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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-30 23:32:29 +08:00

refactor(子弹系统): 将子弹前进逻辑提取到PresetsAI类中

将多个子弹类型的forward调用统一到PresetsAI类中,提高代码复用性
删除LockLauncher.gd文件及部分场景文件中冗余的fields配置
This commit is contained in:
2025-08-29 10:56:33 +08:00
parent 171dbb1131
commit 187100f500
11 changed files with 8 additions and 44 deletions
-4
View File
@@ -6,7 +6,3 @@
needEnergy = 100.0
knockback = 10.0
recoil = 4.0
[node name="rect" parent="texture" index="0"]
offset_top = 0.0
offset_bottom = 2000.0
@@ -207,11 +207,6 @@ height = 2000.0
[node name="LaserSummoner" instance=ExtResource("1_pnxoq")]
script = ExtResource("2_nk2p8")
fields = {
0: 0,
1: 25,
2: 1
}
autoSpawnAnimation = true
freeAfterSpawn = true
-5
View File
@@ -8,11 +8,6 @@ a = Vector2(0, -10)
[node name="FireScan" instance=ExtResource("1_cqre5")]
script = ExtResource("2_qprdp")
fields = {
0: 20,
1: 40,
2: 0
}
lifeDistance = 200.0
[node name="hitbox" parent="." index="1"]
-5
View File
@@ -17,11 +17,6 @@ height = 300.0
[node name="Laser" instance=ExtResource("1_3u4op")]
script = ExtResource("2_yy5sr")
fields = {
0: 10,
1: 15,
2: 1
}
lifeTime = 2000.0
[node name="texture" parent="." index="0"]
-5
View File
@@ -62,11 +62,6 @@ radius = 19.2354
[node name="Star" instance=ExtResource("1_x6yf7")]
script = ExtResource("2_y4b0l")
fields = {
0: 10,
1: 1,
2: 0
}
lifeTime = 1000.0
autoLoopAnimation = true