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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat(召唤物): 添加哈基米召唤物及相关功能
添加新的哈基米(HJM)召唤物,包括动画资源、攻击逻辑和武器配置。主要变更: - 新增HJM召唤物脚本和场景,包含6帧动画 - 添加HJM专属子弹类型HJMAttack - 修改SummonBase基类添加atk属性 - 调整武器系统支持召唤物攻击 - 优化子弹系统支持召唤者追踪 - 降低LGBT旗帜召唤物的生命值
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@@ -1,9 +1,11 @@
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[gd_scene load_steps=3 format=3 uid="uid://dbxu15g1pd3cx"]
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[gd_scene load_steps=4 format=3 uid="uid://dbxu15g1pd3cx"]
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[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_73eho"]
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[ext_resource type="Script" uid="uid://crx7hojhwqlyl" path="res://scripts/Contents/Weapons/HJM.gd" id="2_2in6n"]
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[ext_resource type="Texture2D" uid="uid://bv7iu8qylxp70" path="res://resources/weapons/hjm.png" id="2_74sfb"]
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[node name="HJM" instance=ExtResource("1_73eho")]
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script = ExtResource("2_2in6n")
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avatarTexture = ExtResource("2_74sfb")
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displayName = "耄耋"
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typeTopic = 2
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@@ -16,7 +18,7 @@ storeType = {
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"time": 0
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}
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descriptionTemplate = "召唤[b]抓狂的哈基米[/b],跟踪敌人,每$time秒造成$atk点伤害。"
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debugRebuild = true
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cooldown = 1000.0
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_74sfb")
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