diff --git a/scripts/Contents/Bullets/FireScan.gd b/scripts/Contents/Bullets/FireScan.gd index 120c619..81660c0 100644 --- a/scripts/Contents/Bullets/FireScan.gd +++ b/scripts/Contents/Bullets/FireScan.gd @@ -3,7 +3,7 @@ class_name FireScan func register(): speed = 10 - damage = 5 + damage = 20 func ai(): PresetBulletAI.forward(self, rotation) diff --git a/scripts/Contents/Characters/Chick.gd b/scripts/Contents/Characters/Chick.gd index 6cba4e8..161987c 100644 --- a/scripts/Contents/Characters/Chick.gd +++ b/scripts/Contents/Characters/Chick.gd @@ -10,7 +10,7 @@ func register(): fields[FieldStore.Entity.MOVEMENT_SPEED] = 0.4 attackCooldownMap[0] = 500 attackCooldownMap[1] = 6000 - attackCooldownMap[2] = 100 + attackCooldownMap[2] = 2000 attackCooldownMap[3] = 500 sprintMultiplier = 30 func spawn(): diff --git a/scripts/Contents/Wave.gd b/scripts/Contents/Wave.gd index 39e66b2..bbeb0d8 100644 --- a/scripts/Contents/Wave.gd +++ b/scripts/Contents/Wave.gd @@ -24,10 +24,9 @@ static var data = [] static func customStart(): var furryr = EntityBase.generate(preload("res://components/Characters/Bear.tscn"), MathTool.randv2_range(500), true, false) var kukemc = EntityBase.generate(preload("res://components/Characters/KukeMC.tscn"), MathTool.randv2_range(500), true, false) - var chick = EntityBase.generate(preload("res://components/Characters/Chick.tscn"), MathTool.randv2_range(500), true, false) + EntityBase.generate(preload("res://components/Characters/Chick.tscn"), MathTool.randv2_range(500), true, false) furryr.currentFocusedBoss = kukemc kukemc.currentFocusedBoss = furryr - chick.currentFocusedBoss = furryr static func create( entity_: PackedScene, minCount_: int = 1,