var Prestige = { name: 'Prestige', options: {}, init: function(options) { this.options = $.extend( this.options, options ); }, save: function() { var prevStores = [ //g = goods, w = weapons, a = ammo $SM.get('stores["wood"]'), $SM.get('stores["fur"]'), $SM.get('stores["meat"]'), $SM.get('stores["iron"]'), $SM.get('stores["coal"]'), $SM.get('stores["sulphur"]'), $SM.get('stores["steel"]'), $SM.get('stores["cured meat"]'), $SM.get('stores["scales"]'), $SM.get('stores["teeth"]'), $SM.get('stores["leather"]'), $SM.get('stores["bait"]'), $SM.get('stores["torch"]'), $SM.get('stores["cloth"]'), $SM.get('stores["bone spear"]'), $SM.get('stores["iron sword"]'), $SM.get('stores["steel sword"]'), $SM.get('stores["bayonet"]'), $SM.get('stores["rifle"]'), $SM.get('stores["laser rifle"]'), $SM.get('stores["bullets"]'), $SM.get('stores["energy cell"]'), $SM.get('stores["grenade"]'), $SM.get('stores["bolas"]') ]; $SM.set('previous.stores', prevStores); return prevStores; }, load: function() { var prevStores = $SM.get('previous.stores'); $SM.add('stores["wood"]',prevStores[0]), $SM.add('stores["fur"]',prevStores[1]), $SM.add('stores["meat"]',prevStores[2]), $SM.add('stores["iron"]',prevStores[3]), $SM.add('stores["coal"]',prevStores[4]), $SM.add('stores["sulphur"]',prevStores[5]), $SM.add('stores["steel"]',prevStores[6]), $SM.add('stores["cured meat"]',prevStores[7]), $SM.add('stores["scales"]',prevStores[8]), $SM.add('stores["teeth"]',prevStores[9]), $SM.add('stores["leather"]',prevStores[10]), $SM.add('stores["bait"]',prevStores[11]), $SM.add('stores["torch"]',prevStores[12]), $SM.add('stores["cloth"]',prevStores[13]), $SM.add('stores["bone spear"]',prevStores[14]), $SM.add('stores["iron sword"]',prevStores[15]), $SM.add('stores["steel sword"]',prevStores[16]), $SM.add('stores["bayonet"]',prevStores[17]), $SM.add('stores["rifle"]',prevStores[18]), $SM.add('stores["laser rifle"]',prevStores[19]), $SM.add('stores["bullets"]',prevStores[20]), $SM.add('stores["energy cell"]',prevStores[21]), $SM.add('stores["grenade"]',prevStores[22]), $SM.add('stores["bolas"]',prevStores[23]) return prevStores; } /*randGen: function(storeType) { if (storeType == 'g') { divisor = Math.floor(Math.random()*10) } else if (storeType == 'w') { divisor = Math.floor(Math.floor(Math.random()*10)/2) } else if (storeType == 'a') { divisor = Math.floor(Math.random()*10*Math.floor(Math.random()*10/5)) } else { divisor = 1 }; if (divisor === 0) { divisor = 1 }; return divisor; }*/ }