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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-12 14:47:13 +08:00

feat(游戏模式): 添加游戏模式选择功能并优化UI状态管理

实现游戏模式选择功能,包括无尽波次、Boss Rush和割草模式
添加游戏模式与波次数据的映射关系
优化UI状态管理,新增selectingFeed状态控制UI元素显示
重构Starter面板布局,添加游戏模式选项
为EnergyBlock添加掉落物品配置
This commit is contained in:
2026-05-03 16:03:02 +08:00
parent be151c5317
commit 2a602b0be2
10 changed files with 119 additions and 71 deletions
+3
View File
@@ -28,6 +28,9 @@ size = Vector2(112, 112)
[node name="EnergyBlock" unique_id=247617339 instance=ExtResource("1_n2ng1")] [node name="EnergyBlock" unique_id=247617339 instance=ExtResource("1_n2ng1")]
script = ExtResource("2_h3ykr") script = ExtResource("2_h3ykr")
displayName = "稻草人" displayName = "稻草人"
drops = Array[int]([0, 1])
dropCounts = Array[Vector2]([Vector2(20, 40), Vector2(30, 60)])
appleCount = Vector2i(2, 4)
[node name="texture" parent="." index="3"] [node name="texture" parent="." index="3"]
sprite_frames = SubResource("SpriteFrames_8do1r") sprite_frames = SubResource("SpriteFrames_8do1r")
+39 -14
View File
@@ -197,39 +197,59 @@ theme_override_constants/separation = 30
layout_mode = 2 layout_mode = 2
theme_override_constants/separation = 20 theme_override_constants/separation = 20
[node name="diffs" type="HBoxContainer" parent="content/wrapper/wrapper/start/starter/singleplayer" index="0" unique_id=526058063] [node name="playConfig" type="VBoxContainer" parent="content/wrapper/wrapper/start/starter/singleplayer" index="0" unique_id=1132195820]
layout_mode = 2
theme_override_constants/separation = 6
[node name="diffs" type="HBoxContainer" parent="content/wrapper/wrapper/start/starter/singleplayer/playConfig" index="0" unique_id=526058063]
layout_mode = 2 layout_mode = 2
alignment = 1 alignment = 1
[node name="tip" type="Label" parent="content/wrapper/wrapper/start/starter/singleplayer/diffs" index="0" unique_id=1507689450] [node name="tip" type="Label" parent="content/wrapper/wrapper/start/starter/singleplayer/playConfig/diffs" index="0" unique_id=1507689450]
layout_mode = 2 layout_mode = 2
text = "选择难度:" text = "选择难度:"
[node name="diffEdit" type="HSlider" parent="content/wrapper/wrapper/start/starter/singleplayer/diffs" index="1" unique_id=1308866785] [node name="diffEdit" type="HSlider" parent="content/wrapper/wrapper/start/starter/singleplayer/playConfig/diffs" index="1" unique_id=1308866785]
unique_name_in_owner = true unique_name_in_owner = true
custom_minimum_size = Vector2(100, 0) custom_minimum_size = Vector2(100, 0)
layout_mode = 2 layout_mode = 2
size_flags_vertical = 4 size_flags_vertical = 4
max_value = 0.0 max_value = 0.0
[node name="levelShow" type="Label" parent="content/wrapper/wrapper/start/starter/singleplayer/diffs" index="2" unique_id=1102279314] [node name="levelShow" type="Label" parent="content/wrapper/wrapper/start/starter/singleplayer/playConfig/diffs" index="2" unique_id=1102279314]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
text = "0 ∈ [0, 0]" text = "0 ∈ [0, 0]"
[node name="start" type="VBoxContainer" parent="content/wrapper/wrapper/start/starter/singleplayer" index="1" unique_id=1119283819] [node name="gamemode" type="HBoxContainer" parent="content/wrapper/wrapper/start/starter/singleplayer/playConfig" index="1" unique_id=1396041711]
layout_mode = 2
theme_override_constants/separation = 10
