mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-06-02 17:31:55 +08:00
feat(武器系统): 添加灵魂等级机制并重构武器升级逻辑
- 在UI中添加灵魂资源显示和操作按钮 - 修改武器升级公式加入灵魂等级系数 - 实现灵魂的提取和镶嵌功能 - 为武器卡牌添加灵魂等级颜色映射 - 初始化玩家灵魂资源为10个
This commit is contained in:
@@ -2,9 +2,9 @@
|
||||
extends Weapon
|
||||
|
||||
func update(to: int, origin: Dictionary, _entity: EntityBase):
|
||||
origin["atk"] += 0.5 * to
|
||||
origin["rate"] += 0.02 * to
|
||||
origin["count"] += 1 * level
|
||||
origin["atk"] += 1 * to * soulLevel
|
||||
origin["rate"] += 0.04 * to * soulLevel
|
||||
origin["count"] += 1 * to * soulLevel
|
||||
return origin
|
||||
func attack(entity: EntityBase):
|
||||
var weaponPos = entity.findWeaponAnchor("normal")
|
||||
|
||||
Reference in New Issue
Block a user