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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-09 13:17:12 +08:00

refactor(MathTool): 重命名随机数相关方法以提高可读性

将 randv2_range 重命名为 randomVector2In,randc_from 重命名为 randomChoiceFrom,randc_from_weights 重命名为 randChoiceWeightsFrom,并新增 randomRingPoint 方法
This commit is contained in:
2025-12-14 15:06:22 +08:00
parent 74d3e03fef
commit 2232c9148a
12 changed files with 30 additions and 28 deletions
+1 -1
View File
@@ -11,7 +11,7 @@ func attack(entity: EntityBase):
var myPos = get_global_mouse_position() + QuickUI.getWindowSize() * Vector2(randf_range(-1, 1) * 0.25, -1)
for j in BulletBase.generate(ComponentManager.getBullet("WhiteSoul"), entity,
myPos,
myPos.angle_to_point(get_global_mouse_position() + MathTool.randv2_range(readStore("radius")))
myPos.angle_to_point(get_global_mouse_position() + MathTool.randomVector2In(readStore("radius")))
):
if j is BulletBase:
j.baseDamage = readStore("atk")