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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat(相机): 改进相机跟随和偏移处理
- 将相机偏移从offset改为constantOffset属性 - 添加鼠标位置对相机偏移的影响 - 为Rooster角色添加脚步粒子效果 - 调整红水晶武器的攻击力从40提升到60 - 移除调试相关的debugRebuild属性
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@@ -11,7 +11,7 @@ avatarTexture = ExtResource("2_3e8g7")
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displayName = "红水晶簇"
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typeTopic = 1
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store = {
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"atk": 40,
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"atk": 60,
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"radius": 150.0
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}
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storeType = {
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@@ -20,7 +20,6 @@ storeType = {
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}
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descriptionTemplate = "发射[b]红水晶[/b],在3秒后以$radius的半径爆炸,造成$atk点伤害。"
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cooldown = 2000.0
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debugRebuild = true
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[node name="attack" parent="sounds" index="0"]
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stream = ExtResource("4_qt0vq")
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