diff --git a/components/Bullets/BossAttack/Bear/ForeverRainbow.tscn b/components/Bullets/BossAttack/Bear/ForeverRainbow.tscn index b6d6a8b..9eebac5 100644 --- a/components/Bullets/BossAttack/Bear/ForeverRainbow.tscn +++ b/components/Bullets/BossAttack/Bear/ForeverRainbow.tscn @@ -27,33 +27,11 @@ length = 0.001 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true -tracks/0/path = NodePath(".:scale:x") +tracks/0/path = NodePath(".:modulate:a") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0), -"points": PackedFloat32Array(2, -0.25, 0, 0.25, 0), -"times": PackedFloat32Array(0) -} -tracks/1/type = "bezier" -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/path = NodePath(".:scale:y") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/keys = { -"handle_modes": PackedInt32Array(0), -"points": PackedFloat32Array(2, -0.25, 0, 0.25, 0), -"times": PackedFloat32Array(0) -} -tracks/2/type = "bezier" -tracks/2/imported = false -tracks/2/enabled = true -tracks/2/path = NodePath(".:modulate:a") -tracks/2/interp = 1 -tracks/2/loop_wrap = true -tracks/2/keys = { -"handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(1, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } @@ -87,35 +65,13 @@ step = 0.5 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true -tracks/0/path = NodePath(".:scale:x") +tracks/0/path = NodePath(".:modulate:a") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { -"handle_modes": PackedInt32Array(0, 0, 0), -"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 2, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0), -"times": PackedFloat32Array(0, 3, 11) -} -tracks/1/type = "bezier" -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/path = NodePath(".:scale:y") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/keys = { -"handle_modes": PackedInt32Array(0, 0, 0), -"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 2, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0), -"times": PackedFloat32Array(0, 3, 11) -} -tracks/2/type = "bezier" -tracks/2/imported = false -tracks/2/enabled = true -tracks/2/path = NodePath(".:modulate:a") -tracks/2/interp = 1 -tracks/2/loop_wrap = true -tracks/2/keys = { -"handle_modes": PackedInt32Array(0, 0, 0), -"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), -"times": PackedFloat32Array(0, 1, 11) +"handle_modes": PackedInt32Array(0, 0, 0, 0), +"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0, 1, 6, 11) } [sub_resource type="AnimationLibrary" id="AnimationLibrary_edsep"] @@ -128,7 +84,7 @@ _data = { [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_4fgwj"] radius = 15.0 -height = 86.0 +height = 224.0 [node name="ForeverRainbow" instance=ExtResource("1_sltl7")] script = ExtResource("2_wwmq8") @@ -141,8 +97,6 @@ autoDestroyOnHitMap = false freeAfterSpawn = true [node name="texture" parent="." index="0"] -position = Vector2(-67, 0) -scale = Vector2(2, 2) sprite_frames = SubResource("SpriteFrames_vtg2m") [node name="animator" parent="texture" index="0"]