From 14f43b76b7784dfc42de3ca272026e071c473b17 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=99=A8=E8=90=BD=E5=9F=BA=E5=9B=B4=E8=99=BE?= <3161880837@qq.com> Date: Sun, 14 Sep 2025 16:24:45 +0800 Subject: [PATCH] =?UTF-8?q?fix:=20=E8=B0=83=E6=95=B4=E5=AD=90=E5=BC=B9?= =?UTF-8?q?=E4=BC=A4=E5=AE=B3=E5=92=8C=E8=A7=92=E8=89=B2=E5=86=B7=E5=8D=B4?= =?UTF-8?q?=E6=97=B6=E9=97=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 提高FireScan子弹的伤害值从5到20 - 调整Chick角色的攻击冷却时间,将attackCooldownMap[2]从100增加到2000 - 移除Wave中未使用的chick变量 --- scripts/Contents/Bullets/FireScan.gd | 2 +- scripts/Contents/Characters/Chick.gd | 2 +- scripts/Contents/Wave.gd | 3 +-- 3 files changed, 3 insertions(+), 4 deletions(-) diff --git a/scripts/Contents/Bullets/FireScan.gd b/scripts/Contents/Bullets/FireScan.gd index 120c619..81660c0 100644 --- a/scripts/Contents/Bullets/FireScan.gd +++ b/scripts/Contents/Bullets/FireScan.gd @@ -3,7 +3,7 @@ class_name FireScan func register(): speed = 10 - damage = 5 + damage = 20 func ai(): PresetBulletAI.forward(self, rotation) diff --git a/scripts/Contents/Characters/Chick.gd b/scripts/Contents/Characters/Chick.gd index 6cba4e8..161987c 100644 --- a/scripts/Contents/Characters/Chick.gd +++ b/scripts/Contents/Characters/Chick.gd @@ -10,7 +10,7 @@ func register(): fields[FieldStore.Entity.MOVEMENT_SPEED] = 0.4 attackCooldownMap[0] = 500 attackCooldownMap[1] = 6000 - attackCooldownMap[2] = 100 + attackCooldownMap[2] = 2000 attackCooldownMap[3] = 500 sprintMultiplier = 30 func spawn(): diff --git a/scripts/Contents/Wave.gd b/scripts/Contents/Wave.gd index 39e66b2..bbeb0d8 100644 --- a/scripts/Contents/Wave.gd +++ b/scripts/Contents/Wave.gd @@ -24,10 +24,9 @@ static var data = [] static func customStart(): var furryr = EntityBase.generate(preload("res://components/Characters/Bear.tscn"), MathTool.randv2_range(500), true, false) var kukemc = EntityBase.generate(preload("res://components/Characters/KukeMC.tscn"), MathTool.randv2_range(500), true, false) - var chick = EntityBase.generate(preload("res://components/Characters/Chick.tscn"), MathTool.randv2_range(500), true, false) + EntityBase.generate(preload("res://components/Characters/Chick.tscn"), MathTool.randv2_range(500), true, false) furryr.currentFocusedBoss = kukemc kukemc.currentFocusedBoss = furryr - chick.currentFocusedBoss = furryr static func create( entity_: PackedScene, minCount_: int = 1,