From 195d4091c23c927e61886e4ba0345bbd2919a12f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=99=A8=E8=90=BD=E5=9F=BA=E5=9B=B4=E8=99=BE?= <3161880837@qq.com> Date: Sun, 12 Apr 2026 15:50:21 +0800 Subject: [PATCH] =?UTF-8?q?fix(=E6=AD=A6=E5=99=A8):=20=E8=B0=83=E6=95=B4?= =?UTF-8?q?=E6=B2=B3=E8=B1=9A=E6=AD=A6=E5=99=A8=E7=9A=84=E6=94=BB=E5=87=BB?= =?UTF-8?q?=E5=8A=9B=E5=92=8C=E7=A9=BF=E9=80=8F=E5=80=BC?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 将河豚武器的攻击力从15提升到30,穿透值从0.2提升到0.25 移除调试标记debugRebuild --- components/Weapons/Hetun.tscn | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/components/Weapons/Hetun.tscn b/components/Weapons/Hetun.tscn index 8501644..841cf40 100644 --- a/components/Weapons/Hetun.tscn +++ b/components/Weapons/Hetun.tscn @@ -10,9 +10,9 @@ avatarTexture = ExtResource("2_y0xe1") displayName = "河豚" quality = 0 store = { -"atk": 15, +"atk": 30, "count": 10, -"penerate": 0.2 +"penerate": 0.25 } storeType = { "atk": 1, @@ -23,7 +23,6 @@ descriptionTemplate = "散射5~$count针[b]河豚刺针[/b],每根针造成$at sources = Array[String](["Minecraft", "Pathogenic"]) tease = "看我扎不扎你就完了" cooldown = 2000.0 -debugRebuild = true [node name="avatar" parent="container/info" parent_id_path=PackedInt32Array(1625294072) index="0" unique_id=1021985889] texture = ExtResource("2_y0xe1")