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feat(召唤物): 添加哈基米召唤物及相关功能
添加新的哈基米(HJM)召唤物,包括动画资源、攻击逻辑和武器配置。主要变更: - 新增HJM召唤物脚本和场景,包含6帧动画 - 添加HJM专属子弹类型HJMAttack - 修改SummonBase基类添加atk属性 - 调整武器系统支持召唤物攻击 - 优化子弹系统支持召唤者追踪 - 降低LGBT旗帜召唤物的生命值
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[gd_scene load_steps=4 format=3 uid="uid://dumdbryl6i3ph"]
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_i8ntk"]
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[ext_resource type="Script" uid="uid://ccmahaw065xaj" path="res://scripts/Contents/Bullets/HJMA.gd" id="2_ml2df"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_i8ntk"]
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size = Vector2(200, 200)
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[node name="HJMA" instance=ExtResource("1_i8ntk")]
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script = ExtResource("2_ml2df")
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damage = 5.0
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lifeTime = 50.0
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[node name="hitbox" parent="." index="1"]
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shape = SubResource("RectangleShape2D_i8ntk")
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