alignment = 1
[node name="player" type="HBoxContainer" parent="content/wrapper/wrapper/start/starter/singleplayer/start" index="0" unique_id=656225175]
layout_mode = 2 layout_mode = 2
[node name="tip" type="Label" parent="content/wrapper/wrapper/start/starter/singleplayer/start/player" index="0" unique_id=1899542373] [node name="tip" type="Label" parent="content/wrapper/wrapper/start/starter/singleplayer/playConfig/gamemode" index="0" unique_id=1975146551]
layout_mode = 2
text = "游戏模式:"
[node name="gamemodeOption" type="OptionButton" parent="content/wrapper/wrapper/start/starter/singleplayer/playConfig/gamemode" index="1" unique_id=620219949]
unique_name_in_owner = true
layout_mode = 2
theme = ExtResource("4_lfxcn")
selected = 0
allow_reselect = true
item_count = 3
popup/item_0/text = "无尽波次"
popup/item_0/id = 0
popup/item_1/text = "Boss Rush"
popup/item_1/id = 1
popup/item_2/text = "割草"
popup/item_2/id = 2
[node name="player" type="HBoxContainer" parent="content/wrapper/wrapper/start/starter/singleplayer/playConfig" index="2" unique_id=656225175]
layout_mode = 2
[node name="tip" type="Label" parent="content/wrapper/wrapper/start/starter/singleplayer/playConfig/player" index="0" unique_id=1899542373]
layout_mode = 2 layout_mode = 2
text = "角色名:" text = "角色名:"
[node name="playerNameInput" type="LineEdit" parent="content/wrapper/wrapper/start/starter/singleplayer/start/player" index="1" unique_id=1401004968] [node name="playerNameInput" type="LineEdit" parent="content/wrapper/wrapper/start/starter/singleplayer/playConfig/player" index="1" unique_id=1401004968]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 3 size_flags_horizontal = 3
@@ -242,14 +262,19 @@ expand_to_text_length = true
select_all_on_focus = true select_all_on_focus = true
virtual_keyboard_type = 7 virtual_keyboard_type = 7
[node name="startSingleplayerBtn" type="Button" parent="content/wrapper/wrapper/start/starter/singleplayer/start" index="1" unique_id=935895475] [node name="start" type="VBoxContainer" parent="content/wrapper/wrapper/start/starter/singleplayer" index="1" unique_id=1119283819]
layout_mode = 2
theme_override_constants/separation = 10
alignment = 1
[node name="startSingleplayerBtn" type="Button" parent="content/wrapper/wrapper/start/starter/singleplayer/start" index="0" unique_id=935895475]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 4 size_flags_horizontal = 4
theme = ExtResource("4_lfxcn") theme = ExtResource("4_lfxcn")
text = "单人游戏" text = "单人游戏"
[node name="startMultiplayerBtn" type="Button" parent="content/wrapper/wrapper/start/starter/singleplayer/start" index="2" unique_id=1874616219] [node name="startMultiplayerBtn" type="Button" parent="content/wrapper/wrapper/start/starter/singleplayer/start" index="1" unique_id=1874616219]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 4 size_flags_horizontal = 4
+20 -18
View File
@@ -134,7 +134,8 @@ grow_vertical = 2
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 1 layout_mode = 1
[node name="items" type="PanelContainer" parent="root" unique_id=889148256] [node name="itemsContainer" type="PanelContainer" parent="root" unique_id=889148256]
unique_name_in_owner = true
z_index = 1 z_index = 1
z_as_relative = false z_as_relative = false
layout_mode = 1 layout_mode = 1
@@ -150,36 +151,37 @@ grow_vertical = 0
