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feat(角色): 添加KukeChild角色并增强KukeMC能力
新增KukeChild角色及相关资源文件,包括贴图、场景和脚本 调整KukeMC属性,增加新攻击类型可召唤KukeChild 修改EntityBase基础逻辑,添加spawnTime属性和timeLived方法 移除Rooster.gd中未使用的heal方法
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@@ -38,6 +38,7 @@ animation = &"walk"
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shape = SubResource("RectangleShape2D_farlp")
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[node name="normal" type="Node2D" parent="texture/weapons" index="0"]
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position = Vector2(-22, 18)
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[node name="statebar" parent="." index="3"]
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position = Vector2(0, -140)
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