@ -0,0 +1 @@ +_.setTranslation({"water tank": "\u6c34\u7bb1", "use meds": "\u7528\u836f", "the room is {0}": "{0} \u7684\u5c0f\u5c4b", "punch twice as fast, and with even more force": "\u53cc\u500d\u653b\u901f\uff0c\u66f4\u9ad8\u653b\u51fb\u529b", "The Nomad": "\u6e38\u7267\u5e10\u7bf7", "more traps won't help now": "\u66f4\u591a\u6570\u91cf\u7684\u9677\u9631\u5df2\u7ecf\u4e0d\u80fd\u5e26\u6765\u76ca\u5904\u4e86", "only a few die.": "\u6211\u4eec\u53ea\u5931\u53bb\u4e86\u51e0\u4e2a\u4eba.", "mild": "\u6e29\u5ea6\u6b63\u597d", "the bodies of the wanderers that lived here are still visible in the flames.": "\u900f\u8fc7\u706b\u7130\u4ecd\u53ef\u770b\u5230\u5728\u71c3\u70e7\u7684\u5c38\u4f53.", "the walls are scorched from an old battle.": "\u6b8b\u7834\u7684\u5899\u58c1.", "bait": "\u8bf1\u9975", "not enough fur": "\u76ae\u6bdb\u4e0d\u591f\u4e86", "a masked soldier rounds the corner, gun drawn": "\u4e00\u4e2a\u8499\u9762\u58eb\u5175\u6301\u67aa\u7ad9\u5728\u89d2\u843d", "a huge hole is cut deep into the earth, evidence of the past harvest.": "\u4e00\u4e2a\u5de8\u5927\u7684\u6df1\u5751\u5207\u5165\u5730\u8868.", "it puts up little resistance before the knife.": "\u5728\u6b66\u5668\u9762\u524d, \u5b83\u5df2\u7ecf\u6ca1\u4ec0\u4e48\u62b5\u6297\u529b\u4e86.", "the body of a wanderer lies in a small cavern.": "\u4e00\u4e2a\u6d41\u6d6a\u8005\u7684\u5c38\u4f53\u8eba\u5728\u4e00\u4e2a\u5c0f\u7a74\u91cc\u9762", "a shivering man approaches and attacks with surprising strength": "\u4e00\u4e2a\u745f\u745f\u53d1\u6296\u7684\u4eba\u63a5\u8fd1\u4e2d, \u770b\u4e0a\u53bb\u529b\u91cf\u65e0\u7a77", "steel's stronger than iron": "\u94a2\u53c8\u6bd4\u94c1\u66f4\u7262\u56fa", "A Strange Bird": "\u4e00\u53ea\u602a\u9e1f", "not enough alien alloy": "\u5916\u661f\u5408\u91d1\u4e0d\u8db3", "street above the subway platform is blown away.": "\u5730\u94c1\u7ad9\u4e0a\u65b9\u7684\u8857\u9053\u5df2\u7ecf\u88ab\u6467\u6bc1\u4e86.", "the soldier is dead": "\u58eb\u5175\u88ab\u5e72\u6389\u4e86", "the footsteps stop.": "\u811a\u6b65\u58f0\u505c\u4e86\u4e0b\u6765.", "sniper": "\u72d9\u51fb\u624b", "the warped man lies dead.": "\u626d\u66f2\u7684\u7537\u4eba\u6b7b\u4e86.", "something's in the store room": "\u6709\u4e1c\u897f\u5728\u50a8\u85cf\u5ba4", "unfathomable destruction to fuel wanderer hungers.": " \u5269\u4f59\u7684\u4eba\u5fcd\u9965\u6328\u997f\u75db\u82e6\u5f02\u5e38.", "strange noises can be heard through the walls": "\u5947\u602a\u7684\u5608\u6742\u58f0\u7a7f\u5899\u5165\u8033.", "scout": "\u5343\u91cc\u773c", "a destroyed village lies in the dust.": "\u4e00\u4e2a\u6bc1\u706d\u7684\u6751\u5e84", "the trees yield to dry grass. the yellowed brush rustles in the wind.": "\u843d\u53f6, \u67af\u8349, \u9ec4\u6c99, \u54cd\u94c3.", "save.": "\u5b58\u6863", "total score: {0}": "\u603b\u5206: {0}", "learned to make the most of food": "\u5b66\u4f1a\u4e86\u4e5d\u9633\u795e\u529f", "blast": "\u5f15\u7206", "the sky is grey and the wind blows relentlessly": "\u5929\u7a7a\u9634\u6c89, \u6714\u98ce\u91ce\u5927", "supplies:": "\u8017\u6750:", "the feral terror is dead": "\u4e00\u4e2a\u6050\u6016\u751f\u7269daed", "more squatters are crowding around now.": "\u8d8a\u6765\u8d8a\u591a\u7684\u4eba\u6324\u8fc7\u6765\u4e86.", "a safe place in the wilds.": "\u4e00\u4e2a\u91ce\u5916\u7684\u5e87\u62a4\u6240", "fur": "\u6bdb\u76ae", "beneath the wanderer's rags, clutched in one of its many hands, a glint of steel.": "\u6d41\u6d6a\u6c49\u8eab\u4f53\u4e0b\u6709\u4e00\u4e9b\u4e1c\u897f, \u624b\u4e0a\u4e5f\u6293\u7740\u5f88\u591a, \u95ea\u95ea\u53d1\u5149.", "buy scales": "\u8d2d\u4e70 \u9cde\u7247", "not enough cloth": "\u5e03\u6599\u4e0d\u591f", "the hunting lodge stands in the forest, a ways out of town": "\u730e\u4eba\u5c0f\u5c4b\u5c31\u5750\u843d\u5728\u6751\u53e3", "leave": "\u79bb\u5f00", "the convoy can haul mostly everything": "\u8d85\u7ea7\u5927\u8d27\u8f66\u53ef\u4ee5\u88c5\u8f7d\u4e00\u5207", "learned to strike faster without weapons": "\u5b66\u4f1a\u4e86\u964d\u9f99\u5341\u516b\u638c", "an old house remains here, once white siding yellowed and peeling.": "\u4e00\u6240\u8001\u623f\u5b50\u4f9d\u65e7\u7559\u5b58\u7740, \u767d\u8272\u7684\u5916\u5899\u6cdb\u9ec4\u8131\u843d.", "ignore them": "\u4e0d\u7406\u4ed6", "willing to talk about it, for a price.": "\u5979\u613f\u610f\u8c08\u8c08\u5730\u56fe, \u5f53\u7136\u4e0d\u662f\u514d\u8d39\u7684.", "a beast, wilder than imagining, erupts out of the foliage": "\u4e00\u53ea\u91ce\u517d, \u6bd4\u60f3\u8c61\u4e2d\u66f4\u5927\u66f4\u72c2\u91ce", "go home": "\u8fd4\u56de", "the soldier steps out from between the buildings, rifle raised.": "\u58eb\u5175\u5728\u5efa\u7b51\u4e4b\u95f4\u6218\u6597, \u5954\u8dd1\u548c\u5c04\u51fb.", "force": "\u529b\u91cf\u5927\u5e08", "A Murky Swamp": "\u6cbc\u6cfd", "a ragged stranger stumbles through the door and collapses in the corner": "\u4e00\u4e2a\u8863\u886b\u8934\u891b\u7684\u964c\u751f\u4eba\u8dcc\u649e\u8fdb\u95e8, \u6454\u5012\u5728\u5899\u89d2", "not enough leather": "\u76ae\u9769\u4e0d\u591f", "the fight is short and bloody, but the beasts are repelled.": "\u6218\u6597\u77ed\u6682\u800c\u8840\u8165, \u517d\u7fa4\u6700\u7ec8\u88ab\u51fb\u9000\u4e86.", "the wood is running out": "\u6728\u5934\u5c31\u5feb\u70e7\u5b8c\u4e86", "restart.": "\u91cd\u751f", "A Borehole": "\u5de8\u5751", "workshop's finally ready. builder's excited to get to it": "\u5de5\u5177\u95f4\u603b\u7b97\u5b8c\u5de5\u4e86, \u5de5\u4eba\u5174\u594b\u6781\u4e86", "a trading post would make commerce easier": "\u6709\u4e86\u8d38\u6613\u6808\u4f60\u5c31\u80fd\u5f88\u7075\u6d3b\u7684\u8c03\u5ea6\u7269\u8d44", "not enough steel": "\u94a2\u4e0d\u591f\u4e86", "perks:": "\u6280\u80fd:", "the torch goes out": "\u706b\u70ac\u7184\u706d\u4e86", "saved.": "\u6570\u636e\u5df2\u7ecf\u4fdd\u5b58", "after a skirmish they are driven away, but not without losses.": "\u5728\u51b2\u7a81\u540e, \u51e0\u4e2a\u6751\u540d\u6b7b\u4ea1, \u968f\u5373\u6b66\u88c5\u4eba\u5458\u5c31\u79bb\u5f00\u4e86.", "the military is already set up at the mine's entrance.": "\u519b\u961f\u5df2\u7ecf\u9a7b\u624e\u5728\u77ff\u4e95\u5165\u53e3\u4e86.", "tannery goes up quick, on the edge of the village": "\u6751\u5b50\u8fb9\u4e0a\u7684\u5236\u9769\u5de5\u574a\u5f88\u5feb\u5c31\u5efa\u8d77\u6765\u4e86", "learned to fight quite effectively without weapons": "\u5b66\u4f1a\u4e86\u91d1\u521a\u638c", "charred bodies litter the ground.": "\u6bc1\u706d\u7684\u6751\u5b50\u5230\u5904\u90fd\u662f\u7070\u5c18.", "someone throws a stone.": "\u6709\u4eba\u6254\u51fa\u4e00\u5757\u77f3\u5934.", "leaves a pile of small teeth behind.": "\u7559\u4e0b\u4e00\u5806\u7259\u9f7f", "leave city": "\u79bb\u5f00", "not enough scales": "\u9cde\u7247\u4e0d\u591f\u4e86", "someone has locked and barricaded the door to this operating theatre.": "\u6709\u4eba\u53cd\u9501\u4e86\u624b\u672f\u5ba4\u7684\u95e8.", "leave cave": "\u79bb\u5f00\u6d1e\u7a74", "hp: {0}/{1}": "HP: {0}/{1}", "a lone frog sits in the muck, silently.": "\u4e00\u4e2a\u5b64\u5355\u7684\u9752\u86d9\u9759\u9759\u7684\u8e72\u5750\u5728\u6de4\u6ce5\u4e0a.", "the steel is strong, and the blade true.": "\u94a2\u5251\u5f88\u950b\u5229, \u5f88\u53ef\u6015", "a shame to let what he'd found go to waste.": "\u4e0d\u597d\u610f\u601d, \u6211\u7b11\u7eb3\u4e86.", "learned how to ignore the hunger": "\u5b66\u4e60\u5982\u4f55\u907f\u514d\u9965\u997f", "punch": "\u8d77\u98de", "water": "\u6c34", "An Outpost": "\u54e8\u7ad9", "explore": "\u63a2\u7d22", "not much here.": "\u6ca1\u4ec0\u4e48\u4e1c\u897f\u4e86.", "punches do even more damage.": "\u518d\u6b21\u63d0\u9ad8\u5f92\u624b\u653b\u51fb\u529b", "roaring": "\u718a\u718a\u71c3\u70e7\u4e2d", "something's in there.": "\u4e00\u5b9a\u6709\u4ec0\u4e48\u4e1c\u897f\u5728\u90a3.", "A Huge Borehole": "\u4e00\u4e2a\u5de8\u5751", "a bundle of sticks lies just beyond the threshold, wrapped in coarse furs.": "\u4e00\u5927\u6346\u7528\u6bdb\u76ae\u7ed1\u7740\u7684\u6728\u5934\u8eba\u5728\u95e8\u69db\u4e0a.", "builder says she could make finer things, if she had the tools": "\u5de5\u4eba\u8bf4\u5982\u679c\u6709\u5408\u9002\u7684\u5de5\u5177, \u5979\u80fd\u505a\u7684\u66f4\u597d", "soldier": "\u58eb\u5175", "learn scouting": "\u5b66\u4e60\u4fa6\u5bdf", "share.": "\u5206\u4eab", "A Murky Swamp": "\u4e00\u4e2a\u70df\u96fe\u8ff7\u832b\u7684\u6cbc\u6cfd", "iron sword": "\u94c1\u5251", "scales": "\u9cde\u7247", "the grasses thin. soon, only dust remains.": "\u67af\u8349\u5730, \u8910\u8fde\u5929.", "bayonet": "\u523a\u5200", "a shot rings out, from somewhere in the long grass": "\u4e00\u58f0\u67aa\u54cd, \u8fdc\u8fdc\u5f97\u4f20\u6765", "a wall of gnarled trees rises from the dust. their branches twist into a skeletal canopy overhead.": "\u7c97\u5927\u7684\u6811\u5e72\u4ece\u8d2b\u5730\u4e2d\u5d1b\u8d77, \u5f62\u6210\u575a\u5b9e\u7684\u6811\u5899, \u4ed6\u4eec\u7684\u5de8\u5927\u679d\u6748\u626d\u66f2\u5728\u4e00\u8d77, \u4eff\u4f5b\u82cd\u7a79\u4e00\u822c.", "learned to predict their movement": "\u63d0\u9ad8\u4e86\u547d\u4e2d\u7387", "with a little effort, it might fly again.": "\u98de\u8239\u53ef\u4ee5\u88ab\u4fee\u590d.", "A Scavenger": "\u4e00\u4e2a\u6e05\u9053\u592b", "a wanderer arrives with an empty cart. says if he leaves with wood, he'll be back with more.": "\u4e00\u4e2a\u6d41\u6d6a\u6c49\u5e26\u7740\u4e00\u4e2a\u7a7a\u7b50\u5b50\u6765\u5230\u4e86\u6728\u5c4b, \u8bf4\u5982\u679c\u80fd\u7ed9\u5979\u4e00\u4e9b\u6728\u5934\u5e26\u8d70, \u4ed6\u4e4b\u540e\u4f1a\u5e26\u6765\u66f4\u591a.", "picking the bones finds some useful trinkets.": "\u9aa8\u5934\u6361\u8d77\u6765\u4e4b\u540e\u53d1\u73b0\u4e86\u4e00\u4e9b\u5c0f\u4e1c\u897f.", "the shell of an abandoned hospital looms ahead.": "\u4e00\u4e2a\u5e9f\u5f03\u7684\u533b\u9662\u5750\u843d\u5728\u524d\u65b9.", "the villagers hang the thief high in front of the store room.": "\u6751\u540d\u4eec\u628a\u5c0f\u5077\u540a\u6b7b\u5728\u4e86\u50a8\u85cf\u5ba4\u524d\u9762.", "eye for an eye seems fair.": "\u4ee5\u7259\u8fd8\u7259\u76f8\u5f53\u516c\u5e73.", "an old man bursts through a door, wielding a scalpel.": "\u4e00\u4e2a\u8001\u4eba\u6325\u821e\u7740\u624b\u672f\u5200\u51b2\u4e86\u8fc7\u6765.", "1 medicine": "1 \u533b\u7597\u836f\u5242", "the clinic has been ransacked.": "\u8bca\u6240\u5df2\u7ecf\u88ab\u6d17\u52ab\u4e00\u7a7a.", "feral terror": "\u6050\u6016\u751f\u7269", "leaves some scraps of cloth behind.": "\u7559\u4e0b\u4e00\u5806\u5e03\u6599", "are you sure?": "\u4f60\u786e\u5b9a\uff1f", "charcutier": "\u5c60\u592b", "a military perimeter is set up around the mine.": "\u519b\u961f\u5df2\u7ecf\u9a7b\u624e\u5728\u77ff\u4e95\u5165\u53e3\u4e86", "trading post": "\u8d38\u6613\u6808", "a wanderer arrives with an empty cart. says if she leaves with furs, she'll be back with more.": "\u4e00\u4e2a\u6d41\u6d6a\u5973\u5e26\u7740\u4e00\u4e2a\u7a7a\u7b50\u5b50\u6765\u5230\u4e86\u6728\u5c4b, \u8bf4\u5982\u679c\u80fd\u7ed9\u5979\u4e00\u4e9b\u76ae\u6bdb\u5e26\u8d70, \u5979\u4e4b\u540e\u4f1a\u5e26\u6765\u66f4\u591a.", "in exchange, the wanderer offers his wisdom.": "\u4f5c\u4e3a\u4ea4\u6362, \u8001\u6d41\u6d6a\u6c49\u5206\u4eab\u4e86\u4ed6\u7684\u667a\u6167.", "sulphur miner": "\u7194\u7089\u5de5", "a small basket of food is hidden under a park bench, with a note attached.": "\u4e00\u4e2a\u88c5\u6ee1\u98df\u7269\u7684\u5c0f\u7bee\u5b50\u9690\u85cf\u5728\u516c\u56ed\u7684\u957f\u6905\u4e0b, \u4e0a\u9762\u8fd8\u6709\u4e2a\u7eb8\u6761.", "warm": "\u6696\u548c", "A Feral Terror": "\u4e00\u4e2a\u6050\u6016\u751f\u7269", "the sound of gunfire carries on the wind.": "\u98ce\u4e2d\u4f20\u6765\u67aa\u54cd.", "stoke fire": "\u6dfb\u67f4\u706b", "lift off": "\u98de\u5411\u706b\u661f", "shoot": "\u5c04\u51fb", "none": "\u7a7a", "leave town": "\u79bb\u5f00", "most of the windows at ground level are busted anyway.": "\u5927\u591a\u6570\u7684\u843d\u5730\u7a97\u6237\u88ab\u6363\u6bc1\u4e86.", "a strange looking bird speeds across the plains": "\u4e00\u53ea\u602a\u9e1f\u7565\u8fc7\u5e73\u539f", "linger": "\u820d\u4e0d\u5f97", "take:": "\u83b7\u5f97:", "strange bird": "\u602a\u9e1f", "if the code is invalid, all data will be lost.": "\u5982\u679c\u6570\u636e\u683c\u5f0f\u9519\u8bef\uff0c\u6240\u6709\u6570\u636e\u90fd\u5c06\u4e22\u5931\u3002", "a swamp festers in the stagnant air.": "\u6c61\u6d4a\u6e83\u70c2\u7684\u6c14\u606f\u5f25\u6f2b\u5728\u7a7a\u6c14\u4e2d.", "can't see what's inside.": "\u65e0\u6cd5\u770b\u6e05\u5185\u90e8\u7684\u60c5\u51b5.", "a large beast charges out of the dark": "\u4e00\u5934\u5de8\u5927\u7684\u91ce\u517d\u51b2\u51fa\u9ed1\u6697", "salvage": "\u6253\u635e", "grenade": "\u624b\u69b4\u5f39", "worth killing for, it seems.": "\u771f\u503c\u5f97\u4e00\u6740.", "the stranger in the corner stops shivering. her breathing calms.": "\u964c\u751f\u4eba\u7f29\u5728\u5899\u89d2\u5e76\u4e0d\u518d\u53d1\u6296, \u547c\u5438\u4e5f\u5e73\u9759\u4e0b\u6765\u4e86.", "a small suburb lays ahead, empty houses scorched and peeling.": "\u4e00\u4e2a\u5c0f\u578b\u793e\u533a\u5750\u843d\u5728\u524d\u65b9, \u623f\u5b50\u90fd\u70e7\u7126\u6b8b\u7834\u4e86.", "the compass points southeast.": "\u7f57\u76d8\u6307\u5411\u4e1c\u5317", "gaunt man": "\u843d\u9b44\u7684\u4eba", "the small military outpost is well supplied.": "\u5c0f\u578b\u519b\u4e8b\u54e8\u7ad9\u8865\u7ed9\u5145\u5206.", "the villagers retreat to mourn the dead.": "\u6751\u540d\u4eec\u653e\u5f03\u4e86\u8ffd\u51fb, \u96c6\u4f53\u60bc\u5ff5\u4e86\u6b7b\u53bb\u7684\u4eba.", "there's not much, but some useful things can still be found.": "\u8fd8\u80fd\u627e\u5230\u4e00\u4e9b\u6709\u7528\u7684\u4e1c\u897f, \u867d\u7136\u4e0d\u591a.", " and ": "\u548c", "an improvised shop is set up on the sidewalk.": "\u4e00\u4e2a\u7b80\u6613\u8f66\u95f4\u88ab\u5b89\u7f6e\u5728\u8def\u8fb9.", "cured meat": "\u814a\u8089", "builder puts up a hut, out in the forest. says word will get around.": "\u5de5\u4eba\u5728\u68ee\u6797\u91cc\u642d\u8d77\u4e00\u5ea7\u6728\u5c4b", "learned how not to be seen": "\u964d\u4f4e\u9047\u654c\u6982\u7387", "punches do more damage": "\u63d0\u9ad8\u5f92\u624b\u653b\u51fb\u529b", "only dust and stains remain.": "\u53ea\u6709\u6c61\u6d4a\u7684\u5c18\u571f\u4f9d\u65e7.", "well armed men charge out of the forest, firing into the crowd.": "\u6b66\u88c5\u7cbe\u826f\u7684\u58eb\u5175\u51b2\u7a81\u68ee\u6797, \u5411\u6211\u4eec\u7684\u4eba\u5f00\u706b.", "deep in the swamp is a moss-covered cabin.": "\u6cbc\u6cfd\u6df1\u5904\u6709\u4e00\u4e2a\u8986\u6ee1\u82d4\u85d3\u7684\u5c0f\u5c4b.", "app store.": "app store", "An Old Starship": "\u53e4\u8001\u7684\u98de\u8239", "ignore it": "\u4e0d\u7406\u4ed6", "hot": "\u5f88\u70ed", "upgrade engine": "\u5347\u7ea7\u5f15\u64ce", "forest": "\u6751\u5e84", "give 500": "\u7ed9 500", "A Dark Room": "\u5c0f\u9ed1\u5c4b", "a battle was fought here, long ago.": "\u5f88\u4e45\u4ee5\u524d\u7684\u5927\u6218.", "builder says leather could be useful. says the villagers could make it.": "\u5de5\u4eba\u8bf4\u76ae\u9769\u5f88\u6709\u7528, \u6211\u4eec\u7684\u6751\u6c11\u80fd\u641e\u5b9a.", "craft:": "\u5236\u9020:", "Iron Mine": "\u94c1\u77ff", "coal mine": "\u7164\u77ff", "bits of meat": "\u5c0f\u7247\u7684\u8089", "scavengers must have gotten to this place already.": "\u6e05\u9053\u592b\u5df2\u7ecf\u6765\u8fc7\u8fd9\u91cc\u4e86.", "the remains of an old camp sits just inside the cave.": "\u4e00\u4e2a\u8001\u65e7\u7684\u8425\u5730\u5448\u73b0\u5728\u4f60\u9762\u524d.", "The Village": "\u6751\u5e84", "snarling beast": "\u4e00\u53ea\u5486\u54ee\u7684\u91ce\u517d\u4ece\u8349\u4e1b\u4e2d\u4e32\u8d77", "soldiers patrol the perimeter, rifles slung over their shoulders.": "\u5de1\u903b\u5175\u630e\u7740\u6b65\u67aa.", "a swarm of rats rushes up the tunnel.": "\u4e00\u5927\u7fa4\u8001\u9f20\u51b2\u5165\u96a7\u9053.", "faces, darkened by soot and blood, stare out from crooked huts.": "\u4e00\u5f20\u5f20\u7070\u9ed1\u5e03\u6ee1\u8840\u8ff9\u7684\u8138\u4ece\u5c0f\u7834\u5c4b\u91cc\u9762\u4f38\u51fa\u6765.", "embark": "\u51fa\u53d1", "coal": "\u7164", "Stratosphere": "\u5e73\u6d41\u5c42", "castoff from the mammoth drills can still be found by the edges of the precipice.": "\u901a\u8fc7\u60ac\u5d16\u8fb9\u4f9d\u65e7\u80fd\u770b\u6e05\u5e9e\u5927\u7684\u5e9f\u5f03\u573a.", "can't tell what they're up to.": "\u4e0d\u77e5\u9053\u53d1\u751f\u4e86\u4ec0\u4e48\u4e8b.", "enter": "\u8fdb\u5165", "Ship": "\u98de\u8239", "better avoid conflict in the wild": "\u964d\u4f4e\u9047\u654c\u6982\u7387", "talk": "\u5bf9\u8bdd", "another beast, draw by the noise, leaps out of a copse of trees.": "\u901a\u8fc7\u566a\u58f0\u53ef\u4ee5\u611f\u89c9\u5230\u53e6\u5916\u4e00\u5934\u91ce\u517d, \u5728\u6811\u6797\u91cc\u9762.", "A Soldier": "\u4e00\u4e2a\u58eb\u5175", "the man expresses his thanks and hobbles off.": "\u8fd9\u4e2a\u7537\u4eba\u611f\u8c22\u5f02\u5e38, \u62cd\u62cd\u5c41\u80a1\u8d70\u4e86.", "a gunshot rings through the trees.": "\u4e00\u58f0\u67aa\u54cd\u7a7f\u900f\u6811\u6797.", "battered technology from both sides lays dormant on the blasted landscape.": "\u53cc\u65b9\u7684\u9ad8\u79d1\u6280\u9020\u6210\u4e86\u5982\u6b64\u58ee\u89c2\u7684\u666f\u8c61.", "the villagers haul a filthy man out of the store room.": "\u6751\u540d\u4eec\u4ece\u50a8\u85cf\u5ba4\u62d6\u51fa\u4e86\u4e00\u4e2a\u80ae\u810f\u7684\u5bb6\u4f19.", "strips of meat are hung up to dry in this ward.": "\u8089\u6761\u6302\u5728\u623f\u95f4\u91cc\u9762\u98ce\u5e72.", "all the work of a previous generation is here.": "\u524d\u4ee3\u4eba\u7684\u75d5\u8ff9\u5c31\u5728\u8fd9\u91cc\u4e86.", "cold": "\u5f88\u51b7", "the iron mine is clear of dangers": "\u77ff\u5751\u5b89\u5168\u4e86.", "the military presence has been cleared.": "\u519b\u961f\u5df2\u7ecf\u88ab\u6e05\u9664.", "A Crashed Starship": "\u5760\u6bc1\u7684\u661f\u9645\u98de\u8239", "the fire is {0}": "{0} \u7684\u706b\u5806", "A Lonely Hut": "\u5b64\u5bc2\u7684\u5c0f\u5c4b", "buy