theme_override_styles/panel = SubResource("StyleBoxFlat_k2y4g") theme_override_styles/panel = SubResource("StyleBoxFlat_k2y4g")
metadata/_edit_lock_ = true metadata/_edit_lock_ = true
[node name="items" type="HBoxContainer" parent="root/items" unique_id=1102895760] [node name="items" type="HBoxContainer" parent="root/itemsContainer" unique_id=1102895760]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
alignment = 1 alignment = 1
[node name="baseball" parent="root/items/items" unique_id=222901100 instance=ExtResource("3_o2oi4")] [node name="baseball" parent="root/itemsContainer/items" unique_id=222901100 instance=ExtResource("3_o2oi4")]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
[node name="basketball" parent="root/items/items" unique_id=1586914104 instance=ExtResource("3_o2oi4")] [node name="basketball" parent="root/itemsContainer/items" unique_id=1586914104 instance=ExtResource("3_o2oi4")]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
type = 1 type = 1
[node name="apple" parent="root/items/items" unique_id=895524937 instance=ExtResource("3_o2oi4")] [node name="apple" parent="root/itemsContainer/items" unique_id=895524937 instance=ExtResource("3_o2oi4")]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
type = 2 type = 2
[node name="beachball" parent="root/items/items" unique_id=23220525 instance=ExtResource("3_o2oi4")] [node name="beachball" parent="root/itemsContainer/items" unique_id=23220525 instance=ExtResource("3_o2oi4")]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
type = 3 type = 3
[node name="soul" parent="root/items/items" unique_id=1287636941 instance=ExtResource("3_o2oi4")] [node name="soul" parent="root/itemsContainer/items" unique_id=1287636941 instance=ExtResource("3_o2oi4")]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
type = 4 type = 4
[node name="energy" type="PanelContainer" parent="root" unique_id=1886165069] [node name="energyContainer" type="PanelContainer" parent="root" unique_id=1886165069]
unique_name_in_owner = true
z_index = 1 z_index = 1
z_as_relative = false z_as_relative = false
layout_mode = 1 layout_mode = 1
@@ -195,39 +197,39 @@ grow_horizontal = 2
grow_vertical = 0 grow_vertical = 0
theme_override_styles/panel = ExtResource("5_3hym1") theme_override_styles/panel = ExtResource("5_3hym1")
[node name="wrapper" type="VBoxContainer" parent="root/energy" unique_id=1356612647] [node name="wrapper" type="VBoxContainer" parent="root/energyContainer" unique_id=1356612647]
layout_mode = 2 layout_mode = 2
theme_override_constants/separation = 10 theme_override_constants/separation = 10
[node name="skills" type="PanelContainer" parent="root/energy/wrapper" unique_id=1694782078] [node name="skills" type="PanelContainer" parent="root/energyContainer/wrapper" unique_id=1694782078]
layout_mode = 2 layout_mode = 2
theme_override_styles/panel = SubResource("StyleBoxEmpty_12otr") theme_override_styles/panel = SubResource("StyleBoxEmpty_12otr")
[node name="skillContainer" type="HBoxContainer" parent="root/energy/wrapper/skills" unique_id=51208875] [node name="skillContainer" type="HBoxContainer" parent="root/energyContainer/wrapper/skills" unique_id=51208875]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
theme_override_constants/separation = 10 theme_override_constants/separation = 10
alignment = 1 alignment = 1
