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feat(游戏模式): 添加游戏模式选择功能并优化UI状态管理
实现游戏模式选择功能,包括无尽波次、Boss Rush和割草模式 添加游戏模式与波次数据的映射关系 优化UI状态管理,新增selectingFeed状态控制UI元素显示 重构Starter面板布局,添加游戏模式选项 为EnergyBlock添加掉落物品配置
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@@ -136,7 +136,6 @@ func _ready():
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for i in weaponStore.get_children():
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i.free()
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weaponStore.add_child(ComponentManager.getWeapon("PurpleCrystal").instantiate())
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weaponStore.add_child(MathTool.randomChoiceFrom(ComponentManager.weapons.values()).instantiate())
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for i in weaponStore.get_children():
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i.hide()
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weapons.append(i)
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