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feat(武器): 新增蓝水晶武器及相关调整
- 添加蓝水晶武器资源及配置 - 调整蓝水晶子弹的生命周期和追踪速度 - 修改数学工具中的随机数生成逻辑 - 更新钻石子弹的穿透属性和生命周期 - 将蓝水晶武器添加到角色武器库中
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@@ -9,7 +9,7 @@ func ai():
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var tracker = tracer.getTrackingAnchor()
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var targetAngle = position.angle_to_point(tracker)
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trail.rotation = - Vector2.from_angle(rotation).angle_to(Vector2.from_angle(targetAngle)) * 0.75 / (speed / initialSpeed)
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PresetBulletAI.trace(self, tracker, 0.05)
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PresetBulletAI.trace(self, tracker, 0.07)
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else:
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trail.rotation = 0
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speed += 0.1
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@@ -22,7 +22,7 @@ static func signBeforeStr(value: float):
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static func percent(value: float):
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return value / 100
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static func shrimpRate(value: float):
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return randi_range(0, floor(value)) + int(rate(value - floor(value)))
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return floor(value) + int(rate(value - floor(value)))
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static func getClosestIntersection(a: Vector2, b: Vector2, r: float) -> Vector2:
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var ab = b - a
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var distance = ab.length()
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