[node name="SkillIconBase" parent="root/energy/wrapper/skills/skillContainer" unique_id=1090815103 instance=ExtResource("5_k2y4g")] [node name="SkillIconBase" parent="root/energyContainer/wrapper/skills/skillContainer" unique_id=1090815103 instance=ExtResource("5_k2y4g")]
layout_mode = 2 layout_mode = 2
[node name="SkillIconBase2" parent="root/energy/wrapper/skills/skillContainer" unique_id=592440106 instance=ExtResource("5_k2y4g")] [node name="SkillIconBase2" parent="root/energyContainer/wrapper/skills/skillContainer" unique_id=592440106 instance=ExtResource("5_k2y4g")]
layout_mode = 2 layout_mode = 2
[node name="SkillIconBase3" parent="root/energy/wrapper/skills/skillContainer" unique_id=1424612490 instance=ExtResource("5_k2y4g")] [node name="SkillIconBase3" parent="root/energyContainer/wrapper/skills/skillContainer" unique_id=1424612490 instance=ExtResource("5_k2y4g")]
layout_mode = 2 layout_mode = 2
[node name="container" type="HBoxContainer" parent="root/energy/wrapper" unique_id=1689009576] [node name="container" type="HBoxContainer" parent="root/energyContainer/wrapper" unique_id=1689009576]
layout_mode = 2 layout_mode = 2
theme_override_constants/separation = 10 theme_override_constants/separation = 10
alignment = 1 alignment = 1
[node name="energy" type="HBoxContainer" parent="root/energy/wrapper/container" unique_id=1568060205] [node name="energy" type="HBoxContainer" parent="root/energyContainer/wrapper/container" unique_id=1568060205]
layout_mode = 2 layout_mode = 2
alignment = 1 alignment = 1
[node name="icon" type="TextureRect" parent="root/energy/wrapper/container/energy" unique_id=920175670] [node name="icon" type="TextureRect" parent="root/energyContainer/wrapper/container/energy" unique_id=920175670]
custom_minimum_size = Vector2(16, 16) custom_minimum_size = Vector2(16, 16)
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 4 size_flags_horizontal = 4
@@ -235,7 +237,7 @@ size_flags_vertical = 4
texture = ExtResource("7_2om12") texture = ExtResource("7_2om12")
expand_mode = 1 expand_mode = 1
[node name="percent" parent="root/energy/wrapper/container" unique_id=1940891290 instance=ExtResource("6_oy0yg")] [node name="percent" parent="root/energyContainer/wrapper/container" unique_id=1940891290 instance=ExtResource("6_oy0yg")]
unique_name_in_owner = true unique_name_in_owner = true
custom_minimum_size = Vector2(200, 0) custom_minimum_size = Vector2(200, 0)
layout_mode = 2 layout_mode = 2
+5 -1
View File
@@ -8,7 +8,11 @@ extends FullscreenPanelBase
@onready var title2: Label = $%title2 @onready var title2: Label = $%title2
func _ready(): func _ready():
startBtn.pressed.connect(func(): UIState.closeCurrentPanel()) startBtn.pressed.connect(
func():
UIState.closeCurrentPanel()
StarterPanel.selectingFeed = false
)
func beforeOpen(_args: Array = []): func beforeOpen(_args: Array = []):
clearFeeds() clearFeeds()
+21 -15
View File
@@ -2,24 +2,29 @@
extends FullscreenPanelBase extends FullscreenPanelBase
class_name StarterPanel class_name StarterPanel
@onready var diffEdit: HSlider = $"%diffEdit" @onready var diffEdit: HSlider = $%diffEdit
@onready var startSingleplayerBtn: Button = $"%startSingleplayerBtn" @onready var playerNameInput: LineEdit = $%playerNameInput
@onready var startMultiplayerBtn: Button = $"%startMultiplayerBtn" @onready var gamemodeOption: OptionButton = $%gamemodeOption
