Michael Townsend
ea0aff072f
Merge pull request #28 from toofarapart/disappearing_restart_fix
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(SPOILERS) Fixed a bug in which the share/restart buttons disappeared...
2013-07-08 11:55:56 -07:00
Zarkonnen
4641b0b145
Initial medicine implementation. Needs more events.
2013-07-08 19:16:16 +02:00
Matt Rasmus
0b6144660f
Fixed a bug in which the share/restart buttons would disappear in certain situations.
2013-07-07 13:25:30 -07:00
Matt Rasmus
4326b2aa2a
Game fades to black at the end, and stays that way until the player clicks restart.
2013-07-07 11:41:51 -07:00
Michael Townsend
54cea31db9
Merge pull request #26 from dhutty/patch-1
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spelling
2013-07-07 09:09:42 -07:00
Michael Townsend
53ff72d218
Merge pull request #24 from jvantuyl/master
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a grammar fix
2013-07-07 09:07:38 -07:00
dhutty
aeedc5d10c
spelling
2013-07-07 10:18:59 -04:00
Matt Rasmus
8dabee851d
Stores panel now persists on all non-world/non-space views.
2013-07-06 14:56:27 -07:00
Jayson Vantuyl
536f09dce3
a grammar fix
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"bundle of sticks", not "bundle of stick"
2013-07-06 13:53:33 -07:00
Michael Townsend
12258689e8
Merge pull request #22 from engstrom/master
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Moved EatMeatButton to beginning of combat UI
2013-07-06 09:53:24 -07:00
Michael Townsend
95fddcbb2c
Merge pull request #20 from evilDave/swipes
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Added swipe support
2013-07-06 09:51:54 -07:00
Michael Townsend
79c0185e7e
Merge pull request #23 from jvantuyl/master
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Minor Spelling Fix
2013-07-06 09:50:29 -07:00
Jayson Vantuyl
b14ad39c5a
minor spelling fix
2013-07-05 23:43:43 -07:00
engstrom
fa655aef1c
Moved EatMeatButton to beginning of combat UI
2013-07-05 18:41:22 -06:00
Michael Townsend
1aaabed944
Merge pull request #18 from Erid/patch-1
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Changed browser's img alt text
2013-07-05 06:43:47 -07:00
Michael Townsend
e83dcd3945
Merge pull request #17 from engstrom/patch-1
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Formatting the readme
2013-07-05 06:43:16 -07:00
David Clark
e9679b3f26
Add swipe support. Modules can implement swipeLeft (etc). Swipes control movement in the World module (map).
2013-07-05 22:36:49 +10:00
Zarkonnen
ae044376db
Converted min/max buttons to +-10 buttons. Also made code shorter.
2013-07-05 13:47:23 +02:00
Elías Balioceda Fernández
b1af589d53
Changed browser's img alt text
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Just a minor fix
2013-07-04 21:39:55 -06:00
Dustin Engstrom
555a924fb0
Formatting the readme
2013-07-04 18:42:55 -06:00
Michael Townsend
7f1efd4ad2
Update LICENSE.md
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Switched from GPLv3 to MPLv2
2013-07-04 15:21:49 -04:00
Michael Townsend
98719ccf0c
Merge pull request #13 from Zarkonnen/master
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Max/zero buttons
2013-07-04 07:50:07 -07:00
Michael Townsend
6a7df4d17c
Fixed non-combat meat eating
2013-07-04 07:28:19 -07:00
Zarkonnen
6d99cb7c3a
Added max/zero buttons to worker assignment and expedition supply packing to prevent eg having to click 50x to fill food supplies.
2013-07-04 16:15:29 +02:00
Michael Townsend
cab220a5ac
Merge pull request #10 from dmnd/master
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Add an 'eat meat' button to the loot screen
2013-07-04 06:59:09 -07:00
Michael Townsend
242ef7f0b9
Merge pull request #7 from Cogito/moveInterface
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Improve movement interface to allow click events
2013-07-04 06:55:50 -07:00
Michael Townsend
8743b16e09
Merge pull request #9 from Starefossen/patch-2
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Adds link to play game online
2013-07-04 06:51:26 -07:00
Desmond Brand
a86c61aaf0
Add an 'eat meat' button to the loot screen
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When I played this, I would often madly try to click the 'eat meat' button
after I won a fight, only to have the 'leave' button appear in its place,
causing me to lose my chance at both healing and looting.
This patch adds an 'eat meat' button to the loot screen to avoid this UI
problem.
2013-07-04 02:56:54 -07:00
Hans Kristian Flaatten
2c8e410eab
Adds link to play game online
2013-07-04 11:17:04 +02:00
Andrew Ardill
6fb7f248f7
world.js: Trigger movement with clicks on the map
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Clicking on the map in different quadrants will move you in that direction.
Clicks are measured relative to the centre of the current location centre of
the map. Click above the player to move up, click below to move down etc.
This should enable better gameplay on touch devices.
2013-07-04 16:13:30 +10:00
Andrew Ardill
d0a171e95b
world.js: Refactor move commands out of keyDown
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In order to better handle move commands, refactor them out of the keyDown
event handler. This will enable using other input methods to trigger a move
command, such as mouse clicks or touch events.
2013-07-04 14:49:21 +10:00
Michael Townsend
9327358008
Merge pull request #1 from daturkel/patch-1
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Added a note to mobileWarning about arrow keys
2013-07-03 10:46:45 -07:00
Dan Turkel
a37bb40c81
Added a note to mobileWarning about arrow keys
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An HN commenter noted that he ignored the mobilewarning and tried the game and found it worked. That is, until he got to the Embark stage and found himself arrow key-less. This warning is slightly more verbose to avoid similar situations.
2013-07-03 13:44:45 -04:00
Michael Townsend
19abccfcc4
Adding ADR to Github
1.2
2013-07-03 07:56:13 -07:00
Michael Townsend
9616c79816
Create LICENSE.md
2013-07-03 10:38:16 -04:00
Michael Townsend
2bb3dfb9fb
Create README.md
2013-07-03 10:32:07 -04:00