teeth": "\u8d2d\u4e70 \u5229\u9f7f", "a small supply cache is hidden at the back of the cave.": "\u4e00\u4e2a\u5c0f\u578b\u4f9b\u7ed9\u70b9\u9690\u85cf\u5728\u6d1e\u7a74\u540e\u65b9.", "burning": "\u71c3\u70e7\u4e2d", "bedrolls, torn and blackened, lay beneath a thin layer of dust.": "\u7070\u9ed1\u7684\u7761\u888b\u88ab\u8925\u90fd\u6495\u88c2\u5f00\u4e86, \u5e03\u6ee1\u4e86\u7070\u5c18.", "dodge attacks more effectively": "\u8eb2\u95ea\u80fd\u529b\u52a0\u5f3a", "hull: ": "\u8239\u8eab:", "a madman attacks, screeching.": "\u4e00\u4e2a\u75af\u5b50\u5c16\u53eb\u7740\u653b\u51fb\u4f60.", "thieves": "\u5c0f\u5077", "the towers that haven't crumbled jut from the landscape like the ribcage of some ancient beast.": "\u66fe\u7ecf\u58ee\u89c2\u7684\u9ad8\u5854\u5c31\u597d\u6bd4\u662f\u91ce\u517d\u7684\u8eab\u4f53\u7a81\u51fa\u90e8\u4f4d\u4e00\u822c\u8be1\u5f02.", "lights off.": "\u5173\u706f", "learned to look ahead": "\u770b\u7684\u66f4\u8fdc\u4e86", "the mine is now safe for workers.": "\u77ff\u5751\u73b0\u5728\u53ef\u4ee5\u5de5\u4f5c\u4e86.", "Coal Mine": "\u7164\u77ff", "empty corridors.": "\u7a7a\u8361\u7684\u8d70\u5eca.", "the owner stands by, stoic.": "\u5e97\u4e3b\u575a\u5f3a\u7684\u7ad9\u5728\u8fb9\u4e0a.", "hunter": "\u730e\u4eba", "strips of meat hang drying by the side of the street.": "\u5f88\u591a\u8089\u6761\u6652\u5728\u8def\u8fb9.", "the coal mine is clear of dangers": "\u77ff\u5751\u5b89\u5168\u4e86.", "some weird glowing boxes he picked up on his travels.": "\u5728\u4ed6\u65c5\u884c\u4e2d\u83b7\u5f97\u7684\u4e00\u4e9b\u5947\u602a\u7684\u53d1\u5149\u76d2\u5b50.", "a panicked scavenger bursts through the door, screaming.": "\u4e00\u4e2a\u60ca\u614c\u7684\u6e05\u9053\u592b\u5c16\u53eb\u7740\u95ef\u8fc7\u4e86\u5927\u95e8.", "give 50": "\u8d4f\u4ed650", "wagon": "\u8d27\u8f66", "An Old House": "\u5e9f\u5f03\u5c4b", "a soldier, alerted, opens fire.": "\u4e00\u4e2a\u58eb\u5175\u53d1\u73b0\u5e76\u5f00\u706b\u4e86.", "meat": "\u9c9c\u8089", "the tunnel opens up at another platform.": "\u96a7\u9053\u901a\u5411\u4e00\u4e2a\u5e73\u53f0.", "the old tower seems mostly intact.": "\u5854\u7684\u5185\u90e8\u4f3c\u4e4e\u4fdd\u5b58\u5b8c\u6574.", "the gaunt man is dead": "\u843d\u9b44\u7684\u4eba\u5df2\u7ecf\u88ab\u6253\u8d25", "bone spear": "\u9aa8\u77db", "leather's not strong. better than rags, though.": "\u76ae\u9769\u7684\u786e\u4e0d\u662f\u592a\u7262\u56fa, \u4f46\u603b\u597d\u8fc7\u5e03\u6599", "the street ahead glows with firelight.": "\u524d\u65b9\u8857\u9053\u95ea\u5149\u8fde\u8fde.", "armourer": "\u519b\u68b0\u5458", "a large shanty town sprawls across the streets.": "\u4e00\u76f4\u5de8\u5927\u7684\u68da\u5c4b\u5ef6\u7ef5\u7a7f\u8fc7\u4e86\u8857\u533a.", "the shell of a burned out car blocks the entrance.": "\u70e7\u70c2\u7684\u6c7d\u8f66\u58f3\u5b50\u6321\u4f4f\u4e86\u5165\u53e3.", "a small group arrives, all dust and bones.": "\u4e00\u5c0f\u7fa4\u4eba\u62b5\u8fbe\u4e86, \u4e2a\u4e2a\u7626\u9aa8\u5d99\u5ccb", "weight": "\u91cd\u91cf", "torch": "\u706b\u628a", "The Thief": "\u5c0f\u5077", "a youth lashes out with a tree branch.": "\u4e00\u4e2a\u5e74\u8f7b\u5c0f\u4f19\u62ff\u4e86\u6839\u6811\u679d\u5c31\u8df3\u51fa\u6765\u4e86.", "the rest of the hospital is empty.": "\u533b\u9662\u91cc\u9762\u5df2\u7ecf\u6ca1\u4ec0\u4e48\u4e86.", "learned to be where they're not": "\u5b66\u4f1a\u4e86\u51cc\u6ce2\u5fae\u6b65", "go twice as far without eating": "\u4e24\u500d\u6328\u997f\u80fd\u529b", "scavenger'd been looking for supplies in here, it seems.": "\u6e05\u9053\u592b\u4f3c\u4e4e\u4e00\u76f4\u5728\u5bfb\u627e\u5404\u79cd\u7269\u8d44.", "the plague is kept from spreading.": "\u761f\u75ab\u5236\u6b62\u4f4f\u4e86.", "the cask holds enough water for longer expeditions": "\u6728\u6876\u53ef\u4ee5\u5b58\u653e\u4e0d\u5c11\u7684\u6c34, \u63a2\u9669\u80fd\u6301\u7eed\u66f4\u4e45", "check traps": "\u67e5\u770b\u9677\u9631", "Plague": "\u761f\u75ab", "the forest is silent.": "\u68ee\u6797\u518d\u6b21\u5f52\u4e8e\u5b81\u9759.", "medicine": "\u836f\u54c1", "the old man had a small cache of interesting items.": "\u8fd9\u4e2a\u8001\u4eba\u6709\u4e00\u4e9b\u6709\u8da3\u7684\u5c0f\u6536\u85cf.", "tannery": "\u5236\u9769\u574a", "the compass points northwest.": "\u7f57\u76d8\u6307\u5411\u897f\u5357", "no more room for huts.": "\u6ca1\u6709\u7a7a\u95f4\u5efa\u9020\u6728\u5c4b\u4e86", "they took what they came for, and left.": "\u4ed6\u4eec\u62ff\u8d70\u6240\u9700,\u62cd\u62cd\u5c41\u80a1\u8d70\u4e86.", "through the large gymnasium doors, footsteps can be heard.": "\u5728\u901a\u8fc7\u4f53\u80b2\u9986\u5927\u95e8\u7684\u65f6\u5019, \u811a\u6b65\u58f0\u6e05\u6670\u53ef\u95fb.", "someone had been stockpiling loot here.": "\u80af\u5b9a\u6709\u4eba\u4e00\u76f4\u50a8\u5907\u4e1c\u897f\u5728\u8fd9\u91cc.", "a green cross barely visible behind grimy windows.": "\u5728\u80ae\u810f\u7684\u7a97\u5b50\u540e\u9762\u6709\u4e00\u4e2a\u7eff\u5341\u5b57.", "a sick man hobbles up": "\u4e00\u4e2a\u75c5\u4eba\u8e52\u8dda\u800c\u81f3", "An Abandoned Town": "\u5c0f\u9547", "cart": "\u5c0f\u63a8\u8f66", "might be things worth having still inside.": "\u53ef\u80fd\u6709\u4e00\u4e9b\u6709\u7528\u7684\u4e1c\u897f\u5728\u91cc\u9762.", "the wood has run out": "\u6728\u5934\u7528\u5149\u4e86", "the compass points north.": "\u7f57\u76d8\u6307\u5411\u5357\u8fb9", "The Master": "\u5927\u5e08", "thrust": "\u63d2", "water replenished": "\u8865\u5145\u6c34\u5b8c\u6210", "a soldier opens fire from across the desert": "\u4e00\u4e2a\u58eb\u5175\u4ece\u6c99\u6f20\u90a3\u8fb9\u5f00\u706b", "go twice as far without drinking": "\u4e24\u500d\u5fcd\u6e34\u80fd\u529b", "a terrible plague is fast spreading through the village.": "\u4e00\u573a\u53ef\u6015\u7684\u761f\u75ab\u5728\u6751\u5b50\u91cc\u9762\u8fc5\u901f\u8513\u5ef6\u5f00.", "the tentacular horror is defeated.": "\u6050\u6016\u89e6\u624b\u88ab\u51fb\u8d25\u4e86.", "Sickness": "\u75be\u75c5", "a thug moves out of the shadows.": "\u4e00\u4e2a\u66b4\u5f92\u8d70\u51fa\u4e86\u9634\u5f71.", "A Modest Village": "\u4e2d\u578b\u6751\u5e84", "A Damp Cave": "\u4e00\u4e2a\u6f6e\u6e7f\u7684\u6d1e\u7a74", "swing": "\u6325\u51fb", "alien alloy": "\u5916\u661f\u5408\u91d1", "export or import save data, for backing up": "\u5bfc\u5165\u6216\u5bfc\u51fa\u5907\u4efd\u6587\u4ef6", "smokehouse": "\u814c\u8089\u5382", "vague shapes move, just out of sight.": "\u6a21\u7cca\u7684\u8eab\u5f71\u79fb\u52a8\u7740\u8fdb\u5165\u4e86\u9ed1\u6697.", "Wanderer": "\u4f60", "the earth here is split, as if bearing an ancient wound": "\u8fd9\u91cc\u7684\u5730\u9762\u5230\u5904\u90fd\u662f\u88c2\u75d5, \u5c31\u597d\u50cf\u4e00\u6761\u6761\u53e4\u8001\u7684\u5927\u5730\u4f24\u75d5", "barbarian": "\u593a\u547d\u8fde\u73af\u5251", "the wanderer leaves, cart loaded with furs": "\u6d41\u6d6a\u5973\u79bb\u5f00\u4e86, \u7b50\u5b50\u6ee1\u8f7d\u76ae\u6bdb", "there are still supplies inside.": "\u91cc\u9762\u8fd8\u6709\u4e00\u4e9b\u7269\u8d44.", "traps are more effective with bait.": "\u5e26\u8bf1\u9975\u7684\u9677\u9631\u66f4\u6709\u6548.", "rusted chainlink is pulled across an alleyway.": "\u751f\u9508\u7684\u94fe\u6761\u4e1c\u62c9\u897f\u626f\u7684.", "a sickness is spreading through the village.": "\u75be\u75c5\u5728\u6751\u5b50\u91cc\u9762\u4f20\u64ad.", "tangle": "\u8ff7\u60d1", "the meat has run out": "\u8089\u5403\u5b8c\u4e86", "a beast charges out of a ransacked classroom.": "\u4e00\u5934\u91ce\u517d\u51b2\u7a81\u4e86\u5df2\u7ecf\u7a7a\u8361\u8361\u7684\u6559\u5ba4.", "lucky that the natives can't work the mechanisms.": "\u5f88\u5e78\u8fd0\u5f53\u5730\u4eba\u4e0d\u4f1a\u673a\u68b0.", "the rickety cart will carry more wood from the forest": "\u5c0f\u63a8\u8f66\u80fd\u4ece\u68ee\u6797\u91cc\u8fd0\u6765\u66f4\u591a\u7684\u6728\u5934", "just as deadly now as they were then.": "\u8ddf\u4ee5\u5f80\u4e00\u6837\u7684\u81f4\u547d.", "builder just shivers": "\u5de5\u4eba\u4eec\u51b7\u5f97\u5728\u53d1\u6296", "a second soldier joins the fight.": "\u7b2c\u4e8c\u4e2a\u58eb\u5175\u52a0\u5165\u6218\u6597.", "attack": "\u653b\u51fb", "go inside": "\u8fdb\u5165", "turn her away": "\u64b5\u8d70\u5979", "reinforce hull": "\u52a0\u56fa\u8239\u8eab", "not enough wood to get the fire going": "\u6728\u5934\u4e0d\u8db3, \u65e0\u6cd5\u751f\u706b", "a stranger arrives in the night": "\u4e00\u4e2a\u964c\u751f\u4eba\u5728\u591c\u665a\u5230\u6765", "hut": "\u5c0f\u6728\u5c4b", "trapper": "\u6293\u6355\u624b", "a battered highway sign stands guard at the entrance to this once-great city.": "\u4e00\u4e2a\u53ef\u601c\u7684\u9ad8\u901f\u516c\u8def\u6807\u5fd7\u5750\u843d\u5728\u8fd9\u5ea7\u66fe\u7ecf\u7684\u5927\u57ce\u5e02\u7684\u5165\u53e3.", "rifle": "\u730e\u67aa", "sulphur": "\u786b\u78fa", "steel": "\u94a2", "behind the door, a deformed figure awakes and attacks.": "\u5728\u95e8\u540e\u7684\u4e00\u4e2a\u7578\u5f62\u4eba\u8fdb\u884c\u653b\u51fb.", "the stranger is standing by the fire. she says she can help. says she builds things.": "\u964c\u751f\u4eba\u56f4\u5750\u5728\u706b\u5806\u65c1, \u5979\u8bf4\u5979\u4f1a\u5e2e\u5fd9\u5efa\u9020\u5efa\u7b51\u6216\u8005\u5236\u9020\u7269\u4ef6\u5de5\u5177", "the sickness is cured in time.": "\u75be\u75c5\u88ab\u5373\u65f6\u63a7\u5236\u4e86.", "the only hope is a quick death.": "\u6b7b\u4ea1\u4e5f\u8bb8\u662f\u66f4\u597d\u7684\u5f52\u5bbf.", "score for this game: {0}": "\u672c\u6b21\u5f97\u5206: {0}", "the lizard is dead": "\u4e00\u76f4\u9965\u997f\u7684\u8725\u8734\u997f\u6b7b\u4e86", "iron": "\u94c1", "the compass points east.": "\u7f57\u76d8\u6307\u5411\u4e1c\u8fb9", "light fire": "\u70b9\u706b", "a large creature lunges, muscles rippling in the torchlight": "\u4e00\u4e2a\u5de8\u5927\u7684\u751f\u7269\u51fa\u73b0, \u808c\u8089\u5927\u5230\u7206", "waterskin": "\u6c34\u58f6", "the stranger shivers, and mumbles quietly. her words are unintelligible.": "\u964c\u751f\u4eba\u51bb\u5f97\u53d1\u6296\u5e76\u4e14\u80e1\u8a00\u4e71\u8bed\u4e0d\u77e5\u6240\u4e91.", "A Firelit Room": "\u6e29\u6696\u7684\u6728\u5c4b", "some wood is missing.": "\u4e00\u4e9b\u6728\u5934\u4e0d\u89c1\u4e86.", "The Beggar": "\u4e5e\u4e10", "ripe for the picking.": "\u662f\u65f6\u5019\u91c7\u6458\u679c\u5b9e\u4e86.", "A Destroyed Village": "\u5c0f\u9ed1\u5c4b", "coal miner": "\u77ff\u5de5", "not enough teeth": "\u5229\u9f7f\u4e0d\u591f", "all he has are some scales.": "\u5728\u4ed6\u65c5\u884c\u4e2d\u83b7\u5f97\u7684\u4e00\u4e9b\u9cde\u7247.", "a thief is caught": "\u4e00\u4e2a\u5c0f\u5077\u88ab\u6293\u4f4f\u4e86", "he begs for medicine.": "\u4ed6\u4e5e\u6c42\u4e00\u4e9b\u6cbb\u7597\u836f\u5242.", "take": "\u5e26\u8d70", "the people back away, avoiding eye contact.": "\u4eba\u4eec\u7eb7\u7eb7\u540e\u9000, \u8eb2\u95ea\u7740\u773c\u5149.", "a nomad shuffles into view, laden with makeshift bags bound with rough twine.": "\u4e00\u4e2a\u6e38\u7267\u8d38\u6613\u56e2\u8fdb\u5165\u4e86\u89c6\u91ce, \u4ed6\u4eec\u643a\u5e26\u4e86\u5f88\u591a\u7c97\u7cd9\u7684\u9ebb\u7ebf\u888b, \u88c5\u6ee1\u4e86\u8d27\u7269.", "a convoy lurches in, equal parts worry and hope.": "\u4e00\u5927\u961f\u4eba\u7fa4\u62b5\u8fbe, \u5e26\u6765\u4e86\u78e8\u96be\u4e0e\u5e0c\u671b", "the map uncovers a bit of the world": "\u5730\u56fe\u5305\u542b\u5927\u5730\u56fe\u7684\u4e00\u89d2", "man-eater": "\u98df\u4eba\u65cf", "the shot echoes in the empty street.": "\u67aa\u54cd\u5728\u8857\u9053\u4e0a\u4ea7\u751f\u56de\u58f0.", "the sounds stop.": "\u5608\u6742\u58f0\u6d88\u5931\u4e86", "rucksack": "\u80cc\u5305", "the towers of a decaying city dominate the skyline": "\u4e00\u4e2a\u7834\u635f\u7684\u9ad8\u5854\u6307\u5411\u5929\u9645", "lights on.": "\u5f00\u706f", "a torch to keep the dark away": "\u7528\u4ee5\u9a71\u6563\u9ed1\u6697\u7684\u706b\u628a", "some good stuff woven into its nest.": "\u5b83\u4eec\u7684\u5de2\u91cc\u9762\u7ecf\u5e38\u6709\u597d\u4e1c\u897f.", "starvation sets in": "\u4eba\u662f\u94c1\u996d\u662f\u94a2, \u9965\u997f\u5982\u5c71\u4e00\u822c\u538b\u6765", "charm": "\u62a4\u8eab\u7b26", "the sniper is dead": "\u72d9\u51fb\u624b\u88ab\u706d", "nothing": "\u8fd9\u5bb6\u4f19\u662f\u4e2a\u9a97\u5b50", "say his folk have been skimming the supplies.": "\u4ed6\u7684\u5bb6\u4eba\u5077\u8d70\u4e86\u4e00\u4e9b\u7269\u8d44.", "Restart?": "\u4f60\u786e\u5b9a\u8981\u91cd\u65b0\u5f00\u59cb?", "this is irreversible.": "\u672c\u8fc7\u7a0b\u4e0d\u53ef\u9006", "the town's booming. word does get around.": "\u5c0f\u6751\u5df2\u6210\u4e3a\u5c0f\u9547, \u70ed\u95f9\u975e\u51e1, \u8a00\u8bed\u65e0\u6cd5\u5f62\u5bb9", "arms and munitions, relics from the war, are neatly arranged on the store-room floor.": "\u6b66\u5668\u5f39\u836f\u6574\u7406\u7684\u6392\u5217\u5728\u50a8\u85cf\u5ba4\u7684\u5730\u4e0a.", "iron miner": "\u94c1\u5320", "give 100": "\u8d4f\u4ed6100", "Export": "\u5bfc\u51fa", "the operating theatre has a lot of curious equipment.": "\u624b\u672f\u5ba4\u6709\u5f88\u591a\u5947\u602a\u7684\u8bbe\u5907.", "A Sniper": "\u72d9\u51fb\u624b", "the mysterious wanderer returns, cart piled high with wood.": "\u6d41\u6d6a\u6c49\u56de\u6765\u4e86, \u5e26\u56de\u6765\u4e86\u4e00\u5806\u6728\u5934.", "a snarling beast jumps out from behind a car.": "\u4e00\u5934\u5486\u54ee\u7740\u7684\u91ce\u517d\u4ece\u8f66\u540e\u9762\u8df3\u51fa\u6765.", "precise": "\u5c0f\u674e\u98de\u5200", "looks like a camp of sorts up ahead.": "\u597d\u50cf\u524d\u65b9\u6709\u4e00\u4e2a\u8425\u5730.", "convoy": "\u5927\u8d27\u8f66", "The Sulphur Mine": "\u4e00\u5ea7\u786b\u78fa\u77ff", "the familiar curves of a wanderer vessel rise up out of the dust and ash. ": "\u5c18\u571f\u548c\u7070\u70ec\u4e4b\u4e0b\u6d41\u9732\u51fa\u719f\u6089\u7684\u5404\u79cd\u66f2\u7ebf.", "a beggar arrives.": "\u6765\u4e86\u4e00\u4e2a\u4e5e\u4e10.", "the strange bird is dead": "\u602a\u9e1f\u5df2\u7ecf\u88ab\u6d88\u706d", "Troposphere": "\u5bf9\u6d41\u5c42", "the grass thrashes wildly as a huge lizard pushes through": "\u8349\u4e1b\u6251\u51fa\u4e00\u53ea\u5de8\u5927\u7684\u8725\u8734", "medicine is needed immediately.": "\u6025\u9700\u533b\u7597\u836f\u5242.", "A Crashed Ship": "\u7834\u635f\u7684\u98de\u8239", "the town lies abandoned, its citizens long dead": "\u5c0f\u9547\u5e9f\u5f03\u5728\u524d\u65b9, \u91cc\u9762\u7684\u5c45\u6c11\u5df2\u7ecf\u6b7b\u4e86\u5f88\u4e45\u4e86", "give 1 medicine": "\u7ed9 1 \u6cbb\u7597\u836f\u5242", "the old compass is dented and dusty, but it looks to work.": "\u7f57\u76d8\u770b\u4e0a\u53bb\u5f88\u65e7, \u5e03\u6ee1\u4e86\u7070\u5c18, \u4f46\u662f\u4f9d\u65e7\u5de5\u4f5c\u826f\u597d.", "wood": "\u6728\u5934", "A Forgotten Battlefield": "\u9057\u843d\u6218\u573a", "the trees are gone. parched earth and blowing dust are poor replacements.": "\u673d\u6728, \u5e9f\u571f, \u72c2\u6c99, \u6b7b\u5730.", "lodge": "\u730e\u4eba\u5c0f\u5c4b", "the debris is denser here.": "\u8fd9\u91cc\u788e\u7247\u5bc6\u5e03.", "a scout stops for the night": "\u4e00\u4e2a\u4fa6\u5bdf\u5175\u5728\u591c\u5e55\u4e2d\u5230\u6765", "a squat building up ahead.": "\u524d\u65b9\u6709\u4e00\u5750\u5efa\u7b51\u7269.", "somewhere above the debris cloud, the wanderer fleet hovers. been on this rock too long.": "\u5728\u5927\u91cf\u673a\u68b0\u6b8b\u9ab8\u4e2d, \u53e4\u8001\u7684\u98de\u8239\u505c\u5728\u5ca9\u77f3\u4e0a, \u5df2\u7ecf\u7b49\u5f85\u5f97\u592a\u4e45\u4e86.", "iron mine": "\u94c1\u77ff", "the compass points northeast.": "\u7f57\u76d8\u6307\u5411\u4e1c\u5357", "freezing": "\u6781\u5ea6\u6df1\u5bd2", "the world fades": "\u6574\u4e2a\u4e16\u754c\u90fd\u5728\u6d88\u6563", "some of the traps have been torn apart.": "\u4e00\u4e9b\u9677\u9631\u5df2\u7ecf\u4e25\u91cd\u635f\u6bc1.", "not enough iron": "\u94c1\u4e0d\u591f\u4e86", "compass": "\u7f57\u76d8", "bring your friends.": "\u5206\u4eab\u7ed9\u4f60\u7684\u597d\u53cb", "a mysterious wanderer arrives": "\u4e00\u4e2a\u795e\u79d8\u7684\u6d41\u6d6a\u6c49\u62b5\u8fbe", "An Old House": "\u4e00\u6240\u8001\u623f\u5b50", "bleached bones are strewn about the entrance. many, deeply scored with jagged grooves.": "\u5404\u79cd\u767d\u9aa8\u6563\u843d\u4e00\u5730, \u4e0a\u9762\u8fd8\u6709\u6df1\u6df1\u7684\u9f7f\u75d5.", "as soon as the door is open a little bit, hundreds of tentacles erupt.": "\u95e8\u53ea\u8981\u5f00\u4e86\u4e00\u70b9, \u51e0\u767e\u4e2a\u89e6\u624b\u5c31\u6d8c\u8fc7\u6765.", "leather": "\u76ae\u9769", "a sound comes from the tunnel, just ahead.": "\u524d\u65b9\u4f20\u6765\u4e00\u4e9b\u58f0\u54cd.", "investigate": "\u8c03\u67e5", "the cave narrows a few feet in.": "\u6d1e\u7a74\u5df2\u7ecf\u5c0f\u7684\u6ca1\u6709\u843d\u811a\u4e4b\u5730\u4e86.", "sword is sharp. good protection out in the wilds.": "\u94c1\u5251\u5f88\u5c16\u9510, \u5728\u91ce\u5916\u63d0\u4f9b\u7ed9\u6211\u4eec\u8db3\u591f\u7684\u4fdd\u62a4.", "orange traffic cones are set across the street, faded and cracked.": "\u6a59\u8272\u7684\u4ea4\u901a\u8b66\u793a\u6807\u8bb0\u5e73\u65b9\u5728\u8857\u9053\u4e0a, \u4e0d\u8fc7\u90fd\u7834\u70c2\u5f97\u4e0d\u884c\u4e86.", "a large man attacks, waving a bayonet.": "\u4e00\u4e2a\u9ad8\u5927\u7684\u7537\u4eba\u6325\u821e\u7740\u523a\u5200\u8fdb\u884c\u653b\u51fb.", "the air is filled with dust, driven relentlessly by the hard winds.": "\u7a7a\u6c14\u98d8\u6ee1\u4e86\u7070\u5c18, \u4efb\u51ed\u98ce\u5439\u96e8\u6253.", "A Damp Cave": "\u6d1e\u7a74", "a gaunt man approaches, a crazed look in his eye": "\u4e00\u4e2a\u75af\u72c2\u7684\u5bb6\u4f19\u51fa\u73b0\u4e86", "A Military Raid": "\u6b66\u88c5\u51b2\u7a81", "the walls are moist and moss-covered": "\u5899\u58c1\u5f88\u6f6e\u6e7f\u5e76\u8986\u6ee1\u4e86\u82d4\u85d3", "not enough wood": "\u6728\u5934\u4e0d\u591f\u4e86", "a giant lizard shambles forward": "\u4e00\u5934\u6d1e\u7a74\u8725\u8734\u5411\u4f60\u653b\u51fb", "close": "\u5173\u95ed", "some medicine abandoned in the drawers.": "\u62bd\u5c49\u91cc\u9762\u6709\u4e00\u4e9b\u6cbb\u7597\u836f\u5242.", "strange scales": "\u5947\u602a\u7684\u9cde\u7247", "learned to throw punches with