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@tool
extends Control
@export var clickToRebuild: bool = false
var watcher = Watcher.new(false)
func _ready():
watcher.changed.connect(rebuild)
rebuild()
func _process(_delta):
watcher.setState(clickToRebuild)
func rebuild():
for i in get_children():
i.queue_free()
var files = DirTool.listdir("res://components/Weapons/")
for file in files:
var weapon = load(file).instantiate() as Weapon
add_child(weapon)