@onready var levelShow: Label = $"%levelShow"
@onready var hostInput: LineEdit = $"%hostInput" @onready var startSingleplayerBtn: Button = $%startSingleplayerBtn
@onready var portInput: LineEdit = $"%portInput" @onready var startMultiplayerBtn: Button = $%startMultiplayerBtn
@onready var launchBtn: Button = $"%launchBtn" @onready var levelShow: Label = $%levelShow
@onready var connectBtn: Button = $"%connectBtn" @onready var hostInput: LineEdit = $%hostInput
@onready var maxPlayerInput: LineEdit = $"%maxPlayerInput" @onready var portInput: LineEdit = $%portInput
@onready var connectionState: Label = $"%connectionState" @onready var launchBtn: Button = $%launchBtn
@onready var disconnectBtn: Button = $"%disconnectBtn" @onready var connectBtn: Button = $%connectBtn
@onready var playerNameInput: LineEdit = $"%playerNameInput" @onready var maxPlayerInput: LineEdit = $%maxPlayerInput
@onready var connectionState: Label = $%connectionState
@onready var disconnectBtn: Button = $%disconnectBtn
@onready var serverConfig: VBoxContainer = $%serverConfig
@onready var players: VBoxContainer = $%players
@onready var playersList: VBoxContainer = $%list
var historyStack var historyStack
@onready var serverConfig: VBoxContainer = $"%serverConfig"
@onready var players: VBoxContainer = $"%players"
@onready var playersList: VBoxContainer = $"%list"
static var buildingShader: bool = true static var buildingShader: bool = true
static var selectingFeed: bool = true
static var GAMEMODE_MAP_WAVE = [Wave.WAVE_NORMAL, Wave.WAVE_BOSSRUSH, Wave.WAVE_MOWING]
@rpc("any_peer") @rpc("any_peer")
func mutexPlayer(player: String): func mutexPlayer(player: String):
@@ -66,6 +71,7 @@ func startMultiplayerGame():
func startSingleplayerGame(): func startSingleplayerGame():
MultiplayerState.isMultiplayer = false MultiplayerState.isMultiplayer = false
MultiplayerState.playerName = playerNameInput.text MultiplayerState.playerName = playerNameInput.text
Wave.usingWaveData = GAMEMODE_MAP_WAVE[gamemodeOption.selected]
UIState.player = EntityBase.generatePlayer(playerNameInput.text) UIState.player = EntityBase.generatePlayer(playerNameInput.text)
WorldManager.rootNode.spawnWave(Vector2.ZERO) WorldManager.rootNode.spawnWave(Vector2.ZERO)
UIState.setPanel("CompilingTip") UIState.setPanel("CompilingTip")
+12 -21
View File
@@ -22,6 +22,8 @@ func duplicate() -> Wave:
wave.per = per wave.per = per
return wave return wave
static var GAME_BOSSES = ["Chick", "Deepsea", "KukeMC", "CyberCat", "Kernyr", "EnergyBlock", "Bear"]
static var WAVE_NORMAL = [ static var WAVE_NORMAL = [
Wave.create("Hen", 1, 3, false, 2, INF, 1), Wave.create("Hen", 1, 3, false, 2, INF, 1),
Wave.create("Cat", 1, 5, false, 0, INF, 1), Wave.create("Cat", 1, 5, false, 0, INF, 1),
@@ -31,19 +33,7 @@ static var WAVE_NORMAL = [
Wave.create("KukeMC", 0, 0, true, 19, INF, 20), Wave.create("KukeMC", 0, 0, true, 19, INF, 20),
Wave.create("Bear", 0, 0, true, 29, INF, 23), Wave.create("Bear", 0, 0, true, 29, INF, 23),
] ]
static var WAVE_TESTBOSS = [ static var WAVE_BOSSRUSH = ArrayTool.betterMap(GAME_BOSSES, func(x: String, i: int, _arr: Array): return Wave.create(x, 0, 0, true, i, INF, len(GAME_BOSSES)))
Wave.create("Deepsea", 0, 0, true, 0, INF, 6),
Wave.create("Kernyr", 0, 0, true, 1, INF, 6),
Wave.create("CyberCat", 0, 0, true, 2, INF, 6),
Wave.create("Chick", 0, 0, true, 3, INF, 6),