purpose": "\u5b66\u4f1a\u4e86\u901a\u81c2\u62f3", "a shack stands at the center of the village.": "\u4e00\u4e2a\u6728\u5c4b\u5904\u7406\u5728\u6751\u5b50\u4e2d\u5fc3.", "spare him": "\u91ca\u653e\u4ed6", "he smiles warmly and asks for lodgings for the night.": "\u4ed6\u5fae\u7b11\u7740\u9752\u8bf7\u6c42\u5bc4\u5bbf\u8fc7\u591c.", "stealthy": "\u6f5c\u884c\u672f", "the sulphur mine is clear of dangers": "\u786b\u78fa\u77ff\u89e3\u9664\u5371\u9669\u4e86", "weapons": "\u6b66\u5668", "the man is thankful.": "\u8fd9\u4e2a\u7537\u4eba\u5f88\u611f\u6fc0.", "broken streetlights stand, rusting. light hasn't graced this place in a long time.": "\u8def\u706f\u90fd\u7834\u70c2\u9508\u8ff9\u6591\u6591, \u8fd9\u4e2a\u5730\u65b9\u5931\u53bb\u5149\u660e\u5f88\u65e7\u4e86.", "shares what he knows about sneaking before he goes.": "\u4ed6\u5728\u79bb\u5f00\u4e4b\u524d\u628a\u4ed6\u7684\u90a3\u4e9b\u5077\u5077\u6478\u6478\u7684\u6280\u5de7\u5206\u4eab\u7ed9\u4e86\u5927\u5bb6.", "import": "\u5bfc\u5165", "available": "\u5e93\u5b58", "A Shivering Man": "\u4e00\u4e2a\u745f\u745f\u53d1\u6296\u7684\u4eba", "the rest bury them.": "\u6211\u4eec\u57cb\u846c\u4e86\u8fd9\u4e9b\u6b7b\u8005.", "fires burn in the courtyard beyond.": "\u5927\u706b\u707e\u5ead\u9662\u524d\u71c3\u70e7.", "smoldering": "\u5192\u70df\u4e86", "the young settler was carrying a canvas sack.": "\u90a3\u4e2a\u5e74\u8f7b\u7684\u5c45\u6c11\u80cc\u7740\u7684\u662f\u5e06\u5e03\u5305.", "the ground is littered with small teeth": "\u5730\u9762\u6d41\u4e0b\u4e86\u4e00\u4e9b\u7834\u788e\u7684\u7259\u9f7f", "the nest of a large animal lies at the back of the cave.": "\u4e00\u53ea\u5927\u578b\u52a8\u7269\u7684\u5de2\u7a74\u5c31\u5728\u6d1e\u7a74\u7684\u540e\u65b9.", "A Tiny Village": "\u5c0f\u6751\u5e84", "a tribe of elderly squatters is camped out in this ward.": "\u8001\u4eba\u4eec\u7684\u8717\u5c45\u5c31\u5728\u8fd9\u95f4\u75c5\u623f.", "Mesosphere": "\u4e2d\u95f4\u5c42", "a snarling beast leaps out of the underbrush": "\u4e00\u53ea\u5486\u54ee\u7684\u91ce\u517d\u4ece\u8349\u4e1b\u4e2d\u4e32\u8d77", "the double doors creak endlessly in the wind.": "\u5927\u95e8\u5431\u5431\u4e0d\u505c\u7684\u6447\u66f3\u5728\u6b8b\u98ce\u4e2d.", "there's nothing else here.": "\u6ca1\u522b\u7684\u4e86.", "got it": "\u641e\u5b9a", "a cave lizard attacks": "\u4e00\u5934\u6d1e\u7a74\u8725\u8734\u5411\u4f60\u653b\u51fb", "men mill about, weapons at the ready.": "\u6709\u4eba\u5e26\u7740\u6b66\u5668\u9a7b\u5b88\u5728\u90a3.", "l armour": "\u76ae\u7532", "steelworks": "\u70bc\u94a2\u7089", "A Ruined City": "\u4e00\u5ea7\u8bc5\u5492\u4e4b\u57ce", "Noises": "\u5608\u6742\u58f0", "can't tell what left it here.": "\u9b3c\u77e5\u9053\u8fd8\u5269\u4e0b\u4e9b\u4ec0\u4e48\u6709\u7528\u4e1c\u897f.", "trees loom on the horizon. grasses gradually yield to a forest floor of dry branches and fallen leaves.": "\u6811\u6728\u4ec5\u5b58\u4e8e\u5730\u5e73\u7ebf, \u7eff\u8349\u8fdc\u4e0d\u662f\u843d\u6728\u67af\u53f6\u7684\u654c\u624b.", "a man stands over a dead wanderer. notices he's not alone.": "\u4e00\u4e2a\u7537\u4eba\u7ad9\u5728\u6b7b\u53bb\u7684\u6d41\u6d6a\u6c49\u8fb9\u4e0a, \u610f\u8bc6\u5230\u4ed6\u4e0d\u662f\u552f\u4e00\u7684\u4eba\u7c7b.", "something's causing a commotion a ways down the road.": "\u6709\u4ec0\u4e48\u4e8b\u60c5\u5728\u4e0b\u8fb9\u7684\u8def\u4e0a\u5f15\u8d77\u4e86\u9a9a\u52a8.", "baited trap": "\u6709\u8bf1\u9975\u7684\u9677\u9631", "cancel": "\u53d6\u6d88", "put the save code here.": "\u6570\u636e\u7c98\u8d34\u5230\u8fd9\u91cc", "hang him": "\u540a\u6b7b\u4ed6", "inside, the remains of its victims are everywhere.": "\u91cc\u9762\u5230\u5904\u90fd\u662f\u9047\u96be\u8005\u7684\u5c38\u4f53.", "this spear's not elegant, but it's pretty good at stabbing": "\u8fd9\u77db\u6709\u70b9\u7cd9, \u4f46\u662f\u7528\u6765\u7a81\u523a\u5df2\u7ecf\u8db3\u591f\u4e86", "the wanderer leaves, cart loaded with wood": "\u6d41\u6d6a\u6c49\u5e26\u7740\u6728\u5934\u79bb\u5f00\u4e86", "gatherer": "\u4f10\u6728\u5de5", "the night is silent.": "\u9ed1\u591c\u518d\u6b21\u8d8b\u4e8e\u5b81\u9759.", "never go thirsty again": "\u4f60\u518d\u4e5f\u4e0d\u4f1a\u7f3a\u6c34\u4e86", "a small cache of supplies is tucked inside a rusting locker.": "\u751f\u9508\u7684\u9501\u67dc\u91cc\u9762\u6709\u4e00\u4e9b\u4f9b\u7ed9\u54c1.", "learned to love the dry air": "\u5b66\u4e60\u5982\u4f55\u907f\u514d\u6d41\u5931\u6c34\u5206", "workshop": "\u5de5\u5177\u623f", "A Barren World": "\u4e00\u4e2a\u8352\u829c\u7684\u4e16\u754c", "see farther": "\u6269\u5927\u89c6\u91ce", "bolas": "\u6d41\u661f\u9524", "the ground is littered with scraps of cloth": "\u5730\u4e0a\u6709\u5f88\u591a\u788e\u5e03\u6599", "The Coal Mine": "\u4e00\u5ea7\u7164\u77ff", "a huge lizard scrambles up out of the darkness of an old metro station.": "\u4e00\u4e2a\u5de8\u5927\u7684\u8725\u8734\u6253\u7834\u4e86\u8001\u5730\u94c1\u7ad9\u7684\u5b81\u9759.", "more voices can be heard ahead.": "\u524d\u65b9\u4f20\u6765\u66f4\u591a\u7684\u58f0\u54cd.", "A Large Village": "\u5927\u578b\u6751\u5e84", "precision": "\u7cbe\u51c6\u672f", "the sickness spreads through the village.": "\u75be\u75c5\u8513\u5ef6\u5728\u6574\u4e2a\u6751\u5e84.", "won't say from where he came, but it's clear that he's not staying.": "\u4ed6\u4eec\u6ca1\u6709\u8bf4\u4ed6\u4eec\u4ece\u90a3\u91cc\u6765, \u663e\u7136\u4e5f\u4e0d\u4f1a\u4e00\u76f4\u5446\u5728\u8fd9\u91cc.", "the crowd surges forward.": "\u4eba\u7fa4\u6d8c\u52a8.", "the wanderer takes the charm and nods slowly.": "\u4ed6\u8bf4\u6709\u4e00\u6b21\u5e26\u9886\u7740\u4e00\u4e2a\u5927\u56e2\u961f\u62b5\u8fbe\u4e86\u4e00\u4e2a\u65b0\u4e16\u754c.", "the mysterious wanderer returns, cart piled high with furs.": "\u6d41\u6d6a\u5973\u56de\u6765\u4e86, \u5e26\u56de\u6765\u4e86\u8bb8\u591a\u76ae\u6bdb.", "armoury": "\u5175\u5de5\u5382", "searching the bodies yields a few supplies.": "\u641c\u7d22\u5c38\u4f53\u4f1a\u5f97\u5230\u4e00\u4e9b\u7269\u8d44.", "some traps have been destroyed": "\u4e00\u4e9b\u9677\u9631\u635f\u574f\u4e86", "the torchlight casts a flickering glow down the hallway.": "\u706b\u70ac\u7167\u4eae\u4e86\u8d70\u5eca.", "safer here": "\u603b\u7b97\u5b89\u5168\u4e86", "Export / Import": "\u5bfc\u5165/\u5bfc\u51fa", "steelworker": "\u70bc\u94a2\u5de5\u4eba", "the man-eater is dead": "\u4e00\u4e2a\u98df\u4eba\u65cf\u5df2\u7ecf\u88ab\u6d88\u706d", "learned to swing weapons with force": "\u4e60\u5f97\u4e86\u593a\u547d\u8fde\u73af\u5251", "the remaining settlers flee from the violence, their belongings forgotten.": "\u5269\u4e0b\u7684\u5c45\u6c11\u56db\u5904\u9003\u9038, \u4ed6\u4eec\u7684\u7269\u8d44\u90fd\u88ab\u629b\u4e0b\u4e86.", "a crudely made charm": "\u4e00\u4e2a\u7c97\u7cd9\u7684\u62a4\u8eab\u7b26", "cask": "\u6c34\u6876", "engine:": "\u5f15\u64ce:", "the streets are empty.": "\u8857\u9053\u90fd\u662f\u7a7a\u7684.", "lizard": "\u8725\u8734", "Sulphur Mine": "\u786b\u78fa\u77ff", "desert rat": "\u907f\u514d\u6d41\u5931\u6c34\u5206", "the house has been ransacked.": "\u623f\u5b50\u5df2\u7ecf\u88ab\u6d17\u52ab\u4e00\u7a7a\u4e86.", "a thug is waiting on the other side of the wall.": "\u4e00\u4e2a\u66b4\u5f92\u7b49\u5728\u53e6\u5916\u4e00\u8fb9\u5899\u90a3.", "the compass points southwest.": "\u7f57\u76d8\u6307\u5411\u897f\u5317", "the metallic tang of wanderer afterburner hangs in the air.": "\u7834\u70c2\u7684\u5c38\u4f53\u5230\u5904\u90fd\u662f. \u88ab\u70e7\u7126\u7684\u5c38\u4f53\u6302\u5728\u7a7a\u4e2d.", "large prints lead away, into the forest.": "\u5de8\u5927\u7684\u8db3\u5370\u5bfc\u5411\u68ee\u6797.", "a startled beast defends its home": "\u4e00\u5934\u53d7\u60ca\u7684\u91ce\u517d\u6b63\u8981\u634d\u536b\u81ea\u5df1\u7684\u5de2\u7a74", "there is nothing else here.": "\u6ca1\u6709\u5176\u4ed6\u4e1c\u897f\u4e86.", "his time here, now, is his penance.": "\u73b0\u5728\u8f6e\u5230\u4ed6\u4e86, \u6d41\u843d\u5728\u8fd9\u91cc\u6df1\u6df1\u7684\u5fcf\u6094....", "where the windows of the schoolhouse aren't shattered, they're blackened with soot.": "\u5b66\u6821\u623f\u5c4b\u7684\u73bb\u7483\u7a97\u90fd\u6ca1\u6709\u788e\u6389, \u4f46\u662f\u90fd\u88ab\u718f\u9ed1\u4e86.", "hull:": "\u5916\u58f3:", "scavenger": "\u6e05\u9053\u592b", "unarmed master": "\u964d\u9f99\u5341\u516b\u638c", "the man says he's grateful. says he won't come around any more.": "\u5c0f\u5077\u611f\u8c22\u4e0d\u6740\u4e4b\u6069, \u4ed6\u8bf4\u518d\u4e5f\u4e0d\u5077\u4e86.", "laser rifle": "\u6fc0\u5149\u6b65\u67aa", "sulphur mine": "\u786b\u78fa\u77ff", "rot's been to work on it, and some of the pieces are missing.": "\u5c38\u4f53\u9ad8\u5ea6\u8150\u70c2, \u4e00\u4e9b\u80a2\u4f53\u5df2\u7ecf\u4e0d\u89c1\u4e86.", "buy map": "\u8d2d\u4e70\u5730\u56fe", "scratching noises can be heard from the store room.": "\u6709\u8785\u8785\u7815\u7815\u7684\u58f0\u97f3\u4ece\u50a8\u85cf\u5ba4\u5185\u4f20\u6765.", "steel sword": "\u94a2\u5251", "descend": "\u62dc\u8bbf", "asks for any spare furs to keep him warm at night.": "\u4e5e\u6c42\u80fd\u7ed9\u4ed6\u4e00\u70b9\u6696\u548c\u8eab\u5b50\u7684\u76ae\u6bdb.", "A Raucous Village": "\u5fd9\u788c\u5608\u6742\u7684\u5c0f\u9547", "the beggar expresses his thanks.": "\u4e5e\u4e10\u8868\u8fbe\u4ed6\u7684\u611f\u8c22", "carrying more means longer expeditions to the wilds": "\u8f7d\u5f97\u66f4\u591a\u610f\u5473\u7740\u66f4\u957f\u66f4\u8fdc\u7684\u91ce\u5916\u63a2\u9669", "free {0}/{1}": "\u7a7a\u95f2: {0}/{1}", "Room": "\u5c0f\u5c4b", "rotting reeds rise out of the swampy earth.": "\u8150\u70c2\u7684\u82a6\u82c7\u6f02\u6d6e\u5728\u6cbc\u6cfd\u4e0a.", "armoury's done, welcoming back the weapons of the past.": "\u5175\u5de5\u5382\u5df2\u7ecf\u5b8c\u6210! \u53ef\u4ee5\u751f\u4ea7\u6b66\u5668\u4e86", "eat meat": "\u5403\u814a\u8089", "slow metabolism": "\u907f\u514d\u9965\u997f", "camp fires burn by the entrance to the mine.": "\u77ff\u5751\u5165\u53e3\u7bdd\u706b\u5f88\u65fa.", "the mouth of the cave is wide and dark.": "\u6d1e\u7a74\u7684\u5165\u53e3\u5bbd\u800c\u6df1.", "builder's not sure he's to be trusted.": "\u4e0d\u77e5\u9053\u4ed6\u662f\u5426\u503c\u5f97\u4fe1\u4efb.", "evasion": "\u9003\u8131\u672f", "buy bait": "\u8d2d\u4e70 \u8bf1\u9975", "a pack of lizards rounds the corner.": "\u4e00\u7fa4\u8725\u8734\u5728\u89d2\u843d\u91cc.", "builder": "\u5de5\u4eba", "no": "\u53d6\u6d88", "scattered teeth": "\u6b8b\u7f3a\u7684\u7259\u9f7f", "the door hangs open.": "\u95e8\u5f00\u7740.", "buy:": "\u8d2d\u4e70:", "track them": "\u8ffd\u8e2a\u8db3\u8ff9", "stores": "\u5e93\u5b58", "now the nomads have a place to set up shop, they might stick around a while": "\u6e38\u7267\u6c11\u65cf\u4eec\u53ef\u4ee5\u6709\u5730\u65b9\u843d\u811a\u4e86", "A Dusty Path": "\u63a2\u9669", "armour": "\u62a4\u7532", "A Man-Eater": "\u4e00\u4e2a\u98df\u4eba\u65cf", "builder says it'd be useful to have a steady source of bullets": "\u5de5\u4eba\u8bf4\u7a33\u5b9a\u7684\u6b66\u5668\u548c\u5f39\u836f\u4f9b\u5e94\u662f\u5fc5\u8981\u7684", "The Sick Man": "\u75c5\u4eba", "yes": "\u662f\u7684", "martial artist": "\u91d1\u521a\u638c", "the traps contain ": "\u9677\u9631\u53ef\u80fd\u4f1a\u5e26\u6765", "builder says she can make traps to catch any creatures might still be alive out there": "\u5de5\u4eba\u8bf4\u5979\u80fd\u5236\u4f5c\u53ef\u4ee5\u6355\u83b7\u6d3b\u7684\u730e\u7269\u7684\u9677\u9631", "bird must have liked shiney things.": "\u9e1f\u513f\u90fd\u559c\u6b22\u95ea\u4eae\u7684\u4e1c\u897f.", "the path leads to an abandoned mine": "\u901a\u5411\u77ff\u5751\u7684\u5c0f\u8def", "the nights are rent with screams.": "\u9ed1\u591c\u603b\u662f\u4f34\u968f\u7740\u60ca\u58f0\u5c16\u53eb.", "buy compass": "\u8d2d\u4e70 \u7f57\u76d8", "this waterskin'll hold a bit of water, at least": "\u7528\u6765\u653e\u6c34\u7684, \u53ef\u60dc\u5bb9\u91cf\u5c0f\u4e86\u70b9", "turn him away": "\u6eda\u86cb", "the scavenger is dead": "\u6e05\u9053\u592b\u88ab\u6d88\u706d\u4e86", "the people here were broken a long time ago.": "\u8fd9\u4e2a\u4eba\u5f88\u65e7\u4ee5\u524d\u5c31\u88ab\u6740\u6b7b\u4e86.", "a grizzled soldier attacks, waving a bayonet.": "\u4e00\u4e2a\u5934\u53d1\u82b1\u767d\u7684\u58eb\u5175\u52a0\u5165\u6218\u6597, \u6325\u821e\u7740\u523a\u5200.", "shivering man": "\u53d1\u6296\u7684\u4eba", "The Mysterious Wanderer": "\u795e\u79d8\u6d41\u6d6a\u8005", "A Huge Lizard": "\u4e00\u76f4\u9965\u997f\u7684\u8725\u8734", "boxer": "\u901a\u81c2\u62f3", "a man joins the fight": "\u4e00\u4e2a\u4eba\u52a0\u5165\u6218\u6597\u653b\u51fb", "restore more health when eating": "\u8fdb\u98df\u6062\u590dhp\u52a0\u5f3a", "A Deserted Town": "\u4e00\u4e2a\u6c99\u6f20\u5c0f\u9547", "some weird metal he picked up on his travels.": "\u5728\u4ed6\u65c5\u884c\u4e2d\u83b7\u5f97\u7684\u4e00\u4e9b\u5947\u602a\u7684\u91d1\u5c5e.", "An Outpost": "\u524d\u54e8\u7ad9", "A Snarling Beast": "\u5486\u54ee\u7684\u91ce\u517d", "Share": "\u5206\u4eab", "a haze falls over the village as the steelworks fires up": "\u70bc\u94a2\u7089\u8d77, \u96fe\u973e\u5c31\u6765\u4e86", "a large bird nests at the top of the stairs.": "\u697c\u68af\u5c3d\u5934\u6709\u4e00\u4e2a\u5de8\u5927\u7684\u9e1f\u5de2.", "an old wanderer sits inside, in a seeming trance.": "\u4e00\u4e2a\u5e74\u8001\u7684\u6d41\u6d6a\u6c49\u5728\u91cc\u9762, \u770b\u4f3c\u7cbe\u795e\u604d\u60da.", "builder says the villagers could make steel, given the tools": "\u5de5\u4eba\u8bf4\u53ea\u8981\u6709\u5408\u9002\u7684\u5de5\u5177, \u5c31\u53ef\u4ee5\u70bc\u94a2", "gather wood": "\u6536\u96c6\u6728\u5934", "there is no more water": "\u6c34\u5df2\u8017\u5c3d", "flickering": "\u6709\u706b\u82d7\u4e86", "only the chief remains.": "\u53ea\u6709\u8001\u5927\u8fd8\u5728.", "go back inside": "\u56de\u5c4b", "a large creature attacks, claws freshly bloodied": "\u4e00\u4e2a\u98df\u4eba\u65cf\u63a5\u8fd1\u4e86, \u722a\u5b50\u4e0a\u9c9c\u8840\u6dcb\u6f13", "a few items are scattered on the ground.": "\u6709\u4e00\u4e9b\u4e1c\u897f\u6563\u843d\u5728\u5730\u4e0a.", "save this.": "\u4fdd\u5b58", "this old mine is not abandoned": "\u8fd9\u5ea7\u8001\u77ff\u5751\u6ca1\u6709\u88ab\u9057\u5f03", "a fight, maybe.": "\u53ef\u80fd\u662f\u6218\u6597.", "the compass points south.": "\u7f57\u76d8\u6307\u5411\u5317\u8fb9", "dead": "\u7184\u706d\u4e86", "the torch sputters and dies in the damp air": "\u706b\u70ac\u7184\u706d\u5728\u6f6e\u6e7f\u7684\u7a7a\u6c14\u4e2d", "export": "\u5bfc\u51fa", "a few belongings rest against the walls.": "\u6709\u51e0\u4e2a\u884c\u674e\u9760\u5728\u5899\u8fb9.", "not far from the village lies a large beast, its fur matted with blood.": "\u5728\u79bb\u5f00\u6751\u5b50\u7684\u4e0d\u8fdc\u5904\u53d1\u73b0\u4e86\u4e00\u53ea\u5de8\u5927\u7684\u91ce\u517d, \u5b83\u7684\u76ae\u6bdb\u8986\u6ee1\u4e86\u6697\u6de1\u7684\u8840\u6db2.", "an old iron mine sits here, tools abandoned and left to rust.": "\u4e00\u4e2a\u8001\u77ff\u5751\u5728\u54ea, \u751f\u9508\u7684\u5de5\u5177\u88ab\u4e71\u4e22.", "but there is a cache of medicine under the floorboards.": "\u4f46\u662f\u5730\u677f\u4e0b\u9762\u8fd8\u6709\u4e00\u4e9b\u533b\u7597\u7528\u54c1.", "s armour": "\u94a2\u7532", "say he should be strung up as an example.": "\u4ed6\u5e94\u8be5\u88ab\u7ede\u6b7b\u4ee5\u793a\u60e9\u7f5a.", "collected scraps spread across the floor like they fell from heaven.": "\u6536\u96c6\u7684\u5404\u79cd\u5783\u573e\u6563\u843d\u5728\u5730\u9762\u4e0a, \u5c31\u597d\u50cf\u662f\u4ece\u5929\u4e0a\u4e0b\u4e0b\u6765\u7684.", "the darkness is absolute": "\u9ed1\u6697\u518d\u5ea6\u6765\u88ad", "A Ruined Trap": "\u7834\u635f\u7684\u9677\u9631", "not enough coal": "\u7164\u70ad\u4e0d\u591f\u4e86", "ambushed on the street.": "\u8857\u5934\u6709\u57cb\u4f0f.", "continue": "\u7ee7\u7eed\u524d\u8fdb", "slash": "\u731b\u51fb", "builder says she can make a cart for carrying wood": "\u5de5\u4eba\u8bf4\u5979\u80fd\u5236\u4f5c\u8fd0\u8f93\u6728\u5934\u7684\u5c0f\u63a8\u8f66", "trap": "\u9677\u9631", "builder stokes the fire": "\u5de5\u4eba\u7ed9\u706b\u5806\u6dfb\u52a0\u6728\u5934", "A Silent Forest": "\u5bc2\u9759\u7684\u6751\u5e84", "builder's not sure she's to be trusted.": "\u4e0d\u77e5\u9053\u5979\u662f\u5426\u503c\u5f97\u4fe1\u4efb.", "an old case is wedged behind a rock, covered in a thick layer of dust.": "\u4e00\u4e2a\u8001\u65e7\u7684\u5305\u88f9\u5d4c\u5728\u77f3\u5934\u540e\u65b9, \u6ee1\u5e03\u7070\u5c18.", "the point is made. in the next few days, the missing supplies are returned.": "\u5728\u5f3a\u5927\u7684\u538b\u529b\u4e0b, \u4e22\u5931\u7684\u7269\u8d44\u5f88\u5feb\u5c31\u88ab\u9000\u56de\u6765\u4e86.", "a frail man stands defiantly, blocking the path.": "\u4e00\u4e2a\u770b\u4e0a\u53bb\u633a\u65af\u6587\u7684\u4eba\u6321\u4f4f\u53bb\u8def\u5e76\u6311\u8845.", "the plague rips through the village.": "\u761f\u75ab\u5e2d\u5377\u4e86\u6574\u4e2a\u6751\u5e84.", "an old wanderer arrives.": "\u4e00\u4e2a\u5e74\u8001\u7684\u6d41\u6d6a\u6c49\u51fa\u73b0\u4e86", "scavenger had a small camp in the school.": "\u6e05\u9053\u592b\u6709\u4e00\u4e2a\u5c0f\u8425\u5730\u5728\u5b66\u6821\u91cc\u9762.", "maybe some useful stuff in the rubble.": "\u53ef\u80fd\u5728\u788e\u7247\u4e2d\u4f1a\u6709\u4e00\u4e9b\u6709\u7528\u7684\u4e1c\u897f.", "a man hobbles up, coughing.": "\u4e00\u4e2a\u7537\u4eba\u8eac\u7740\u8eab, \u54b3\u55fd.", "i armour": "\u94c1\u7532", "The Scout": "\u4fa6\u5bdf\u5175", "leaves a pile of small scales behind.": "\u7559\u4e0b\u4e00\u5806\u9cde\u7247.", "pockets": "\u80cc\u5305", "stab": "\u523a", "time to move on.": "\u8be5\u79bb\u5f00\u4e86.", "the ground is littered with small scales": "\u5730\u4e0a\u6709\u5f88\u591a\u7ec6\u5c0f\u7684\u9cde\u7247", "not enough ": "\u4e0d\u8db3", "the tracks disappear after just a few minutes.": "\u8e2a\u8ff9\u6d88\u5931\u4e86...", "the stench of rot and death fills the operating theatres.": "\u8150\u70c2\u548c\u6b7b\u4ea1\u7684\u6c14\u606f\u5f25\u6f2b\u5728\u624b\u672f\u5ba4.", "iron's stronger than leather": "\u94c1\u6bd4\u76ae\u7ed3\u5b9e", "they