/** * Module that defines all audio files */ var AudioLibrary = { EVENT_FRIENDLY_OUTPOST: '/audio/friendly-outpost.wav', EVENT_SWAMP: '/audio/swamp.wav', EVENT_CAVE: '/audio/cave.wav', EVENT_TOWN: '/audio/town.wav', EVENT_CITY: '/audio/city.wav', EVENT_HOUSE: '/audio/house.wav', EVENT_BATTLEFIELD: '/audio/battlefield.wav', EVENT_BOREHOLE: '/audio/borehole.wav', EVENT_CRASHED_SHIP: '/audio/crashed-ship.wav', EVENT_SULPHUR_MINE: '/audio/sulphurmine.wav', EVENT_COAL_MINE: '/audio/coalmine.wav', EVENT_IRON_MINE: '/audio/ironmine.wav', EVENT_DESTROYED_VILLAGE: '/audio/destroyed-village.wav', EVENT_NOMAD: '/audio/nomad.wav', EVENT_NOISES_OUTSIDE: '/audio/noises-outside.wav', EVENT_NOISES_INSIDE: '/audio/noises-inside.wav', EVENT_BEGGAR: '/audio/beggar.wav', EVENT_SHADY_BUILDER: '/audio/shady-builder.wav', EVENT_MYSTERIOUS_WANDERER: '/audio/mysterious-wanderer.wav', EVENT_SCOUT: '/audio/scout.wav', EVENT_WANDERING_MASTER: '/audio/wandering-master.wav', EVENT_SICK_MAN: '/audio/sick-man.wav', EVENT_RUINED_TRAP: '/audio/ruined-trap.wav', EVENT_HUT_FIRE: '/audio/hut-fire.wav', EVENT_SICKNESS: '/audio/sickness.wav', EVENT_PLAGUE: '/audio/plague.wav', EVENT_BEAST_ATTACK: '/audio/beast-attack.wav', EVENT_SOLDIER_ATTACK: '/audio/soldier-attack.wav', EVENT_THIEF: '/audio/thief.wav', ENCOUNTER_SNARLING_BEAST: '/audio/snarling-beast.wav', ENCOUNTER_GAUNT_MAN: '/audio/gaunt-man.wav', ENCOUNTER_STRANGE_BIRD: '/audio/strange-bird.wav', ENCOUNTER_SHIVERING_MAN: '/audio/shivering-man.wav', ENCOUNTER_MAN_EATER: '/audio/man-eater.wav', ENCOUNTER_SCAVENGER: '/audio/scavenger.wav', ENCOUNTER_HUGE_LIZARD: '/audio/huge-lizard.wav', ENCOUNTER_FERAL_TERROR: '/audio/feral-terror.wav', ENCOUNTER_SOLDIER: '/audio/soldier.wav', ENCOUNTER_SNIPER: '/audio/sniper.wav', MUSIC_DUSTY_PATH: '/audio/dusty-path.flac', MUSIC_SILENT_FOREST: '/audio/silent-forest.flac', MUSIC_LONELY_HUT: '/audio/lonely-hut.flac', MUSIC_TINY_VILLAGE: '/audio/tiny-village.flac', MUSIC_MODEST_VILLAGE: '/audio/modest-village.flac', MUSIC_LARGE_VILLAGE: '/audio/large-village.flac', MUSIC_RAUCOUS_VILLAGE: '/audio/raucous-village.flac', MUSIC_COMBAT: '/audio/combat.wav', MUSIC_EVENT: '/audio/event.wav', MUSIC_FIRE_DEAD: '/audio/fire-dead.flac', MUSIC_FIRE_SMOLDERING: '/audio/fire-smoldering.flac', MUSIC_FIRE_FLICKERING: '/audio/fire-flickering.flac', MUSIC_FIRE_BURNING: '/audio/fire-burning.flac', MUSIC_FIRE_ROARING: '/audio/fire-roaring.flac', MUSIC_WORLD: '/audio/world.flac', MUSIC_SPACE: '/audio/space.wav', MUSIC_TROPOSPHERE: '/audio/troposphere.wav', MUSIC_STRATOSPHERE: '/audio/stratosphere.wav', MUSIC_MESOSPHERE: '/audio/mesosphere.wav', MUSIC_THERMOSPHERE: '/audio/thermosphere.wav', MUSIC_EXOSPHERE: '/audio/exosphere.wav', MUSIC_ENDING: '/audio/ending.wav', MUSIC_SHIP: '/audio/ship.wav', BUILD: '/audio/build.flac', BUILD_TRAP: '/audio/build-trap.wav', BUILD_CART: '/audio/build-cart.wav', BUILD_HUT: '/audio/build-hut.wav', BUILD_LODGE: '/audio/build-lodge.wav', BUILD_TRADING_POST: '/audio/build-trading-post.wav', BUILD_TANNERY: '/audio/build-tannery.wav', BUILD_SMOKEHOUSE: '/audio/build-smokehouse.wav', BUILD_WORKSHOP: '/audio/build-workshop.wav', BUILD_STEELWORKS: '/audio/build-steelworks.wav', BUILD_ARMOURY: '/audio/build-armoury.wav', CRAFT: '/audio/craft.flac', CRAFT_TORCH: '/audio/craft-torch.wav', CRAFT_WATERSKIN: '/audio/craft-waterskin.wav', CRAFT_CASK: '/audio/craft-cask.wav', CRAFT_WATER_TANK: '/audio/craft-water-tank.wav', CRAFT_BONE_SPEAR: '/audio/craft-bone-spear.wav', CRAFT_RUCKSACK: '/audio/craft-rucksack.wav', CRAFT_WAGON: '/audio/craft-wagon.wav', CRAFT_CONVOY: '/audio/craft-convoy.wav', CRAFT_LEATHER_ARMOUR: '/audio/craft-leather-armour.wav', CRAFT_IRON_ARMOUR: '/audio/craft-iron-armour.wav', CRAFT_STEEL_ARMOUR: '/audio/craft-steel-armour.wav', CRAFT_IRON_SWORD: '/audio/craft-iron-sword.wav', CRAFT_STEEL_SWORD: '/audio/craft-steel-sword.wav', CRAFT_RIFLE: '/audio/craft-rifle.wav', BUY: '/audio/buy.flac', BUY_SCALES: '/audio/buy-scales.wav', BUY_TEETH: '/audio/buy-teeth.wav', BUY_IRON: '/audio/buy-iron.wav', BUY_COAL: '/audio/buy-coal.wav', BUY_STEEL: '/audio/buy-steel.wav', BUY_MEDICINE: '/audio/buy-medicine.wav', BUY_BULLETS: '/audio/buy-bullets.wav', BUY_ENERGY_CELL: '/audio/buy-energy-cell.wav', BUY_BOLAS: '/audio/buy-bolas.wav', BUY_GRENADE: '/audio/buy-grenade.wav', BUY_BAYONET: '/audio/buy-bayonet.wav', BUY_ALIEN_ALLOY: '/audio/buy-alien-alloy.wav', BUY_COMPASS: '/audio/buy-compass.wav', EMBARK: '/audio/embark.flac', GATHER_WOOD: '/audio/gather-wood.flac', CHECK_TRAPS: '/audio/check-traps.flac', TRIGGER_FIGHT: '/audio/trigger-fight.wav', TRIGGER_EVENT: '/audio/trigger-event.wav', ENEMY_HIT: '/audio/enemy-hit.wav', EAT_MEAT: '/audio/eat-meat.wav', USE_MEDS: '/audio/use-meds.wav', WIN_FIGHT: '/audio/win-fight.wav', LOST_FIGHT: '/audio/lose-fight.wav', LIGHT_FIRE: '/audio/light-fire.flac', STOKE_FIRE: '/audio/stoke-fire.flac', FOOTSTEPS1: '/audio/footsteps-1.wav', FOOTSTEPS2: '/audio/footsteps-2.wav', FOOTSTEPS3: '/audio/footsteps-3.wav', DEATH_STARVED: '/audio/death-starved.wav', DEATH_DEHYDRATED: '/audio/death-dehydrated.wav', ASTEROID_HIT1: '/audio/asteroid-hit-1.wav', ASTEROID_HIT2: '/audio/asteroid-hit-2.wav', ASTEROID_HIT3: '/audio/asteroid-hit-3.wav', CRASH: '/audio/crash.wav', REINFORCE_HULL: '/audio/reinforce-hull.wav', UPGRADE_ENGINE: '/audio/upgrade-engine.wav', LIFT_OFF: '/audio/lift-off.wav', PUNCH: '/audio/punch.wav', STAB: '/audio/stab.wav', SWING: '/audio/swing.wav', SLASH: '/audio/slash.wav', THRUST: '/audio/thrust.wav', SHOOT: '/audio/shoot.wav', BLAST: '/audio/blast.wav', TANGLE: '/audio/tangle.wav' };