2025-09-13 22:46:25 +08:00
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[gd_scene load_steps=20 format=3 uid="uid://chlefxyj2ood"]
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_kwotu"]
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2025-11-22 09:17:59 +08:00
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[ext_resource type="Script" uid="uid://c3kvunlhwbwlu" path="res://scripts/Contents/Bullets/BossAttack/Bear/LightGun.gd" id="2_jid6s"]
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[ext_resource type="Script" uid="uid://cgb01lelfg73p" path="res://scripts/Statemachine/ShaderStage.gd" id="3_or7kk"]
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[ext_resource type="Shader" uid="uid://d3aopn2f23pmi" path="res://shaders/BigLaser.gdshader" id="3_y3jot"]
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2025-09-13 22:46:25 +08:00
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[ext_resource type="Texture2D" uid="uid://cf065c7jjufq" path="res://resources/bullets/light-express/Ethereal_Lance.webp" id="5_bepne"]
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[sub_resource type="Gradient" id="Gradient_ep4dl"]
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offsets = PackedFloat32Array(0, 0.16, 0.32, 0.48, 0.64, 0.8, 1)
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colors = PackedColorArray(1, 0, 0, 1, 1, 0.447059, 0, 1, 1, 0.890625, 0, 1, 0, 0.820313, 0.128174, 1, 0, 1, 0.859375, 1, 0, 0.53125, 1, 1, 0.429688, 0, 1, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_aqmnp"]
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gradient = SubResource("Gradient_ep4dl")
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[sub_resource type="Animation" id="Animation_ufqp1"]
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length = 0.001
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tracks/0/type = "bezier"
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tracks/0/imported = false
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tracks/0/enabled = true
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2025-09-14 17:10:17 +08:00
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tracks/0/path = NodePath("track:material:shader_parameter/alpha")
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2025-09-13 22:46:25 +08:00
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/1/type = "bezier"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("sword:position:x")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(-1000, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/2/type = "bezier"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("%hitbox:position:x")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(-1000, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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2025-09-14 13:02:00 +08:00
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tracks/3/type = "bezier"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("%sword:scale:y")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("%hitbox:disabled")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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2025-09-13 22:46:25 +08:00
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[sub_resource type="Animation" id="Animation_oinqg"]
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resource_name = "destroy"
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length = 0.5
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step = 0.1
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[sub_resource type="Animation" id="Animation_ynxlt"]
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resource_name = "loop"
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loop_mode = 1
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step = 0.1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0.0, 6.28319]
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}
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[sub_resource type="Animation" id="Animation_kmogx"]
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resource_name = "spawn"
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length = 3.0
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step = 0.05
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tracks/0/type = "bezier"
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tracks/0/imported = false
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tracks/0/enabled = true
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2025-09-14 17:10:17 +08:00
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tracks/0/path = NodePath("track:material:shader_parameter/alpha")
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2025-09-13 22:46:25 +08:00
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"handle_modes": PackedInt32Array(0, 0, 0, 0),
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"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 0.5, 2.5, 3)
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}
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tracks/1/type = "bezier"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("sword:position:x")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(-1000, -0.25, 0, 0.25, 0, 1000, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(2.5, 3)
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}
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tracks/2/type = "bezier"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("%hitbox:position:x")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(-1000, -0.25, 0, 0.25, 0, 1000, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(2.5, 3)
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}
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2025-09-14 13:02:00 +08:00
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tracks/3/type = "bezier"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("%sword:scale:y")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"handle_modes": PackedInt32Array(0, 0, 0, 0),
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"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 0.5, 2.75, 3)
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("%hitbox:disabled")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0, 2.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [true, false]
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}
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2025-09-13 22:46:25 +08:00
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_d5b1d"]
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_data = {
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2025-11-22 09:17:59 +08:00
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&"RESET": SubResource("Animation_ufqp1"),
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&"destroy": SubResource("Animation_oinqg"),
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&"loop": SubResource("Animation_ynxlt"),
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&"spawn": SubResource("Animation_kmogx")
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2025-09-13 22:46:25 +08:00
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}
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2025-11-22 09:17:59 +08:00
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_qwuli"]
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2025-09-14 17:10:17 +08:00
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shader = ExtResource("3_y3jot")
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shader_parameter/laser_color = Color(1, 1, 1, 0)
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shader_parameter/width = 1.0
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shader_parameter/softness = 0.25
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shader_parameter/wave_speed = 2.0
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shader_parameter/wave_frequency = 1.0
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shader_parameter/wave_amplitude = 0.5
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shader_parameter/wave_width = 0.01
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shader_parameter/edge_nonalpha = 0.25
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shader_parameter/alpha = 0.0
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2025-09-13 22:46:25 +08:00
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[sub_resource type="Curve" id="Curve_h144l"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_iq806"]
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curve = SubResource("Curve_h144l")
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[sub_resource type="Curve" id="Curve_cbjl2"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_mqm5w"]
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curve = SubResource("Curve_cbjl2")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ppc2o"]
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particle_flag_disable_z = true
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direction = Vector3(-1, 0, 0)
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spread = 180.0
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initial_velocity_min = 20.0
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initial_velocity_max = 20.0
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gravity = Vector3(0, 0, 0)
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scale_min = 3.0
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scale_max = 5.0
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scale_curve = SubResource("CurveTexture_mqm5w")
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alpha_curve = SubResource("CurveTexture_iq806")
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_3olw7"]
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radius = 6.0
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height = 118.0
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[node name="LightGun" instance=ExtResource("1_kwotu")]
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script = ExtResource("2_jid6s")
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allColor = SubResource("GradientTexture1D_aqmnp")
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2025-09-14 08:23:26 +08:00
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length = 1000.0
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2025-09-13 22:46:25 +08:00
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displayName = "空灵长枪"
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2025-11-22 09:17:59 +08:00
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baseDamage = 2.0
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2026-01-18 15:09:49 +08:00
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penerate = 1.0
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2025-09-13 22:46:25 +08:00
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autoSpawnAnimation = true
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freeAfterSpawn = true
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[node name="animator" parent="texture" index="0"]
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libraries = {
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2025-11-22 09:17:59 +08:00
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&"": SubResource("AnimationLibrary_d5b1d")
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2025-09-13 22:46:25 +08:00
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}
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[node name="track" type="Node2D" parent="texture" index="1"]
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unique_name_in_owner = true
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2025-11-22 09:17:59 +08:00
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material = SubResource("ShaderMaterial_qwuli")
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2025-09-14 17:10:17 +08:00
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rotation = 1.5708
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2025-09-13 22:46:25 +08:00
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script = ExtResource("3_or7kk")
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2025-09-14 17:10:17 +08:00
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size = Vector2(10, 2000)
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2025-09-13 22:46:25 +08:00
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[node name="sword" type="Sprite2D" parent="texture" index="2"]
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unique_name_in_owner = true
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position = Vector2(-1000, 0)
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texture = ExtResource("5_bepne")
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[node name="points" type="GPUParticles2D" parent="texture/sword" index="0"]
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unique_name_in_owner = true
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z_index = -1
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position = Vector2(-55, 0)
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2025-09-14 08:23:26 +08:00
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emitting = false
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2025-09-13 22:46:25 +08:00
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amount = 50
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process_material = SubResource("ParticleProcessMaterial_ppc2o")
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[node name="hitbox" parent="." index="1"]
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position = Vector2(-1000, 0)
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rotation = 1.5708
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shape = SubResource("CapsuleShape2D_3olw7")
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