1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00

feat(物品系统): 新增沙滩球物品及相关功能

refactor(武器卡片): 调整武器类型和颜色映射
style(UI): 更新武器名称标签样式
fix(实体基础): 修正物品掉落逻辑
perf(音频): 优化音频处理模式
docs(物品存储): 更新物品枚举和映射
build(资源): 添加沙滩球SVG资源文件
chore(资源): 更新篮球和棒球SVG资源
This commit is contained in:
2025-09-06 11:05:56 +08:00
parent 86e14b3bfe
commit 2486eb6d8a
17 changed files with 84 additions and 78 deletions
+6 -3
View File
@@ -4,17 +4,20 @@ class_name ItemStore
enum ItemType {
BASEBALL,
BASKETBALL,
APPLE
APPLE,
BEACHBALL
}
static var nameMap = {
ItemType.BASEBALL: "棒球",
ItemType.BASKETBALL: "篮球",
ItemType.APPLE: "苹果"
ItemType.APPLE: "苹果",
ItemType.BEACHBALL: "沙滩球"
}
static var idMap = {
ItemType.BASEBALL: "baseball",
ItemType.BASKETBALL: "basketball",
ItemType.APPLE: "apple"
ItemType.APPLE: "apple",
ItemType.BEACHBALL: "beachball"
}
static func getTexture(type: ItemType) -> Texture2D:
return load("res://resources/items/%s.svg" % idMap[type])