Wave.create("KukeMC", 0, 0, true, 4, INF, 6),
Wave.create("Bear", 0, 0, true, 5, INF, 6),
]
static var WAVE_JUSTJOKE = [
Wave.create("Kernyr", 0, 0, true, 0, INF, 1),
Wave.create("CyberCat", 0, 0, true, 0, INF, 1),
Wave.create("Deepsea", 0, 0, true, 0, INF, 1)
]
static var WAVE_MOWING = [ static var WAVE_MOWING = [
Wave.create("Hen", 15, 30, false, 0, INF, 1), Wave.create("Hen", 15, 30, false, 0, INF, 1),
Wave.create("Cat", 15, 30, false, 0, INF, 1), Wave.create("Cat", 15, 30, false, 0, INF, 1),
@@ -51,16 +41,17 @@ static var WAVE_MOWING = [
Wave.create("MTY", 0, 2, false, 0, INF, 1), Wave.create("MTY", 0, 2, false, 0, INF, 1),
Wave.create("EnergyBlock", 0, 1, true, 0, INF, 1), Wave.create("EnergyBlock", 0, 1, true, 0, INF, 1),
] ]
static var WAVE_TESTMOB = [ static var WAVE_TESTBOSS = [
Wave.create("EnergyBlock", 1, 1, true, 0, INF, 1), Wave.create("EnergyBlock", 0, 0, true, 0, INF, 1),
# Wave.create("MTY", 1, 1, false, 0, INF, 1),
] ]
static var WAVE_TESTMOB = []
static var WAVE_EMPTY = [] static var WAVE_EMPTY = []
static var waveReleaseConfig = [WAVE_TESTBOSS, 1] static var waveReleaseConfig = [WAVE_TESTBOSS, 1]
static var waveDebugConfig = [WAVE_TESTMOB, 1] static var waveDebugConfig = [WAVE_TESTMOB, 1]
static var current: int = startWith(waveReleaseConfig[1]) if WorldManager.isRelease() else startWith(waveDebugConfig[1]) static var current: int = startWith(waveReleaseConfig[1]) if WorldManager.isRelease() else startWith(waveDebugConfig[1])
static var data = waveReleaseConfig[0] if WorldManager.isRelease() else waveDebugConfig[0] static var usingWaveData = waveReleaseConfig[0] if WorldManager.isRelease() else waveDebugConfig[0]
static func create( static func create(
entity_: String, entity_: String,
@@ -81,7 +72,7 @@ static func create(
wave.per = per_ wave.per = per_
return wave return wave
static func hasBoss() -> bool: static func hasBoss() -> bool:
for wave in data: for wave in usingWaveData:
if canSpawn(wave): if canSpawn(wave):
if wave.isBoss: if wave.isBoss:
return true return true
@@ -98,7 +89,7 @@ static func entityCountOf(wave: Wave) -> int:
static func getNextBossInfo() -> Array: static func getNextBossInfo() -> Array:
var nextBossName = "" var nextBossName = ""
var minWavesLeft = INF var minWavesLeft = INF
for wave in data: for wave in usingWaveData:
if wave.isBoss: if wave.isBoss:
var wavesLeft = wave.from - current var wavesLeft = wave.from - current
if wavesLeft > 0 and wavesLeft < minWavesLeft: if wavesLeft > 0 and wavesLeft < minWavesLeft:
@@ -109,8 +100,8 @@ static func getNextBossInfo() -> Array:
return [] return []
static func spawn(center: Vector2) -> Array: static func spawn(center: Vector2) -> Array:
var result: Array = [] var result: Array = []
for i in range(len(data)): for i in range(len(usingWaveData)):
var wave: Wave = data[i] var wave: Wave = usingWaveData[i]
for j in range(entityCountOf(wave)): for j in range(entityCountOf(wave)):
var currentWave = wave.duplicate() var currentWave = wave.duplicate()
currentWave.entityPosition = MathTool.sampleInRing(400, 800) + center currentWave.entityPosition = MathTool.sampleInRing(400, 800) + center
-1
View File
@@ -136,7 +136,6 @@ func _ready():
for i in weaponStore.get_children(): for i in weaponStore.get_children():
i.free() i.free()
