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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-03 18:27:13 +08:00

feat(武器): 新增道教石像武器及无为子弹

添加道教石像武器资源文件、脚本和场景配置
实现无为子弹的碰撞检测和动画效果
调整树武器的伤害计算方式,现在基于格挡率
优化游戏波次配置,调整敌人数量和出现时机
修复初始选择面板在发布模式下的逻辑问题
This commit is contained in:
2026-04-02 22:39:29 +08:00
parent 4727e26218
commit 01ab16ed9f
16 changed files with 275 additions and 19 deletions
+6 -4
View File
@@ -21,15 +21,17 @@ func beforeOpen(_args: Array = []):
initialWeaponSelection.add_child(card)
card.selected.connect(
func(_x):
clearWeapons()
title2.hide()
if WorldManager.isRelease():
clearWeapons()
title2.hide()
)
else:
initialFeedSelection.add_child(card)
card.selected.connect(
func(_x):
clearFeeds()
title1.hide()
if WorldManager.isRelease():
clearFeeds()
title1.hide()
)
func clearFeeds():