').attr('id', 'pauseButton').appendTo(desc);
var pause = new Button.Button({
id: 'pause',
@@ -89,6 +90,7 @@ var Events = {
$('
').addClass('clear').appendTo(pauseBox);
Events.setPause(pause, 'set');
Events.removePause(pause, 'set');
+ */
var fightBox = $('
').attr('id', 'fight').appendTo(desc);
// Draw the wanderer
@@ -496,7 +498,7 @@ var Events = {
},
enemyAttack: function() {
- Events.togglePause($('#pause'),'auto');
+ // Events.togglePause($('#pause'),'auto');
var scene = Events.activeEvent().scenes[Events.activeScene];