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feat(角色): 添加KukeMC的重型水晶攻击和环形着色器
refactor(武器): 将攻击类型从VALUE改为INTEGER 调整大激光武器的能量消耗为200 style(界面): 更新武器卡牌文本显示为整数 移除调试标记和多余属性 fix(角色): 调整KukeChild的移动速度 移除KukeMC的射击偏移常量
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@@ -11,7 +11,7 @@ class_name Weapon
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"atk": 10
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}
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@export var storeType: Dictionary = {
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"atk": FieldStore.DataType.VALUE
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"atk": FieldStore.DataType.INTEGER
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}
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@export var descriptionTemplate: String = "造成$atk点伤害。"
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@export var needEnergy: float = 0
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