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refactor(子弹系统): 将子弹前进逻辑提取到PresetsAI类中
将多个子弹类型的forward调用统一到PresetsAI类中,提高代码复用性 删除LockLauncher.gd文件及部分场景文件中冗余的fields配置
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class_name PresetsAI
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static func forward(bullet: BulletBase, rotation: float):
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bullet.forward(Vector2.from_angle(rotation))
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