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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-22 19:42:30 +08:00

refactor(Statemachine): 将FollowPosition重构为SyncTransform并增加缩放功能

feat(EnergyBlock): 添加新的攻击类型1并设置冷却时间
fix(Parrier): 修复子弹碰撞时的hitbox禁用问题
feat(Bullets): 添加新的SwingSword子弹资源
style(Wave): 调整调试配置使用测试小怪而非Boss
This commit is contained in:
2026-04-30 20:56:49 +08:00
parent 5f3002ad20
commit 0a9e5f328a
9 changed files with 397 additions and 4 deletions
+1 -1
View File
@@ -57,7 +57,7 @@ static var WAVE_TESTMOB = [
]
static var WAVE_EMPTY = []
static var waveReleaseConfig = [WAVE_TESTBOSS, 1]
static var waveDebugConfig = [WAVE_TESTBOSS, 1]
static var waveDebugConfig = [WAVE_TESTMOB, 1]
static var current: int = startWith(waveReleaseConfig[1]) if WorldManager.isRelease() else startWith(waveDebugConfig[1])
static var data = waveReleaseConfig[0] if WorldManager.isRelease() else waveDebugConfig[0]