Commit Graph

836 Commits

Author SHA1 Message Date
Michael Townsend ea0aff072f Merge pull request #28 from toofarapart/disappearing_restart_fix
(SPOILERS) Fixed a bug in which the share/restart buttons disappeared...
2013-07-08 11:55:56 -07:00
Zarkonnen 4641b0b145 Initial medicine implementation. Needs more events. 2013-07-08 19:16:16 +02:00
Matt Rasmus 0b6144660f Fixed a bug in which the share/restart buttons would disappear in certain situations. 2013-07-07 13:25:30 -07:00
Matt Rasmus 4326b2aa2a Game fades to black at the end, and stays that way until the player clicks restart. 2013-07-07 11:41:51 -07:00
Michael Townsend 54cea31db9 Merge pull request #26 from dhutty/patch-1
spelling
2013-07-07 09:09:42 -07:00
Michael Townsend 53ff72d218 Merge pull request #24 from jvantuyl/master
a grammar fix
2013-07-07 09:07:38 -07:00
dhutty aeedc5d10c spelling 2013-07-07 10:18:59 -04:00
Matt Rasmus 8dabee851d Stores panel now persists on all non-world/non-space views. 2013-07-06 14:56:27 -07:00
Jayson Vantuyl 536f09dce3 a grammar fix
"bundle of sticks", not "bundle of stick"
2013-07-06 13:53:33 -07:00
Michael Townsend 12258689e8 Merge pull request #22 from engstrom/master
Moved EatMeatButton to beginning of combat UI
2013-07-06 09:53:24 -07:00
Michael Townsend 95fddcbb2c Merge pull request #20 from evilDave/swipes
Added swipe support
2013-07-06 09:51:54 -07:00
Michael Townsend 79c0185e7e Merge pull request #23 from jvantuyl/master
Minor Spelling Fix
2013-07-06 09:50:29 -07:00
Jayson Vantuyl b14ad39c5a minor spelling fix 2013-07-05 23:43:43 -07:00
engstrom fa655aef1c Moved EatMeatButton to beginning of combat UI 2013-07-05 18:41:22 -06:00
Michael Townsend 1aaabed944 Merge pull request #18 from Erid/patch-1
Changed browser's img alt text
2013-07-05 06:43:47 -07:00
Michael Townsend e83dcd3945 Merge pull request #17 from engstrom/patch-1
Formatting the readme
2013-07-05 06:43:16 -07:00
David Clark e9679b3f26 Add swipe support. Modules can implement swipeLeft (etc). Swipes control movement in the World module (map). 2013-07-05 22:36:49 +10:00
Zarkonnen ae044376db Converted min/max buttons to +-10 buttons. Also made code shorter. 2013-07-05 13:47:23 +02:00
Elías Balioceda Fernández b1af589d53 Changed browser's img alt text
Just a minor fix
2013-07-04 21:39:55 -06:00
Dustin Engstrom 555a924fb0 Formatting the readme 2013-07-04 18:42:55 -06:00
Michael Townsend 7f1efd4ad2 Update LICENSE.md
Switched from GPLv3 to MPLv2
2013-07-04 15:21:49 -04:00
Michael Townsend 98719ccf0c Merge pull request #13 from Zarkonnen/master
Max/zero buttons
2013-07-04 07:50:07 -07:00
Michael Townsend 6a7df4d17c Fixed non-combat meat eating 2013-07-04 07:28:19 -07:00
Zarkonnen 6d99cb7c3a Added max/zero buttons to worker assignment and expedition supply packing to prevent eg having to click 50x to fill food supplies. 2013-07-04 16:15:29 +02:00
Michael Townsend cab220a5ac Merge pull request #10 from dmnd/master
Add an 'eat meat' button to the loot screen
2013-07-04 06:59:09 -07:00
Michael Townsend 242ef7f0b9 Merge pull request #7 from Cogito/moveInterface
Improve movement interface to allow click events
2013-07-04 06:55:50 -07:00
Michael Townsend 8743b16e09 Merge pull request #9 from Starefossen/patch-2
Adds link to play game online
2013-07-04 06:51:26 -07:00
Desmond Brand a86c61aaf0 Add an 'eat meat' button to the loot screen
When I played this, I would often madly try to click the 'eat meat' button
after I won a fight, only to have the 'leave' button appear in its place,
causing me to lose my chance at both healing and looting.

This patch adds an 'eat meat' button to the loot screen to avoid this UI
problem.
2013-07-04 02:56:54 -07:00
Hans Kristian Flaatten 2c8e410eab Adds link to play game online 2013-07-04 11:17:04 +02:00
Andrew Ardill 6fb7f248f7 world.js: Trigger movement with clicks on the map
Clicking on the map in different quadrants will move you in that direction.
Clicks are measured relative to the centre of the current location centre of
the map. Click above the player to move up, click below to move down etc.

This should enable better gameplay on touch devices.
2013-07-04 16:13:30 +10:00
Andrew Ardill d0a171e95b world.js: Refactor move commands out of keyDown
In order to better handle move commands, refactor them out of the keyDown
event handler. This will enable using other input methods to trigger a move
command, such as mouse clicks or touch events.
2013-07-04 14:49:21 +10:00
Michael Townsend 9327358008 Merge pull request #1 from daturkel/patch-1
Added a note to mobileWarning about arrow keys
2013-07-03 10:46:45 -07:00
Dan Turkel a37bb40c81 Added a note to mobileWarning about arrow keys
An HN commenter noted that he ignored the mobilewarning and tried the game and found it worked. That is, until he got to the Embark stage and found himself arrow key-less. This warning is slightly more verbose to avoid similar situations.
2013-07-03 13:44:45 -04:00
Michael Townsend 19abccfcc4 Adding ADR to Github 1.2 2013-07-03 07:56:13 -07:00
Michael Townsend 9616c79816 Create LICENSE.md 2013-07-03 10:38:16 -04:00
Michael Townsend 2bb3dfb9fb Create README.md 2013-07-03 10:32:07 -04:00