must be here for a reason.": "\u80af\u5b9a\u6709\u4ec0\u4e48\u4e8b\u60c5\u53d1\u751f\u4e86.", "a nomad arrives, looking to trade": "\u4e00\u4e2a\u6e38\u7267\u5e10\u7bf7\u62b5\u8fbe\u5e76\u5bfb\u6c42\u8d38\u6613", "black powder and bullets, like the old days.": "\u9ed1\u706b\u836f\u548c\u5b50\u5f39, \u597d\u590d\u53e4\u7684\u611f\u89c9", "restart the game?": "\u91cd\u65b0\u5f00\u59cb\u6e38\u620f?", "gastronome": "\u4e5d\u9633\u795e\u529f", "A Ruined City": "\u57ce\u9547", "energy cell": "\u71c3\u6599\u7535\u6c60", "inside the hut, a child cries.": "\u5c0f\u6728\u5c4b\u5185, \u4e00\u4e2a\u5b69\u5b50\u5728\u54ed.", "lob": "\u6295\u63b7", "always worked before, at least.": "\u65e0\u5f80\u800c\u4e0d\u5229.", "a scavenger draws close, hoping for an easy score": "\u4e00\u4e2a\u6e05\u9053\u592b\u5feb\u901f\u63a5\u8fd1\u4e2d, \u60f3\u8981\u5077\u88ad", "an overturned caravan is spread across the pockmarked street.": "\u4e00\u4e2a\u649e\u7ffb\u7684\u5927\u7bf7\u8f66\u4e2d\u7684\u7269\u4ef6\u6d12\u843d\u5728\u6574\u4e2a\u8857\u9053.", "still a few drops of water in the old well.": "\u6c34\u4e95\u91cc\u9762\u4f9d\u65e7\u6709\u6c34.", "build:": "\u5efa\u7b51\u7269:", "the camp is still, save for the crackling of the fires.": "\u8425\u5730\u4f9d\u65e7, \u8fd8\u6709\u706b\u7130\u71c3\u70e7\u7684\u58f0\u97f3.", "A Beast Attack": "\u731b\u517d\u88ad\u51fb", "Ready to Leave?": "\u6ca1\u6709\u4ec0\u4e48\u53ef\u4ee5\u7559\u604b\u7684\u4e86\u5417\uff1f", "the house is abandoned, but not yet picked over.": "\u623f\u5b50\u867d\u7136\u88ab\u5e9f\u5f03\u4e86, \u4f46\u662f\u8fd8\u6709\u4e00\u4e9b\u4e1c\u897f.", "time to get out of this place. won't be coming back.": "\u603b\u7b97\u8981\u79bb\u5f00\u8fd9\u4e2a\u5931\u843d\u4e4b\u5730\u4e86, \u6c38\u8fdc\u4e0d\u56de\u5934!", "the thirst becomes unbearable": "\u53e3\u820c\u751f\u70df, \u5e72\u6e34\u5982\u65af", "a beggar arrives": "\u6765\u4e86\u4e00\u4e2a\u4e5e\u4e10", "a beast stands alone in an overgrown park.": "\u6709\u4e00\u5934\u91ce\u517d\u5750\u5728\u6742\u8349\u4e1b\u751f\u7684\u516c\u56ed\u5185.", "he leaves a reward.": "\u4ed6\u7559\u4e0b\u4e86\u4ed6\u7684\u53cd\u9988.', '\u5728\u4ed6\u65c5\u884c\u4e2d\u83b7\u5f97\u7684\u4e00\u4e9b\u5947\u602a\u7684\u91d1\u5c5e.", "nothing but downcast eyes.": "\u9664\u4e86\u4f4e\u5782\u7684\u773c\u5e18.", "the scout says she's been all over.": "\u8fd9\u4e2a\u4fa6\u5bdf\u5175\u8bf4\u5979\u5df2\u7ecf\u53bb\u8fc7\u6240\u6709\u7684\u5730\u56fe\u4e86.", "the small settlement has clearly been burning a while.": "\u5c0f\u578b\u5b9a\u5c45\u70b9\u5df2\u7ecf\u70e7\u4e86\u4e00\u9635\u5b50\u4e86.", "cloth": "\u5e03\u6599", "a second soldier opens fire.": "\u7b2c\u4e8c\u4e2a\u58eb\u5175\u5f00\u706b\u4e86.", "dangerous to be this far from the village without proper protection": "\u79bb\u6751\u5b50\u5f88\u8fdc\u4e86, \u8fd9\u6837\u6781\u5176\u5371\u9669", "squeeze": "\u6324\u8fdb\u53bb", "a pristine medicine cabinet at the end of a hallway.": "\u4e00\u4e2a\u6734\u7d20\u7684\u836f\u7bb1\u5728\u8d70\u5eca\u5c3d\u5934.", "scraps of fur": "\u76ae\u6bdb\u4e0b\u811a\u6599", "a scavenger waits just inside the door.": "\u4e00\u4e2a\u6e05\u9053\u592b\u5c31\u5728\u95e8\u91cc\u9762.", "the wind howls outside": "\u5c4b\u5916\u5bd2\u98ce\u547c\u5578", "the wagon can carry a lot of supplies": "\u8d27\u8f66\u53ef\u4ee5\u8f7d\u5f88\u591a\u7684\u7269\u8d44\u4f9b\u7ed9", "A Battlefield": "\u53e4\u4ee3\u6218\u573a", "more soldiers will be on their way.": "\u8def\u4e0a\u4f1a\u9047\u5230\u66f4\u591a\u7684\u5c38\u4f53\u7684.", "the shivering man is dead": "\u4e0d\u80fd\u518d\u5f97\u745f\u4e86", "builder finishes the smokehouse. she looks hungry.": "\u5de5\u4eba\u5f88\u5feb\u5efa\u6210\u4e86\u814c\u5236\u623f, \u5f88\u5feb\u5c31\u80fd\u5403\u5230\u6e56\u5357\u814a\u8089\u4e86", "the barrens break at a sea of dying grass, swaying in the arid breeze.": "\u8d2b\u7620\u4e4b\u5730\u5d4c\u5728\u6b7b\u6d77\u4e00\u822c\u7684\u67af\u8349\u5730\u4e2d, \u968f\u7740\u5e72\u71e5\u7684\u5fae\u98ce\u6447\u6446\u4e0d\u5b9a.", "agree": "\u540c\u610f", "the place has been swept clean by scavengers.": "\u6e05\u9053\u592b\u5df2\u7ecf\u628a\u8fd9\u641c\u522e\u5e72\u51c0\u4e86.", "A Destroyed Village": "\u77ff\u5751\u89e3\u9664\u5371\u9669\u4e86", "land blows more often": "\u547d\u4e2d\u7387\u52a0\u5f3a", "Space": "\u592a\u7a7a", "it's been picked over by scavengers, but there's still some things worth taking.": "\u62fe\u8352\u8005\u5df2\u7ecf\u626b\u8361\u8fc7\u4e00\u904d\u4e86, \u4f46\u662f\u5e94\u8be5\u8fd8\u627e\u5f97\u5230\u4e00\u4e9b\u6709\u7528\u7684\u4e1c\u897f.", "Thermosphere": "\u70ed\u5c42", "5 medicine": "5 \u6cbb\u7597\u836f\u5242", "do nothing": "\u7f6e\u4e4b\u4e0d\u7406", "A Gaunt Man": "\u4e00\u4e2a\u843d\u9b44\u7684\u4eba", "Outside": "\u5916\u9762", "the snarling beast is dead": "\u91ce\u517d\u5df2\u6b7b.", "bodies and supplies from both sides litter the ground.": "\u80a2\u4f53\u548c\u4f9b\u7ed9\u6563\u843d\u5728\u5899\u58c1\u4e24\u65c1.", "the remains of an old house stand as a monument to simpler times": "\u8001\u623f\u5b50\u597d\u6bd4\u662f\u4e00\u5ea7\u5bf9\u65f6\u4ee3\u7684\u7eaa\u5ff5\u7891\u4e00\u822c", "a squatter stands firmly in the doorway of a small hut.": "\u6709\u4e2a\u4eba\u575a\u5b88\u5728\u5c0f\u6728\u5c4b\u7684\u95e8\u53e3.", "lights flash through the alleys between buildings.": "\u706f\u5149\u95ea\u70c1\u5728\u5efa\u7b51\u7684\u7f1d\u9699\u4e2d.", "say goodbye": "\u518d\u4f1a", "{0} per {1}s": "{0} /{1}s", "a weathered family takes up in one of the huts.": "\u4e00\u4e2a\u7ecf\u8fc7\u957f\u9014\u8dcb\u6d89\u7684\u5bb6\u5ead\u642c\u5165\u4e86\u4e00\u4e2a\u6728\u5c4b", "run": "\u9003\u8dd1", "Exosphere": "\u5916\u5927\u6c14\u5c42", "he speaks of once leading the great fleets to fresh worlds.": "\u4f46\u662f\u672a\u77e5\u4e8b\u7269\u5e26\u6765\u7684\u7834\u574f\u6bc1\u706d\u4e86\u90a3\u4e2a\u56e2\u961f,", "builder says there are more wanderers. says they'll work, too.": "\u5de5\u4eba\u4eec\u8bf4\u4f1a\u6709\u66f4\u591a\u7684\u6d41\u6d6a\u6c49\u4f1a\u52a0\u5165\u6211\u4eec.", "evasive": "\u51cc\u6ce2\u5fae\u6b65", "an old wanderer arrives": "\u4e00\u4e2a\u5e74\u8001\u7684\u6d41\u6d6a\u6c49\u51fa\u73b0\u4e86", "through the walls, shuffling noises can be heard.": "\u5608\u6742\u58f0\u7a7f\u5899\u5165\u8033.", "melee weapons deal more damage": "\u8fd1\u6218\u6b66\u5668\u653b\u51fb\u63d0\u9ad8", "the compass points ": "\u7f57\u76d8\u6307\u5411 :", "lets some light down into the dusty haze.": "\u4e00\u4e9b\u5149\u7ebf\u7167\u5c04\u5230\u9634\u973e\u7684\u5c18\u571f\u4e2d.", "the man swallows the medicine eagerly": "\u8fd9\u4e2a\u7537\u4eba\u72fc\u541e\u864e\u54bd\u559d\u6389\u4e86\u6cbb\u7597\u836f\u5242", "the days are spent with burials.": "\u5929\u5929\u90fd\u6709\u4eba\u6b7b\u53bb.", "more traps to catch more creatures": "\u66f4\u591a\u7684\u9677\u9631\u80fd\u6293\u5230\u66f4\u591a\u7684\u730e\u7269", "a man charges down the hall, a rusty blade in his hand": "\u4e00\u4e2a\u7537\u4eba\u5360\u636e\u7740\u5927\u5385, \u624b\u6301\u5927\u5200", "it contains travelling gear, and a few trinkets.": "\u91cc\u9762\u6709\u4e00\u4e9b\u65c5\u884c\u7528\u54c1\u548c\u51e0\u4e2a\u88c5\u9970\u54c1", "bullets": "\u5b50\u5f39", "the light from the fire spills from the windows, out into the dark": "\u706b\u5806\u7684\u5149\u8292\u6620\u8fc7\u7a97\u6237\u5c04\u8fdb\u4e86\u832b\u832b\u9ed1\u6697", "tell him to leave": "\u64b5\u4ed6\u8d70", "dry brush and dead branches litter the forest floor": "\u5e72\u67af\u7684\u704c\u6728\u548c\u6811\u679d\u628a\u6811\u6797\u7684\u5730\u9762\u5f04\u5f97\u4e00\u56e2\u7cdf", "tattered cloth": "\u7834\u70c2\u7684\u5e03\u5339", "a pack of snarling beasts pours out of the trees.": "\u4e00\u7fa4\u91ce\u517d\u51b2\u51fa\u4e86\u68ee\u6797\u5954\u5411\u6751\u5e84.", "can't read the words.": "\u770b\u4e0d\u61c2\u5199\u7684\u4ec0\u4e48.", "tanner": "\u76ae\u5320", "should cure the meat, or it'll spoil. builder says she can fix something up.": "\u5de5\u4eba\u8bf4\u5982\u679c\u4e0d\u814c\u5236, \u9c9c\u8089\u5f88\u5feb\u5c31\u4f1a\u8150\u70c2, \u5979\u6709\u529e\u6cd5.", "or migrating computers": "\u6216\u8005\u4ece\u5176\u4ed6\u5730\u65b9\u5bfc\u5165", "water:{0}": "\u6c34:{0}", "still time to rescue a few supplies.": "\u8fd8\u6709\u65f6\u95f4\u53d6\u5f97\u4e00\u4e9b\u7269\u8d44.", "the compass points west.": "\u7f57\u76d8\u6307\u5411\u897f\u8fb9", "teeth": "\u5229\u9f7f", "villagers could help hunt, given the means": "\u6751\u6c11\u53ea\u8981\u6709\u4e86\u5de5\u5177, \u4ed6\u4eec\u5c31\u80fd\u53bb\u6253\u730e", "the beast is dead.": "\u91ce\u517d\u6b7b\u4e86.", "feral howls echo out of the darkness.": "\u9ed1\u6697\u4e2d\u4f20\u6765\u91ce\u6027\u7684\u5486\u54ee.", "The Iron Mine": "\u4e00\u5ea7\u94c1\u77ff"}); diff --git a/lang/cn/strings.po b/lang/cn/strings.po new file mode 100755 index 0000000..3db6550 --- /dev/null +++ b/lang/cn/strings.po @@ -0,0 +1,3047 @@ +msgid "" +msgstr "" +"Project-Id-Version: adarkroom\n" +"POT-Creation-Date: 2014-02-09 13:11+0100\n" +"PO-Revision-Date: 2014-05-29 13:34-0500\n" +"Last-Translator: lilj \n" +"Language-Team: \n" +"Language: fr\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" +"X-Generator: Poedit 1.6.5\n" +"X-Poedit-KeywordsList: _\n" +"X-Poedit-Basepath: .\n" +"Plural-Forms: s;\n" +"X-Poedit-SearchPath-0: ./../../script\n" + +#: ../../script/room.js:18 +msgid "trap" +msgstr "陷阱" + +#: ../../script/room.js:21 +msgid "" +"builder says she can make traps to catch any creatures might still be alive " +"out there" +msgstr "工人说她能制作可以捕获活的猎物的陷阱" + +#: ../../script/room.js:22 +msgid "more traps to catch more creatures" +msgstr "更多的陷阱能抓到更多的猎物" + +#: ../../script/room.js:23 +msgid "more traps won't help now" +msgstr "更多数量的陷阱已经不能带来益处了" + +#: ../../script/room.js:33 +msgid "cart" +msgstr "小推车" + +#: ../../script/room.js:36 +msgid "builder says she can make a cart for carrying wood" +msgstr "工人说她能制作运输木头的小推车" + +#: ../../script/room.js:37 +msgid "the rickety cart will carry more wood from the forest" +msgstr "小推车能从森林里运来更多的木头" + +#: ../../script/room.js:46 +msgid "hut" +msgstr "小木屋" + +#: ../../script/room.js:49 +msgid "builder says there are more wanderers. says they'll work, too." +msgstr "工人们说会有更多的流浪汉会加入我们." + +#: ../../script/room.js:50 +msgid "builder puts up a hut, out in the forest. says word will get around." +msgstr "工人在森林里搭起一座木屋" + +#: ../../script/room.js:51 +msgid "no more room for huts." +msgstr "没有空间建造木屋了" + +#: ../../script/room.js:61 +msgid "lodge" +msgstr "猎人小屋" + +#: ../../script/room.js:64 +msgid "villagers could help hunt, given the means" +msgstr "村民只要有了工具, 他们就能去打猎" + +#: ../../script/room.js:65 +msgid "the hunting lodge stands in the forest, a ways out of town" +msgstr "猎人小屋就坐落在村口" + +#: ../../script/room.js:76 +msgid "trading post" +msgstr "贸易栈" + +#: ../../script/room.js:79 +msgid "a trading post would make commerce easier" +msgstr "有了贸易栈你就能很灵活的调度物资" + +#: ../../script/room.js:80 +msgid "" +"now the nomads have a place to set up shop, they might stick around a while" +msgstr "游牧民族们可以有地方落脚了" + +#: ../../script/room.js:90 +msgid "tannery" +msgstr "制革坊" + +#: ../../script/room.js:93 +msgid "builder says leather could be useful. says the villagers could make it." +msgstr "工人说皮革很有用, 我们的村民能搞定." + +#: ../../script/room.js:94 +msgid "tannery goes up quick, on the edge of the village" +msgstr "村子边上的制革工坊很快就建起来了" + +#: ../../script/room.js:104 +msgid "smokehouse" +msgstr "腌肉厂" + +#: ../../script/room.js:107 +msgid "" +"should cure the meat, or it'll spoil. builder says she can fix something up." +msgstr "工人说如果不腌制, 鲜肉很快就会腐烂, 她有办法." + +#: ../../script/room.js:108 +msgid "builder finishes the smokehouse. she looks hungry." +msgstr "工人很快建成了腌制房, 很快就能吃到湖南腊肉了" + +#: ../../script/room.js:118 +msgid "workshop" +msgstr "工具房" + +#: ../../script/room.js:121 +msgid "builder says she could make finer things, if she had the tools" +msgstr "工人说如果有合适的工具, 她能做的更好" + +#: ../../script/room.js:122 +msgid "workshop's finally ready. builder's excited to get to it" +msgstr "工具间总算完工了, 工人兴奋极了" + +#: ../../script/room.js:133 +msgid "steelworks" +msgstr "炼钢炉" + +#: ../../script/room.js:136 +msgid "builder says the villagers could make steel, given the tools" +msgstr "工人说只要有合适的工具, 就可以炼钢" + +#: ../../script/room.js:137 +msgid "a haze falls over the village as the steelworks fires up" +msgstr "炼钢炉起, 雾霾就来了" + +#: ../../script/room.js:148 +msgid "armoury" +msgstr "兵工厂" + +#: ../../script/room.js:151 +msgid "builder says it'd be useful to have a steady source of bullets" +msgstr "工人说稳定的武器和弹药供应是必要的" + +#: ../../script/room.js:152 +msgid "armoury's done, welcoming back the weapons of the past." +msgstr "兵工厂已经完成! 可以生产武器了" + +#: ../../script/room.js:163 ../../script/localization.js:5 +msgid "torch" +msgstr "火把" + +#: ../../script/room.js:166 +msgid "a torch to keep the dark away" +msgstr "用以驱散黑暗的火把" + +#: ../../script/room.js:175 +msgid "waterskin" +msgstr "水壶" + +#: ../../script/room.js:179 +msgid "this waterskin'll hold a bit of water, at least" +msgstr "用来放水的, 可惜容量小了点" + +#: ../../script/room.js:187 +msgid "cask" +msgstr "水桶" + +#: ../../script/room.js:191 +msgid "the cask holds enough water for longer expeditions" +msgstr "木桶可以存放不少的水, 探险能持续更久" + +#: ../../script/room.js:200 +msgid "water tank" +msgstr "水箱" + +#: ../../script/room.js:204 +msgid "never go thirsty again" +msgstr "你再也不会缺水了" + +#: ../../script/room.js:213 +msgid "bone spear" +msgstr "骨矛" + +#: ../../script/room.js:216 +msgid "this spear's not elegant, but it's pretty good at stabbing" +msgstr "这矛有点糙, 但是用来突刺已经足够了" + +#: ../../script/room.js:225 ../../script/world.js:279 +msgid "rucksack" +msgstr "背包" + +#: ../../script/room.js:229 +msgid "carrying more means longer expeditions to the wilds" +msgstr "载得更多意味着更长更远的野外探险" + +#: ../../script/room.js:237 +msgid "wagon" +msgstr "货车" + +#: ../../script/room.js:241 +msgid "the wagon can carry a lot of supplies" +msgstr "货车可以载很多的物资供给" + +#: ../../script/room.js:250 +msgid "convoy" +msgstr "大货车" + +#: ../../script/room.js:254 +msgid "the convoy can haul mostly everything" +msgstr "超级大货车可以装载一切" + +#: ../../script/room.js:264 +msgid "l armour" +msgstr "皮甲" + +#: ../../script/room.js:267 +msgid "leather's not strong. better than rags, though." +msgstr "皮革的确不是太牢固, 但总好过布料" + +#: ../../script/room.js:276 +msgid "i armour" +msgstr "铁甲" + +#: ../../script/room.js:279 +msgid "iron's stronger than leather" +msgstr "铁比皮结实" + +#: ../../script/room.js:288 +msgid "s armour" +msgstr "钢甲" + +#: ../../script/room.js:291 +msgid "steel's stronger than iron" +msgstr "钢又比铁更牢固" + +#: ../../script/room.js:300 +msgid "iron sword" +msgstr "铁剑" + +#: ../../script/room.js:303 +msgid "sword is sharp. good protection out in the wilds." +msgstr "铁剑很尖锐, 在野外提供给我们足够的保护." + +#: ../../script/room.js:313 +msgid "steel sword" +msgstr "钢剑" + +#: ../../script/room.js:316 +msgid "the steel is strong, and the blade true." +msgstr "钢剑很锋利, 很可怕" + +#: ../../script/room.js:326 +msgid "rifle" +msgstr "猎枪" + +#: ../../script/room.js:328 +msgid "black powder and bullets, like the old days." +msgstr "黑火药和子弹, 好复古的感觉" + +#: ../../script/room.js:460 +msgid "Room" +msgstr "小屋" + +#: ../../script/room.js:484 ../../script/room.js:603 +msgid "A Dark Room" +msgstr "小黑屋" + +#: ../../script/room.js:497 +msgid "light fire" +msgstr "点火" + +#: ../../script/room.js:507 +msgid "stoke fire" +msgstr "添柴火" + +#: ../../script/room.js:544 ../../script/room.js:554 ../../script/room.js:702 +#: ../../script/room.js:706 +msgid "the room is {0}" +msgstr "{0} 的小屋" + +#: ../../script/room.js:545 ../../script/room.js:553 ../../script/room.js:671 +msgid "the fire is {0}" +msgstr "{0} 的火堆" + +#: ../../script/room.js:564 +msgid "" +"the stranger is standing by the fire. she says she can help. says she builds " +"things." +msgstr "陌生人围坐在火堆旁, 她说她会帮忙建造建筑或者制造物件工具" + +#: ../../script/room.js:579 +msgid "freezing" +msgstr "极度深寒" + +#: ../../script/room.js:580 +msgid "cold" +msgstr "很冷" + +#: ../../script/room.js:581 +msgid "mild" +msgstr "温度正好" + +#: ../../script/room.js:582 +msgid "warm" +msgstr "暖和" + +#: ../../script/room.js:583 +msgid "hot" +msgstr "很热" + +#: ../../script/room.js:595 +msgid "dead" +msgstr "熄灭了" + +#: ../../script/room.js:596 +msgid "smoldering" +msgstr "冒烟了" + +#: ../../script/room.js:597 +msgid "flickering" +msgstr "有火苗了" + +#: ../../script/room.js:598 +msgid "burning" +msgstr "燃烧中" + +#: ../../script/room.js:599 +msgid "roaring" +msgstr "熊熊燃烧中" + +#: ../../script/room.js:603 +msgid "A Firelit Room" +msgstr "温暖的木屋" + +#: ../../script/room.js:641 +msgid "not enough wood to get the fire going" +msgstr "木头不足, 无法生火" + +#: ../../script/room.js:654 +msgid "the wood has run out" +msgstr "木头用光了" + +#: ../../script/room.js:674 +msgid "the light from the fire spills from the windows, out into the dark" +msgstr "火堆的光芒映过窗户射进了茫茫黑暗" + +#: ../../script/room.js:687 +msgid "builder stokes the fire" +msgstr "工人给火堆添加木头" + +#: ../../script/room.js:717 +msgid "the wind howls outside" +msgstr "屋外寒风呼啸" + +#: ../../script/room.js:718 +msgid "the wood is running out" +msgstr "木头就快烧完了" + +#: ../../script/room.js:725 +msgid "a ragged stranger stumbles through the door and collapses in the corner" +msgstr "一个衣衫褴褛的陌生人跌撞进门, 摔倒在墙角" + +#: ../../script/room.js:733 +msgid "" +"the stranger shivers, and mumbles quietly. her words are unintelligible." +msgstr "陌生人冻得发抖并且胡言乱语不知所云." + +#: ../../script/room.js:736 +msgid "the stranger in the corner stops shivering. her breathing calms." +msgstr "陌生人缩在墙角并不再发抖, 呼吸也平静下来了." + +#: ../../script/room.js:890 ../../script/room.js:938 +msgid "not enough " +msgstr "不足" + +#: ../../script/room.js:910 +msgid "builder just shivers" +msgstr "工人们冷得在发抖" + +#: ../../script/events.js:126 +msgid "eat meat" +msgstr "吃腊肉" + +#: ../../script/events.js:146 +msgid "use meds" +msgstr "用药" + +#: ../../script/events.js:474 ../../script/events/room.js:139 +#: ../../script/events/room.js:159 ../../script/events/room.js:179 +#: ../../script/events/setpieces.js:25 ../../script/events/setpieces.js:47 +#: ../../script/events/setpieces.js:64 ../../script/events/setpieces.js:82 +#: ../../script/events/setpieces.js:105 ../../script/events/setpieces.js:517 +#: ../../script/events/setpieces.js:1205 ../../script/events/setpieces.js:2838 +#: ../../script/events/setpieces.js:2872 ../../script/events/setpieces.js:2894 +#: ../../script/events/setpieces.js:2930 ../../script/events/setpieces.js:2982 +#: ../../script/events/setpieces.js:3010 ../../script/events/setpieces.js:3055 +#: ../../script/events/setpieces.js:3177 ../../script/events/setpieces.js:3199 +#: ../../script/events/setpieces.js:3314 ../../script/events/setpieces.js:3338 +#: ../../script/events/setpieces.js:3371 ../../script/events/setpieces.js:3389 +#: ../../script/events/setpieces.js:3412 ../../script/events/setpieces.js:3440 +#: ../../script/events/global.js:41 ../../script/events/global.js:58 +msgid "leave" +msgstr "离开" + +#: ../../script/engine.js:20 +msgid "boxer" +msgstr "通臂拳" + +#: ../../script/engine.js:21 +msgid "punches do more damage" +msgstr "提高徒手攻击力" + +#: ../../script/engine.js:22 +msgid "learned to throw punches with purpose" +msgstr "学会了通臂拳" + +#: ../../script/engine.js:25 +msgid "martial artist" +msgstr "金刚掌" + +#: ../../script/engine.js:26 +msgid "punches do even more damage." +msgstr "再次提高徒手攻击力" + +#: ../../script/engine.js:27 +msgid "learned to fight quite effectively without weapons" +msgstr "学会了金刚掌" + +#: ../../script/engine.js:30 +msgid "unarmed master" +msgstr "降龙十八掌" + +#: ../../script/engine.js:31 +msgid "punch twice as fast, and with even more force" +msgstr "双倍攻速,更高攻击力" + +#: ../../script/engine.js:32 +msgid "learned to strike faster without weapons" +msgstr "学会了降龙十八掌" + +#: ../../script/engine.js:35 +msgid "barbarian" +msgstr "夺命连环剑" + +#: ../../script/engine.js:36 +msgid "melee weapons deal more damage" +msgstr "近战武器攻击提高" + +#: ../../script/engine.js:37 +msgid "learned to swing weapons with force" +msgstr "习得了夺命连环剑" + +# contexte ? +#: ../../script/engine.js:40 +msgid "slow metabolism" +msgstr "避免饥饿" + +#: ../../script/engine.js:41 +msgid "go twice as far without eating" +msgstr "两倍挨饿能力" + +#: ../../script/engine.js:42 +msgid "learned how to ignore the hunger" +msgstr "学习如何避免饥饿" + +#: ../../script/engine.js:45 +msgid "desert rat" +msgstr "避免流失水分" + +#: ../../script/engine.js:46 +msgid "go twice as far without drinking" +msgstr "两倍忍渴能力" + +#: ../../script/engine.js:47 +msgid "learned to love the dry air" +msgstr "学习如何避免流失水分" + +#: ../../script/engine.js:50 +msgid "evasive" +msgstr "凌波微步" + +#: ../../script/engine.js:51 +msgid "dodge attacks more effectively" +msgstr "躲闪能力加强" + +#: ../../script/engine.js:52 +msgid "learned to be where they're not" +msgstr "学会了凌波微步" + +#: ../../script/engine.js:55 +msgid "precise" +msgstr "小李飞刀" + +# description pour la précision ... +#: ../../script/engine.js:56 +msgid "land blows more often" +msgstr "命中率加强" + +#: ../../script/engine.js:57 +msgid "learned to predict their movement" +msgstr "提高了命中率" + +#: ../../script/engine.js:60 +msgid "scout" +msgstr "千里眼" + +#: ../../script/engine.js:61 +msgid "see farther" +msgstr "扩大视野" + +#: ../../script/engine.js:62 +msgid "learned to look ahead" +msgstr "看的更远了" + +#: ../../script/engine.js:65 +msgid "stealthy" +msgstr "潜行术" + +#: ../../script/engine.js:66 +msgid "better avoid conflict in the wild" +msgstr "降低遇敌概率" + +#: ../../script/engine.js:67 +msgid "learned how not to be seen" +msgstr "降低遇敌概率" + +#: ../../script/engine.js:70 +msgid "gastronome" +msgstr "九阳神功" + +#: ../../script/engine.js:71 +msgid "restore more health when eating" +msgstr "进食恢复hp加强" + +#: ../../script/engine.js:72 +msgid "learned to make the most of food" +msgstr "学会了九阳神功" + +#: ../../script/engine.js:114 ../../script/engine.js:408 +msgid "lights off." +msgstr "关灯" + +#: ../../script/engine.js:120 ../../script/space.js:439 +msgid "restart." +msgstr "重生" + +#: ../../script/engine.js:126 +msgid "share." +msgstr "分享" + +#: ../../script/engine.js:132 +msgid "save." +msgstr "存档" + +#: ../../script/engine.js:138 +msgid "app store." +msgstr "app store" + +#: ../../script/engine.js:216 +msgid "Export / Import" +msgstr "导入/导出" + +#: ../../script/engine.js:219 +msgid "export or import save data, for backing up" +msgstr "导入或导出备份文件" + +#: ../../script/engine.js:220 +msgid "or migrating computers" +msgstr "或者从其他地方导入" + +#: ../../script/engine.js:223 +msgid "export" +msgstr "导出" + +#: ../../script/engine.js:227 +msgid "import" +msgstr "导入" + +#: ../../script/engine.js:231 +msgid "cancel" +msgstr "取消" + +#: ../../script/engine.js:237 +msgid "are you sure?" +msgstr "你确定?" + +#: ../../script/engine.js:238 +msgid "if the code is invalid, all data will be lost." +msgstr "如果数据格式错误,所有数据都将丢失。" + +#: ../../script/engine.js:239 +msgid "this is irreversible." +msgstr "本过程不可逆" + +#: ../../script/engine.js:242 ../../script/engine.js:303 +msgid "yes" +msgstr "是的" + +#: ../../script/engine.js:247 ../../script/engine.js:308 +msgid "no" +msgstr "取消" + +#: ../../script/engine.js:263 +msgid "Export" +msgstr "导出" + +#: ../../script/engine.js:266 +msgid "save this." +msgstr "保存" + +#: ../../script/engine.js:270 +msgid "got it" +msgstr "搞定" + +#: ../../script/engine.js:280 +msgid "put the save code here." +msgstr "数据粘贴到这里" + +#: ../../script/engine.js:297 +msgid "Restart?" +msgstr "你确定要重新开始?" + +#: ../../script/engine.js:300 +msgid "restart the game?" +msgstr "重新开始游戏?" + +#: ../../script/engine.js:331 +msgid "Share" +msgstr "分享" + +#: ../../script/engine.js:334 +msgid "bring your friends." +msgstr "分享给你的好友" + +#: ../../script/engine.js:337 +msgid "facebook" +msgstr "facebook" + +#: ../../script/engine.js:344 +msgid "google+" +msgstr "google+" + +#: ../../script/engine.js:351 +msgid "twitter" +msgstr "twitter" + +#: ../../script/engine.js:358 +msgid "reddit" +msgstr "reddit" + +#: ../../script/engine.js:365 +msgid "close" +msgstr "关闭" + +#: ../../script/engine.js:399 ../../script/engine.js:403 +msgid "lights on." +msgstr "开灯" + +#: ../../script/engine.js:501 +msgid "{0} per {1}s" +msgstr "{0} /{1}s" + +#: ../../script/localization.js:3 +msgid "saved." +msgstr "数据已经保存" + +#: ../../script/localization.js:3 +msgid "wood" +msgstr "木头" + +#: ../../script/localization.js:3 +msgid "builder" +msgstr "工人" + +#: ../../script/localization.js:3 +msgid "teeth" +msgstr "利齿" + +#: ../../script/localization.js:3 +msgid "meat" +msgstr "鲜肉" + +#: ../../script/localization.js:3 +msgid "fur" +msgstr "毛皮" + +#: ../../script/localization.js:3 +msgid "alien alloy" +msgstr "外星合金" + +#: ../../script/localization.js:3 +msgid "bullets" +msgstr "子弹" + +#: ../../script/localization.js:3 +msgid "grenade" +msgstr "手榴弹" + +#: ../../script/localization.js:3 +msgid "bolas" +msgstr "流星锤" + +#: ../../script/localization.js:4 +msgid "charm" +msgstr "护身符" + +#: ../../script/localization.js:4 ../../script/path.js:138 +msgid "leather" +msgstr "皮革" + +#: ../../script/localization.js:4 ../../script/path.js:136 +msgid "iron" +msgstr "铁" + +#: ../../script/localization.js:4 ../../script/path.js:134 +msgid "steel" +msgstr "钢" + +#: ../../script/localization.js:4 +msgid "coal" +msgstr "煤" + +#: ../../script/localization.js:4 +msgid "energy cell" +msgstr "燃料电池" + +#: ../../script/localization.js:5 +msgid "medicine" +msgstr "药品" + +#: ../../script/localization.js:5 ../../script/outside.js:20 +msgid "hunter" +msgstr "猎人" + +#: ../../script/localization.js:5 ../../script/outside.js:28 +msgid "trapper" +msgstr "抓捕手" + +#: ../../script/localization.js:5 ../../script/outside.js:36 +msgid "tanner" +msgstr "皮匠" + +#: ../../script/localization.js:6 ../../script/outside.js:44 +msgid "charcutier" +msgstr "屠夫" + +#: ../../script/localization.js:6 ../../script/outside.js:53 +msgid "iron miner" +msgstr "铁匠" + +#: ../../script/localization.js:6 ../../script/outside.js:61 +msgid "coal miner" +msgstr "矿工" + +#: ../../script/localization.js:6 ../../script/outside.js:69 +msgid "sulphur miner" +msgstr "熔炉工" + +#: ../../script/localization.js:6 ../../script/outside.js:86 +msgid "armourer" +msgstr "军械员" + +#: ../../script/localization.js:7 ../../script/outside.js:77 +msgid "steelworker" +msgstr "炼钢工人" + +#: ../../script/localization.js:7 +msgid "bait" +msgstr "诱饵" + +#: ../../script/localization.js:7 ../../script/localization.js:8 +msgid "cured meat" +msgstr "腊肉" + +#: ../../script/localization.js:7 ../../script/localization.js:8 +msgid "scales" +msgstr "鳞片" + +#: ../../script/localization.js:7 +msgid "compass" +msgstr "罗盘" + +#: ../../script/localization.js:7 +msgid "laser rifle" +msgstr "激光步枪" + +#: ../../script/localization.js:7 +msgid "bayonet" +msgstr "刺刀" + +#: ../../script/localization.js:8 ../../script/outside.js:13 +msgid "gatherer" +msgstr "伐木工" + +#: ../../script/localization.js:8 +msgid "cloth" +msgstr "布料" + +#: ../../script/localization.js:8 +msgid "thieves" +msgstr "小偷" + +#: ../../script/localization.js:9 +msgid "not enough fur" +msgstr "皮毛不够了" + +#: ../../script/localization.js:9 +msgid "not enough wood" +msgstr "木头不够了" + +#: ../../script/localization.js:9 +msgid "not enough coal" +msgstr "煤炭不够了" + +#: ../../script/localization.js:9 +msgid "not enough iron" +msgstr "铁不够了" + +#: ../../script/localization.js:9 +msgid "not enough steel" +msgstr "钢不够了" + +#: ../../script/localization.js:9 +msgid "baited trap" +msgstr "有诱饵的陷阱" + +#: ../../script/localization.js:10 +msgid "not enough scales" +msgstr "鳞片不够了" + +#: ../../script/localization.js:10 +msgid "not enough teeth" +msgstr "利齿不够" + +#: ../../script/localization.js:10 +msgid "not enough leather" +msgstr "皮革不够" + +#: ../../script/localization.js:10 +msgid "not enough cloth" +msgstr "布料不够" + +#: ../../script/localization.js:11 +msgid "the compass points east." +msgstr "罗盘指向东边" + +#: ../../script/localization.js:11 +msgid "the compass points west." +msgstr "罗盘指向西边" + +#: ../../script/localization.js:11 +msgid "the compass points north." +msgstr "罗盘指向南边" + +#: ../../script/localization.js:11 +msgid "the compass points south." +msgstr "罗盘指向北边" + +#: ../../script/localization.js:12 +msgid "the compass points northeast." +msgstr "罗盘指向东南" + +#: ../../script/localization.js:12 +msgid "the compass points northwest." +msgstr "罗盘指向西南" + +#: ../../script/localization.js:12 +msgid "the compass points southeast." +msgstr "罗盘指向东北" + +#: ../../script/localization.js:12 +msgid "the compass points southwest." +msgstr "罗盘指向西北" + +#: ../../script/localization.js:17 +msgid "stores" +msgstr "库存" + +#: ../../script/localization.js:18 +msgid "weapons" +msgstr "武器" + +#: ../../script/localization.js:19 +msgid "build:" +msgstr "建筑物:" + +#: ../../script/localization.js:20 +msgid "craft:" +msgstr "制造:" + +#: ../../script/localization.js:21 +msgid "buy:" +msgstr "购买:" + +#: ../../script/localization.js:22 +msgid "supplies:" +msgstr "耗材:" + +#: ../../script/localization.js:23 +msgid "perks:" +msgstr "技能:" + +#: ../../script/localization.js:24 +msgid "take:" +msgstr "获得:" + +#: ../../script/localization.js:25 +msgid "forest" +msgstr "村庄" + +#: ../../script/path.js:29 ../../script/path.js:295 +msgid "A Dusty Path" +msgstr "探险" + +#: ../../script/path.js:43 +msgid "embark" +msgstr "出发" + +#: ../../script/path.js:60 +msgid "the compass points " +msgstr "罗盘指向 :" + +#: ../../script/path.js:132 +msgid "none" +msgstr "空" + +#: ../../script/path.js:142 +msgid "armour" +msgstr "护甲" + +#: ../../script/path.js:153 +msgid "water" +msgstr "水" + +#: ../../script/path.js:229 ../../script/world.js:284 +msgid "free {0}/{1}" +msgstr "空闲: {0}/{1}" + +#: ../../script/path.js:253 +msgid "weight" +msgstr "重量" + +#: ../../script/path.js:255 +msgid "available" +msgstr "库存" + +#: ../../script/ship.js:11 +msgid "Ship" +msgstr "飞船" + +#: ../../script/ship.js:27 +msgid "An Old Starship" +msgstr "古老的飞船" + +#: ../../script/ship.js:38 +msgid "hull:" +msgstr "外壳:" + +#: ../../script/ship.js:44 +msgid "engine:" +msgstr "引擎:" + +#: ../../script/ship.js:51 +msgid "reinforce hull" +msgstr "加固船身" + +#: ../../script/ship.js:60 +msgid "upgrade engine" +msgstr "升级引擎" + +#: ../../script/ship.js:69 ../../script/ship.js:142 +msgid "lift off" +msgstr "飞向火星" + +#: ../../script/ship.js:91 +msgid "" +"somewhere above the debris cloud, the wanderer fleet hovers. been on this " +"rock too long." +msgstr "在大量机械残骸中, 古老的飞船停在岩石上, 已经等待得太久了." + +#: ../../script/ship.js:106 ../../script/ship.js:119 +msgid "not enough alien alloy" +msgstr "外星合金不足" + +#: ../../script/ship.js:134 +msgid "Ready to Leave?" +msgstr "没有什么可以留恋的了吗?" + +#: ../../script/ship.js:138 +msgid "time to get out of this place. won't be coming back." +msgstr "总算要离开这个失落之地了, 永远不回头!" + +#: ../../script/ship.js:150 +msgid "linger" +msgstr "舍不得" + +#: ../../script/world.js:46 +msgid "punch" +msgstr "起飞" + +#: ../../script/world.js:52 +msgid "stab" +msgstr "刺" + +#: ../../script/world.js:58 +msgid "swing" +msgstr "挥击" + +#: ../../script/world.js:64 +msgid "slash" +msgstr "猛击" + +#: ../../script/world.js:70 +msgid "thrust" +msgstr "插" + +#: ../../script/world.js:76 +msgid "shoot" +msgstr "射击" + +#: ../../script/world.js:83 +msgid "blast" +msgstr "引爆" + +#: ../../script/world.js:90 +msgid "lob" +msgstr "投掷" + +#: ../../script/world.js:97 +msgid "tangle" +msgstr "迷惑" + +#: ../../script/world.js:119 +msgid "An Outpost" +msgstr "前哨站" + +#: ../../script/world.js:120 +msgid "Iron Mine" +msgstr "铁矿" + +#: ../../script/world.js:121 +msgid "Coal Mine" +msgstr "煤矿" + +#: ../../script/localization.js:6 ../../script/outside.js:61 +msgid "coal mine" +msgstr "煤矿" + +msgid "iron mine" +msgstr "铁矿" + +msgid "sulphur mine" +msgstr "硫磺矿" + +msgid "sulphur" +msgstr "硫磺" + +#: ../../script/world.js:122 +msgid "Sulphur Mine" +msgstr "硫磺矿" + +#: ../../script/world.js:123 +msgid "An Old House" +msgstr "废弃屋" + +#: ../../script/world.js:124 +msgid "A Damp Cave" +msgstr "洞穴" + +#: ../../script/world.js:125 +msgid "An Abandoned Town" +msgstr "小镇" + +#: ../../script/world.js:126 +msgid "A Ruined City" +msgstr "城镇" + +#: ../../script/world.js:127 +msgid "A Crashed Starship" +msgstr "坠毁的星际飞船" + +#: ../../script/world.js:128 +msgid "A Borehole" +msgstr "巨坑" + +#: ../../script/world.js:129 +msgid "A Battlefield" +msgstr "古代战场" + +#: ../../script/world.js:130 +msgid "A Murky Swamp" +msgstr "沼泽" + +#: ../../script/world.js:134 +msgid "A Destroyed Village" +msgstr "小黑屋" + +#: ../../script/world.js:250 +msgid "water:{0}" +msgstr "水:{0}" + +#: ../../script/world.js:277 +msgid "pockets" +msgstr "背包" + +#: ../../script/world.js:301 +msgid "hp: {0}/{1}" +msgstr "HP: {0}/{1}" + +#: ../../script/world.js:308 +msgid "{0}:{1}" +msgstr "{0}:{1}" + +#: ../../script/world.js:343 +msgid "dangerous to be this far from the village without proper protection" +msgstr "离村子很远了, 这样极其危险" + +#: ../../script/world.js:345 +msgid "safer here" +msgstr "总算安全了" + +#: ../../script/world.js:445 +msgid "the meat has run out" +msgstr "肉吃完了" + +#: ../../script/world.js:450 +msgid "starvation sets in" +msgstr "人是铁饭是钢, 饥饿如山一般压来" + +#: ../../script/world.js:475 +msgid "there is no more water" +msgstr "水已耗尽" + +#: ../../script/world.js:479 +msgid "the thirst becomes unbearable" +msgstr "口舌生烟, 干渴如斯" + +#: ../../script/world.js:552 +msgid "the trees yield to dry grass. the yellowed brush rustles in the wind." +msgstr "落叶, 枯草, 黄沙, 响铃." + +#: ../../script/world.js:555 +msgid "" +"the trees are gone. parched earth and blowing dust are poor replacements." +msgstr "朽木, 废土, 狂沙, 死地." + +#: ../../script/world.js:562 +msgid "" +"trees loom on the horizon. grasses gradually yield to a forest floor of dry " +"branches and fallen leaves." +msgstr "树木仅存于地平线, 绿草远不是落木枯叶的敌手." + +#: ../../script/world.js:565 +msgid "the grasses thin. soon, only dust remains." +msgstr "枯草地, 褐连天." + +#: ../../script/world.js:572 +msgid "the barrens break at a sea of dying grass, swaying in the arid breeze." +msgstr "贫瘠之地嵌在死海一般的枯草地中, 随着干燥的微风摇摆不定." + +#: ../../script/world.js:575 +msgid "" +"a wall of gnarled trees rises from the dust. their branches twist into a " +"skeletal canopy overhead." +msgstr "粗大的树干从贫地中崛起, 形成坚实的树墙, 他们的巨大枝杈扭曲在一起, 仿佛苍穹一般." + +#: ../../script/world.js:777 +msgid "Wanderer" +msgstr "你" + +#: ../../script/world.js:782 +msgid "The Village" +msgstr "村庄" + +#: ../../script/world.js:811 +msgid "the world fades" +msgstr "整个世界都在消散" + +#: ../../script/world.js:912 ../../script/events/setpieces.js:2851 +msgid "water replenished" +msgstr "补充水完成" + +#: ../../script/world.js:939 +msgid "A Barren World" +msgstr "一个荒芜的世界" + +#: ../../script/outside.js:5 +msgid "Outside" +msgstr "外面" + +#: ../../script/outside.js:100 +msgid "scraps of fur" +msgstr "皮毛下脚料" + +#: ../../script/outside.js:105 +msgid "bits of meat" +msgstr "小片的肉" + +#: ../../script/outside.js:110 +msgid "strange scales" +msgstr "奇怪的鳞片" + +#: ../../script/outside.js:115 +msgid "scattered teeth" +msgstr "残缺的牙齿" + +#: ../../script/outside.js:120 +msgid "tattered cloth" +msgstr "破烂的布匹" + +#: ../../script/outside.js:125 +msgid "a crudely made charm" +msgstr "一个粗糙的护身符" + +#: ../../script/outside.js:141 ../../script/outside.js:529 +msgid "A Silent Forest" +msgstr "寂静的村庄" + +#: ../../script/outside.js:166 +msgid "gather wood" +msgstr "收集木头" + +#: ../../script/outside.js:183 +msgid "a stranger arrives in the night" +msgstr "一个陌生人在夜晚到来" + +#: ../../script/outside.js:185 +msgid "a weathered family takes up in one of the huts." +msgstr "一个经过长途跋涉的家庭搬入了一个木屋" + +#: ../../script/outside.js:187 +msgid "a small group arrives, all dust and bones." +msgstr "一小群人抵达了, 个个瘦骨嶙峋" + +#: ../../script/outside.js:189 +msgid "a convoy lurches in, equal parts worry and hope." +msgstr "一大队人群抵达, 带来了磨难与希望" + +#: ../../script/outside.js:191 +msgid "the town's booming. word does get around." +msgstr "小村已成为小镇, 热闹非凡, 言语无法形容" + +#: ../../script/outside.js:510 +msgid "check traps" +msgstr "查看陷阱" + +#: ../../script/outside.js:531 +msgid "A Lonely Hut" +msgstr "孤寂的小屋" + +#: ../../script/outside.js:533 +msgid "A Tiny Village" +msgstr "小村庄" + +#: ../../script/outside.js:535 +msgid "A Modest Village" +msgstr "中型村庄" + +#: ../../script/outside.js:537 +msgid "A Large Village" +msgstr "大型村庄" + +#: ../../script/outside.js:539 +msgid "A Raucous Village" +msgstr "忙碌嘈杂的小镇" + +#: ../../script/outside.js:551 +msgid "the sky is grey and the wind blows relentlessly" +msgstr "天空阴沉, 朔风野大" + +#: ../../script/outside.js:561 +msgid "dry brush and dead branches litter the forest floor" +msgstr "干枯的灌木和树枝把树林的地面弄得一团糟" + +#: ../../script/outside.js:587 +msgid "the traps contain " +msgstr "陷阱可能会带来" + +#: ../../script/outside.js:592 +msgid " and " +msgstr "和" + +#: ../../script/space.js:42 +msgid "hull: " +msgstr "船身:" + +#: ../../script/space.js:76 +msgid "Troposphere" +msgstr "对流层" + +#: ../../script/space.js:78 +msgid "Stratosphere" +msgstr "平流层" + +#: ../../script/space.js:80 +msgid "Mesosphere" +msgstr "中间层" + +#: ../../script/space.js:82 +msgid "Thermosphere" +msgstr "热层" + +#: ../../script/space.js:84 +msgid "Exosphere" +msgstr "外大气层" + +#: ../../script/space.js:86 +msgid "Space" +msgstr "太空" + +#: ../../script/space.js:421 +msgid "score for this game: {0}" +msgstr "本次得分: {0}" + +#: ../../script/space.js:428 +msgid "total score: {0}" +msgstr "总分: {0}" + +#: ../../script/events/room.js:6 +msgid "The Nomad" +msgstr "游牧帐篷" + +#: ../../script/events/room.js:13 +msgid "" +"a nomad shuffles into view, laden with makeshift bags bound with rough twine." +msgstr "一个游牧贸易团进入了视野, 他们携带了很多粗糙的麻线袋, 装满了货物." + +#: ../../script/events/room.js:14 +msgid "won't say from where he came, but it's clear that he's not staying." +msgstr "他们没有说他们从那里来, 显然也不会一直呆在这里." + +#: ../../script/events/room.js:16 +msgid "a nomad arrives, looking to trade" +msgstr "一个游牧帐篷抵达并寻求贸易" + +#: ../../script/events/room.js:19 +msgid "buy scales" +msgstr "购买 鳞片" + +#: ../../script/events/room.js:24 +msgid "buy teeth" +msgstr "购买 利齿" + +#: ../../script/events/room.js:29 +msgid "buy bait" +msgstr "购买 诱饵" + +#: ../../script/events/room.js:32 +msgid "traps are more effective with bait." +msgstr "带诱饵的陷阱更有效." + +#: ../../script/events/room.js:38 +msgid "buy compass" +msgstr "购买 罗盘" + +#: ../../script/events/room.js:41 +msgid "the old compass is dented and dusty, but it looks to work." +msgstr "罗盘看上去很旧, 布满了灰尘, 但是依旧工作良好." + +#: ../../script/events/room.js:45 ../../script/events/room.js:223 +#: ../../script/events/room.js:236 ../../script/events/room.js:249 +#: ../../script/events/room.js:300 ../../script/events/room.js:319 +#: ../../script/events/room.js:370 ../../script/events/room.js:389 +#: ../../script/events/room.js:427 ../../script/events/room.js:543 +#: ../../script/events/room.js:559 ../../script/events/room.js:575 +#: ../../script/events/room.js:586 +msgid "say goodbye" +msgstr "再会" + +#: ../../script/events/room.js:52 ../../script/events/room.js:102 +msgid "Noises" +msgstr "嘈杂声" + +#: ../../script/events/room.js:59 +msgid "through the walls, shuffling noises can be heard." +msgstr "嘈杂声穿墙入耳." + +#: ../../script/events/room.js:60 +msgid "can't tell what they're up to." +msgstr "不知道发生了什么事." + +#: ../../script/events/room.js:62 +msgid "strange noises can be heard through the walls" +msgstr "奇怪的嘈杂声穿墙入耳." + +#: ../../script/events/room.js:65 ../../script/events/room.js:115 +#: ../../script/events/setpieces.js:1599 +msgid "investigate" +msgstr "调查" + +#: ../../script/events/room.js:69 ../../script/events/room.js:119 +#: ../../script/events/outside.js:29 +msgid "ignore them" +msgstr "不理他" + +#: ../../script/events/room.js:76 +msgid "vague shapes move, just out of sight." +msgstr "模糊的身影移动着进入了黑暗." + +#: ../../script/events/room.js:77 +msgid "the sounds stop." +msgstr "嘈杂声消失了" + +#: ../../script/events/room.js:81 ../../script/events/room.js:94 +msgid "go back inside" +msgstr "回屋" + +#: ../../script/events/room.js:89 +msgid "" +"a bundle of sticks lies just beyond the threshold, wrapped in coarse furs." +msgstr "一大捆用毛皮绑着的木头躺在门槛上." + +#: ../../script/events/room.js:90 +msgid "the night is silent." +msgstr "黑夜再次趋于宁静." + +#: ../../script/events/room.js:109 +msgid "scratching noises can be heard from the store room." +msgstr "有螅螅砕砕的声音从储藏室内传来." + +#: ../../script/events/room.js:110 +msgid "something's in there." +msgstr "一定有什么东西在那." + +#: ../../script/events/room.js:112 +msgid "something's in the store room" +msgstr "有东西在储藏室" + +#: ../../script/events/room.js:126 ../../script/events/room.js:146 +#: ../../script/events/room.js:166 +msgid "some wood is missing." +msgstr "一些木头不见了." + +#: ../../script/events/room.js:127 +msgid "the ground is littered with small scales" +msgstr "地上有很多细小的鳞片" + +#: ../../script/events/room.js:147 +msgid "the ground is littered with small teeth" +msgstr "地面流下了一些破碎的牙齿" + +#: ../../script/events/room.js:167 +msgid "the ground is littered with scraps of cloth" +msgstr "地上有很多碎布料" + +#: ../../script/events/room.js:187 +msgid "The Beggar" +msgstr "乞丐" + +#: ../../script/events/room.js:194 +msgid "a beggar arrives." +msgstr "来了一个乞丐." + +#: ../../script/events/room.js:195 +msgid "asks for any spare furs to keep him warm at night." +msgstr "乞求能给他一点暖和身子的皮毛." + +#: ../../script/events/room.js:197 +msgid "a beggar arrives" +msgstr "来了一个乞丐" + +#: ../../script/events/room.js:200 +msgid "give 50" +msgstr "赏他50" + +#: ../../script/events/room.js:205 ../../script/events/room.js:271 +#: ../../script/events/room.js:341 +msgid "give 100" +msgstr "赏他100" + +#: ../../script/events/room.js:210 ../../script/events/room.js:281 +#: ../../script/events/room.js:458 +msgid "turn him away" +msgstr "滚蛋" + +#: ../../script/events/room.js:218 ../../script/events/room.js:231 +#: ../../script/events/room.js:244 +msgid "the beggar expresses his thanks." +msgstr "乞丐表达他的感谢" + +#: ../../script/events/room.js:219 +msgid "leaves a pile of small scales behind." +msgstr "留下一堆鳞片." + +#: ../../script/events/room.js:232 +msgid "leaves a pile of small teeth behind." +msgstr "留下一堆牙齿" + +#: ../../script/events/room.js:245 +msgid "leaves some scraps of cloth behind." +msgstr "留下一堆布料" + +#: ../../script/events/room.js:258 ../../script/events/room.js:328 +msgid "The Mysterious Wanderer" +msgstr "神秘流浪者" + +#: ../../script/events/room.js:265 +msgid "" +"a wanderer arrives with an empty cart. says if he leaves with wood, he'll be " +"back with more." +msgstr "一个流浪汉带着一个空筐子来到了木屋, 说如果能给她一些木头带走, 他之后会带来更多." + +#: ../../script/events/room.js:266 +msgid "builder's not sure he's to be trusted." +msgstr "不知道他是否值得信任." + +#: ../../script/events/room.js:268 ../../script/events/room.js:338 +msgid "a mysterious wanderer arrives" +msgstr "一个神秘的流浪汉抵达" + +#: ../../script/events/room.js:276 ../../script/events/room.js:346 +msgid "give 500" +msgstr "给 500" + +#: ../../script/events/room.js:288 ../../script/events/room.js:307 +msgid "the wanderer leaves, cart loaded with wood" +msgstr "流浪汉带着木头离开了" + +#: ../../script/events/room.js:294 ../../script/events/room.js:313 +msgid "the mysterious wanderer returns, cart piled high with wood." +msgstr "流浪汉回来了, 带回来了一堆木头." + +#: ../../script/events/room.js:335 +msgid "" +"a wanderer arrives with an empty cart. says if she leaves with furs, she'll " +"be back with more." +msgstr "一个流浪女带着一个空筐子来到了木屋, 说如果能给她一些皮毛带走, 她之后会带来更多." + +#: ../../script/events/room.js:336 +msgid "builder's not sure she's to be trusted." +msgstr "不知道她是否值得信任." + +#: ../../script/events/room.js:351 +msgid "turn her away" +msgstr "撵走她" + +#: ../../script/events/room.js:358 ../../script/events/room.js:377 +msgid "the wanderer leaves, cart loaded with furs" +msgstr "流浪女离开了, 筐子满载皮毛" + +#: ../../script/events/room.js:364 ../../script/events/room.js:383 +msgid "the mysterious wanderer returns, cart piled high with furs." +msgstr "流浪女回来了, 带回来了许多皮毛." + +#: ../../script/events/room.js:398 +msgid "The Scout" +msgstr "侦察兵" + +#: ../../script/events/room.js:405 +msgid "the scout says she's been all over." +msgstr "这个侦察兵说她已经去过所有的地图了." + +#: ../../script/events/room.js:406 +msgid "willing to talk about it, for a price." +msgstr "她愿意谈谈地图, 当然不是免费的." + +#: ../../script/events/room.js:408 +msgid "a scout stops for the night" +msgstr "一个侦察兵在夜幕中到来" + +#: ../../script/events/room.js:411 +msgid "buy map" +msgstr "购买地图" + +#: ../../script/events/room.js:413 +msgid "the map uncovers a bit of the world" +msgstr "地图包含大地图的一角" + +#: ../../script/events/room.js:417 +msgid "learn scouting" +msgstr "学习侦察" + +#: ../../script/events/room.js:436 +msgid "The Master" +msgstr "大师" + +#: ../../script/events/room.js:443 +msgid "an old wanderer arrives." +msgstr "一个年老的流浪汉出现了" + +#: ../../script/events/room.js:444 +msgid "he smiles warmly and asks for lodgings for the night." +msgstr "他微笑着青请求寄宿过夜." + +#: ../../script/events/room.js:446 +msgid "an old wanderer arrives" +msgstr "一个年老的流浪汉出现了" + +#: ../../script/events/room.js:449 +msgid "agree" +msgstr "同意" + +#: ../../script/events/room.js:465 +msgid "in exchange, the wanderer offers his wisdom." +msgstr "作为交换, 老流浪汉分享了他的智慧." + +#: ../../script/events/room.js:469 +msgid "evasion" +msgstr "逃脱术" + +#: ../../script/events/room.js:479 +msgid "precision" +msgstr "精准术" + +#: ../../script/events/room.js:489 +msgid "force" +msgstr "力量大师" + +#: ../../script/events/room.js:499 +msgid "nothing" +msgstr "这家伙是个骗子" + +#: ../../script/events/room.js:508 +msgid "The Sick Man" +msgstr "病人" + +#: ../../script/events/room.js:515 +msgid "a man hobbles up, coughing." +msgstr "一个男人躬着身, 咳嗽." + +#: ../../script/events/room.js:516 +msgid "he begs for medicine." +msgstr "他乞求一些治疗药剂." + +#: ../../script/events/room.js:518 +msgid "a sick man hobbles up" +msgstr "一个病人蹒跚而至" + +#: ../../script/events/room.js:521 +msgid "give 1 medicine" +msgstr "给 1 治疗药剂" + +#: ../../script/events/room.js:523 +msgid "the man swallows the medicine eagerly" +msgstr "这个男人狼吞虎咽喝掉了治疗药剂" + +#: ../../script/events/room.js:527 +msgid "tell him to leave" +msgstr "撵他走" + +#: ../../script/events/room.js:534 ../../script/events/room.js:550 +#: ../../script/events/room.js:566 +msgid "the man is thankful." +msgstr "这个男人很感激." + +#: ../../script/events/room.js:535 ../../script/events/room.js:551 +#: ../../script/events/room.js:567 +msgid "he leaves a reward." +msgstr "他留下了他的反馈.', '在他旅行中获得的一些奇怪的金属." + +#: ../../script/events/room.js:536 +msgid "some weird metal he picked up on his travels." +msgstr "在他旅行中获得的一些奇怪的金属." + +#: ../../script/events/room.js:552 +msgid "some weird glowing boxes he picked up on his travels." +msgstr "在他旅行中获得的一些奇怪的发光盒子." + +#: ../../script/events/room.js:568 +msgid "all he has are some scales." +msgstr "在他旅行中获得的一些鳞片." + +#: ../../script/events/room.js:582 +msgid "the man expresses his thanks and hobbles off." +msgstr "这个男人感谢异常, 拍拍屁股走了." + +#: ../../script/events/setpieces.js:6 +msgid "An Outpost" +msgstr "哨站" + +#: ../../script/events/setpieces.js:10 ../../script/events/setpieces.js:12 +msgid "a safe place in the wilds." +msgstr "一个野外的庇护所" + +#: ../../script/events/setpieces.js:33 +msgid "A Murky Swamp" +msgstr "一个烟雾迷茫的沼泽" + +#: ../../script/events/setpieces.js:37 +msgid "rotting reeds rise out of the swampy earth." +msgstr "腐烂的芦苇漂浮在沼泽上." + +#: ../../script/events/setpieces.js:38 +msgid "a lone frog sits in the muck, silently." +msgstr "一个孤单的青蛙静静的蹲坐在淤泥上." + +# dur dur dur +#: ../../script/events/setpieces.js:40 +msgid "a swamp festers in the stagnant air." +msgstr "污浊溃烂的气息弥漫在空气中." + +#: ../../script/events/setpieces.js:43 ../../script/events/setpieces.js:530 +#: ../../script/events/setpieces.js:585 ../../script/events/setpieces.js:853 +#: ../../script/events/setpieces.js:1264 ../../script/events/setpieces.js:1282 +#: ../../script/events/setpieces.js:3408 +msgid "enter" +msgstr "进入" + +#: ../../script/events/setpieces.js:54 +msgid "deep in the swamp is a moss-covered cabin." +msgstr "沼泽深处有一个覆满苔藓的小屋." + +#: ../../script/events/setpieces.js:55 +msgid "an old wanderer sits inside, in a seeming trance." +msgstr "一个年老的流浪汉在里面, 看似精神恍惚." + +#: ../../script/events/setpieces.js:60 +msgid "talk" +msgstr "对话" + +#: ../../script/events/setpieces.js:71 +msgid "the wanderer takes the charm and nods slowly." +msgstr "他说有一次带领着一个大团队抵达了一个新世界." + +#: ../../script/events/setpieces.js:72 +msgid "he speaks of once leading the great fleets to fresh worlds." +msgstr "但是未知事物带来的破坏毁灭了那个团队," + +# :( :( +#: ../../script/events/setpieces.js:73 + msgid "unfathomable destruction to fuel wanderer hungers." + msgstr " 剩余的人忍饥挨饿痛苦异常." + +#: ../../script/events/setpieces.js:74 + msgid "his time here, now, is his penance." + msgstr "现在轮到他了, 流落在这里深深的忏悔...." + +#: ../../script/events/setpieces.js:90 + msgid "A Damp Cave" + msgstr "一个潮湿的洞穴" + +#: ../../script/events/setpieces.js:94 + msgid "the mouth of the cave is wide and dark." + msgstr "洞穴的入口宽而深." + +#: ../../script/events/setpieces.js:95 + msgid "can't see what's inside." + msgstr "无法看清内部的情况." + +#: ../../script/events/setpieces.js:97 +msgid "the earth here is split, as if bearing an ancient wound" +msgstr "这里的地面到处都是裂痕, 就好像一条条古老的大地伤痕" + +#: ../../script/events/setpieces.js:100 ../../script/events/setpieces.js:2834 +#: ../../script/events/setpieces.js:3333 +msgid "go inside" +msgstr "进入" + +#: ../../script/events/setpieces.js:119 ../../script/events/setpieces.js:257 +msgid "a startled beast defends its home" +msgstr "一头受惊的野兽正要捍卫自己的巢穴" + +#: ../../script/events/setpieces.js:134 ../../script/events/setpieces.js:183 +#: ../../script/events/setpieces.js:222 ../../script/events/setpieces.js:239 +#: ../../script/events/setpieces.js:272 ../../script/events/setpieces.js:304 +#: ../../script/events/setpieces.js:336 ../../script/events/setpieces.js:368 +#: ../../script/events/setpieces.js:569 ../../script/events/setpieces.js:623 +#: ../../script/events/setpieces.js:660 ../../script/events/setpieces.js:692 +#: ../../script/events/setpieces.js:730 ../../script/events/setpieces.js:767 +#: ../../script/events/setpieces.js:804 ../../script/events/setpieces.js:836 +#: ../../script/events/setpieces.js:885 ../../script/events/setpieces.js:901 +#: ../../script/events/setpieces.js:924 ../../script/events/setpieces.js:961 +#: ../../script/events/setpieces.js:998 ../../script/events/setpieces.js:1217 +#: ../../script/events/setpieces.js:1233 ../../script/events/setpieces.js:1249 +#: ../../script/events/setpieces.js:1357 ../../script/events/setpieces.js:1395 +#: ../../script/events/setpieces.js:1437 ../../script/events/setpieces.js:1453 +#: ../../script/events/setpieces.js:1469 ../../script/events/setpieces.js:1506 +#: ../../script/events/setpieces.js:1543 ../../script/events/setpieces.js:1581 +#: ../../script/events/setpieces.js:1618 ../../script/events/setpieces.js:1635 +#: ../../script/events/setpieces.js:1652 ../../script/events/setpieces.js:1669 +#: ../../script/events/setpieces.js:1713 ../../script/events/setpieces.js:1737 +#: ../../script/events/setpieces.js:1753 ../../script/events/setpieces.js:1792 +#: ../../script/events/setpieces.js:1831 ../../script/events/setpieces.js:1854 +#: ../../script/events/setpieces.js:1882 ../../script/events/setpieces.js:1921 +#: ../../script/events/setpieces.js:1955 ../../script/events/setpieces.js:1988 +#: ../../script/events/setpieces.js:2027 ../../script/events/setpieces.js:2066 +#: ../../script/events/setpieces.js:2100 ../../script/events/setpieces.js:2133 +#: ../../script/events/setpieces.js:2166 ../../script/events/setpieces.js:2209 +#: ../../script/events/setpieces.js:2234 ../../script/events/setpieces.js:3089 +#: ../../script/events/setpieces.js:3127 ../../script/events/setpieces.js:3159 +#: ../../script/events/setpieces.js:3227 ../../script/events/setpieces.js:3259 +#: ../../script/events/setpieces.js:3296 +msgid "continue" +msgstr "继续前进" + +#: ../../script/events/setpieces.js:138 ../../script/events/setpieces.js:154 +#: ../../script/events/setpieces.js:187 ../../script/events/setpieces.js:226 +#: ../../script/events/setpieces.js:244 ../../script/events/setpieces.js:276 +#: ../../script/events/setpieces.js:308 ../../script/events/setpieces.js:340 +#: ../../script/events/setpieces.js:372 ../../script/events/setpieces.js:413 +#: ../../script/events/setpieces.js:464 ../../script/events/setpieces.js:495 +msgid "leave cave" +msgstr "离开洞穴" + +#: ../../script/events/setpieces.js:145 +msgid "the cave narrows a few feet in." +msgstr "洞穴已经小的没有落脚之地了." + +#: ../../script/events/setpieces.js:146 +msgid "the walls are moist and moss-covered" +msgstr "墙壁很潮湿并覆满了苔藓" + +#: ../../script/events/setpieces.js:150 +msgid "squeeze" +msgstr "挤进去" + +#: ../../script/events/setpieces.js:161 +msgid "the remains of an old camp sits just inside the cave." +msgstr "一个老旧的营地呈现在你面前." + +#: ../../script/events/setpieces.js:162 +msgid "bedrolls, torn and blackened, lay beneath a thin layer of dust." +msgstr "灰黑的睡袋被褥都撕裂开了, 布满了灰尘." + +#: ../../script/events/setpieces.js:194 +msgid "the body of a wanderer lies in a small cavern." +msgstr "一个流浪者的尸体躺在一个小穴里面" + +#: ../../script/events/setpieces.js:195 +msgid "rot's been to work on it, and some of the pieces are missing." +msgstr "尸体高度腐烂, 一些肢体已经不见了." + +#: ../../script/events/setpieces.js:196 +msgid "can't tell what left it here." +msgstr "鬼知道还剩下些什么有用东西." + +#: ../../script/events/setpieces.js:233 +msgid "the torch sputters and dies in the damp air" +msgstr "火炬熄灭在潮湿的空气中" + +#: ../../script/events/setpieces.js:234 +msgid "the darkness is absolute" +msgstr "黑暗再度来袭" + +#: ../../script/events/setpieces.js:236 +msgid "the torch goes out" +msgstr "火炬熄灭了" + +#: ../../script/events/setpieces.js:289 +msgid "a cave lizard attacks" +msgstr "一头洞穴蜥蜴向你攻击" + +#: ../../script/events/setpieces.js:321 +msgid "a large beast charges out of the dark" +msgstr "一头巨大的野兽冲出黑暗" + +#: ../../script/events/setpieces.js:353 +msgid "a giant lizard shambles forward" +msgstr "一头洞穴蜥蜴向你攻击" + +#: ../../script/events/setpieces.js:379 +msgid "the nest of a large animal lies at the back of the cave." +msgstr "一只大型动物的巢穴就在洞穴的后方." + +#: ../../script/events/setpieces.js:420 +msgid "a small supply cache is hidden at the back of the cave." +msgstr "一个小型供给点隐藏在洞穴后方." + +#: ../../script/events/setpieces.js:471 +msgid "an old case is wedged behind a rock, covered in a thick layer of dust." +msgstr "一个老旧的包裹嵌在石头后方, 满布灰尘." + +#: ../../script/events/setpieces.js:503 +msgid "A Deserted Town" +msgstr "一个沙漠小镇" + +#: ../../script/events/setpieces.js:507 +msgid "a small suburb lays ahead, empty houses scorched and peeling." +msgstr "一个小型社区坐落在前方, 房子都烧焦残破了." + +#: ../../script/events/setpieces.js:508 +msgid "" +"broken streetlights stand, rusting. light hasn't graced this place in a long " +"time." +msgstr "路灯都破烂锈迹斑斑, 这个地方失去光明很旧了." + +#: ../../script/events/setpieces.js:510 +msgid "the town lies abandoned, its citizens long dead" +msgstr "小镇废弃在前方, 里面的居民已经死了很久了" + +#: ../../script/events/setpieces.js:513 ../../script/events/setpieces.js:1201 +msgid "explore" +msgstr "探索" + +#: ../../script/events/setpieces.js:525 +msgid "" +"where the windows of the schoolhouse aren't shattered, they're blackened " +"with soot." +msgstr "学校房屋的玻璃窗都没有碎掉, 但是都被熏黑了." + +#: ../../script/events/setpieces.js:526 +msgid "the double doors creak endlessly in the wind." +msgstr "大门吱吱不停的摇曳在残风中." + +#: ../../script/events/setpieces.js:535 ../../script/events/setpieces.js:573 +#: ../../script/events/setpieces.js:590 ../../script/events/setpieces.js:627 +#: ../../script/events/setpieces.js:664 ../../script/events/setpieces.js:696 +#: ../../script/events/setpieces.js:734 ../../script/events/setpieces.js:771 +#: ../../script/events/setpieces.js:808 ../../script/events/setpieces.js:840 +#: ../../script/events/setpieces.js:857 ../../script/events/setpieces.js:889 +#: ../../script/events/setpieces.js:905 ../../script/events/setpieces.js:928 +#: ../../script/events/setpieces.js:965 ../../script/events/setpieces.js:1002 +#: ../../script/events/setpieces.js:1044 ../../script/events/setpieces.js:1076 +#: ../../script/events/setpieces.js:1103 ../../script/events/setpieces.js:1146 +#: ../../script/events/setpieces.js:1167 ../../script/events/setpieces.js:1182 +msgid "leave town" +msgstr "离开" + +#: ../../script/events/setpieces.js:566 +msgid "ambushed on the street." +msgstr "街头有埋伏." + +# ? +#: ../../script/events/setpieces.js:580 +msgid "a squat building up ahead." +msgstr "前方有一坐建筑物." + +#: ../../script/events/setpieces.js:581 +msgid "a green cross barely visible behind grimy windows." +msgstr "在肮脏的窗子后面有一个绿十字." + +#: ../../script/events/setpieces.js:597 +msgid "a small cache of supplies is tucked inside a rusting locker." +msgstr "生锈的锁柜里面有一些供给品." + +#: ../../script/events/setpieces.js:657 +msgid "a scavenger waits just inside the door." +msgstr "一个清道夫就在门里面." + +#: ../../script/events/setpieces.js:689 +msgid "a beast stands alone in an overgrown park." +msgstr "有一头野兽坐在杂草丛生的公园内." + +#: ../../script/events/setpieces.js:703 +msgid "an overturned caravan is spread across the pockmarked street." +msgstr "一个撞翻的大篷车中的物件洒落在整个街道." + +#: ../../script/events/setpieces.js:704 +msgid "" +"it's been picked over by scavengers, but there's still some things worth " +"taking." +msgstr "拾荒者已经扫荡过一遍了, 但是应该还找得到一些有用的东西." + +#: ../../script/events/setpieces.js:764 +msgid "a madman attacks, screeching." +msgstr "一个疯子尖叫着攻击你." + +#: ../../script/events/setpieces.js:801 +msgid "a thug moves out of the shadows." +msgstr "一个暴徒走出了阴影." + +#: ../../script/events/setpieces.js:833 +msgid "a beast charges out of a ransacked classroom." +msgstr "一头野兽冲突了已经空荡荡的教室." + +#: ../../script/events/setpieces.js:847 +msgid "through the large gymnasium doors, footsteps can be heard." +msgstr "在通过体育馆大门的时候, 脚步声清晰可闻." + +#: ../../script/events/setpieces.js:848 +msgid "the torchlight casts a flickering glow down the hallway." +msgstr "火炬照亮了走廊." + +#: ../../script/events/setpieces.js:849 +msgid "the footsteps stop." +msgstr "脚步声停了下来." + +#: ../../script/events/setpieces.js:882 +msgid "another beast, draw by the noise, leaps out of a copse of trees." +msgstr "通过噪声可以感觉到另外一头野兽, 在树林里面." + +#: ../../script/events/setpieces.js:896 +msgid "something's causing a commotion a ways down the road." +msgstr "有什么事情在下边的路上引起了骚动." + +#: ../../script/events/setpieces.js:897 +msgid "a fight, maybe." +msgstr "可能是战斗." + +#: ../../script/events/setpieces.js:912 +msgid "" +"a small basket of food is hidden under a park bench, with a note attached." +msgstr "一个装满食物的小篮子隐藏在公园的长椅下, 上面还有个纸条." + +#: ../../script/events/setpieces.js:913 +msgid "can't read the words." +msgstr "看不懂写的什么." + +#: ../../script/events/setpieces.js:958 +msgid "a panicked scavenger bursts through the door, screaming." +msgstr "一个惊慌的清道夫尖叫着闯过了大门." + +#: ../../script/events/setpieces.js:995 +msgid "a man stands over a dead wanderer. notices he's not alone." +msgstr "一个男人站在死去的流浪汉边上, 意识到他不是唯一的人类." + +#: ../../script/events/setpieces.js:1009 +msgid "scavenger had a small camp in the school." +msgstr "清道夫有一个小营地在学校里面." + +#: ../../script/events/setpieces.js:1010 +msgid "collected scraps spread across the floor like they fell from heaven." +msgstr "收集的各种垃圾散落在地面上, 就好像是从天上下下来的." + +#: ../../script/events/setpieces.js:1051 +msgid "scavenger'd been looking for supplies in here, it seems." +msgstr "清道夫似乎一直在寻找各种物资." + +#: ../../script/events/setpieces.js:1052 +msgid "a shame to let what he'd found go to waste." +msgstr "不好意思, 我笑纳了." + +#: ../../script/events/setpieces.js:1083 +msgid "" +"beneath the wanderer's rags, clutched in one of its many hands, a glint of " +"steel." +msgstr "流浪汉身体下有一些东西, 手上也抓着很多, 闪闪发光." + +#: ../../script/events/setpieces.js:1084 +msgid "worth killing for, it seems." +msgstr "真值得一杀." + +#: ../../script/events/setpieces.js:1110 +msgid "eye for an eye seems fair." +msgstr "以牙还牙相当公平." + +#: ../../script/events/setpieces.js:1111 +msgid "always worked before, at least." +msgstr "无往而不利." + +#: ../../script/events/setpieces.js:1112 +msgid "picking the bones finds some useful trinkets." +msgstr "骨头捡起来之后发现了一些小东西." + +#: ../../script/events/setpieces.js:1153 +msgid "some medicine abandoned in the drawers." +msgstr "抽屉里面有一些治疗药剂." + +#: ../../script/events/setpieces.js:1174 +msgid "the clinic has been ransacked." +msgstr "诊所已经被洗劫一空." + +#: ../../script/events/setpieces.js:1175 +msgid "only dust and stains remain." +msgstr "只有污浊的尘土依旧." + +#: ../../script/events/setpieces.js:1190 +msgid "A Ruined City" +msgstr "一座诅咒之城" + +#: ../../script/events/setpieces.js:1194 +msgid "" +"a battered highway sign stands guard at the entrance to this once-great city." +msgstr "一个可怜的高速公路标志坐落在这座曾经的大城市的入口." + +#: ../../script/events/setpieces.js:1195 +msgid "" +"the towers that haven't crumbled jut from the landscape like the ribcage of " +"some ancient beast." +msgstr "曾经壮观的高塔就好比是野兽的身体突出部位一般诡异." + +#: ../../script/events/setpieces.js:1196 +msgid "might be things worth having still inside." +msgstr "可能有一些有用的东西在里面." + +#: ../../script/events/setpieces.js:1198 +msgid "the towers of a decaying city dominate the skyline" +msgstr "一个破损的高塔指向天际" + +#: ../../script/events/setpieces.js:1212 +msgid "the streets are empty." +msgstr "街道都是空的." + +#: ../../script/events/setpieces.js:1213 +msgid "the air is filled with dust, driven relentlessly by the hard winds." +msgstr "空气飘满了灰尘, 任凭风吹雨打." + +#: ../../script/events/setpieces.js:1221 ../../script/events/setpieces.js:1237 +#: ../../script/events/setpieces.js:1253 ../../script/events/setpieces.js:1269 +#: ../../script/events/setpieces.js:1286 ../../script/events/setpieces.js:1323 +#: ../../script/events/setpieces.js:1361 ../../script/events/setpieces.js:1399 +#: ../../script/events/setpieces.js:1441 ../../script/events/setpieces.js:1457 +#: ../../script/events/setpieces.js:1473 ../../script/events/setpieces.js:1510 +#: ../../script/events/setpieces.js:1547 ../../script/events/setpieces.js:1585 +#: ../../script/events/setpieces.js:1604 ../../script/events/setpieces.js:1622 +#: ../../script/events/setpieces.js:1639 ../../script/events/setpieces.js:1656 +#: ../../script/events/setpieces.js:1673 ../../script/events/setpieces.js:1717 +#: ../../script/events/setpieces.js:1741 ../../script/events/setpieces.js:1757 +#: ../../script/events/setpieces.js:1796 ../../script/events/setpieces.js:1835 +#: ../../script/events/setpieces.js:1858 ../../script/events/setpieces.js:1886 +#: ../../script/events/setpieces.js:1925 ../../script/events/setpieces.js:1959 +#: ../../script/events/setpieces.js:1992 ../../script/events/setpieces.js:2031 +#: ../../script/events/setpieces.js:2070 ../../script/events/setpieces.js:2104 +#: ../../script/events/setpieces.js:2137 ../../script/events/setpieces.js:2170 +#: ../../script/events/setpieces.js:2268 ../../script/events/setpieces.js:2297 +#: ../../script/events/setpieces.js:2342 ../../script/events/setpieces.js:2378 +#: ../../script/events/setpieces.js:2418 ../../script/events/setpieces.js:2453 +#: ../../script/events/setpieces.js:2488 ../../script/events/setpieces.js:2523 +#: ../../script/events/setpieces.js:2563 ../../script/events/setpieces.js:2603 +#: ../../script/events/setpieces.js:2637 ../../script/events/setpieces.js:2685 +#: ../../script/events/setpieces.js:2729 ../../script/events/setpieces.js:2773 +#: ../../script/events/setpieces.js:2816 +msgid "leave city" +msgstr "离开" + +#: ../../script/events/setpieces.js:1228 +msgid "orange traffic cones are set across the street, faded and cracked." +msgstr "橙色的交通警示标记平方在街道上, 不过都破烂得不行了." + +#: ../../script/events/setpieces.js:1229 +msgid "lights flash through the alleys between buildings." +msgstr "灯光闪烁在建筑的缝隙中." + +#: ../../script/events/setpieces.js:1244 +msgid "a large shanty town sprawls across the streets." +msgstr "一直巨大的棚屋延绵穿过了街区." + +#: ../../script/events/setpieces.js:1245 +msgid "faces, darkened by soot and blood, stare out from crooked huts." +msgstr "一张张灰黑布满血迹的脸从小破屋里面伸出来." + +#: ../../script/events/setpieces.js:1260 +msgid "the shell of an abandoned hospital looms ahead." +msgstr "一个废弃的医院坐落在前方." + +#: ../../script/events/setpieces.js:1276 +msgid "the old tower seems mostly intact." +msgstr "塔的内部似乎保存完整." + +#: ../../script/events/setpieces.js:1277 +msgid "the shell of a burned out car blocks the entrance." +msgstr "烧烂的汽车壳子挡住了入口." + +#: ../../script/events/setpieces.js:1278 +msgid "most of the windows at ground level are busted anyway." +msgstr "大多数的落地窗户被捣毁了." + +#: ../../script/events/setpieces.js:1293 +msgid "a huge lizard scrambles up out of the darkness of an old metro station." +msgstr "一个巨大的蜥蜴打破了老地铁站的宁静." + +#: ../../script/events/setpieces.js:1319 +msgid "descend" +msgstr "拜访" + +#: ../../script/events/setpieces.js:1329 +msgid "the shot echoes in the empty street." +msgstr "枪响在街道上产生回声." + +#: ../../script/events/setpieces.js:1367 +msgid "the soldier steps out from between the buildings, rifle raised." +msgstr "士兵在建筑之间战斗, 奔跑和射击." + +#: ../../script/events/setpieces.js:1405 +msgid "a frail man stands defiantly, blocking the path." +msgstr "一个看上去挺斯文的人挡住去路并挑衅." + +#: ../../script/events/setpieces.js:1448 +msgid "nothing but downcast eyes." +msgstr "除了低垂的眼帘." + +#: ../../script/events/setpieces.js:1449 +msgid "the people here were broken a long time ago." +msgstr "这个人很旧以前就被杀死了." + +#: ../../script/events/setpieces.js:1464 +msgid "empty corridors." +msgstr "空荡的走廊." + +#: ../../script/events/setpieces.js:1465 +msgid "the place has been swept clean by scavengers." +msgstr "清道夫已经把这搜刮干净了." + +#: ../../script/events/setpieces.js:1479 +msgid "an old man bursts through a door, wielding a scalpel." +msgstr "一个老人挥舞着手术刀冲了过来." + +#: ../../script/events/setpieces.js:1516 +msgid "a thug is waiting on the other side of the wall." +msgstr "一个暴徒等在另外一边墙那." + +#: ../../script/events/setpieces.js:1554 +msgid "a snarling beast jumps out from behind a car." +msgstr "一头咆哮着的野兽从车后面跳出来." + +#: ../../script/events/setpieces.js:1593 +msgid "street above the subway platform is blown away." +msgstr "地铁站上方的街道已经被摧毁了." + +#: ../../script/events/setpieces.js:1594 +msgid "lets some light down into the dusty haze." +msgstr "一些光线照射到阴霾的尘土中." + +#: ../../script/events/setpieces.js:1595 +msgid "a sound comes from the tunnel, just ahead." +msgstr "前方传来一些声响." + +#: ../../script/events/setpieces.js:1612 +msgid "looks like a camp of sorts up ahead." +msgstr "好像前方有一个营地." + +#: ../../script/events/setpieces.js:1613 +msgid "rusted chainlink is pulled across an alleyway." +msgstr "生锈的链条东拉西扯的." + +#: ../../script/events/setpieces.js:1614 +msgid "fires burn in the courtyard beyond." +msgstr "大火灾庭院前燃烧." + +#: ../../script/events/setpieces.js:1630 +msgid "more voices can be heard ahead." +msgstr "前方传来更多的声响." + +#: ../../script/events/setpieces.js:1631 +msgid "they must be here for a reason." +msgstr "肯定有什么事情发生了." + +#: ../../script/events/setpieces.js:1647 +msgid "the sound of gunfire carries on the wind." +msgstr "风中传来枪响." + +#: ../../script/events/setpieces.js:1648 +msgid "the street ahead glows with firelight." +msgstr "前方街道闪光连连." + +#: ../../script/events/setpieces.js:1664 +msgid "more squatters are crowding around now." +msgstr "越来越多的人挤过来了." + +#: ../../script/events/setpieces.js:1665 +msgid "someone throws a stone." +msgstr "有人扔出一块石头." + +#: ../../script/events/setpieces.js:1681 +msgid "an improvised shop is set up on the sidewalk." +msgstr "一个简易车间被安置在路边." + +#: ../../script/events/setpieces.js:1682 +msgid "the owner stands by, stoic." +msgstr "店主坚强的站在边上." + +#: ../../script/events/setpieces.js:1725 +msgid "strips of meat hang drying by the side of the street." +msgstr "很多肉条晒在路边." + +#: ../../script/events/setpieces.js:1726 +msgid "the people back away, avoiding eye contact." +msgstr "人们纷纷后退, 躲闪着眼光." + +#: ../../script/events/setpieces.js:1749 +msgid "someone has locked and barricaded the door to this operating theatre." +msgstr "有人反锁了手术室的门." + +#: ../../script/events/setpieces.js:1764 +msgid "a tribe of elderly squatters is camped out in this ward." +msgstr "老人们的蜗居就在这间病房." + +#: ../../script/events/setpieces.js:1803 +msgid "a pack of lizards rounds the corner." +msgstr "一群蜥蜴在角落里." + +#: ../../script/events/setpieces.js:1843 +msgid "strips of meat are hung up to dry in this ward." +msgstr "肉条挂在房间里面风干." + +#: ../../script/events/setpieces.js:1865 +msgid "a large bird nests at the top of the stairs." +msgstr "楼梯尽头有一个巨大的鸟巢." + +#: ../../script/events/setpieces.js:1894 +msgid "the debris is denser here." +msgstr "这里碎片密布." + +#: ../../script/events/setpieces.js:1895 +msgid "maybe some useful stuff in the rubble." +msgstr "可能在碎片中会有一些有用的东西." + +#: ../../script/events/setpieces.js:1932 +msgid "a swarm of rats rushes up the tunnel." +msgstr "一大群老鼠冲入隧道." + +#: ../../script/events/setpieces.js:1966 +msgid "a large man attacks, waving a bayonet." +msgstr "一个高大的男人挥舞着刺刀进行攻击." + +#: ../../script/events/setpieces.js:1999 +msgid "a second soldier opens fire." +msgstr "第二个士兵开火了." + +#: ../../script/events/setpieces.js:2038 +msgid "a masked soldier rounds the corner, gun drawn" +msgstr "一个蒙面士兵持枪站在角落" + +#: ../../script/events/setpieces.js:2077 +msgid "the crowd surges forward." +msgstr "人群涌动." + +#: ../../script/events/setpieces.js:2111 +msgid "a youth lashes out with a tree branch." +msgstr "一个年轻小伙拿了根树枝就跳出来了." + +#: ../../script/events/setpieces.js:2144 +msgid "a squatter stands firmly in the doorway of a small hut." +msgstr "有个人坚守在小木屋的门口." + +#: ../../script/events/setpieces.js:2177 +msgid "behind the door, a deformed figure awakes and attacks." +msgstr "在门后的一个畸形人进行攻击." + +#: ../../script/events/setpieces.js:2216 +msgid "as soon as the door is open a little bit, hundreds of tentacles erupt." +msgstr "门只要开了一点, 几百个触手就涌过来." + +#: ../../script/events/setpieces.js:2242 +msgid "bird must have liked shiney things." +msgstr "鸟儿都喜欢闪亮的东西." + +#: ../../script/events/setpieces.js:2243 +msgid "some good stuff woven into its nest." +msgstr "它们的巢里面经常有好东西." + +#: ../../script/events/setpieces.js:2276 +msgid "not much here." +msgstr "没什么东西了." + +#: ../../script/events/setpieces.js:2277 +msgid "scavengers must have gotten to this place already." +msgstr "清道夫已经来过这里了." + +#: ../../script/events/setpieces.js:2305 +msgid "the tunnel opens up at another platform." +msgstr "隧道通向一个平台." + +#: ../../script/events/setpieces.js:2306 +msgid "the walls are scorched from an old battle." +msgstr "残破的墙壁." + +#: ../../script/events/setpieces.js:2307 +msgid "bodies and supplies from both sides litter the ground." +msgstr "肢体和供给散落在墙壁两旁." + +#: ../../script/events/setpieces.js:2351 +msgid "the small military outpost is well supplied." +msgstr "小型军事哨站补给充分." + +#: ../../script/events/setpieces.js:2352 +msgid "" +"arms and munitions, relics from the war, are neatly arranged on the store-" +"room floor." +msgstr "武器弹药整理的排列在储藏室的地上." + +#: ../../script/events/setpieces.js:2353 +msgid "just as deadly now as they were then." +msgstr "跟以往一样的致命." + +#: ../../script/events/setpieces.js:2386 +msgid "searching the bodies yields a few supplies." +msgstr "搜索尸体会得到一些物资." + +#: ../../script/events/setpieces.js:2387 +msgid "more soldiers will be on their way." +msgstr "路上会遇到更多的尸体的." + +#: ../../script/events/setpieces.js:2388 +msgid "time to move on." +msgstr "该离开了." + +#: ../../script/events/setpieces.js:2426 +msgid "the small settlement has clearly been burning a while." +msgstr "小型定居点已经烧了一阵子了." + +#: ../../script/events/setpieces.js:2427 +msgid "" +"the bodies of the wanderers that lived here are still visible in the flames." +msgstr "透过火焰仍可看到在燃烧的尸体." + +#: ../../script/events/setpieces.js:2428 +msgid "still time to rescue a few supplies." +msgstr "还有时间取得一些物资." + +#: ../../script/events/setpieces.js:2462 +msgid "" +"the remaining settlers flee from the violence, their belongings forgotten." +msgstr "剩下的居民四处逃逸, 他们的物资都被抛下了." + +#: ../../script/events/setpieces.js:2463 +msgid "there's not much, but some useful things can still be found." +msgstr "还能找到一些有用的东西, 虽然不多." + +#: ../../script/events/setpieces.js:2496 +msgid "the young settler was carrying a canvas sack." +msgstr "那个年轻的居民背着的是帆布包." + +#: ../../script/events/setpieces.js:2497 +msgid "it contains travelling gear, and a few trinkets." +msgstr "里面有一些旅行用品和几个装饰品" + +#: ../../script/events/setpieces.js:2498 ../../script/events/setpieces.js:2533 +msgid "there's nothing else here." +msgstr "没别的了." + +#: ../../script/events/setpieces.js:2531 +msgid "inside the hut, a child cries." +msgstr "小木屋内, 一个孩子在哭." + +#: ../../script/events/setpieces.js:2532 +msgid "a few belongings rest against the walls." +msgstr "有几个行李靠在墙边." + +#: ../../script/events/setpieces.js:2571 +msgid "the stench of rot and death fills the operating theatres." +msgstr "腐烂和死亡的气息弥漫在手术室." + +#: ../../script/events/setpieces.js:2572 +msgid "a few items are scattered on the ground." +msgstr "有一些东西散落在地上." + +#: ../../script/events/setpieces.js:2573 +msgid "there is nothing else here." +msgstr "没有其他东西了." + +#: ../../script/events/setpieces.js:2611 +msgid "a pristine medicine cabinet at the end of a hallway." +msgstr "一个朴素的药箱在走廊尽头." + +#: ../../script/events/setpieces.js:2612 +msgid "the rest of the hospital is empty." +msgstr "医院里面已经没什么了." + +#: ../../script/events/setpieces.js:2645 +msgid "someone had been stockpiling loot here." +msgstr "肯定有人一直储备东西在这里." + +#: ../../script/events/setpieces.js:2693 +msgid "the tentacular horror is defeated." +msgstr "恐怖触手被击败了." + +#: ../../script/events/setpieces.js:2694 +msgid "inside, the remains of its victims are everywhere." +msgstr "里面到处都是遇难者的尸体." + +#: ../../script/events/setpieces.js:2737 +msgid "the warped man lies dead." +msgstr "扭曲的男人死了." + +#: ../../script/events/setpieces.js:2738 +msgid "the operating theatre has a lot of curious equipment." +msgstr "手术室有很多奇怪的设备." + +#: ../../script/events/setpieces.js:2781 +msgid "the old man had a small cache of interesting items." +msgstr "这个老人有一些有趣的小收藏." + +#: ../../script/events/setpieces.js:2824 +msgid "An Old House" +msgstr "一所老房子" + +#: ../../script/events/setpieces.js:2828 +msgid "an old house remains here, once white siding yellowed and peeling." +msgstr "一所老房子依旧留存着, 白色的外墙泛黄脱落." + +#: ../../script/events/setpieces.js:2829 +msgid "the door hangs open." +msgstr "门开着." + +#: ../../script/events/setpieces.js:2831 +msgid "the remains of an old house stand as a monument to simpler times" +msgstr "老房子好比是一座对时代的纪念碑一般" + +#: ../../script/events/setpieces.js:2845 +msgid "the house is abandoned, but not yet picked over." +msgstr "房子虽然被废弃了, 但是还有一些东西." + +#: ../../script/events/setpieces.js:2846 +msgid "still a few drops of water in the old well." +msgstr "水井里面依旧有水." + +#: ../../script/events/setpieces.js:2879 +msgid "the house has been ransacked." +msgstr "房子已经被洗劫一空了." + +#: ../../script/events/setpieces.js:2880 +msgid "but there is a cache of medicine under the floorboards." +msgstr "但是地板下面还有一些医疗用品." + +#: ../../script/events/setpieces.js:2907 +msgid "a man charges down the hall, a rusty blade in his hand" +msgstr "一个男人占据着大厅, 手持大刀" + +#: ../../script/events/setpieces.js:2938 +msgid "A Forgotten Battlefield" +msgstr "遗落战场" + +#: ../../script/events/setpieces.js:2942 +msgid "a battle was fought here, long ago." +msgstr "很久以前的大战." + +#: ../../script/events/setpieces.js:2943 +msgid "" +"battered technology from both sides lays dormant on the blasted landscape." +msgstr "双方的高科技造成了如此壮观的景象." + +#: ../../script/events/setpieces.js:2990 +msgid "A Huge Borehole" +msgstr "一个巨坑" + +#: ../../script/events/setpieces.js:2994 +msgid "a huge hole is cut deep into the earth, evidence of the past harvest." +msgstr "一个巨大的深坑切入地表." + +#: ../../script/events/setpieces.js:2995 +msgid "they took what they came for, and left." +msgstr "他们拿走所需,拍拍屁股走了." + +#: ../../script/events/setpieces.js:2996 +msgid "" +"castoff from the mammoth drills can still be found by the edges of the " +"precipice." +msgstr "通过悬崖边依旧能看清庞大的废弃场." + +#: ../../script/events/setpieces.js:3018 +msgid "A Crashed Ship" +msgstr "破损的飞船" + +#: ../../script/events/setpieces.js:3027 +msgid "" +"the familiar curves of a wanderer vessel rise up out of the dust and ash. " +msgstr "尘土和灰烬之下流露出熟悉的各种曲线." + +#: ../../script/events/setpieces.js:3028 +msgid "lucky that the natives can't work the mechanisms." +msgstr "很幸运当地人不会机械." + +#: ../../script/events/setpieces.js:3029 +msgid "with a little effort, it might fly again." +msgstr "飞船可以被修复." + +#: ../../script/events/setpieces.js:3033 +msgid "salvage" +msgstr "打捞" + +#: ../../script/events/setpieces.js:3041 +msgid "The Sulphur Mine" +msgstr "一座硫磺矿" + +#: ../../script/events/setpieces.js:3045 +msgid "the military is already set up at the mine's entrance." +msgstr "军队已经驻扎在矿井入口了." + +#: ../../script/events/setpieces.js:3046 +msgid "soldiers patrol the perimeter, rifles slung over their shoulders." +msgstr "巡逻兵挎着步枪." + +#: ../../script/events/setpieces.js:3048 +msgid "a military perimeter is set up around the mine." +msgstr "军队已经驻扎在矿井入口了" + +#: ../../script/events/setpieces.js:3051 ../../script/events/setpieces.js:3195 +msgid "attack" +msgstr "攻击" + +#: ../../script/events/setpieces.js:3086 +msgid "a soldier, alerted, opens fire." +msgstr "一个士兵发现并开火了." + +#: ../../script/events/setpieces.js:3093 ../../script/events/setpieces.js:3131 +#: ../../script/events/setpieces.js:3231 ../../script/events/setpieces.js:3263 +msgid "run" +msgstr "逃跑" + +#: ../../script/events/setpieces.js:3124 +msgid "a second soldier joins the fight." +msgstr "第二个士兵加入战斗." + +#: ../../script/events/setpieces.js:3156 +msgid "a grizzled soldier attacks, waving a bayonet." +msgstr "一个头发花白的士兵加入战斗, 挥舞着刺刀." + +#: ../../script/events/setpieces.js:3166 +msgid "the military presence has been cleared." +msgstr "军队已经被清除." + +#: ../../script/events/setpieces.js:3167 ../../script/events/setpieces.js:3304 +#: ../../script/events/setpieces.js:3379 +msgid "the mine is now safe for workers." +msgstr "矿坑现在可以工作了." + +#: ../../script/events/setpieces.js:3169 +msgid "the sulphur mine is clear of dangers" +msgstr "硫磺矿解除危险了" + +#: ../../script/events/setpieces.js:3185 +msgid "The Coal Mine" +msgstr "一座煤矿" + +#: ../../script/events/setpieces.js:3189 +msgid "camp fires burn by the entrance to the mine." +msgstr "矿坑入口篝火很旺." + +#: ../../script/events/setpieces.js:3190 +msgid "men mill about, weapons at the ready." +msgstr "有人带着武器驻守在那." + +#: ../../script/events/setpieces.js:3192 +msgid "this old mine is not abandoned" +msgstr "这座老矿坑没有被遗弃" + +#: ../../script/events/setpieces.js:3224 ../../script/events/setpieces.js:3256 +msgid "a man joins the fight" +msgstr "一个人加入战斗攻击" + +#: ../../script/events/setpieces.js:3293 +msgid "only the chief remains." +msgstr "只有老大还在." + +#: ../../script/events/setpieces.js:3303 +msgid "the camp is still, save for the crackling of the fires." +msgstr "营地依旧, 还有火焰燃烧的声音." + +#: ../../script/events/setpieces.js:3306 +msgid "the coal mine is clear of dangers" +msgstr "矿坑安全了." + +#: ../../script/events/setpieces.js:3322 +msgid "The Iron Mine" +msgstr "一座铁矿" + +#: ../../script/events/setpieces.js:3326 +msgid "an old iron mine sits here, tools abandoned and left to rust." +msgstr "一个老矿坑在哪, 生锈的工具被乱丢." + +#: ../../script/events/setpieces.js:3327 +msgid "" +"bleached bones are strewn about the entrance. many, deeply scored with " +"jagged grooves." +msgstr "各种白骨散落一地, 上面还有深深的齿痕." + +#: ../../script/events/setpieces.js:3328 +msgid "feral howls echo out of the darkness." +msgstr "黑暗中传来野性的咆哮." + +#: ../../script/events/setpieces.js:3330 +msgid "the path leads to an abandoned mine" +msgstr "通向矿坑的小路" + +#: ../../script/events/setpieces.js:3368 +msgid "a large creature lunges, muscles rippling in the torchlight" +msgstr "一个巨大的生物出现, 肌肉大到爆" + +#: ../../script/events/setpieces.js:3378 +msgid "the beast is dead." +msgstr "野兽死了." + +#: ../../script/events/setpieces.js:3381 +msgid "the iron mine is clear of dangers" +msgstr "矿坑安全了." + +#: ../../script/events/setpieces.js:3398 +msgid "A Destroyed Village" +msgstr "矿坑解除危险了" + +#: ../../script/events/setpieces.js:3402 +msgid "a destroyed village lies in the dust." +msgstr "一个毁灭的村庄" + +#: ../../script/events/setpieces.js:3403 +msgid "charred bodies litter the ground." +msgstr "毁灭的村子到处都是灰尘." + +#: ../../script/events/setpieces.js:3405 +msgid "the metallic tang of wanderer afterburner hangs in the air." +msgstr "破烂的尸体到处都是. 被烧焦的尸体挂在空中." + +#: ../../script/events/setpieces.js:3419 +msgid "a shack stands at the center of the village." +msgstr "一个木屋处理在村子中心." + +#: ../../script/events/setpieces.js:3420 +msgid "there are still supplies inside." +msgstr "里面还有一些物资." + +#: ../../script/events/setpieces.js:3424 +msgid "take" +msgstr "带走" + +#: ../../script/events/setpieces.js:3431 +msgid "all the work of a previous generation is here." +msgstr "前代人的痕迹就在这里了." + +#: ../../script/events/setpieces.js:3432 +msgid "ripe for the picking." +msgstr "是时候采摘果实了." + +#: ../../script/events/encounters.js:7 +msgid "A Snarling Beast" +msgstr "咆哮的野兽" + +#: ../../script/events/encounters.js:15 +msgid "snarling beast" +msgstr "一只咆哮的野兽从草丛中串起" + +#: ../../script/events/encounters.js:16 +msgid "the snarling beast is dead" +msgstr "野兽已死." + +#: ../../script/events/encounters.js:39 +msgid "a snarling beast leaps out of the underbrush" +msgstr "一只咆哮的野兽从草丛中串起" + +#: ../../script/events/encounters.js:44 +msgid "A Gaunt Man" +msgstr "一个落魄的人" + +#: ../../script/events/encounters.js:52 +msgid "gaunt man" +msgstr "落魄的人" + +#: ../../script/events/encounters.js:53 +msgid "the gaunt man is dead" +msgstr "落魄的人已经被打败" + +#: ../../script/events/encounters.js:76 +msgid "a gaunt man approaches, a crazed look in his eye" +msgstr "一个疯狂的家伙出现了" + +#: ../../script/events/encounters.js:81 +msgid "A Strange Bird" +msgstr "一只怪鸟" + +#: ../../script/events/encounters.js:89 +msgid "strange bird" +msgstr "怪鸟" + +#: ../../script/events/encounters.js:90 +msgid "the strange bird is dead" +msgstr "怪鸟已经被消灭" + +#: ../../script/events/encounters.js:113 +msgid "a strange looking bird speeds across the plains" +msgstr "一只怪鸟略过平原" + +#: ../../script/events/encounters.js:119 +msgid "A Shivering Man" +msgstr "一个瑟瑟发抖的人" + +#: ../../script/events/encounters.js:127 +msgid "shivering man" +msgstr "发抖的人" + +#: ../../script/events/encounters.js:128 +msgid "the shivering man is dead" +msgstr "不能再得瑟了" + +#: ../../script/events/encounters.js:156 +msgid "a shivering man approaches and attacks with surprising strength" +msgstr "一个瑟瑟发抖的人接近中, 看上去力量无穷" + +#: ../../script/events/encounters.js:161 +msgid "A Man-Eater" +msgstr "一个食人族" + +#: ../../script/events/encounters.js:169 +msgid "man-eater" +msgstr "食人族" + +#: ../../script/events/encounters.js:170 +msgid "the man-eater is dead" +msgstr "一个食人族已经被消灭" + +#: ../../script/events/encounters.js:193 +msgid "a large creature attacks, claws freshly bloodied" +msgstr "一个食人族接近了, 爪子上鲜血淋漓" + +#: ../../script/events/encounters.js:198 +msgid "A Scavenger" +msgstr "一个清道夫" + +#: ../../script/events/encounters.js:206 +msgid "scavenger" +msgstr "清道夫" + +#: ../../script/events/encounters.js:207 +msgid "the scavenger is dead" +msgstr "清道夫被消灭了" + +#: ../../script/events/encounters.js:235 +msgid "a scavenger draws close, hoping for an easy score" +msgstr "一个清道夫快速接近中, 想要偷袭" + +#: ../../script/events/encounters.js:240 +msgid "A Huge Lizard" +msgstr "一直饥饿的蜥蜴" + +#: ../../script/events/encounters.js:248 +msgid "lizard" +msgstr "蜥蜴" + +#: ../../script/events/encounters.js:249 +msgid "the lizard is dead" +msgstr "一直饥饿的蜥蜴饿死了" + +#: ../../script/events/encounters.js:272 +msgid "the grass thrashes wildly as a huge lizard pushes through" +msgstr "草丛扑出一只巨大的蜥蜴" + +#: ../../script/events/encounters.js:278 +msgid "A Feral Terror" +msgstr "一个恐怖生物" + +#: ../../script/events/encounters.js:286 +msgid "feral terror" +msgstr "恐怖生物" + +#: ../../script/events/encounters.js:287 +msgid "the feral terror is dead" +msgstr "一个恐怖生物daed" + +#: ../../script/events/encounters.js:310 +msgid "a beast, wilder than imagining, erupts out of the foliage" +msgstr "一只野兽, 比想象中更大更狂野" + +#: ../../script/events/encounters.js:315 +msgid "A Soldier" +msgstr "一个士兵" + +#: ../../script/events/encounters.js:323 +msgid "soldier" +msgstr "士兵" + +#: ../../script/events/encounters.js:324 +msgid "the soldier is dead" +msgstr "士兵被干掉了" + +#: ../../script/events/encounters.js:353 +msgid "a soldier opens fire from across the desert" +msgstr "一个士兵从沙漠那边开火" + +#: ../../script/events/encounters.js:358 +msgid "A Sniper" +msgstr "狙击手" + +#: ../../script/events/encounters.js:366 +msgid "sniper" +msgstr "狙击手" + +#: ../../script/events/encounters.js:367 +msgid "the sniper is dead" +msgstr "狙击手被灭" + +#: ../../script/events/encounters.js:396 +msgid "a shot rings out, from somewhere in the long grass" +msgstr "一声枪响, 远远得传来" + +#: ../../script/events/outside.js:6 +msgid "A Ruined Trap" +msgstr "破损的陷阱" + +#: ../../script/events/outside.js:13 +msgid "some of the traps have been torn apart." +msgstr "一些陷阱已经严重损毁." + +#: ../../script/events/outside.js:14 +msgid "large prints lead away, into the forest." +msgstr "巨大的足印导向森林." + +#: ../../script/events/outside.js:22 +msgid "some traps have been destroyed" +msgstr "一些陷阱损坏了" + +#: ../../script/events/outside.js:25 +msgid "track them" +msgstr "追踪足迹" + +#: ../../script/events/outside.js:36 +msgid "the tracks disappear after just a few minutes." +msgstr "踪迹消失了..." + +#: ../../script/events/outside.js:37 +msgid "the forest is silent." +msgstr "森林再次归于宁静." + +#: ../../script/events/outside.js:41 ../../script/events/outside.js:58 +#: ../../script/events/outside.js:98 ../../script/events/outside.js:115 +#: ../../script/events/outside.js:158 ../../script/events/outside.js:175 +#: ../../script/events/outside.js:206 ../../script/events/outside.js:236 +msgid "go home" +msgstr "返回" + +#: ../../script/events/outside.js:48 +msgid "not far from the village lies a large beast, its fur matted with blood." +msgstr "在离开村子的不远处发现了一只巨大的野兽, 它的皮毛覆满了暗淡的血液." + +#: ../../script/events/outside.js:49 +msgid "it puts up little resistance before the knife." +msgstr "在武器面前, 它已经没什么抵抗力了." + +#: ../../script/events/outside.js:67 +msgid "Sickness" +msgstr "疾病" + +#: ../../script/events/outside.js:77 +msgid "a sickness is spreading through the village." +msgstr "疾病在村子里面传播." + +#: ../../script/events/outside.js:78 ../../script/events/outside.js:132 +msgid "medicine is needed immediately." +msgstr "急需医疗药剂." + +#: ../../script/events/outside.js:82 +msgid "1 medicine" +msgstr "1 医疗药剂" + +#: ../../script/events/outside.js:87 +msgid "ignore it" +msgstr "不理他" + +#: ../../script/events/outside.js:94 +msgid "the sickness is cured in time." +msgstr "疾病被即时控制了." + +#: ../../script/events/outside.js:105 +msgid "the sickness spreads through the village." +msgstr "疾病蔓延在整个村庄." + +#: ../../script/events/outside.js:106 +msgid "the days are spent with burials." +msgstr "天天都有人死去." + +#: ../../script/events/outside.js:107 ../../script/events/outside.js:166 +msgid "the nights are rent with screams." +msgstr "黑夜总是伴随着惊声尖叫." + +#: ../../script/events/outside.js:124 +msgid "Plague" +msgstr "瘟疫" + +#: ../../script/events/outside.js:131 +msgid "a terrible plague is fast spreading through the village." +msgstr "一场可怕的瘟疫在村子里面迅速蔓延开." + +#: ../../script/events/outside.js:136 +msgid "5 medicine" +msgstr "5 治疗药剂" + +#: ../../script/events/outside.js:141 +msgid "do nothing" +msgstr "置之不理" + +#: ../../script/events/outside.js:148 +msgid "the plague is kept from spreading." +msgstr "瘟疫制止住了." + +#: ../../script/events/outside.js:149 +msgid "only a few die." +msgstr "我们只失去了几个人." + +#: ../../script/events/outside.js:150 +msgid "the rest bury them." +msgstr "我们埋葬了这些死者." + +#: ../../script/events/outside.js:165 +msgid "the plague rips through the village." +msgstr "瘟疫席卷了整个村庄." + +#: ../../script/events/outside.js:167 +msgid "the only hope is a quick death." +msgstr "死亡也许是更好的归宿." + +#: ../../script/events/outside.js:184 +msgid "A Beast Attack" +msgstr "猛兽袭击" + +#: ../../script/events/outside.js:191 +msgid "a pack of snarling beasts pours out of the trees." +msgstr "一群野兽冲出了森林奔向村庄." + +#: ../../script/events/outside.js:192 +msgid "the fight is short and bloody, but the beasts are repelled." +msgstr "战斗短暂而血腥, 兽群最终被击退了." + +#: ../../script/events/outside.js:193 +msgid "the villagers retreat to mourn the dead." +msgstr "村名们放弃了追击, 集体悼念了死去的人." + +#: ../../script/events/outside.js:215 +msgid "A Military Raid" +msgstr "武装冲突" + +#: ../../script/events/outside.js:222 +msgid "a gunshot rings through the trees." +msgstr "一声枪响穿透树林." + +#: ../../script/events/outside.js:223 +msgid "well armed men charge out of the forest, firing into the crowd." +msgstr "武装精良的士兵冲突森林, 向我们的人开火." + +#: ../../script/events/outside.js:224 +msgid "after a skirmish they are driven away, but not without losses." +msgstr "在冲突后, 几个村名死亡, 随即武装人员就离开了." + +#: ../../script/events/global.js:6 +msgid "The Thief" +msgstr "小偷" + +#: ../../script/events/global.js:13 +msgid "the villagers haul a filthy man out of the store room." +msgstr "村名们从储藏室拖出了一个肮脏的家伙." + +#: ../../script/events/global.js:14 +msgid "say his folk have been skimming the supplies." +msgstr "他的家人偷走了一些物资." + +#: ../../script/events/global.js:15 +msgid "say he should be strung up as an example." +msgstr "他应该被绞死以示惩罚." + +#: ../../script/events/global.js:17 +msgid "a thief is caught" +msgstr "一个小偷被抓住了" + +#: ../../script/events/global.js:20 +msgid "hang him" +msgstr "吊死他" + +#: ../../script/events/global.js:24 +msgid "spare him" +msgstr "释放他" + +#: ../../script/events/global.js:31 +msgid "the villagers hang the thief high in front of the store room." +msgstr "村名们把小偷吊死在了储藏室前面." + +#: ../../script/events/global.js:32 +msgid "" +"the point is made. in the next few days, the missing supplies are returned." +msgstr "在强大的压力下, 丢失的物资很快就被退回来了." + +#: ../../script/events/global.js:48 +msgid "the man says he's grateful. says he won't come around any more." +msgstr "小偷感谢不杀之恩, 他说再也不偷了." + +#: ../../script/events/global.js:49 +msgid "shares what he knows about sneaking before he goes." +msgstr "他在离开之前把他的那些偷偷摸摸的技巧分享给了大家." + diff --git a/lang/langs.js b/lang/langs.js index d4cf484..3dc805b 100644 --- a/lang/langs.js +++ b/lang/langs.js @@ -1,4 +1,5 @@ var langs = { 'en':'english', - 'fr':'français' + 'fr':'français', + 'cn':'简体中文' }