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fix(武器): 修正魔法导弹法杖的生成数量问题
将魔法导弹法杖的生成数量从随机1~3枚固定为1枚,并更新相关描述文本。同时调整了测试用的波次配置,将调试模式下的波次改为测试BOSS波次。
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@@ -61,7 +61,7 @@ static var WAVE_MOWING = [
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]
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static var WAVE_EMPTY = []
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static var waveReleaseConfig = [WAVE_TESTBOSS_ALL, 1]
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static var waveDebugConfig = [WAVE_NORMAL, 1]
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static var waveDebugConfig = [WAVE_TESTBOSS_ALL, 1]
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static var current: int = startWith(waveReleaseConfig[1]) if WorldManager.isRelease() else startWith(waveDebugConfig[1])
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static var data = waveReleaseConfig[0] if WorldManager.isRelease() else waveDebugConfig[0]
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