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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-26 21:42:29 +08:00

feat(游戏结束): 添加子弹显示名称并改进死亡信息显示

- 为所有子弹类型添加displayName属性用于显示
- 修改GameOver面板显示死亡原因,包含子弹名称和发射者
- 更新死亡原因文本格式为富文本样式
- 移除GameOver面板中多余的LabelSettings资源
This commit is contained in:
2025-09-13 20:52:19 +08:00
parent 3c1f89f807
commit 08f3067c7f
14 changed files with 155 additions and 149 deletions
@@ -122,6 +122,7 @@ alpha_curve = SubResource("CurveTexture_wjo54")
position = Vector2(-34, -24)
script = ExtResource("2_uqsop")
allColor = SubResource("GradientTexture1D_e0qv5")
displayName = "七彩矢"
autoLoopAnimation = true
[node name="texture" parent="." index="0"]
@@ -133,6 +133,7 @@ height = 86.0
[node name="ForeverRainbow" instance=ExtResource("1_sltl7")]
script = ExtResource("2_wwmq8")
allColor = SubResource("GradientTexture1D_gcnu1")
displayName = "永恒彩虹"
lifeTime = 11000.0
indisDamage = true
autoSpawnAnimation = true
@@ -120,6 +120,7 @@ modulate = Color(1, 1, 1, 0)
scale = Vector2(1e-05, 1e-05)
script = ExtResource("2_0kdtj")
allColor = SubResource("GradientTexture1D_ikq3n")
displayName = "太阳舞"
autoSpawnAnimation = true
freeAfterSpawn = true