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fix(SummonBase): 修复非Boss实体被错误吸引的问题
调整LGBT武器相关参数以平衡游戏性: - 减少攻击角度随机范围 - 修改升级属性成长数值 - 更新武器描述文本
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@@ -9,5 +9,5 @@ func _ready():
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super._ready()
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for entity in get_tree().get_nodes_in_group("mobs"):
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var ent = entity as EntityBase
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if MathTool.rate(attraction):
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if !ent.isBoss && MathTool.rate(attraction):
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ent.currentFocusedBoss = self
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