mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 06:51:54 +08:00
refactor(Statemachine): 将FollowPosition重构为SyncTransform并增加缩放功能
feat(EnergyBlock): 添加新的攻击类型1并设置冷却时间 fix(Parrier): 修复子弹碰撞时的hitbox禁用问题 feat(Bullets): 添加新的SwingSword子弹资源 style(Wave): 调整调试配置使用测试小怪而非Boss
This commit is contained in:
@@ -0,0 +1,276 @@
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tracks/4/loop_wrap = true
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step = 0.1
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resource_name = "loop"
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loop_mode = 1
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step = 0.1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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resource_name = "spawn"
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step = 0.05
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tracks/0/type = "bezier"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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tracks/1/type = "bezier"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath(".:scale:x")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/2/enabled = true
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tracks/2/loop_wrap = true
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath(".:modulate")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("%hitbox:disabled")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0, 0.5, 0.65, 1, 1.25, 1.7, 1.9, 2.2, 2.4),
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/loop_wrap = true
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tracks/6/loop_wrap = true
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tracks/7/loop_wrap = true
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particle_flag_disable_z = true
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spread = 0.0
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initial_velocity_min = 300.0
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[node name="SwingSword" unique_id=5571707 instance=ExtResource("1_f7kh1")]
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displayName = "扫帚"
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[node name="sword" type="Sprite2D" parent="texture" index="2" unique_id=48557012]
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@@ -6,7 +6,7 @@
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length = 0.001
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