1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

feat(MTY): 增强MTY角色的攻击能力

- 将"猛冲"技能更名为"撕咬"并增加生命周期
- 为MTY添加新的攻击类型和冷却时间
- 调整MTY在普通波次中的生成参数
This commit is contained in:
2025-12-14 15:29:44 +08:00
parent 1886099d23
commit 0571400cb2
3 changed files with 7 additions and 4 deletions
+2 -1
View File
@@ -9,9 +9,10 @@ height = 150.0
[node name="MTYSprint" instance=ExtResource("1_pwer0")]
script = ExtResource("2_rion0")
displayName = "猛冲"
displayName = "撕咬"
baseDamage = 5.0
penerate = 1.0
lifeTime = 500.0
[node name="hitbox" parent="." index="1"]
shape = SubResource("CapsuleShape2D_rion0")
+4 -2
View File
@@ -5,15 +5,17 @@ func register():
fields[FieldStore.Entity.MAX_HEALTH] = 400
fields[FieldStore.Entity.MOVEMENT_SPEED] = 0.9
attackCooldownMap[0] = 1500
attackCooldownMap[1] = 500
sprintMultiplier = 5
func spawn():
BulletBase.generate(ComponentManager.getBullet("MTYSprint"), self, position, 0)
func ai():
PresetEntityAI.follow(self, currentFocusedBoss)
tryAttack(0)
tryAttack(1)
func attack(type: int):
if type == 0:
trySprint()
elif type == 1:
BulletBase.generate(ComponentManager.getBullet("MTYSprint"), self, position, 0)
return true
func sprint():
var target = BulletTool.findClosetBulletCanDamage(position, get_tree(), self)
+1 -1
View File
@@ -27,7 +27,7 @@ static var WAVE_NORMAL = [
Wave.create("Hen", 1, 3, false, 0, INF, 1),
Wave.create("Cat", 1, 3, false, 0, INF, 1),
Wave.create("Dog", 1, 3, false, 0, INF, 1),
Wave.create("MTY", 0, 1, false, 0, INF, 4),
Wave.create("MTY", 0, 1, false, 4, INF, 5),
Wave.create("Chick", 0, 0, true, 9, INF, 20),
Wave.create("KukeMC", 0, 0, true, 19, INF, 20),
Wave.create("Bear", 0, 0, true, 29, INF, 20),