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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-02 01:11:54 +08:00

feat(召唤物): 添加哈基米召唤物及相关功能

添加新的哈基米(HJM)召唤物,包括动画资源、攻击逻辑和武器配置。主要变更:
- 新增HJM召唤物脚本和场景,包含6帧动画
- 添加HJM专属子弹类型HJMAttack
- 修改SummonBase基类添加atk属性
- 调整武器系统支持召唤物攻击
- 优化子弹系统支持召唤者追踪
- 降低LGBT旗帜召唤物的生命值
This commit is contained in:
2025-11-08 20:19:24 +08:00
parent e2570491aa
commit 062219c5b9
29 changed files with 396 additions and 16 deletions
+6
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@@ -4,3 +4,9 @@ extends Weapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["time"] /= 1 + 0.05 * to * soulLevel
origin["atk"] *= 2 * to * soulLevel
return origin
func attack(entity: EntityBase):
var summon = entity.summon(ComponentManager.getSummon("HJM"), true, false)
summon.atk = readStore("atk")
summon.attackTime = readStore("time") * 1000
return true
+1 -1
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@@ -10,7 +10,7 @@ func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["trace"] += 0.05 * to * soulLevel
return origin
func attack(entity: EntityBase):
var summon = entity.summon(ComponentManager.getSummon("LGBTFlag"), true)
var summon = entity.summon(ComponentManager.getSummon("LGBTFlag"), true, false)
summon.atk = readStore("atk")
summon.maxTraceTime = readStore("trace") * 1000
summon.tracePower = readStore("power")