From 29e745bb5861d4f47157fcca3607123debbaf761 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=99=A8=E8=90=BD=E5=9F=BA=E5=9B=B4=E8=99=BE?= <3161880837@qq.com> Date: Sun, 21 Sep 2025 06:53:38 +0800 Subject: [PATCH] =?UTF-8?q?feat(=E6=AD=A6=E5=99=A8):=20=E8=B0=83=E6=95=B4?= =?UTF-8?q?=E6=A0=B8=E5=BC=B9=E7=9A=84=E6=94=BB=E5=87=BB=E5=8A=9B=E5=92=8C?= =?UTF-8?q?=E7=88=86=E7=82=B8=E8=8C=83=E5=9B=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 将核弹的基础攻击力从20提升至200,爆炸范围从1000缩小至400。同时添加debugRebuild标志以便调试。这些调整旨在平衡游戏中的武器性能。 --- components/Weapons/NuclearBomb.tscn | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/components/Weapons/NuclearBomb.tscn b/components/Weapons/NuclearBomb.tscn index 3623dbb..3238c2e 100644 --- a/components/Weapons/NuclearBomb.tscn +++ b/components/Weapons/NuclearBomb.tscn @@ -12,8 +12,8 @@ quality = 4 typeTopic = 2 costBeachball = 100 store = { -"atk": 20, -"radius": 1000.0 +"atk": 200, +"radius": 400.0 } storeType = { "atk": 1, @@ -22,6 +22,7 @@ storeType = { descriptionTemplate = "倒计时10秒后对半径$radius范围的实体造成$atk点[b]无差别伤害[/b]。" needEnergy = 200.0 cooldown = 1000.0 +debugRebuild = true [node name="avatar" parent="container/info" index="0"] texture = ExtResource("2_5nh8i") @@ -44,4 +45,4 @@ typeTopicColorMap = { } [node name="description" parent="container" index="2"] -text = "[center]倒计时10秒后对半径[color=cyan]1000[/color]→[color=yellow]1020[/color]范围的实体造成[color=cyan]20[/color]→[color=yellow]45[/color]点[b]无差别伤害[/b]。[/center]" +text = "[center]倒计时10秒后对半径[color=cyan]400[/color]→[color=yellow]1020[/color]范围的实体造成[color=cyan]200[/color]→[color=yellow]45[/color]点[b]无差别伤害[/b]。[/center]"