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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-02 17:31:55 +08:00

refactor(MathTool): 重命名随机数相关方法以提高可读性

将 randv2_range 重命名为 randomVector2In,randc_from 重命名为 randomChoiceFrom,randc_from_weights 重命名为 randChoiceWeightsFrom,并新增 randomRingPoint 方法
This commit is contained in:
2025-12-14 15:06:22 +08:00
parent 74d3e03fef
commit 2232c9148a
12 changed files with 30 additions and 28 deletions
+2 -2
View File
@@ -8,7 +8,7 @@ func succeedToHit(_dmg, entity):
if MathTool.rate(rate):
for i in randi_range(1, count):
ItemDropped.generate(
MathTool.randc_from([ItemStore.ItemType.BASEBALL, ItemStore.ItemType.BASKETBALL, ItemStore.ItemType.BEACHBALL]),
MathTool.randomChoiceFrom([ItemStore.ItemType.BASEBALL, ItemStore.ItemType.BASKETBALL, ItemStore.ItemType.BEACHBALL]),
randi_range(1, count),
entity.position + MathTool.randv2_range(GameRule.itemDroppedSpawnOffset)
entity.position + MathTool.randomVector2In(GameRule.itemDroppedSpawnOffset)
)