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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-15 16:12:30 +08:00

refactor(UI): 调整技能图标布局并优化冷却效果

修改技能图标面板的锚点设置以改善布局
将冷却进度着色器逻辑反转并优化视觉效果
统一材质管理方式,移除重复的材质复制
This commit is contained in:
2025-09-10 06:31:53 +08:00
parent 1f8e0a3e5a
commit 234a632f39
4 changed files with 27 additions and 22 deletions
+2 -3
View File
@@ -4,11 +4,10 @@ class_name SkillIcon
@export var weapon: Weapon = null;
@onready var textureRect: TextureRect = $"%texture"
func _ready():
textureRect.material = textureRect.material.duplicate()
material = material.duplicate()
func _physics_process(_delta):
if is_instance_valid(weapon):
textureRect.texture = weapon.avatarTexture
var progress = min(weapon.cooldownTimer.timeSinceLastStart() / weapon.cooldownTimer.cooldown, UIState.player.energy / weapon.needEnergy)
textureRect.material.set_shader_parameter("progress", progress)
material.set_shader_parameter("progress", progress)