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feat(武器): 新增道教石像武器及无为子弹
添加道教石像武器资源文件、脚本和场景配置 实现无为子弹的碰撞检测和动画效果 调整树武器的伤害计算方式,现在基于格挡率 优化游戏波次配置,调整敌人数量和出现时机 修复初始选择面板在发布模式下的逻辑问题
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@@ -21,15 +21,17 @@ func beforeOpen(_args: Array = []):
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initialWeaponSelection.add_child(card)
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card.selected.connect(
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func(_x):
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clearWeapons()
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title2.hide()
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if WorldManager.isRelease():
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clearWeapons()
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title2.hide()
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)
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else:
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initialFeedSelection.add_child(card)
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card.selected.connect(
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func(_x):
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clearFeeds()
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title1.hide()
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if WorldManager.isRelease():
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clearFeeds()
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title1.hide()
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)
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func clearFeeds():
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