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feat(物品系统): 新增沙滩球物品及相关功能
refactor(武器卡片): 调整武器类型和颜色映射 style(UI): 更新武器名称标签样式 fix(实体基础): 修正物品掉落逻辑 perf(音频): 优化音频处理模式 docs(物品存储): 更新物品枚举和映射 build(资源): 添加沙滩球SVG资源文件 chore(资源): 更新篮球和棒球SVG资源
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@@ -1,8 +1,9 @@
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[gd_scene load_steps=4 format=3 uid="uid://wl8u5m52708w"]
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[gd_scene load_steps=5 format=3 uid="uid://wl8u5m52708w"]
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[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_jwtmd"]
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[ext_resource type="Script" path="res://scripts/Contents/Weapons/LGBTWeapon.gd" id="2_0tyah"]
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[ext_resource type="Texture2D" uid="uid://cwfyi61xkt4bt" path="res://resources/weapons/lgbt.jpeg" id="2_ou6jo"]
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[ext_resource type="AudioStream" uid="uid://bgo8p1l77xrbe" path="res://resources/sounds/effect/Magic Spell.wav" id="4_c5xse"]
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[node name="LGBT" instance=ExtResource("1_jwtmd")]
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offset_bottom = 346.0
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@@ -25,17 +26,22 @@ needEnergy = 50.0
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cooldown = 500.0
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[node name="attack" parent="sounds" index="0"]
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process_mode = 3
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stream = ExtResource("4_c5xse")
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_ou6jo")
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[node name="energy" parent="container/info/energyInfo" index="1"]
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text = "25.0"
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text = "50.0"
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[node name="name" parent="container/info" index="2"]
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displayName = "彩虹旗"
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quality = 4
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typeTopicNameMap = {
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0: "冲击",
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1: "能量",
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2: "熔融"
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}
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[node name="description" parent="container" index="2"]
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size_flags_vertical = 3
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