diff --git a/scripts/Contents/Panels/Starter.gd b/scripts/Contents/Panels/Starter.gd index 0acc7e2..5d37c69 100644 --- a/scripts/Contents/Panels/Starter.gd +++ b/scripts/Contents/Panels/Starter.gd @@ -34,5 +34,5 @@ func _physics_process(_delta): func setState(state: MultiplayerState.ConnectionState): MultiplayerState.state = state - connectionState.text = MultiplayerState.stateTextMap[state] + connectionState.text = "状态:%s" % MultiplayerState.stateTextMap[state] connectionState.modulate = MultiplayerState.stateColorMap[state] diff --git a/scripts/Tools/Managers/MultiplayerState.gd b/scripts/Tools/Managers/MultiplayerState.gd index f53e470..69c4090 100644 --- a/scripts/Tools/Managers/MultiplayerState.gd +++ b/scripts/Tools/Managers/MultiplayerState.gd @@ -1,3 +1,4 @@ +@tool class_name MultiplayerState enum ConnectionState {