mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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15 lines
545 B
Plaintext
15 lines
545 B
Plaintext
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shader_type canvas_item;
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uniform float progress:hint_range(-0.0, 2.0, 0.01)=0.5;
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uniform float backAlpha:hint_range(0.0, 1.0, 0.01)=0.25;
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uniform float edgeHeight:hint_range(0.0, 1.0, 0.01)=0.05;
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uniform float trailHeight:hint_range(0.0, 1.0, 0.01)=0.3;
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uniform float trailAlpha:hint_range(0.0, 1.0, 0.01)=0.5;
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void fragment() {
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if(UV.y>=progress){
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COLOR.a*=backAlpha;
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}else if(distance(UV.y,progress)<edgeHeight){
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COLOR.rgb*=255.0;
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}else if(progress-UV.y<=trailHeight){
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COLOR.rgb*=1.0+(trailHeight/(progress-UV.y)-1.0)*trailAlpha;
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}
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}
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