diff --git a/components/Weapons/Oxygener.tscn b/components/Weapons/Oxygener.tscn index f5ccf74..ea9539e 100644 --- a/components/Weapons/Oxygener.tscn +++ b/components/Weapons/Oxygener.tscn @@ -22,7 +22,7 @@ storeType = { "max-n": 1, "min-n": 1 } -descriptionTemplate = "大概率高速喷出火焰,造成$fireatk点伤害。小概率喷出$min-n~$max-n滴[b]浓硝酸[/b],每滴造成$atk点伤害。火焰具有高额击退效果。" +descriptionTemplate = "大概率高速喷出火焰,造成$fireatk点伤害。小概率喷出$min-n~$max-n滴[b]浓硝酸[/b],每滴造成$atk点伤害。[b]火焰[/b]具有高额击退效果,[b]浓硝酸[/b]液滴的射程较短。" cooldown = 50.0 debugRebuild = true @@ -35,4 +35,4 @@ quality = 0 typeTopic = 2 [node name="description" parent="container" index="2"] -text = "[center]大概率高速喷出火焰,造成[color=cyan]1.00[/color]点伤害。小概率喷出[color=cyan]3[/color]~[color=cyan]7[/color]滴[b]浓硝酸[/b],每滴造成[color=cyan]3.00[/color]点伤害。火焰具有高额击退效果。[/center]" +text = "[center]大概率高速喷出火焰,造成[color=cyan]1.00[/color]点伤害。小概率喷出[color=cyan]3[/color]~[color=cyan]7[/color]滴[b]浓硝酸[/b],每滴造成[color=cyan]3.00[/color]点伤害。[b]火焰[/b]具有高额击退效果,[b]浓硝酸[/b]液滴的射程较短。[/center]" diff --git a/scripts/Contents/Weapons/Oxygener.gd b/scripts/Contents/Weapons/Oxygener.gd index e946e70..74c5c12 100644 --- a/scripts/Contents/Weapons/Oxygener.gd +++ b/scripts/Contents/Weapons/Oxygener.gd @@ -2,8 +2,8 @@ extends Weapon func update(to: int, origin: Dictionary, _entity: EntityBase): - origin["atk"] += 0.3 * to * soulLevel - origin["fireatk"] += 0.1 * to * soulLevel + origin["atk"] += 0.5 * to * soulLevel + origin["fireatk"] += 0.25 * to * soulLevel origin["max-n"] *= soulLevel return origin func attack(entity: EntityBase): @@ -19,3 +19,4 @@ func attack(entity: EntityBase): bullet.baseDamage = readStore("fireatk") elif bullet is AcidN: bullet.baseDamage = readStore("atk") + bullet.lifeTime *= 0.5