weaponStore.add_child(ComponentManager.getWeapon("PurpleCrystal").instantiate()) weaponStore.add_child(ComponentManager.getWeapon("PurpleCrystal").instantiate())
weaponStore.add_child(MathTool.randomChoiceFrom(ComponentManager.weapons.values()).instantiate())
for i in weaponStore.get_children(): for i in weaponStore.get_children():
i.hide() i.hide()
weapons.append(i) weapons.append(i)
+12 -1
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@@ -12,6 +12,8 @@ static var energyPercent: ColorBar
static var itemCollect: VBoxContainer static var itemCollect: VBoxContainer
static var skillIconContainer: HBoxContainer static var skillIconContainer: HBoxContainer
static var tips: VBoxContainer static var tips: VBoxContainer
static var itemsContainer: Control
static var energyContainer: Control
func _ready(): func _ready():
bossbar = $%bossbar bossbar = $%bossbar
@@ -23,6 +25,8 @@ func _ready():
items = $%items items = $%items
fields = $%fields fields = $%fields
fieldsAnimator = $%fieldsAnimator fieldsAnimator = $%fieldsAnimator
itemsContainer = $%itemsContainer
energyContainer = $%energyContainer
await get_tree().process_frame await get_tree().process_frame
for panel in ComponentManager.panels: for panel in ComponentManager.panels:
panel = ComponentManager.getPanel(panel).instantiate() as FullscreenPanelBase panel = ComponentManager.getPanel(panel).instantiate() as FullscreenPanelBase
@@ -32,10 +36,17 @@ func _ready():
func _process(_delta): func _process(_delta):
bossbar.visible = !!bossbar.entity bossbar.visible = !!bossbar.entity
func _physics_process(_delta): func _physics_process(_delta):
if is_instance_valid(player): if is_instance_valid(player) && !StarterPanel.selectingFeed:
for i in items.get_children(): for i in items.get_children():
var item = i as ItemShow var item = i as ItemShow
item.count = player.inventory.get(item.type) item.count = player.inventory.get(item.type)
bossbar.visible = true
itemsContainer.visible = true
energyContainer.visible = true
else:
bossbar.visible = false
itemsContainer.visible = false
energyContainer.visible = false
if currentPanel: if currentPanel:
WorldManager.rootNode.process_mode = Node.PROCESS_MODE_DISABLED WorldManager.rootNode.process_mode = Node.PROCESS_MODE_DISABLED
else: else:
+5
View File
@@ -19,3 +19,8 @@ static func parseEncodedObject(arr: Array) -> Array:
else: else:
result.append(item) result.append(item)
return result return result
static func betterMap(arr: Array, executor: Callable) -> Array:
var result = []
for index in len(arr):
result.append(executor.call(arr[index], index, arr))
return result
+2
View File
@@ -159,5 +159,7 @@ LineEdit/icons/clear = SubResource("DPITexture_7d6gw")
LineEdit/styles/focus = SubResource("StyleBoxEmpty_wc0q8") LineEdit/styles/focus = SubResource("StyleBoxEmpty_wc0q8")
LineEdit/styles/normal = SubResource("StyleBoxFlat_kx4sy") LineEdit/styles/normal = SubResource("StyleBoxFlat_kx4sy")
LineEdit/styles/read_only = SubResource("StyleBoxFlat_k5u3e") LineEdit/styles/read_only = SubResource("StyleBoxFlat_k5u3e")
OptionButton/constants/arrow_margin = 8
OptionButton/icons/arrow = ExtResource("1_0avsd")
ProgressBar/styles/background = SubResource("StyleBoxFlat_a507o") ProgressBar/styles/background = SubResource("StyleBoxFlat_a507o")
ProgressBar/styles/fill = SubResource("StyleBoxFlat_ef7vq") ProgressBar/styles/fill = SubResource("StyleBoxFlat_ef7vq")