mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-06-23 20:12:30 +08:00
Refactor and update various components and assets
- Updated WaterBottle scene to change field values and costs, and modified avatar texture and display name. - Removed unused pencil SVG and its import files. - Updated Chomp sound effect with a new binary file. - Modified Diamond bullet behavior to improve tracing logic. - Increased rotation speed for Laser bullet. - Adjusted Chick and Hen character attack methods to generate bullets without returning prematurely. - Updated Rooster character to use PurpleCrystal bullet instead of Pencil. - Enhanced BulletBase with new properties for energy consumption and animation control. - Adjusted blend position interpolation in EntityBase for smoother movement. - Added new Star bullet with its scene and script, including animation setup. - Updated SVG and import files for new Star bullet graphics.
This commit is contained in:
@@ -2,5 +2,5 @@ extends BulletBase
|
||||
class_name Laser
|
||||
|
||||
func ai():
|
||||
rotation_degrees += 2
|
||||
rotation_degrees += 5
|
||||
position = launcher.texture.global_position
|
||||
|
||||
Reference in New Issue
Block a user