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fix(SummonBase): 修复非Boss实体被错误吸引的问题
调整LGBT武器相关参数以平衡游戏性: - 减少攻击角度随机范围 - 修改升级属性成长数值 - 更新武器描述文本
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@@ -14,7 +14,7 @@ func ai():
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func attack(type):
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if type == 0:
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var tracer = EntityTool.findClosetEntity(position, get_tree(), false, true)
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var startAngle = position.angle_to_point(tracer.getTrackingAnchor()) + deg_to_rad(randf_range(-90, 90))
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var startAngle = position.angle_to_point(tracer.getTrackingAnchor()) + deg_to_rad(randf_range(-1, 1) * 45)
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for i in count:
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if !is_instance_valid(tracer):
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break
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@@ -3,11 +3,11 @@ extends Weapon
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class_name LGBTWeapon
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func update(to: int, origin: Dictionary, _entity: EntityBase):
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origin["angle"] /= 1 + 0.05 * to * soulLevel
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origin["angle"] /= 1 + 0.02 * to * soulLevel
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origin["count"] += 1 * soulLevel
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origin["atk"] += 3 * to * soulLevel
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origin["power"] += 0.02 * to * soulLevel
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origin["trace"] += 0.1 * to * soulLevel
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origin["atk"] += 2 * to * soulLevel
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origin["power"] += 0.005 * to * soulLevel
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origin["trace"] += 0.05 * to * soulLevel
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return origin
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func attack(entity: EntityBase):
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var summon = entity.summon(ComponentManager.getSummon("LGBTFlag"), true)
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